* Split Blender.c (created Blender.h) * Followed a naming convention suggested by Willian for Modules and Classes. * Implemented New, Get and GetSelected functions for the Object module. * Implemented most of the attributes in the Get and Set functions for the Object module. * Hopefully fixed a link error on OS X. Declared g_blenderdict externally in modules.h and moved the real declaration to Blender.c
139 lines
5.5 KiB
C++
139 lines
5.5 KiB
C++
/*
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* This is a new part of Blender.
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*
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* Contributor(s): Michel Selten
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef EXPP_OBJECT_H
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#define EXPP_OBJECT_H
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#include <Python.h>
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#include <stdio.h>
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#include <BKE_global.h>
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#include <BKE_library.h>
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#include <BKE_main.h>
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#include <BKE_mesh.h>
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#include <BKE_object.h>
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#include <BLI_arithb.h>
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#include <BLI_blenlib.h>
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#include <DNA_ID.h>
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#include <DNA_ika_types.h>
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#include <DNA_listBase.h>
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#include <DNA_object_types.h>
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#include <DNA_scene_types.h>
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#include <DNA_userdef_types.h>
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#include <DNA_view3d_types.h>
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#include "gen_utils.h"
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/*****************************************************************************/
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/* Python API function prototypes for the Blender module. */
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/*****************************************************************************/
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PyObject *M_Object_New(PyObject *self, PyObject *args);
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PyObject *M_Object_Get(PyObject *self, PyObject *args);
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PyObject *M_Object_GetSelected (PyObject *self, PyObject *args);
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/*****************************************************************************/
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/* The following string definitions are used for documentation strings. */
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/* In Python these will be written to the console when doing a */
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/* Blender.Object.__doc__ */
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/*****************************************************************************/
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char M_Object_doc[] =
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"The Blender Object module\n\n\
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This module provides access to **Object Data** in Blender.\n";
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char M_Object_New_doc[] =
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"(type) - Add a new object of type 'type' in the current scene";
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char M_Object_Get_doc[] =
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"(name) - return the object with the name 'name', returns None if not\
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found.\n\
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If 'name' is not specified, it returns a list of all objects in the\n\
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current scene.";
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char M_Object_GetSelected_doc[] =
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"() - Returns a list of selected Objects in the active layer(s)\n\
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The active object is the first in the list, if visible";
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/*****************************************************************************/
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/* Python BlenderObject structure definition. */
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/*****************************************************************************/
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typedef struct {
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PyObject_HEAD
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PyObject *dict;
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struct Object *object;
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} C_BlenObject;
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/*****************************************************************************/
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/* PythonTypeObject callback function prototypes */
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/*****************************************************************************/
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void ObjectDeAlloc (C_BlenObject *obj);
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PyObject* ObjectGetAttr (C_BlenObject *obj, char *name);
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int ObjectSetAttr (C_BlenObject *obj, char *name, PyObject *v);
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/*****************************************************************************/
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/* Python method structure definition. */
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/*****************************************************************************/
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struct PyMethodDef M_Object_methods[] = {
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{"New", (PyCFunction)M_Object_New, METH_VARARGS,
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M_Object_New_doc},
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{"Get", (PyCFunction)M_Object_Get, METH_VARARGS,
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M_Object_Get_doc},
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{"get", (PyCFunction)M_Object_Get, METH_VARARGS,
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M_Object_Get_doc},
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{"getSelected", (PyCFunction)M_Object_GetSelected, METH_VARARGS,
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M_Object_GetSelected_doc},
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{NULL, NULL, 0, NULL}
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};
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/*****************************************************************************/
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/* Python TypeObject structure definition. */
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/*****************************************************************************/
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static PyTypeObject object_type =
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{
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PyObject_HEAD_INIT(&PyType_Type)
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0, /* ob_size */
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"Object", /* tp_name */
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sizeof (C_BlenObject), /* tp_basicsize */
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0, /* tp_itemsize */
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/* methods */
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(destructor)ObjectDeAlloc, /* tp_dealloc */
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0, /* tp_print */
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(getattrfunc)ObjectGetAttr, /* tp_getattr */
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(setattrfunc)ObjectSetAttr, /* tp_setattr */
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0, /* tp_compare */
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0, /* tp_repr */
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0, /* tp_as_number */
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0, /* tp_as_sequence */
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0, /* tp_as_mapping */
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0, /* tp_as_hash */
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};
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#endif /* EXPP_OBJECT_H */
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