67 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 * 
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 */
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#ifndef __BLI_NOISE_H__
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#define __BLI_NOISE_H__
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/** \file BLI_noise.h
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 *  \ingroup bli
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 */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* noise.h: */
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float BLI_hnoise(float noisesize, float x, float y, float z);
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float BLI_hnoisep(float noisesize, float x, float y, float z);
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float BLI_turbulence(float noisesize, float x, float y, float z, int nr);
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float BLI_turbulence1(float noisesize, float x, float y, float z, int nr);
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/* newnoise: generic noise & turbulence functions to replace the above BLI_hnoise/p & BLI_turbulence/1.
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 * This is done so different noise basis functions can be used */
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float BLI_gNoise(float noisesize, float x, float y, float z, int hard, int noisebasis);
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float BLI_gTurbulence(float noisesize, float x, float y, float z, int oct, int hard, int noisebasis);
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/* newnoise: musgrave functions */
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float mg_fBm(float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis);
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float mg_MultiFractal(float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis);
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float mg_VLNoise(float x, float y, float z, float distortion, int nbas1, int nbas2);
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float mg_HeteroTerrain(float x, float y, float z, float H, float lacunarity, float octaves, float offset, int noisebasis);
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float mg_HybridMultiFractal(float x, float y, float z, float H, float lacunarity, float octaves, float offset, float gain, int noisebasis);
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float mg_RidgedMultiFractal(float x, float y, float z, float H, float lacunarity, float octaves, float offset, float gain, int noisebasis);
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/* newnoise: voronoi */
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void voronoi(float x, float y, float z, float *da, float *pa, float me, int dtype);
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/* newnoise: cellNoise & cellNoiseV (for vector/point/color) */
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float cellNoise(float x, float y, float z);
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void cellNoiseV(float x, float y, float z, float r_ca[3]);
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#ifdef __cplusplus
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}
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#endif
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#endif
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