the diffuse and Z depth information accessible from style modules when the border option is enabled.
192 lines
4.7 KiB
C++
Executable File
192 lines
4.7 KiB
C++
Executable File
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//
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// Copyright (C) : Please refer to the COPYRIGHT file distributed
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// with this source distribution.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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///////////////////////////////////////////////////////////////////////////////
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#include "../rendering/GLBlendEquation.h"
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#include "AppView.h"
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#include "../image/Image.h"
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#include "../system/TimeStamp.h"
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#include "Controller.h"
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#include "../stroke/StrokeRenderer.h"
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#include "AppCanvas.h"
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#include "../rendering/GLRenderer.h"
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#include "../rendering/GLStrokeRenderer.h"
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#include "AppConfig.h"
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#include "../system/StringUtils.h"
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AppCanvas::AppCanvas()
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:Canvas()
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{
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_pViewer = 0;
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_MapsPath = StringUtils::toAscii( Config::Path::getInstance()->getMapsDir() ).c_str();
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}
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AppCanvas::AppCanvas(AppView* iViewer)
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:Canvas()
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{
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_pViewer = iViewer;
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}
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AppCanvas::AppCanvas(const AppCanvas& iBrother)
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:Canvas(iBrother)
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{
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_pViewer = iBrother._pViewer;
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}
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AppCanvas::~AppCanvas()
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{
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_pViewer = 0;
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}
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void AppCanvas::setViewer(AppView *iViewer)
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{
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_pViewer = iViewer;
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}
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int AppCanvas::width() const
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{
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return _pViewer->width();
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}
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int AppCanvas::height() const
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{
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return _pViewer->height();
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}
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BBox<Vec2i> AppCanvas::border() const
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{
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return _pViewer->border();
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}
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BBox<Vec3r> AppCanvas::scene3DBBox() const
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{
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return _pViewer->scene3DBBox();
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}
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void AppCanvas::preDraw()
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{
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Canvas::preDraw();
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}
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void AppCanvas::init()
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{
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// static bool firsttime = true;
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// if (firsttime) {
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//
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// _Renderer = new BlenderStrokeRenderer;
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// if(!StrokeRenderer::loadTextures())
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// {
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// cerr << "unable to load stroke textures" << endl;
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// return;
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// }
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// }
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}
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void AppCanvas::postDraw()
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{
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Canvas::postDraw();
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}
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void AppCanvas::Erase()
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{
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Canvas::Erase();
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}
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// Abstract
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void AppCanvas::readColorPixels(int x,int y,int w, int h, RGBImage& oImage) const
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{
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float *rgb = new float[3*w*h];
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memset(rgb, 0, sizeof(float) * 3 * w * h);
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int xsch = width();
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int ysch = height();
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if (_pass_diffuse.buf) {
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int xmin = border().getMin().x();
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int ymin = border().getMin().y();
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int xmax = border().getMax().x();
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int ymax = border().getMax().y();
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int rectx = _pass_z.width;
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int recty = _pass_z.height;
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float xfac = ((float)rectx) / ((float)(xmax - xmin));
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float yfac = ((float)recty) / ((float)(ymax - ymin));
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//printf("readColorPixels %d x %d @ (%d, %d) in %d x %d [%d x %d] -- %d x %d @ %d%%\n", w, h, x, y, xsch, ysch, xmax - xmin, ymax - ymin, rectx, recty, (int)(xfac * 100.0f));
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int ii, jj;
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for (int j = 0; j < h; j++) {
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jj = (int)((y - ymin + j) * yfac);
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if (jj < 0 || jj >= recty)
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continue;
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for (int i = 0; i < w; i++) {
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ii = (int)((x - xmin + i) * xfac);
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if (ii < 0 || ii >= rectx)
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continue;
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memcpy(rgb + (w * j + i) * 3, _pass_diffuse.buf + (rectx * jj + ii) * 3, sizeof(float) * 3);
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}
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}
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}
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oImage.setArray(rgb, xsch, ysch, w, h, x, y, false);
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}
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void AppCanvas::readDepthPixels(int x,int y,int w, int h, GrayImage& oImage) const
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{
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float *z = new float[w*h];
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memset(z, 0, sizeof(float) * w * h);
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int xsch = width();
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int ysch = height();
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if (_pass_z.buf) {
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int xmin = border().getMin().x();
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int ymin = border().getMin().y();
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int xmax = border().getMax().x();
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int ymax = border().getMax().y();
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int rectx = _pass_z.width;
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int recty = _pass_z.height;
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float xfac = ((float)rectx) / ((float)(xmax - xmin));
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float yfac = ((float)recty) / ((float)(ymax - ymin));
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//printf("readDepthPixels %d x %d @ (%d, %d) in %d x %d [%d x %d] -- %d x %d @ %d%%\n", w, h, x, y, xsch, ysch, xmax - xmin, ymax - ymin, rectx, recty, (int)(xfac * 100.0f));
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int ii, jj;
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for (int j = 0; j < h; j++) {
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jj = (int)((y - ymin + j) * yfac);
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if (jj < 0 || jj >= recty)
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continue;
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for (int i = 0; i < w; i++) {
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ii = (int)((x - xmin + i) * xfac);
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if (ii < 0 || ii >= rectx)
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continue;
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z[w * j + i] = _pass_z.buf[rectx * jj + ii];
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}
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}
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}
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oImage.setArray(z, xsch, ysch, w, h, x, y, false);
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}
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void AppCanvas::RenderStroke(Stroke *iStroke) {
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if(_basic)
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iStroke->RenderBasic(_Renderer);
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else
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iStroke->Render(_Renderer);
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}
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void AppCanvas::update() {}
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