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blender-archive/source
Ton Roosendaal fdaf1c6eac Three fixes, thanks to irc reporting of Basse & Sten;
- Bone points for B-Bone drawing were not adjusted for size of Bone, now
  they draw same size as for other bone type
- Deleting bones in editmode didn't check for constraints in Pose, causing
  weird collapsed poses or even crashes
- ALT+S scaling on B-Bones in editmode didn't correct for the Object scale.
2005-07-17 17:36:54 +00:00
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2004-01-05 00:06:11 +00:00
2005-05-22 01:21:01 +00:00
2005-04-05 14:33:43 +00:00
2005-03-09 19:45:59 +00:00