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blender-archive/source/blender
Tamito Kajiyama fe0236be78 Freestyle: time/space optimization in stroke rendering without textures.
When strokes do not have textures assigned, UV coordinates are not computed now.
This will save a bit of time and space in stroke rendering.
2014-05-07 23:16:23 +09:00
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2014-05-01 16:32:25 +02:00
2014-05-05 22:24:13 +03:00
2014-05-07 14:14:27 +10:00
2014-05-06 17:47:48 +02:00