80 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: some of this file.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 * */
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#ifndef __BLI_MATH_H__
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#define __BLI_MATH_H__
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/** \file BLI_math.h
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 *  \ingroup bli
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 *  \section mathabbrev Abbreviations
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 *
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 *  - ``fl`` = float
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 *  - ``db`` = double
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 *  - ``v2`` = vec2 = vector 2
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 *  - ``v3`` = vec3 = vector 3
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 *  - ``v4`` = vec4 = vector 4
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 *  - ``vn`` = vec4 = vector N dimensions, *passed as an arg, after the vector*.
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 *  - ``qt`` = quat = quaternion
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 *  - ``dq`` = dquat = dual quaternion
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 *  - ``m2`` = mat2 = matrix 2x2
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 *  - ``m3`` = mat3 = matrix 3x3
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 *  - ``m4`` = mat4 = matrix 4x4
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 *  - ``eul`` = euler rotation
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 *  - ``eulO`` = euler with order
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 *  - ``plane`` = plane 4, (vec3, distance)
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 *  - ``plane3`` = plane 3 (same as a ``plane`` with a zero 4th component)
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 *
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 * \subsection mathabbrev_all Function Type Abbreviations
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 *
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 * For non float versions of functions (which typically operate on floats),
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 * use single suffix abbreviations.
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 *
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 * - ``_d`` = double
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 * - ``_i`` = int
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 * - ``_u`` = unsigned int
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 * - ``_char`` = char
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 * - ``_uchar`` = unsigned char
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 *
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 *  \section mathvarnames Variable Names
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 *
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 *  - f = single value
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 *  - a, b, c = vectors
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 *  - r = result vector
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 *  - A, B, C = matrices
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 *  - R = result matrix
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 */
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#include "BLI_math_base.h"
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#include "BLI_math_color.h"
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#include "BLI_math_matrix.h"
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#include "BLI_math_rotation.h"
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#include "BLI_math_vector.h"
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#include "BLI_math_geom.h"
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#include "BLI_math_interp.h"
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#include "BLI_math_solvers.h"
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#include "BLI_math_statistics.h"
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#endif /* __BLI_MATH_H__ */
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