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blender-archive/source/blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.h
Campbell Barton 8c68ed6df1 Cleanup: remove redundant, invalid info from headers
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to reduce noise.

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2019-02-02 02:40:00 +11:00

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C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __FREESTYLE_ARBITRARY_GRID_DENSITY_PROVIDER_H__
#define __FREESTYLE_ARBITRARY_GRID_DENSITY_PROVIDER_H__
/** \file blender/freestyle/intern/view_map/ArbitraryGridDensityProvider.h
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2011-2-5
*/
#include "GridDensityProvider.h"
namespace Freestyle {
class ArbitraryGridDensityProvider : public GridDensityProvider
{
// Disallow copying and assignment
ArbitraryGridDensityProvider(const ArbitraryGridDensityProvider& other);
ArbitraryGridDensityProvider& operator=(const ArbitraryGridDensityProvider& other);
public:
ArbitraryGridDensityProvider(OccluderSource& source, const real proscenium[4], unsigned numCells);
ArbitraryGridDensityProvider(OccluderSource& source, const BBox<Vec3r>& bbox,
const GridHelpers::Transform& transform, unsigned numCells);
ArbitraryGridDensityProvider(OccluderSource& source, unsigned numCells);
virtual ~ArbitraryGridDensityProvider();
protected:
unsigned numCells;
private:
void initialize (const real proscenium[4]);
};
class ArbitraryGridDensityProviderFactory : public GridDensityProviderFactory
{
public:
ArbitraryGridDensityProviderFactory(unsigned numCells);
~ArbitraryGridDensityProviderFactory();
AutoPtr<GridDensityProvider> newGridDensityProvider(OccluderSource& source, const real proscenium[4]);
AutoPtr<GridDensityProvider> newGridDensityProvider(OccluderSource& source, const BBox<Vec3r>& bbox,
const GridHelpers::Transform& transform);
AutoPtr<GridDensityProvider> newGridDensityProvider(OccluderSource& source);
protected:
unsigned numCells;
};
} /* namespace Freestyle */
#endif // __FREESTYLE_ARBITRARY_GRID_DENSITY_PROVIDER_H__