Previously, macros were ifdefed using the cmake option `WITH_INTERNATIONAL` However, the is unnecessary as withen the functions themselves have checks for building without internationalization. This also means that many `add_definitions(-DWITH_INTERNATIONAL)` are also unnecessary. Reviewed By: mont29, LazyDodo Differential Revision: https://developer.blender.org/D13929
		
			
				
	
	
		
			100 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# The Original Code is Copyright (C) 2006, Blender Foundation
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# All rights reserved.
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# ***** END GPL LICENSE BLOCK *****
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set(INC
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  .
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  intern
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  ../blenkernel
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  ../blenlib
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  ../blentranslation
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  ../depsgraph
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  ../draw
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  ../gpu
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  ../imbuf
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  ../makesdna
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  ../makesrna
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  ../nodes
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  ../sequencer
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  ../simulation
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  ../../../intern/atomic
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  ../../../intern/guardedalloc
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  ../../../intern/mikktspace
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  ../../../intern/mantaflow/extern
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)
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set(SRC
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  intern/bake.c
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  intern/engine.c
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  intern/initrender.c
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  intern/multires_bake.c
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  intern/pipeline.c
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  intern/render_result.c
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  intern/texture_image.c
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  intern/texture_margin.cc
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  intern/texture_pointdensity.c
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  intern/texture_procedural.c
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  intern/zbuf.c
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  RE_bake.h
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  RE_engine.h
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  RE_multires_bake.h
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  RE_pipeline.h
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  RE_texture.h
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  RE_texture_margin.h
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  intern/pipeline.h
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  intern/render_result.h
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  intern/render_types.h
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  intern/texture_common.h
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  intern/zbuf.h
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)
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set(LIB
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)
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if(WITH_PYTHON)
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  add_definitions(-DWITH_PYTHON)
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  list(APPEND INC
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    ../python
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  )
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endif()
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if(WITH_IMAGE_OPENEXR)
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  list(APPEND LIB
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    bf_imbuf_openexr
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  )
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  add_definitions(-DWITH_OPENEXR)
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endif()
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if(WITH_FREESTYLE)
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  list(APPEND INC
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    ../freestyle
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  )
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  list(APPEND LIB
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    bf_freestyle
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  )
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  add_definitions(-DWITH_FREESTYLE)
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endif()
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blender_add_lib_nolist(bf_render "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
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