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blender-archive/source/blender/blenlib/BLI_callbacks.h
Dalai Felinto 159806140f Removing Blender Game Engine from Blender 2.8
Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine

This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.

Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
  that we can wait until then to remove this.
2018-04-17 17:51:28 +02:00

72 lines
1.9 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file BLI_callbacks.h
* \ingroup bli
*/
#ifndef __BLI_CALLBACKS_H__
#define __BLI_CALLBACKS_H__
struct Main;
struct ID;
/**
* Common suffix uses:
* - ``_PRE/_POST``:
* For handling discrete non-interactive events.
* - ``_INIT/_COMPLETE/_CANCEL``:
* For handling jobs (which may in turn cause other handlers to be called).
*/
typedef enum {
BLI_CB_EVT_FRAME_CHANGE_PRE,
BLI_CB_EVT_FRAME_CHANGE_POST,
BLI_CB_EVT_RENDER_PRE,
BLI_CB_EVT_RENDER_POST,
BLI_CB_EVT_RENDER_WRITE,
BLI_CB_EVT_RENDER_STATS,
BLI_CB_EVT_RENDER_INIT,
BLI_CB_EVT_RENDER_COMPLETE,
BLI_CB_EVT_RENDER_CANCEL,
BLI_CB_EVT_LOAD_PRE,
BLI_CB_EVT_LOAD_POST,
BLI_CB_EVT_SAVE_PRE,
BLI_CB_EVT_SAVE_POST,
BLI_CB_EVT_VERSION_UPDATE,
BLI_CB_EVT_TOT
} eCbEvent;
typedef struct bCallbackFuncStore {
struct bCallbackFuncStore *next, *prev;
void (*func)(struct Main *, struct ID *, void *arg);
void *arg;
short alloc;
} bCallbackFuncStore;
void BLI_callback_exec(struct Main *main, struct ID *self, eCbEvent evt);
void BLI_callback_add(bCallbackFuncStore *funcstore, eCbEvent evt);
void BLI_callback_global_init(void);
void BLI_callback_global_finalize(void);
#endif /* __BLI_CALLBACKS_H__ */