This was a ToDo item, for mesh-based rigid body shapes (trimesh, convex) the operator was simply using the bounding box volume, which can grossly overestimate the volume and mass. Calculating the actual volume of a mesh is not so difficult after all, see e.g. http://research.microsoft.com/en-us/um/people/chazhang/publications/icip01_ChaZhang.pdf This patch also allows calculating the center-of-mass in the same way. This is currently unused, because the rigid body system assumes the CoM to be the same as the geometric object center. This is fine most of the time, adding such user settings for "center-of-mass offset" would also add quite a bit of complexity in user space, but it could be necessary at some point. A number of other physical properties could be calculated using the same principle, e.g. the moment of inertia.
578 lines
15 KiB
C
578 lines
15 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2013 Blender Foundation
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Joshua Leung, Sergej Reich
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file rigidbody_object.c
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* \ingroup editor_physics
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* \brief Rigid Body object editing operators
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_group_types.h"
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#include "DNA_object_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_rigidbody_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLF_translation.h"
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#include "BKE_context.h"
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#include "BKE_depsgraph.h"
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#include "BKE_global.h"
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#include "BKE_group.h"
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#include "BKE_object.h"
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#include "BKE_report.h"
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#include "BKE_rigidbody.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "RNA_enum_types.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "ED_object.h"
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#include "ED_physics.h"
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#include "ED_screen.h"
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#include "physics_intern.h"
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/* ********************************************** */
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/* Helper API's for RigidBody Objects Editing */
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static int ED_operator_rigidbody_active_poll(bContext *C)
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{
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if (ED_operator_object_active_editable(C)) {
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Object *ob = ED_object_active_context(C);
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return (ob && ob->rigidbody_object);
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}
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else
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return 0;
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}
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static int ED_operator_rigidbody_add_poll(bContext *C)
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{
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if (ED_operator_object_active_editable(C)) {
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Object *ob = ED_object_active_context(C);
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return (ob && ob->type == OB_MESH);
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}
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else
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return 0;
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}
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/* ----------------- */
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bool ED_rigidbody_object_add(Scene *scene, Object *ob, int type, ReportList *reports)
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{
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RigidBodyWorld *rbw = BKE_rigidbody_get_world(scene);
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if (ob->type != OB_MESH) {
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BKE_report(reports, RPT_ERROR, "Can't add Rigid Body to non mesh object");
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return false;
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}
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/* Add rigid body world and group if they don't exist for convenience */
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if (rbw == NULL) {
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rbw = BKE_rigidbody_create_world(scene);
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if (rbw == NULL) {
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BKE_report(reports, RPT_ERROR, "Can't create Rigid Body world");
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return false;
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}
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BKE_rigidbody_validate_sim_world(scene, rbw, false);
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scene->rigidbody_world = rbw;
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}
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if (rbw->group == NULL) {
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rbw->group = BKE_group_add(G.main, "RigidBodyWorld");
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}
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/* make rigidbody object settings */
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if (ob->rigidbody_object == NULL) {
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ob->rigidbody_object = BKE_rigidbody_create_object(scene, ob, type);
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}
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ob->rigidbody_object->type = type;
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ob->rigidbody_object->flag |= RBO_FLAG_NEEDS_VALIDATE;
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/* add object to rigid body group */
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BKE_group_object_add(rbw->group, ob, scene, NULL);
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DAG_id_tag_update(&ob->id, OB_RECALC_OB);
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return true;
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}
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void ED_rigidbody_object_remove(Scene *scene, Object *ob)
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{
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RigidBodyWorld *rbw = BKE_rigidbody_get_world(scene);
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BKE_rigidbody_remove_object(scene, ob);
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if (rbw)
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BKE_group_object_unlink(rbw->group, ob, scene, NULL);
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DAG_id_tag_update(&ob->id, OB_RECALC_OB);
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}
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/* ********************************************** */
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/* Active Object Add/Remove Operators */
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/* ************ Add Rigid Body ************** */
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static int rigidbody_object_add_exec(bContext *C, wmOperator *op)
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{
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Scene *scene = CTX_data_scene(C);
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Object *ob = ED_object_active_context(C);
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int type = RNA_enum_get(op->ptr, "type");
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bool changed;
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/* apply to active object */
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changed = ED_rigidbody_object_add(scene, ob, type, op->reports);
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if (changed) {
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/* send updates */
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WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
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WM_event_add_notifier(C, NC_OBJECT | ND_POINTCACHE, NULL);
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/* done */
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return OPERATOR_FINISHED;
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}
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else {
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return OPERATOR_CANCELLED;
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}
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}
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void RIGIDBODY_OT_object_add(wmOperatorType *ot)
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{
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/* identifiers */
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ot->idname = "RIGIDBODY_OT_object_add";
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ot->name = "Add Rigid Body";
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ot->description = "Add active object as Rigid Body";
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/* callbacks */
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ot->exec = rigidbody_object_add_exec;
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ot->poll = ED_operator_rigidbody_add_poll;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* properties */
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ot->prop = RNA_def_enum(ot->srna, "type", rigidbody_object_type_items, RBO_TYPE_ACTIVE, "Rigid Body Type", "");
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}
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/* ************ Remove Rigid Body ************** */
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static int rigidbody_object_remove_exec(bContext *C, wmOperator *op)
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{
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Scene *scene = CTX_data_scene(C);
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Object *ob = ED_object_active_context(C);
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bool changed = false;
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/* apply to active object */
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if (!ELEM(NULL, ob, ob->rigidbody_object)) {
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ED_rigidbody_object_remove(scene, ob);
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changed = true;
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}
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if (changed) {
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/* send updates */
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WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
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WM_event_add_notifier(C, NC_OBJECT | ND_POINTCACHE, NULL);
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/* done */
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return OPERATOR_FINISHED;
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}
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else {
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BKE_report(op->reports, RPT_ERROR, "Object has no Rigid Body settings to remove");
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return OPERATOR_CANCELLED;
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}
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}
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void RIGIDBODY_OT_object_remove(wmOperatorType *ot)
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{
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/* identifiers */
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ot->idname = "RIGIDBODY_OT_object_remove";
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ot->name = "Remove Rigid Body";
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ot->description = "Remove Rigid Body settings from Object";
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/* callbacks */
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ot->exec = rigidbody_object_remove_exec;
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ot->poll = ED_operator_rigidbody_active_poll;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
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/* ********************************************** */
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/* Selected Object Add/Remove Operators */
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/* ************ Add Rigid Bodies ************** */
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static int rigidbody_objects_add_exec(bContext *C, wmOperator *op)
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{
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Scene *scene = CTX_data_scene(C);
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int type = RNA_enum_get(op->ptr, "type");
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bool changed = false;
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/* create rigid body objects and add them to the world's group */
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CTX_DATA_BEGIN(C, Object *, ob, selected_objects) {
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changed |= ED_rigidbody_object_add(scene, ob, type, op->reports);
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}
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CTX_DATA_END;
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if (changed) {
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/* send updates */
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WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
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WM_event_add_notifier(C, NC_OBJECT | ND_POINTCACHE, NULL);
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/* done */
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return OPERATOR_FINISHED;
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}
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else {
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return OPERATOR_CANCELLED;
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}
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}
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void RIGIDBODY_OT_objects_add(wmOperatorType *ot)
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{
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/* identifiers */
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ot->idname = "RIGIDBODY_OT_objects_add";
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ot->name = "Add Rigid Bodies";
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ot->description = "Add selected objects as Rigid Bodies";
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/* callbacks */
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ot->exec = rigidbody_objects_add_exec;
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ot->poll = ED_operator_rigidbody_add_poll;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* properties */
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ot->prop = RNA_def_enum(ot->srna, "type", rigidbody_object_type_items, RBO_TYPE_ACTIVE, "Rigid Body Type", "");
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}
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/* ************ Remove Rigid Bodies ************** */
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static int rigidbody_objects_remove_exec(bContext *C, wmOperator *UNUSED(op))
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{
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Scene *scene = CTX_data_scene(C);
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bool changed = false;
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/* apply this to all selected objects... */
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CTX_DATA_BEGIN(C, Object *, ob, selected_objects)
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{
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if (ob->rigidbody_object) {
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ED_rigidbody_object_remove(scene, ob);
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changed = true;
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}
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}
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CTX_DATA_END;
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if (changed) {
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/* send updates */
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WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
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WM_event_add_notifier(C, NC_OBJECT | ND_POINTCACHE, NULL);
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/* done */
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return OPERATOR_FINISHED;
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}
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else {
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return OPERATOR_CANCELLED;
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}
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}
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void RIGIDBODY_OT_objects_remove(wmOperatorType *ot)
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{
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/* identifiers */
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ot->idname = "RIGIDBODY_OT_objects_remove";
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ot->name = "Remove Rigid Bodies";
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ot->description = "Remove selected objects from Rigid Body simulation";
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/* callbacks */
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ot->exec = rigidbody_objects_remove_exec;
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ot->poll = ED_operator_scene_editable;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
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/* ********************************************** */
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/* Utility Operators */
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/* ************ Change Collision Shapes ************** */
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static int rigidbody_objects_shape_change_exec(bContext *C, wmOperator *op)
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{
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int shape = RNA_enum_get(op->ptr, "type");
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bool changed = false;
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/* apply this to all selected objects... */
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CTX_DATA_BEGIN(C, Object *, ob, selected_objects)
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{
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if (ob->rigidbody_object) {
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PointerRNA ptr;
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/* use RNA-system to change the property and perform all necessary changes */
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RNA_pointer_create(&ob->id, &RNA_RigidBodyObject, ob->rigidbody_object, &ptr);
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RNA_enum_set(&ptr, "collision_shape", shape);
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DAG_id_tag_update(&ob->id, OB_RECALC_OB);
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changed = true;
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}
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}
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CTX_DATA_END;
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if (changed) {
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/* send updates */
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WM_event_add_notifier(C, NC_OBJECT | ND_POINTCACHE, NULL);
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/* done */
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return OPERATOR_FINISHED;
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}
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else {
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return OPERATOR_CANCELLED;
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}
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}
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void RIGIDBODY_OT_shape_change(wmOperatorType *ot)
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{
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/* identifiers */
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ot->idname = "RIGIDBODY_OT_shape_change";
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ot->name = "Change Collision Shape";
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ot->description = "Change collision shapes for selected Rigid Body Objects";
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/* callbacks */
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ot->invoke = WM_menu_invoke;
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ot->exec = rigidbody_objects_shape_change_exec;
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ot->poll = ED_operator_scene_editable;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* properties */
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ot->prop = RNA_def_enum(ot->srna, "type", rigidbody_object_shape_items, RB_SHAPE_TRIMESH, "Rigid Body Shape", "");
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}
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/* ************ Calculate Mass ************** */
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/* Entry in material density table */
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typedef struct rbMaterialDensityItem {
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const char *name; /* Name of material */
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float density; /* Density (kg/m^3) */
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} rbMaterialDensityItem;
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/* Preset density values for materials (kg/m^3)
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* Selected values obtained from:
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* 1) http://www.jaredzone.info/2010/09/densities.html
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* 2) http://www.avlandesign.com/density_construction.htm
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* 3) http://www.avlandesign.com/density_metal.htm
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*/
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static rbMaterialDensityItem RB_MATERIAL_DENSITY_TABLE[] = {
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{N_("Air"), 1.0f}, /* not quite; adapted from 1.43 for oxygen for use as default */
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{N_("Acrylic"), 1400.0f},
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{N_("Asphalt (Crushed)"), 721.0f},
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{N_("Bark"), 240.0f},
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{N_("Beans (Cocoa)"), 593.0f},
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{N_("Beans (Soy)"), 721.0f},
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{N_("Brick (Pressed)"), 2400.0f},
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{N_("Brick (Common)"), 2000.0f},
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{N_("Brick (Soft)"), 1600.0f},
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{N_("Brass"), 8216.0f},
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{N_("Bronze"), 8860.0f},
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{N_("Carbon (Solid)"), 2146.0f},
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{N_("Cardboard"), 689.0f},
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{N_("Cast Iron"), 7150.0f},
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/* {N_("Cement"), 1442.0f}, */
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{N_("Chalk (Solid)"), 2499.0f},
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/* {N_("Coffee (Fresh/Roast)"), ~500}, */
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{N_("Concrete"), 2320.0f},
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{N_("Charcoal"), 208.0f},
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{N_("Cork"), 240.0f},
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{N_("Copper"), 8933.0f},
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{N_("Garbage"), 481.0f},
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{N_("Glass (Broken)"), 1940.0f},
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{N_("Glass (Solid)"), 2190.0f},
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{N_("Gold"), 19282.0f},
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{N_("Granite (Broken)"), 1650.0f},
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{N_("Granite (Solid)"), 2691.0f},
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{N_("Gravel"), 2780.0f},
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{N_("Ice (Crushed)"), 593.0f},
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{N_("Ice (Solid)"), 919.0f},
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{N_("Iron"), 7874.0f},
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{N_("Lead"), 11342.0f},
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{N_("Limestone (Broken)"), 1554.0f},
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{N_("Limestone (Solid)"), 2611.0f},
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{N_("Marble (Broken)"), 1570.0f},
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{N_("Marble (Solid)"), 2563.0f},
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{N_("Paper"), 1201.0f},
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{N_("Peanuts (Shelled)"), 641.0f},
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{N_("Peanuts (Not Shelled)"), 272.0f},
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{N_("Plaster"), 849.0f},
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{N_("Plastic"), 1200.0f},
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{N_("Polystyrene"), 1050.0f},
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{N_("Rubber"), 1522.0f},
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{N_("Silver"), 10501.0f},
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{N_("Steel"), 7860.0f},
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{N_("Stone"), 2515.0f},
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{N_("Stone (Crushed)"), 1602.0f},
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{N_("Timber"), 610.0f}
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};
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static const int NUM_RB_MATERIAL_PRESETS = sizeof(RB_MATERIAL_DENSITY_TABLE) / sizeof(rbMaterialDensityItem);
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/* dynamically generate list of items
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* - Although there is a runtime cost, this has a lower maintenance cost
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* in the long run than other two-list solutions...
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*/
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static EnumPropertyItem *rigidbody_materials_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free)
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{
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EnumPropertyItem item_tmp = {0};
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EnumPropertyItem *item = NULL;
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int totitem = 0;
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int i = 0;
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/* add each preset to the list */
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for (i = 0; i < NUM_RB_MATERIAL_PRESETS; i++) {
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rbMaterialDensityItem *preset = &RB_MATERIAL_DENSITY_TABLE[i];
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item_tmp.identifier = preset->name;
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item_tmp.name = IFACE_(preset->name);
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item_tmp.value = i;
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RNA_enum_item_add(&item, &totitem, &item_tmp);
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}
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/* add special "custom" entry to the end of the list */
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{
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item_tmp.identifier = "Custom";
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item_tmp.name = IFACE_("Custom");
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item_tmp.value = -1;
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RNA_enum_item_add(&item, &totitem, &item_tmp);
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}
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RNA_enum_item_end(&item, &totitem);
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*r_free = true;
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return item;
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}
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/* ------------------------------------------ */
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static int rigidbody_objects_calc_mass_exec(bContext *C, wmOperator *op)
|
|
{
|
|
int material = RNA_enum_get(op->ptr, "material");
|
|
float density;
|
|
bool changed = false;
|
|
|
|
/* get density (kg/m^3) to apply */
|
|
if (material >= 0) {
|
|
/* get density from table, and store in props for later repeating */
|
|
if (material >= NUM_RB_MATERIAL_PRESETS)
|
|
material = 0;
|
|
|
|
density = RB_MATERIAL_DENSITY_TABLE[material].density;
|
|
RNA_float_set(op->ptr, "density", density);
|
|
}
|
|
else {
|
|
/* custom - grab from whatever value is set */
|
|
density = RNA_float_get(op->ptr, "density");
|
|
}
|
|
|
|
/* apply this to all selected objects (with rigidbodies)... */
|
|
CTX_DATA_BEGIN(C, Object *, ob, selected_objects)
|
|
{
|
|
if (ob->rigidbody_object) {
|
|
PointerRNA ptr;
|
|
|
|
float volume; /* m^3 */
|
|
float mass; /* kg */
|
|
|
|
/* mass is calculated from the approximate volume of the object,
|
|
* and the density of the material we're simulating
|
|
*/
|
|
BKE_rigidbody_calc_volume(ob, &volume);
|
|
mass = volume * density;
|
|
|
|
/* use RNA-system to change the property and perform all necessary changes */
|
|
RNA_pointer_create(&ob->id, &RNA_RigidBodyObject, ob->rigidbody_object, &ptr);
|
|
RNA_float_set(&ptr, "mass", mass);
|
|
|
|
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
|
|
|
|
changed = true;
|
|
}
|
|
}
|
|
CTX_DATA_END;
|
|
|
|
if (changed) {
|
|
/* send updates */
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_POINTCACHE, NULL);
|
|
|
|
/* done */
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
else {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
}
|
|
|
|
void RIGIDBODY_OT_mass_calculate(wmOperatorType *ot)
|
|
{
|
|
PropertyRNA *prop;
|
|
|
|
/* identifiers */
|
|
ot->idname = "RIGIDBODY_OT_mass_calculate";
|
|
ot->name = "Calculate Mass";
|
|
ot->description = "Automatically calculate mass values for Rigid Body Objects based on volume";
|
|
|
|
/* callbacks */
|
|
ot->invoke = WM_menu_invoke; // XXX
|
|
ot->exec = rigidbody_objects_calc_mass_exec;
|
|
ot->poll = ED_operator_scene_editable;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
|
|
/* properties */
|
|
ot->prop = prop = RNA_def_enum(ot->srna, "material",
|
|
DummyRNA_DEFAULT_items, 0,
|
|
"Material Preset",
|
|
"Type of material that objects are made of (determines material density)");
|
|
RNA_def_enum_funcs(prop, rigidbody_materials_itemf);
|
|
RNA_def_property_flag(prop, PROP_ENUM_NO_TRANSLATE);
|
|
|
|
RNA_def_float(ot->srna, "density", 1.0, FLT_MIN, FLT_MAX,
|
|
"Density",
|
|
"Custom density value (kg/m^3) to use instead of material preset",
|
|
1.0f, 2500.0f);
|
|
}
|
|
|
|
/* ********************************************** */
|