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blender-archive/source
Campbell Barton fde4edd1bd Use GL_ALPHA_TEST when drawing alpha faces in the 3d view, as suggested by Eskil, some scenes are unusable without this.
at the moment it wont draw totally transperent pixels, this may need to be adjusted or made into a preference.
2007-10-18 13:51:10 +00:00
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2006-03-10 22:50:27 +00:00
2007-09-23 14:02:25 +00:00
2005-03-09 19:45:59 +00:00
2006-03-10 20:47:34 +00:00