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blender-archive/source
Ton Roosendaal fe2df7849e Bugfix #23677
Very old bug: Material/Render: the "filter" option for transparent
absorption also works for alpha==0, but in that case another part
of render code just didn't add the faces in render list.
2010-11-16 17:10:39 +00:00
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2010-11-16 17:10:39 +00:00
2010-09-05 07:08:21 +00:00
2010-11-11 06:22:55 +00:00