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blender-archive/source/blender/makesrna/intern/rna_actuator.c
Campbell Barton 32f63f6b4c misc minor changes
- make it clear that navmesh visualize option only works in path mode.
- use 2 decimal places for motion-blur shutter speed (user request).
- use 'const' for some bmesh functions.
2013-03-26 01:46:12 +00:00

2137 lines
88 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Blender Foundation (2008).
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/makesrna/intern/rna_actuator.c
* \ingroup RNA
*/
#include <stdlib.h>
#include "DNA_constraint_types.h"
#include "DNA_object_types.h"
#include "DNA_actuator_types.h"
#include "DNA_scene_types.h" /* for MAXFRAME */
#include "BLI_utildefines.h"
#include "BLF_translation.h"
#include "RNA_define.h"
#include "RNA_access.h"
#include "RNA_enum_types.h"
#include "rna_internal.h"
#include "WM_types.h"
/* Always keep in alphabetical order */
EnumPropertyItem actuator_type_items[] = {
{ACT_ACTION, "ACTION", 0, "Action", ""},
{ACT_ARMATURE, "ARMATURE", 0, "Armature", ""},
{ACT_CAMERA, "CAMERA", 0, "Camera", ""},
{ACT_CONSTRAINT, "CONSTRAINT", 0, "Constraint", ""},
{ACT_EDIT_OBJECT, "EDIT_OBJECT", 0, "Edit Object", ""},
{ACT_2DFILTER, "FILTER_2D", 0, "Filter 2D", ""},
{ACT_GAME, "GAME", 0, "Game", ""},
{ACT_MESSAGE, "MESSAGE", 0, "Message", ""},
{ACT_OBJECT, "MOTION", 0, "Motion", ""},
{ACT_PARENT, "PARENT", 0, "Parent", ""},
{ACT_PROPERTY, "PROPERTY", 0, "Property", ""},
{ACT_RANDOM, "RANDOM", 0, "Random", ""},
{ACT_SCENE, "SCENE", 0, "Scene", ""},
{ACT_SOUND, "SOUND", 0, "Sound", ""},
{ACT_STATE, "STATE", 0, "State", ""},
{ACT_VISIBILITY, "VISIBILITY", 0, "Visibility", ""},
{ACT_STEERING, "STEERING", 0, "Steering", ""},
{0, NULL, 0, NULL, NULL}
};
#ifdef RNA_RUNTIME
#include "BKE_sca.h"
static StructRNA *rna_Actuator_refine(struct PointerRNA *ptr)
{
bActuator *actuator = (bActuator *)ptr->data;
switch (actuator->type) {
case ACT_ACTION:
return &RNA_ActionActuator;
case ACT_OBJECT:
return &RNA_ObjectActuator;
case ACT_CAMERA:
return &RNA_CameraActuator;
case ACT_SOUND:
return &RNA_SoundActuator;
case ACT_PROPERTY:
return &RNA_PropertyActuator;
case ACT_CONSTRAINT:
return &RNA_ConstraintActuator;
case ACT_EDIT_OBJECT:
return &RNA_EditObjectActuator;
case ACT_SCENE:
return &RNA_SceneActuator;
case ACT_RANDOM:
return &RNA_RandomActuator;
case ACT_MESSAGE:
return &RNA_MessageActuator;
case ACT_GAME:
return &RNA_GameActuator;
case ACT_VISIBILITY:
return &RNA_VisibilityActuator;
case ACT_2DFILTER:
return &RNA_Filter2DActuator;
case ACT_PARENT:
return &RNA_ParentActuator;
case ACT_STATE:
return &RNA_StateActuator;
case ACT_ARMATURE:
return &RNA_ArmatureActuator;
case ACT_STEERING:
return &RNA_SteeringActuator;
default:
return &RNA_Actuator;
}
}
static void rna_Actuator_name_set(PointerRNA *ptr, const char *value)
{
bActuator *act = (bActuator *)ptr->data;
BLI_strncpy_utf8(act->name, value, sizeof(act->name));
if (ptr->id.data) {
Object *ob = (Object *)ptr->id.data;
BLI_uniquename(&ob->actuators, act, DATA_("Actuator"), '.', offsetof(bActuator, name), sizeof(act->name));
}
}
static void rna_Actuator_type_set(struct PointerRNA *ptr, int value)
{
bActuator *act = (bActuator *)ptr->data;
if (value != act->type) {
act->type = value;
init_actuator(act);
}
}
static void rna_ConstraintActuator_type_set(struct PointerRNA *ptr, int value)
{
bActuator *act = (bActuator *)ptr->data;
bConstraintActuator *ca = act->data;
if (value != ca->type) {
ca->type = value;
switch (ca->type) {
case ACT_CONST_TYPE_ORI:
/* negative axis not supported in the orientation mode */
if (ELEM3(ca->mode, ACT_CONST_DIRNX, ACT_CONST_DIRNY, ACT_CONST_DIRNZ))
ca->mode = ACT_CONST_NONE;
break;
case ACT_CONST_TYPE_LOC:
case ACT_CONST_TYPE_DIST:
case ACT_CONST_TYPE_FH:
default:
break;
}
}
}
static float rna_ConstraintActuator_limitmin_get(struct PointerRNA *ptr)
{
bActuator *act = (bActuator *)ptr->data;
bConstraintActuator *ca = act->data;
float *fp;
if (ca->flag & ACT_CONST_LOCX) fp = ca->minloc;
else if (ca->flag & ACT_CONST_LOCY) fp = ca->minloc + 1;
else if (ca->flag & ACT_CONST_LOCZ) fp = ca->minloc + 2;
else if (ca->flag & ACT_CONST_ROTX) fp = ca->minrot;
else if (ca->flag & ACT_CONST_ROTY) fp = ca->minrot + 1;
else fp = ca->minrot + 2;
return *fp;
}
static void rna_ConstraintActuator_limitmin_set(struct PointerRNA *ptr, float value)
{
bActuator *act = (bActuator *)ptr->data;
bConstraintActuator *ca = act->data;
float *fp;
if (ca->flag & ACT_CONST_LOCX) fp = ca->minloc;
else if (ca->flag & ACT_CONST_LOCY) fp = ca->minloc + 1;
else if (ca->flag & ACT_CONST_LOCZ) fp = ca->minloc + 2;
else if (ca->flag & ACT_CONST_ROTX) fp = ca->minrot;
else if (ca->flag & ACT_CONST_ROTY) fp = ca->minrot + 1;
else fp = ca->minrot + 2;
*fp = value;
}
static float rna_ConstraintActuator_limitmax_get(struct PointerRNA *ptr)
{
bActuator *act = (bActuator *)ptr->data;
bConstraintActuator *ca = act->data;
float *fp;
if (ca->flag & ACT_CONST_LOCX) fp = ca->maxloc;
else if (ca->flag & ACT_CONST_LOCY) fp = ca->maxloc + 1;
else if (ca->flag & ACT_CONST_LOCZ) fp = ca->maxloc + 2;
else if (ca->flag & ACT_CONST_ROTX) fp = ca->maxrot;
else if (ca->flag & ACT_CONST_ROTY) fp = ca->maxrot + 1;
else fp = ca->maxrot + 2;
return *fp;
}
static void rna_ConstraintActuator_limitmax_set(struct PointerRNA *ptr, float value)
{
bActuator *act = (bActuator *)ptr->data;
bConstraintActuator *ca = act->data;
float *fp;
if (ca->flag & ACT_CONST_LOCX) fp = ca->maxloc;
else if (ca->flag & ACT_CONST_LOCY) fp = ca->maxloc + 1;
else if (ca->flag & ACT_CONST_LOCZ) fp = ca->maxloc + 2;
else if (ca->flag & ACT_CONST_ROTX) fp = ca->maxrot;
else if (ca->flag & ACT_CONST_ROTY) fp = ca->maxrot + 1;
else fp = ca->maxrot + 2;
*fp = value;
}
static float rna_ConstraintActuator_distance_get(struct PointerRNA *ptr)
{
bActuator *act = (bActuator *)ptr->data;
bConstraintActuator *ca = act->data;
float *fp;
if (ca->mode & (ACT_CONST_DIRPX | ACT_CONST_DIRNX)) fp = ca->minloc;
else if (ca->mode & (ACT_CONST_DIRPY | ACT_CONST_DIRNY)) fp = ca->minloc + 1;
else fp = ca->minloc + 2;
return *fp;
}
static void rna_ConstraintActuator_distance_set(struct PointerRNA *ptr, float value)
{
bActuator *act = (bActuator *)ptr->data;
bConstraintActuator *ca = act->data;
float *fp;
if (ca->mode & (ACT_CONST_DIRPX | ACT_CONST_DIRNX)) fp = ca->minloc;
else if (ca->mode & (ACT_CONST_DIRPY | ACT_CONST_DIRNY)) fp = ca->minloc + 1;
else fp = ca->minloc + 2;
*fp = value;
}
static float rna_ConstraintActuator_range_get(struct PointerRNA *ptr)
{
bActuator *act = (bActuator *)ptr->data;
bConstraintActuator *ca = act->data;
float *fp;
if (ca->mode & (ACT_CONST_DIRPX | ACT_CONST_DIRNX)) fp = ca->maxloc;
else if (ca->mode & (ACT_CONST_DIRPY | ACT_CONST_DIRNY)) fp = ca->maxloc + 1;
else fp = ca->maxloc + 2;
return *fp;
}
static void rna_ConstraintActuator_range_set(struct PointerRNA *ptr, float value)
{
bActuator *act = (bActuator *)ptr->data;
bConstraintActuator *ca = act->data;
float *fp;
if (ca->mode & (ACT_CONST_DIRPX | ACT_CONST_DIRNX)) fp = ca->maxloc;
else if (ca->mode & (ACT_CONST_DIRPY | ACT_CONST_DIRNY)) fp = ca->maxloc + 1;
else fp = ca->maxloc + 2;
*fp = value;
}
static float rna_ConstraintActuator_fhheight_get(struct PointerRNA *ptr)
{
bActuator *act = (bActuator *)ptr->data;
bConstraintActuator *ca = act->data;
float *fp;
if (ca->mode & (ACT_CONST_DIRPX | ACT_CONST_DIRNX)) fp = ca->minloc;
else if (ca->mode & (ACT_CONST_DIRPY | ACT_CONST_DIRNY)) fp = ca->minloc + 1;
else fp = ca->minloc + 2;
return *fp;
}
static void rna_ConstraintActuator_fhheight_set(struct PointerRNA *ptr, float value)
{
bActuator *act = (bActuator *)ptr->data;
bConstraintActuator *ca = act->data;
float *fp;
if (ca->mode & (ACT_CONST_DIRPX | ACT_CONST_DIRNX)) fp = ca->minloc;
else if (ca->mode & (ACT_CONST_DIRPY | ACT_CONST_DIRNY)) fp = ca->minloc + 1;
else fp = ca->minloc + 2;
*fp = value;
}
static float rna_ConstraintActuator_spring_get(struct PointerRNA *ptr)
{
bActuator *act = (bActuator *)ptr->data;
bConstraintActuator *ca = act->data;
float *fp;
if (ca->mode & (ACT_CONST_DIRPX | ACT_CONST_DIRNX)) fp = ca->maxloc;
else if (ca->mode & (ACT_CONST_DIRPY | ACT_CONST_DIRNY)) fp = ca->maxloc + 1;
else fp = ca->maxloc + 2;
return *fp;
}
static void rna_ConstraintActuator_spring_set(struct PointerRNA *ptr, float value)
{
bActuator *act = (bActuator *)ptr->data;
bConstraintActuator *ca = act->data;
float *fp;
if (ca->mode & (ACT_CONST_DIRPX | ACT_CONST_DIRNX)) fp = ca->maxloc;
else if (ca->mode & (ACT_CONST_DIRPY | ACT_CONST_DIRNY)) fp = ca->maxloc + 1;
else fp = ca->maxloc + 2;
*fp = value;
}
/* ConstraintActuator uses the same property for Material and Property.
* Therefore we need to clear the property when "use_material_detect" mode changes */
static void rna_Actuator_constraint_detect_material_set(struct PointerRNA *ptr, int value)
{
bActuator *act = (bActuator *)ptr->data;
bConstraintActuator *ca = act->data;
short old_value = (ca->flag & ACT_CONST_MATERIAL ? 1 : 0);
if (old_value != value) {
ca->flag ^= ACT_CONST_MATERIAL;
ca->matprop[0] = '\0';
}
}
static void rna_ActionActuator_add_set(struct PointerRNA *ptr, int value)
{
bActuator *act = (bActuator *)ptr->data;
bActionActuator *aa = act->data;
if (value == 1) {
aa->flag &= ~ACT_IPOFORCE;
aa->flag |= ACT_IPOADD;
}
else {
aa->flag &= ~ACT_IPOADD;
}
}
static void rna_ActionActuator_force_set(struct PointerRNA *ptr, int value)
{
bActuator *act = (bActuator *)ptr->data;
bActionActuator *aa = act->data;
if (value == 1) {
aa->flag &= ~ACT_IPOADD;
aa->flag |= ACT_IPOFORCE;
}
else {
aa->flag &= ~ACT_IPOFORCE;
}
}
static void rna_ObjectActuator_type_set(struct PointerRNA *ptr, int value)
{
bActuator *act = (bActuator *)ptr->data;
bObjectActuator *oa = act->data;
if (value != oa->type) {
oa->type = value;
switch (oa->type) {
case ACT_OBJECT_NORMAL:
memset(oa, 0, sizeof(bObjectActuator));
oa->flag = ACT_FORCE_LOCAL | ACT_TORQUE_LOCAL | ACT_DLOC_LOCAL | ACT_DROT_LOCAL;
oa->type = ACT_OBJECT_NORMAL;
break;
case ACT_OBJECT_SERVO:
memset(oa, 0, sizeof(bObjectActuator));
oa->flag = ACT_LIN_VEL_LOCAL;
oa->type = ACT_OBJECT_SERVO;
oa->forcerot[0] = 30.0f;
oa->forcerot[1] = 0.5f;
oa->forcerot[2] = 0.0f;
break;
case ACT_OBJECT_CHARACTER:
memset(oa, 0, sizeof(bObjectActuator));
oa->flag = ACT_DLOC_LOCAL | ACT_DROT_LOCAL;
oa->type = ACT_OBJECT_CHARACTER;
break;
}
}
}
static void rna_ObjectActuator_integralcoefficient_set(struct PointerRNA *ptr, float value)
{
bActuator *act = (bActuator *)ptr->data;
bObjectActuator *oa = act->data;
oa->forcerot[1] = value;
oa->forcerot[0] = 60.0f * oa->forcerot[1];
}
static void rna_StateActuator_state_set(PointerRNA *ptr, const int *values)
{
bActuator *act = (bActuator *)ptr->data;
bStateActuator *sa = act->data;
int i, tot = 0;
/* ensure we always have some state selected */
for (i = 0; i < OB_MAX_STATES; i++)
if (values[i])
tot++;
if (tot == 0)
return;
for (i = 0; i < OB_MAX_STATES; i++) {
if (values[i]) sa->mask |= (1 << i);
else sa->mask &= ~(1 << i);
}
}
/* Always keep in alphabetical order */
EnumPropertyItem *rna_Actuator_type_itemf(bContext *C, PointerRNA *ptr, PropertyRNA *UNUSED(prop), int *free)
{
EnumPropertyItem *item = NULL;
Object *ob = NULL;
int totitem = 0;
if (ptr->type == &RNA_Actuator || RNA_struct_is_a(ptr->type, &RNA_Actuator)) {
ob = (Object *)ptr->id.data;
}
else {
/* can't use ob from ptr->id.data because that enum is also used by operators */
ob = CTX_data_active_object(C);
}
if (ob != NULL) {
if (ob->type == OB_ARMATURE) {
RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_ARMATURE);
}
}
RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_ACTION);
RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_CAMERA);
RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_CONSTRAINT);
RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_EDIT_OBJECT);
RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_2DFILTER);
RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_GAME);
RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_MESSAGE);
RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_OBJECT);
RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_PARENT);
RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_PROPERTY);
RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_RANDOM);
RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_SCENE);
RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_STEERING);
RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_SOUND);
RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_STATE);
RNA_enum_items_add_value(&item, &totitem, actuator_type_items, ACT_VISIBILITY);
RNA_enum_item_end(&item, &totitem);
*free = 1;
return item;
}
static void rna_Actuator_Armature_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
bActuator *act = (bActuator *)ptr->data;
bArmatureActuator *aa = act->data;
Object *ob = (Object *)ptr->id.data;
char *posechannel = aa->posechannel;
char *constraint = aa->constraint;
/* check that bone exist in the active object */
if (ob->type == OB_ARMATURE && ob->pose) {
bPoseChannel *pchan;
bPose *pose = ob->pose;
for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) {
if (!strcmp(pchan->name, posechannel)) {
/* found it, now look for constraint channel */
bConstraint *con;
for (con = pchan->constraints.first; con; con = con->next) {
if (!strcmp(con->name, constraint)) {
/* found it, all ok */
return;
}
}
/* didn't find constraint, make empty */
constraint[0] = 0;
return;
}
}
}
/* didn't find any */
posechannel[0] = 0;
constraint[0] = 0;
}
static void rna_SteeringActuator_navmesh_set(PointerRNA *ptr, PointerRNA value)
{
bActuator *act = (bActuator *)ptr->data;
bSteeringActuator *sa = (bSteeringActuator *) act->data;
Object *obj = value.data;
if (obj && obj->body_type == OB_BODY_TYPE_NAVMESH)
sa->navmesh = obj;
else
sa->navmesh = NULL;
}
/* note: the following set functions exists only to avoid id refcounting */
static void rna_Actuator_editobject_mesh_set(PointerRNA *ptr, PointerRNA value)
{
bActuator *act = (bActuator *)ptr->data;
bEditObjectActuator *eoa = (bEditObjectActuator *) act->data;
eoa->me = value.data;
}
static void rna_Actuator_action_action_set(PointerRNA *ptr, PointerRNA value)
{
bActuator *act = (bActuator *)ptr->data;
bActionActuator *aa = (bActionActuator *) act->data;
aa->act = value.data;
}
#else
static void rna_def_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "Actuator", NULL);
RNA_def_struct_ui_text(srna, "Actuator", "Actuator to apply actions in the game engine");
RNA_def_struct_sdna(srna, "bActuator");
RNA_def_struct_refine_func(srna, "rna_Actuator_refine");
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_ui_text(prop, "Name", "");
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_Actuator_name_set");
RNA_def_struct_name_property(srna, prop);
prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_enum_items(prop, actuator_type_items);
RNA_def_property_enum_funcs(prop, NULL, "rna_Actuator_type_set", "rna_Actuator_type_itemf");
RNA_def_property_ui_text(prop, "Type", "");
prop = RNA_def_property(srna, "pin", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_PIN);
RNA_def_property_ui_text(prop, "Pinned", "Display when not linked to a visible states controller");
RNA_def_property_ui_icon(prop, ICON_UNPINNED, 1);
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "show_expanded", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_SHOW);
RNA_def_property_ui_text(prop, "Expanded", "Set actuator expanded in the user interface");
RNA_def_property_ui_icon(prop, ICON_TRIA_RIGHT, 1);
RNA_api_actuator(srna);
}
static void rna_def_action_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem prop_type_items[] = {
{ACT_ACTION_PLAY, "PLAY", 0, "Play", ""},
{ACT_ACTION_PINGPONG, "PINGPONG", 0, "Ping Pong", ""},
{ACT_ACTION_FLIPPER, "FLIPPER", 0, "Flipper", ""},
{ACT_ACTION_LOOP_STOP, "LOOPSTOP", 0, "Loop Stop", ""},
{ACT_ACTION_LOOP_END, "LOOPEND", 0, "Loop End", ""},
{ACT_ACTION_FROM_PROP, "PROPERTY", 0, "Property", ""},
#ifdef __NLA_ACTION_BY_MOTION_ACTUATOR
{ACT_ACTION_MOTION, "MOTION", 0, "Displacement", ""},
#endif
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "ActionActuator", "Actuator");
RNA_def_struct_ui_text(srna, "Action Actuator", "Actuator to control the object movement");
RNA_def_struct_sdna_from(srna, "bActionActuator", "data");
prop = RNA_def_property(srna, "play_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, prop_type_items);
RNA_def_property_ui_text(prop, "Action Type", "Action playback type");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "action", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "act");
RNA_def_property_struct_type(prop, "Action");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Action", "");
/* note: custom set function is ONLY to avoid rna setting a user for this. */
RNA_def_property_pointer_funcs(prop, NULL, "rna_Actuator_action_action_set", NULL, NULL);
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_continue_last_frame", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "end_reset", 1);
RNA_def_property_ui_text(prop, "Continue",
"Restore last frame when switching on/off, otherwise play from the start each time");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "property", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_property_ui_text(prop, "Property", "Use this property to define the Action position");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "frame_start", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "sta");
RNA_def_property_ui_range(prop, 0.0, MAXFRAME, 100, 2);
RNA_def_property_ui_text(prop, "Start Frame", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "frame_end", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "end");
RNA_def_property_ui_range(prop, 0.0, MAXFRAME, 100, 2);
RNA_def_property_ui_text(prop, "End Frame", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "frame_blend_in", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "blendin");
RNA_def_property_range(prop, 0, 32767);
RNA_def_property_ui_text(prop, "Blendin", "Number of frames of motion blending");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "priority", PROP_INT, PROP_NONE);
RNA_def_property_range(prop, 0, 100);
RNA_def_property_ui_text(prop, "Priority",
"Execution priority - lower numbers will override actions with higher numbers "
"(with 2 or more actions at once, the overriding channels must be lower in the stack)");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "layer", PROP_INT, PROP_NONE);
RNA_def_property_range(prop, 0, 7); /* This should match BL_ActionManager::MAX_ACTION_LAYERS - 1 */
RNA_def_property_ui_text(prop, "Layer", "The animation layer to play the action on");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "layer_weight", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.0, 1.0);
RNA_def_property_ui_text(prop, "Layer Weight",
"How much of the previous layer to blend into this one (0 = add mode)");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "frame_property", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "frameProp");
RNA_def_property_ui_text(prop, "Frame Property", "Assign the action's current frame number to this property");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* booleans */
prop = RNA_def_property(srna, "use_additive", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_IPOADD);
RNA_def_property_boolean_funcs(prop, NULL, "rna_ActionActuator_add_set");
RNA_def_property_ui_text(prop, "Add",
"Action is added to the current loc/rot/scale in global or local coordinate according to "
"Local flag");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_force", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_IPOFORCE);
RNA_def_property_boolean_funcs(prop, NULL, "rna_ActionActuator_force_set");
RNA_def_property_ui_text(prop, "Force",
"Apply Action as a global or local force depending on the local option "
"(dynamic objects only)");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_local", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_IPOLOCAL);
RNA_def_property_ui_text(prop, "L", "Let the Action act in local coordinates, used in Force and Add mode");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "apply_to_children", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_IPOCHILD);
RNA_def_property_ui_text(prop, "Child", "Update Action on all children Objects as well");
RNA_def_property_update(prop, NC_LOGIC, NULL);
#ifdef __NLA_ACTION_BY_MOTION_ACTUATOR
prop = RNA_def_property(srna, "stride_length", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "stridelength");
RNA_def_property_range(prop, 0.0, 2500.0);
RNA_def_property_ui_text(prop, "Cycle", "Distance covered by a single cycle of the action");
RNA_def_property_update(prop, NC_LOGIC, NULL);
#endif
}
static void rna_def_object_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem prop_type_items[] = {
{ACT_OBJECT_NORMAL, "OBJECT_NORMAL", 0, "Simple Motion", ""},
{ACT_OBJECT_SERVO, "OBJECT_SERVO", 0, "Servo Control", ""},
{ACT_OBJECT_CHARACTER, "OBJECT_CHARACTER", 0, "Character Motion", ""},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "ObjectActuator", "Actuator");
RNA_def_struct_ui_text(srna, "Motion Actuator", "Actuator to control the object movement");
RNA_def_struct_sdna_from(srna, "bObjectActuator", "data");
prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, prop_type_items);
RNA_def_property_enum_funcs(prop, NULL, "rna_ObjectActuator_type_set", NULL);
RNA_def_property_ui_text(prop, "Motion Type", "Specify the motion system");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "reference_object", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_pointer_sdna(prop, NULL, "reference");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Reference Object",
"Reference object for velocity calculation, leave empty for world reference");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "damping", PROP_INT, PROP_NONE);
RNA_def_property_ui_range(prop, 0, 1000, 1, 1);
RNA_def_property_ui_text(prop, "Damping Frames", "Number of frames to reach the target velocity");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "proportional_coefficient", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "forcerot[0]");
RNA_def_property_ui_range(prop, 0.0, 200.0, 10, 2);
RNA_def_property_ui_text(prop, "Proportional Coefficient", "Typical value is 60x integral coefficient");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "integral_coefficient", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "forcerot[1]");
RNA_def_property_ui_range(prop, 0.0, 3.0, 10, 2);
RNA_def_property_float_funcs(prop, NULL, "rna_ObjectActuator_integralcoefficient_set", NULL);
RNA_def_property_ui_text(prop, "Integral Coefficient",
"Low value (0.01) for slow response, high value (0.5) for fast response");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "derivate_coefficient", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "forcerot[2]");
RNA_def_property_ui_range(prop, -100.0, 100.0, 10, 2);
RNA_def_property_ui_text(prop, "Derivate Coefficient", "Not required, high values can cause instability");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* Servo Limit */
prop = RNA_def_property(srna, "force_max_x", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "dloc[0]");
RNA_def_property_ui_range(prop, -100.0, 100.0, 1, 2);
RNA_def_property_ui_text(prop, "Max", "Upper limit for X force");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "force_min_x", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "drot[0]");
RNA_def_property_ui_range(prop, -100.0, 100.0, 1, 2);
RNA_def_property_ui_text(prop, "Min", "Lower limit for X force");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "force_max_y", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "dloc[1]");
RNA_def_property_ui_range(prop, -100.0, 100.0, 1, 2);
RNA_def_property_ui_text(prop, "Max", "Upper limit for Y force");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "force_min_y", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "drot[1]");
RNA_def_property_ui_range(prop, -100.0, 100.0, 1, 2);
RNA_def_property_ui_text(prop, "Min", "Lower limit for Y force");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "force_max_z", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "dloc[2]");
RNA_def_property_ui_range(prop, -100.0, 100.0, 1, 2);
RNA_def_property_ui_text(prop, "Max", "Upper limit for Z force");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "force_min_z", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "drot[2]");
RNA_def_property_ui_range(prop, -100.0, 100.0, 1, 2);
RNA_def_property_ui_text(prop, "Min", "Lower limit for Z force");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* floats 3 Arrays*/
prop = RNA_def_property(srna, "offset_location", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "dloc");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 2);
RNA_def_property_ui_text(prop, "Loc", "Location");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "offset_rotation", PROP_FLOAT, PROP_EULER);
RNA_def_property_float_sdna(prop, NULL, "drot");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 2);
RNA_def_property_ui_text(prop, "Rot", "Rotation");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "force", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "forceloc");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 2);
RNA_def_property_ui_text(prop, "Force", "Force");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "torque", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "forcerot");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 2);
RNA_def_property_ui_text(prop, "Torque", "Torque");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "linear_velocity", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "linearvelocity");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 2);
RNA_def_property_ui_text(prop, "Linear Velocity",
"Linear velocity (in Servo mode it sets the target relative linear velocity, it will be "
"achieved by automatic application of force - Null velocity is a valid target)");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "angular_velocity", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "angularvelocity");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 2);
RNA_def_property_ui_text(prop, "Angular Velocity", "Angular velocity");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* booleans */
prop = RNA_def_property(srna, "use_local_location", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_DLOC_LOCAL);
RNA_def_property_ui_text(prop, "L", "Location is defined in local coordinates");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_local_rotation", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_DROT_LOCAL);
RNA_def_property_ui_text(prop, "L", "Rotation is defined in local coordinates");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_local_force", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_FORCE_LOCAL);
RNA_def_property_ui_text(prop, "L", "Force is defined in local coordinates");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_local_torque", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_TORQUE_LOCAL);
RNA_def_property_ui_text(prop, "L", "Torque is defined in local coordinates");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_local_linear_velocity", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_LIN_VEL_LOCAL);
RNA_def_property_ui_text(prop, "L", "Velocity is defined in local coordinates");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_local_angular_velocity", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_ANG_VEL_LOCAL);
RNA_def_property_ui_text(prop, "L", "Angular velocity is defined in local coordinates");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_add_linear_velocity", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_ADD_LIN_VEL);
RNA_def_property_ui_text(prop, "Add", "Toggles between ADD and SET linV");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_add_character_location", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_ADD_CHAR_LOC);
RNA_def_property_ui_text(prop, "Add", "Toggle between ADD and SET character location");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_servo_limit_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_SERVO_LIMIT_X);
RNA_def_property_ui_text(prop, "X", "Set limit to force along the X axis");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_servo_limit_y", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_SERVO_LIMIT_Y);
RNA_def_property_ui_text(prop, "Y", "Set limit to force along the Y axis");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_servo_limit_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_SERVO_LIMIT_Z);
RNA_def_property_ui_text(prop, "Z", "Set limit to force along the Z axis");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_character_jump", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_CHAR_JUMP);
RNA_def_property_ui_text(prop, "Jump", "Make the character jump using the settings in the physics properties");
RNA_def_property_update(prop, NC_LOGIC, NULL);
}
static void rna_def_camera_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem prop_axis_items[] = {
{OB_POSX, "POS_X", 0, "+X", "Camera tries to get behind the X axis"},
{OB_POSY, "POS_Y", 0, "+Y", "Camera tries to get behind the Y axis"},
{OB_NEGX, "NEG_X", 0, "-X", "Camera tries to get behind the -X axis"},
{OB_NEGY, "NEG_Y", 0, "-Y", "Camera tries to get behind the -Y axis"},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "CameraActuator", "Actuator");
RNA_def_struct_ui_text(srna, "Camera Actuator", "");
RNA_def_struct_sdna_from(srna, "bCameraActuator", "data");
prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_pointer_sdna(prop, NULL, "ob");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Camera Object", "Look at this Object");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* floats */
prop = RNA_def_property(srna, "height", PROP_FLOAT, PROP_NONE);
RNA_def_property_ui_range(prop, 0.0, 20.0, 1, 2);
RNA_def_property_ui_text(prop, "Height", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "min", PROP_FLOAT, PROP_NONE);
RNA_def_property_ui_range(prop, 0.0, 20.0, 1, 2);
RNA_def_property_ui_text(prop, "Min", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "max", PROP_FLOAT, PROP_NONE);
RNA_def_property_ui_range(prop, 0.0, 20.0, 1, 2);
RNA_def_property_ui_text(prop, "Max", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "damping", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "damping");
RNA_def_property_range(prop, 0, 10.0);
RNA_def_property_ui_range(prop, 0, 5.0, 1, 2);
RNA_def_property_ui_text(prop, "Damping", "Strength of the constraint that drives the camera behind the target");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* +x/+y/-x/-y */
prop = RNA_def_property(srna, "axis", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "axis");
RNA_def_property_enum_items(prop, prop_axis_items);
RNA_def_property_ui_text(prop, "Axis", "Axis the Camera will try to get behind");
RNA_def_property_update(prop, NC_LOGIC, NULL);
}
static void rna_def_sound_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem prop_type_items[] = {
{ACT_SND_PLAY_STOP_SOUND, "PLAYSTOP", 0, "Play Stop", ""},
{ACT_SND_PLAY_END_SOUND, "PLAYEND", 0, "Play End", ""},
{ACT_SND_LOOP_STOP_SOUND, "LOOPSTOP", 0, "Loop Stop", ""},
{ACT_SND_LOOP_END_SOUND, "LOOPEND", 0, "Loop End", ""},
{ACT_SND_LOOP_BIDIRECTIONAL_SOUND, "LOOPBIDIRECTIONAL", 0, "Loop Bidirectional", ""},
{ACT_SND_LOOP_BIDIRECTIONAL_STOP_SOUND, "LOOPBIDIRECTIONALSTOP", 0, "Loop Bidirectional Stop", ""},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "SoundActuator", "Actuator");
RNA_def_struct_ui_text(srna, "Sound Actuator", "Actuator to handle sound");
RNA_def_struct_sdna_from(srna, "bSoundActuator", "data");
prop = RNA_def_property(srna, "sound", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Sound");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_struct_ui_text(srna, "Sound", "Sound file");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, prop_type_items);
RNA_def_property_ui_text(prop, "Play Mode", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "volume", PROP_FLOAT, PROP_NONE);
RNA_def_property_ui_range(prop, 0.0, 1.0, 1, 2);
RNA_def_property_range(prop, 0.0, 2.0);
RNA_def_property_ui_text(prop, "Volume", "Initial volume of the sound");
RNA_def_property_translation_context(prop, BLF_I18NCONTEXT_ID_SOUND);
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "pitch", PROP_FLOAT, PROP_NONE);
RNA_def_property_ui_range(prop, -12.0, 12.0, 1, 2);
RNA_def_property_ui_text(prop, "Pitch", "Pitch of the sound");
RNA_def_property_translation_context(prop, BLF_I18NCONTEXT_ID_SOUND);
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* floats - 3D Parameters */
prop = RNA_def_property(srna, "gain_3d_min", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "sound3D.min_gain");
RNA_def_property_ui_range(prop, 0.0, 1.0, 1, 2);
RNA_def_property_ui_text(prop, "Minimum Gain", "The minimum gain of the sound, no matter how far it is away");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "gain_3d_max", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "sound3D.max_gain");
RNA_def_property_ui_range(prop, 0.0, 1.0, 1, 2);
RNA_def_property_ui_text(prop, "Maximum Gain", "The maximum gain of the sound, no matter how near it is");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "distance_3d_reference", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "sound3D.reference_distance");
RNA_def_property_ui_range(prop, 0.0, FLT_MAX, 1, 2);
RNA_def_property_ui_text(prop, "Reference Distance", "The distance where the sound has a gain of 1.0");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "distance_3d_max", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "sound3D.max_distance");
RNA_def_property_ui_range(prop, 0.0, FLT_MAX, 1, 2);
RNA_def_property_ui_text(prop, "Maximum Distance", "The maximum distance at which you can hear the sound");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "rolloff_factor_3d", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "sound3D.rolloff_factor");
RNA_def_property_ui_range(prop, 0.0, 5.0, 1, 2);
RNA_def_property_ui_text(prop, "Rolloff", "The influence factor on volume depending on distance");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "cone_outer_gain_3d", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "sound3D.cone_outer_gain");
RNA_def_property_ui_range(prop, 0.0, 1.0, 1, 2);
RNA_def_property_ui_text(prop, "Cone Outer Gain",
"The gain outside the outer cone (the gain in the outer cone will be interpolated "
"between this value and the normal gain in the inner cone)");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "cone_outer_angle_3d", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "sound3D.cone_outer_angle");
RNA_def_property_ui_range(prop, 0.0, 360.0, 1, 2);
RNA_def_property_ui_text(prop, "Cone Outer Angle", "The angle of the outer cone");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "cone_inner_angle_3d", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "sound3D.cone_inner_angle");
RNA_def_property_ui_range(prop, 0.0, 360.0, 1, 2);
RNA_def_property_ui_text(prop, "Cone Inner Angle", "The angle of the inner cone");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* booleans */
prop = RNA_def_property(srna, "use_sound_3d", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_SND_3D_SOUND);
RNA_def_property_ui_text(prop, "3D Sound", "Enable/Disable 3D Sound");
RNA_def_property_update(prop, NC_LOGIC, NULL);
}
static void rna_def_property_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem prop_type_items[] = {
{ACT_PROP_ASSIGN, "ASSIGN", 0, "Assign", ""},
{ACT_PROP_ADD, "ADD", 0, "Add", ""},
{ACT_PROP_COPY, "COPY", 0, "Copy", ""},
{ACT_PROP_TOGGLE, "TOGGLE", 0, "Toggle", "For bool/int/float/timer properties only"},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "PropertyActuator", "Actuator");
RNA_def_struct_ui_text(srna, "Property Actuator", "Actuator to handle properties");
RNA_def_struct_sdna_from(srna, "bPropertyActuator", "data");
prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, prop_type_items);
RNA_def_property_ui_text(prop, "Mode", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "property", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_property_ui_text(prop, "Property", "The name of the property");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "value", PROP_STRING, PROP_NONE);
RNA_def_property_ui_text(prop, "Value", "The name of the property or the value to use (use \"\" around strings)");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* Copy Mode */
prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_pointer_sdna(prop, NULL, "ob");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Object", "Copy from this Object");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/*XXX add even magic'er property lookup (need to look for the property list of the target object) */
prop = RNA_def_property(srna, "object_property", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "value");
RNA_def_property_ui_text(prop, "Property Name", "Copy this property");
RNA_def_property_update(prop, NC_LOGIC, NULL);
}
static void rna_def_constraint_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem prop_type_items[] = {
{ACT_CONST_TYPE_LOC, "LOC", 0, "Location Constraint", ""},
{ACT_CONST_TYPE_DIST, "DIST", 0, "Distance Constraint", ""},
{ACT_CONST_TYPE_ORI, "ORI", 0, "Orientation Constraint", ""},
{ACT_CONST_TYPE_FH, "FH", 0, "Force Field Constraint", ""},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem prop_limit_items[] = {
{ACT_CONST_NONE, "NONE", 0, "None", ""},
{ACT_CONST_LOCX, "LOCX", 0, "Loc X", ""},
{ACT_CONST_LOCY, "LOCY", 0, "Loc Y", ""},
{ACT_CONST_LOCZ, "LOCZ", 0, "Loc Z", ""},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem prop_direction_items[] = {
{ACT_CONST_NONE, "NONE", 0, "None", ""},
{ACT_CONST_DIRPX, "DIRPX", 0, "X axis", ""},
{ACT_CONST_DIRPY, "DIRPY", 0, "Y axis", ""},
{ACT_CONST_DIRPZ, "DIRPZ", 0, "Z axis", ""},
{ACT_CONST_DIRNX, "DIRNX", 0, "-X axis", ""},
{ACT_CONST_DIRNY, "DIRNY", 0, "-Y axis", ""},
{ACT_CONST_DIRNZ, "DIRNZ", 0, "-Z axis", ""},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem prop_direction_pos_items[] = {
{ACT_CONST_NONE, "NONE", 0, "None", ""},
{ACT_CONST_DIRPX, "DIRPX", 0, "X axis", ""},
{ACT_CONST_DIRPY, "DIRPY", 0, "Y axis", ""},
{ACT_CONST_DIRPZ, "DIRPZ", 0, "Z axis", ""},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "ConstraintActuator", "Actuator");
RNA_def_struct_ui_text(srna, "Constraint Actuator", "Actuator to handle Constraints");
RNA_def_struct_sdna_from(srna, "bConstraintActuator", "data");
prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, prop_type_items);
RNA_def_property_enum_funcs(prop, NULL, "rna_ConstraintActuator_type_set", NULL);
RNA_def_property_ui_text(prop, "Constraints Mode", "The type of the constraint");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "limit", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "flag");
RNA_def_property_enum_items(prop, prop_limit_items);
RNA_def_property_ui_text(prop, "Limit", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "direction", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "mode");
RNA_def_property_enum_items(prop, prop_direction_items);
RNA_def_property_ui_text(prop, "Direction", "Direction of the ray");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "direction_axis", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "mode");
RNA_def_property_enum_items(prop, prop_direction_items);
RNA_def_property_ui_text(prop, "Direction", "Select the axis to be aligned along the reference direction");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* ACT_CONST_TYPE_LOC */
prop = RNA_def_property(srna, "limit_min", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_funcs(prop, "rna_ConstraintActuator_limitmin_get",
"rna_ConstraintActuator_limitmin_set", NULL);
RNA_def_property_ui_range(prop, -2000.f, 2000.f, 1, 2);
RNA_def_property_ui_text(prop, "Min", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "limit_max", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_funcs(prop, "rna_ConstraintActuator_limitmax_get",
"rna_ConstraintActuator_limitmax_set", NULL);
RNA_def_property_ui_range(prop, -2000.f, 2000.f, 1, 2);
RNA_def_property_ui_text(prop, "Max", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "damping", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "damp");
RNA_def_property_ui_range(prop, 0, 100, 1, 1);
RNA_def_property_ui_text(prop, "Damping", "Damping factor: time constant (in frame) of low pass filter");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* ACT_CONST_TYPE_DIST */
prop = RNA_def_property(srna, "range", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_funcs(prop, "rna_ConstraintActuator_range_get", "rna_ConstraintActuator_range_set", NULL);
RNA_def_property_ui_range(prop, 0.f, 2000.f, 1, 2);
RNA_def_property_ui_text(prop, "Range", "Maximum length of ray");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_funcs(prop, "rna_ConstraintActuator_distance_get",
"rna_ConstraintActuator_distance_set", NULL);
RNA_def_property_ui_range(prop, -2000.f, 2000.f, 1, 2);
RNA_def_property_ui_text(prop, "Distance", "Keep this distance to target");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/*XXX to use a pointer or add a material lookup */
prop = RNA_def_property(srna, "material", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "matprop");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Material", "Ray detects only Objects with this material");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/*XXX add magic property lookup */
prop = RNA_def_property(srna, "property", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "matprop");
RNA_def_property_ui_text(prop, "Property", "Ray detects only Objects with this property");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "time", PROP_INT, PROP_NONE);
RNA_def_property_ui_range(prop, 0, 1000, 1, 2);
RNA_def_property_ui_text(prop, "Time", "Maximum activation time in frame, 0 for unlimited");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "damping_rotation", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "rotdamp");
RNA_def_property_ui_range(prop, 0, 100, 1, 1);
RNA_def_property_ui_text(prop, "RotDamp", "Use a different damping for orientation");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* ACT_CONST_TYPE_ORI */
prop = RNA_def_property(srna, "direction_axis_pos", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "mode");
RNA_def_property_enum_items(prop, prop_direction_pos_items);
RNA_def_property_ui_text(prop, "Direction", "Select the axis to be aligned along the reference direction");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "rotation_max", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "maxrot");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_range(prop, -2000.0, 2000.0, 10, 2);
RNA_def_property_ui_text(prop, "Reference Direction", "Reference Direction");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/*XXX TODO - use radians internally then change to PROP_ANGLE */
prop = RNA_def_property(srna, "angle_min", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "minloc[0]");
RNA_def_property_range(prop, 0.0, 180.0);
RNA_def_property_ui_text(prop, "Min Angle",
"Minimum angle (in degree) to maintain with target direction "
"(no correction is done if angle with target direction is between min and max)");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/*XXX TODO - use radians internally then change to PROP_ANGLE */
prop = RNA_def_property(srna, "angle_max", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "maxloc[0]");
RNA_def_property_range(prop, 0.0, 180.0);
RNA_def_property_ui_text(prop, "Max Angle",
"Maximum angle (in degree) allowed with target direction "
"(no correction is done if angle with target direction is between min and max)");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* ACT_CONST_TYPE_FH */
prop = RNA_def_property(srna, "fh_height", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_funcs(prop, "rna_ConstraintActuator_fhheight_get",
"rna_ConstraintActuator_fhheight_set", NULL);
RNA_def_property_ui_range(prop, 0.01, 2000.0, 10, 2);
RNA_def_property_ui_text(prop, "Distance", "Height of the force field area");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "fh_force", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_funcs(prop, "rna_ConstraintActuator_spring_get", "rna_ConstraintActuator_spring_set", NULL);
RNA_def_property_ui_range(prop, 0.0, 1.0, 10, 2);
RNA_def_property_ui_text(prop, "Force", "Spring force within the force field area");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "fh_damping", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "maxrot[0]");
RNA_def_property_ui_range(prop, 0.0, 1.0, 10, 2);
RNA_def_property_ui_text(prop, "Damping", "Damping factor of the force field spring");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* booleans */
prop = RNA_def_property(srna, "use_force_distance", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_CONST_DISTANCE);
RNA_def_property_ui_text(prop, "Force Distance", "Force distance of object to point of impact of ray");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_local", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_CONST_LOCAL);
RNA_def_property_ui_text(prop, "L", "Set ray along object's axis or global axis");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_normal", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_CONST_NORMAL);
RNA_def_property_ui_text(prop, "N",
"Set object axis along (local axis) or parallel (global axis) to the normal at "
"hit position");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_persistent", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_CONST_PERMANENT);
RNA_def_property_ui_text(prop, "PER", "Persistent actuator: stays active even if ray does not reach target");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/*XXX to use an enum instead of a flag if possible */
prop = RNA_def_property(srna, "use_material_detect", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_CONST_MATERIAL);
RNA_def_property_ui_text(prop, "M/P", "Detect material instead of property");
RNA_def_property_boolean_funcs(prop, NULL, "rna_Actuator_constraint_detect_material_set");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_fh_paralel_axis", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_CONST_DOROTFH);
RNA_def_property_ui_text(prop, "Rot Fh", "Keep object axis parallel to normal");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_fh_normal", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_CONST_NORMAL);
RNA_def_property_ui_text(prop, "N", "Add a horizontal spring force on slopes");
RNA_def_property_update(prop, NC_LOGIC, NULL);
}
static void rna_def_edit_object_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem prop_dyn_items[] = {
{ACT_EDOB_RESTORE_DYN, "RESTOREDYN", 0, "Restore Dynamics", ""},
{ACT_EDOB_SUSPEND_DYN, "SUSPENDDYN", 0, "Suspend Dynamics", ""},
{ACT_EDOB_ENABLE_RB, "ENABLERIGIDBODY", 0, "Enable Rigid Body", ""},
{ACT_EDOB_DISABLE_RB, "DISABLERIGIDBODY", 0, "Disable Rigid Body", ""},
{ACT_EDOB_SET_MASS, "SETMASS", 0, "Set Mass", ""},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem prop_type_items[] = {
{ACT_EDOB_ADD_OBJECT, "ADDOBJECT", 0, "Add Object", ""},
{ACT_EDOB_END_OBJECT, "ENDOBJECT", 0, "End Object", ""},
{ACT_EDOB_REPLACE_MESH, "REPLACEMESH", 0, "Replace Mesh", ""},
{ACT_EDOB_TRACK_TO, "TRACKTO", 0, "Track to", ""},
{ACT_EDOB_DYNAMICS, "DYNAMICS", 0, "Dynamics", ""},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "EditObjectActuator", "Actuator");
RNA_def_struct_ui_text(srna, "Edit Object Actuator", "Actuator used to edit objects");
RNA_def_struct_sdna_from(srna, "bEditObjectActuator", "data");
prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, prop_type_items);
RNA_def_property_ui_text(prop, "Edit Object", "The mode of the actuator");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "dynamic_operation", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "dyn_operation");
RNA_def_property_enum_items(prop, prop_dyn_items);
RNA_def_property_ui_text(prop, "Dynamic Operation", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_pointer_sdna(prop, NULL, "ob");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Object", "Add this Object and all its children (can't be on a visible layer)");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "track_object", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_pointer_sdna(prop, NULL, "ob");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Object", "Track to this Object");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "mesh", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Mesh");
RNA_def_property_pointer_sdna(prop, NULL, "me");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Mesh",
"Replace the existing, when left blank 'Phys' will remake the existing physics mesh");
/* note: custom set function is ONLY to avoid rna setting a user for this. */
RNA_def_property_pointer_funcs(prop, NULL, "rna_Actuator_editobject_mesh_set", NULL, NULL);
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "time", PROP_INT, PROP_NONE);
RNA_def_property_ui_range(prop, 0, 2000, 1, 1);
RNA_def_property_ui_text(prop, "Time", "Duration the new Object lives or the track takes");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "mass", PROP_FLOAT, PROP_NONE);
RNA_def_property_ui_range(prop, 0, 10000, 1, 2);
RNA_def_property_ui_text(prop, "Mass", "The mass of the object");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* floats 3 Arrays*/
prop = RNA_def_property(srna, "linear_velocity", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "linVelocity");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_range(prop, -100.0, 100.0, 10, 2);
RNA_def_property_ui_text(prop, "Linear Velocity", "Velocity upon creation");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "angular_velocity", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "angVelocity");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 2);
RNA_def_property_ui_text(prop, "Angular Velocity", "Angular velocity upon creation");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* booleans */
prop = RNA_def_property(srna, "use_local_linear_velocity", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "localflag", ACT_EDOB_LOCAL_LINV);
RNA_def_property_ui_text(prop, "L", "Apply the transformation locally");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_local_angular_velocity", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "localflag", ACT_EDOB_LOCAL_ANGV);
RNA_def_property_ui_text(prop, "L", "Apply the rotation locally");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_replace_display_mesh", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", ACT_EDOB_REPLACE_MESH_NOGFX);
RNA_def_property_ui_text(prop, "Gfx", "Replace the display mesh");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_replace_physics_mesh", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_EDOB_REPLACE_MESH_PHYS);
RNA_def_property_ui_text(prop, "Phys",
"Replace the physics mesh (triangle bounds only - compound shapes not supported)");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_3d_tracking", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_TRACK_3D);
RNA_def_property_ui_text(prop, "3D", "Enable 3D tracking");
RNA_def_property_update(prop, NC_LOGIC, NULL);
}
static void rna_def_scene_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem prop_type_items[] = {
{ACT_SCENE_RESTART, "RESTART", 0, "Restart", ""},
{ACT_SCENE_SET, "SET", 0, "Set Scene", ""},
{ACT_SCENE_CAMERA, "CAMERA", 0, "Set Camera", ""},
{ACT_SCENE_ADD_FRONT, "ADDFRONT", 0, "Add Overlay Scene", ""},
{ACT_SCENE_ADD_BACK, "ADDBACK", 0, "Add Background Scene", ""},
{ACT_SCENE_REMOVE, "REMOVE", 0, "Remove Scene", ""},
{ACT_SCENE_SUSPEND, "SUSPEND", 0, "Suspend Scene", ""},
{ACT_SCENE_RESUME, "RESUME", 0, "Resume Scene", ""},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "SceneActuator", "Actuator");
RNA_def_struct_ui_text(srna, "Scene Actuator", "");
RNA_def_struct_sdna_from(srna, "bSceneActuator", "data");
prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, prop_type_items);
RNA_def_property_ui_text(prop, "Mode", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/*XXX filter only camera objects */
prop = RNA_def_property(srna, "camera", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Camera Object", "Set this Camera (leave empty to refer to self object)");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "scene", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Scene");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Scene", "Scene to be added/removed/paused/resumed");
RNA_def_property_update(prop, NC_LOGIC, NULL);
}
static void rna_def_random_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem prop_distribution_items[] = {
{ACT_RANDOM_BOOL_CONST, "BOOL_CONSTANT", 0, "Bool Constant", ""},
{ACT_RANDOM_BOOL_UNIFORM, "BOOL_UNIFORM", 0, "Bool Uniform", ""},
{ACT_RANDOM_BOOL_BERNOUILLI, "BOOL_BERNOUILLI", 0, "Bool Bernoulli", ""},
{ACT_RANDOM_INT_CONST, "INT_CONSTANT", 0, "Int Constant", ""},
{ACT_RANDOM_INT_UNIFORM, "INT_UNIFORM", 0, "Int Uniform", ""},
{ACT_RANDOM_INT_POISSON, "INT_POISSON", 0, "Int Poisson", ""},
{ACT_RANDOM_FLOAT_CONST, "FLOAT_CONSTANT", 0, "Float Constant", ""},
{ACT_RANDOM_FLOAT_UNIFORM, "FLOAT_UNIFORM", 0, "Float Uniform", ""},
{ACT_RANDOM_FLOAT_NORMAL, "FLOAT_NORMAL", 0, "Float Normal", ""},
{ACT_RANDOM_FLOAT_NEGATIVE_EXPONENTIAL, "FLOAT_NEGATIVE_EXPONENTIAL", 0, "Float Neg. Exp.", ""},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "RandomActuator", "Actuator");
RNA_def_struct_ui_text(srna, "Random Actuator", "");
RNA_def_struct_sdna_from(srna, "bRandomActuator", "data");
prop = RNA_def_property(srna, "seed", PROP_INT, PROP_NONE);
RNA_def_property_ui_range(prop, 0, 1000, 1, 1);
RNA_def_property_range(prop, 0, MAXFRAME);
RNA_def_property_ui_text(prop, "Seed",
"Initial seed of the random generator, use Python for more freedom "
"(choose 0 for not random)");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "property", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "propname");
RNA_def_property_ui_text(prop, "Property", "Assign the random value to this property");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "distribution", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, prop_distribution_items);
RNA_def_property_ui_text(prop, "Distribution", "Choose the type of distribution");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* arguments for the distribution */
/* int_arg_1, int_arg_2, float_arg_1, float_arg_2 */
/* ACT_RANDOM_BOOL_CONST */
prop = RNA_def_property(srna, "use_always_true", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "int_arg_1", 1);
RNA_def_property_ui_text(prop, "Always True", "Always false or always true");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* ACT_RANDOM_BOOL_UNIFORM */
/* label => "Choose between true and false, 50% chance each" */
/* ACT_RANDOM_BOOL_BERNOUILLI */
prop = RNA_def_property(srna, "chance", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "float_arg_1");
RNA_def_property_range(prop, 0.0, 1.0);
RNA_def_property_ui_text(prop, "Chance", "Pick a number between 0 and 1, success if it's below this value");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* ACT_RANDOM_INT_CONST */
prop = RNA_def_property(srna, "int_value", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "int_arg_1");
RNA_def_property_ui_range(prop, -1000, 1000, 1, 1);
RNA_def_property_ui_text(prop, "Value", "Always return this number");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* ACT_RANDOM_INT_UNIFORM */
prop = RNA_def_property(srna, "int_min", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "int_arg_1");
RNA_def_property_range(prop, -1000, 1000);
RNA_def_property_ui_text(prop, "Min", "Choose a number from a range: lower boundary of the range");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "int_max", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "int_arg_2");
RNA_def_property_range(prop, -1000, 1000);
RNA_def_property_ui_text(prop, "Max", "Choose a number from a range: upper boundary of the range");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* ACT_RANDOM_INT_POISSON */
prop = RNA_def_property(srna, "int_mean", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "float_arg_1");
RNA_def_property_range(prop, 0.01, 100.0);
RNA_def_property_ui_text(prop, "Mean", "Expected mean value of the distribution");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* ACT_RANDOM_FLOAT_CONST */
prop = RNA_def_property(srna, "float_value", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "float_arg_1");
RNA_def_property_range(prop, 0.0, 1.0);
RNA_def_property_ui_text(prop, "Value", "Always return this number");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* ACT_RANDOM_FLOAT_UNIFORM */
prop = RNA_def_property(srna, "float_min", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "float_arg_1");
RNA_def_property_range(prop, -1000.0, 1000.0);
RNA_def_property_ui_text(prop, "Min", "Choose a number from a range: lower boundary of the range");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "float_max", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "float_arg_2");
RNA_def_property_range(prop, -1000.0, 1000.0);
RNA_def_property_ui_text(prop, "Max", "Choose a number from a range: upper boundary of the range");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* ACT_RANDOM_FLOAT_NORMAL */
prop = RNA_def_property(srna, "float_mean", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "float_arg_1");
RNA_def_property_range(prop, -1000.0, 1000.0);
RNA_def_property_ui_text(prop, "Mean", "A normal distribution: mean of the distribution");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "standard_derivation", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "float_arg_2");
RNA_def_property_range(prop, -1000.0, 1000.0);
RNA_def_property_ui_text(prop, "SD", "A normal distribution: standard deviation of the distribution");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* ACT_RANDOM_FLOAT_NEGATIVE_EXPONENTIAL */
prop = RNA_def_property(srna, "half_life_time", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "float_arg_1");
RNA_def_property_range(prop, -1000.0, 1000.0);
RNA_def_property_ui_text(prop, "Half-Life Time", "Negative exponential dropoff");
RNA_def_property_update(prop, NC_LOGIC, NULL);
}
static void rna_def_message_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem prop_body_type_items[] = {
{ACT_MESG_MESG, "TEXT", 0, "Text", ""},
{ACT_MESG_PROP, "PROPERTY", 0, "Property", ""},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "MessageActuator", "Actuator");
RNA_def_struct_ui_text(srna, "Message Actuator", "");
RNA_def_struct_sdna_from(srna, "bMessageActuator", "data");
prop = RNA_def_property(srna, "to_property", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "toPropName");
RNA_def_property_ui_text(prop, "To",
"Optional, send message to objects with this name only, or empty to broadcast");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "subject", PROP_STRING, PROP_NONE);
RNA_def_property_ui_text(prop, "Subject", "Optional, message subject (this is what can be filtered on)");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "body_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "bodyType");
RNA_def_property_enum_items(prop, prop_body_type_items);
RNA_def_property_ui_text(prop, "Body", "Toggle message type: either Text or a PropertyName");
/* ACT_MESG_MESG */
prop = RNA_def_property(srna, "body_message", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "body");
RNA_def_property_ui_text(prop, "Body", "Optional, message body Text");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* ACT_MESG_PROP */
prop = RNA_def_property(srna, "body_property", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "body");
RNA_def_property_ui_text(prop, "Prop Name", "The message body will be set by the Property Value");
RNA_def_property_update(prop, NC_LOGIC, NULL);
}
static void rna_def_game_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem prop_type_items[] = {
/* {ACT_GAME_LOAD, "LOAD", 0, "Load Game", ""}, */
/* {ACT_GAME_START, "START", 0, "Start Loaded Game", ""}, */
/* keeping the load/start hacky for compatibility with 2.49 */
/* ideally we could use ACT_GAME_START again and do a do_version() */
{ACT_GAME_LOAD, "START", 0, "Start Game From File", ""},
{ACT_GAME_RESTART, "RESTART", 0, "Restart Game", ""},
{ACT_GAME_QUIT, "QUIT", 0, "Quit Game", ""},
{ACT_GAME_SAVECFG, "SAVECFG", 0, "Save bge.logic.globalDict", ""},
{ACT_GAME_LOADCFG, "LOADCFG", 0, "Load bge.logic.globalDict", ""},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "GameActuator", "Actuator");
RNA_def_struct_ui_text(srna, "Game Actuator", "");
RNA_def_struct_sdna_from(srna, "bGameActuator", "data");
prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, prop_type_items);
RNA_def_property_ui_text(prop, "Game", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* ACT_GAME_LOAD */
prop = RNA_def_property(srna, "filename", PROP_STRING, PROP_FILEPATH);
RNA_def_property_ui_text(prop, "File",
"Load this blend file, use the \"//\" prefix for a path relative to the current "
"blend file");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/*XXX to do: an operator that calls file_browse with relative_path on and blender filtering active */
}
static void rna_def_visibility_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "VisibilityActuator", "Actuator");
RNA_def_struct_ui_text(srna, "Visibility Actuator", "Actuator to set visibility and occlusion of the object");
RNA_def_struct_sdna_from(srna, "bVisibilityActuator", "data");
prop = RNA_def_property(srna, "use_visible", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", ACT_VISIBILITY_INVISIBLE);
RNA_def_property_ui_text(prop, "Visible",
"Set the objects visible (initialized from the object render restriction toggle in "
"physics button)");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_occlusion", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_VISIBILITY_OCCLUSION);
RNA_def_property_ui_text(prop, "Occlusion",
"Set the object to occlude objects behind it (initialized from the object type in "
"physics button)");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "apply_to_children", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_VISIBILITY_RECURSIVE);
RNA_def_property_ui_text(prop, "Children",
"Set all the children of this object to the same visibility/occlusion recursively");
RNA_def_property_update(prop, NC_LOGIC, NULL);
}
static void rna_def_twodfilter_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem prop_type_items[] = {
{ACT_2DFILTER_ENABLED, "ENABLE", 0, "Enable Filter", ""},
{ACT_2DFILTER_DISABLED, "DISABLE", 0, "Disable Filter", ""},
{ACT_2DFILTER_NOFILTER, "REMOVE", 0, "Remove Filter", ""},
{ACT_2DFILTER_MOTIONBLUR, "MOTIONBLUR", 0, "Motion Blur", ""},
{ACT_2DFILTER_BLUR, "BLUR", 0, "Blur", ""},
{ACT_2DFILTER_SHARPEN, "SHARPEN", 0, "Sharpen", ""},
{ACT_2DFILTER_DILATION, "DILATION", 0, "Dilation", ""},
{ACT_2DFILTER_EROSION, "EROSION", 0, "Erosion", ""},
{ACT_2DFILTER_LAPLACIAN, "LAPLACIAN", 0, "Laplacian", ""},
{ACT_2DFILTER_SOBEL, "SOBEL", 0, "Sobel", ""},
{ACT_2DFILTER_PREWITT, "PREWITT", 0, "Prewitt", ""},
{ACT_2DFILTER_GRAYSCALE, "GRAYSCALE", 0, "Gray Scale", ""},
{ACT_2DFILTER_SEPIA, "SEPIA", 0, "Sepia", ""},
{ACT_2DFILTER_INVERT, "INVERT", 0, "Invert", ""},
{ACT_2DFILTER_CUSTOMFILTER, "CUSTOMFILTER", 0, "Custom Filter", ""},
/* {ACT_2DFILTER_NUMBER_OF_FILTERS, "", 0, "Do not use it. Sentinel", ""}, */
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "Filter2DActuator", "Actuator");
RNA_def_struct_ui_text(srna, "Filter 2D Actuator", "Actuator to apply screen graphic effects");
RNA_def_struct_sdna_from(srna, "bTwoDFilterActuator", "data");
prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, prop_type_items);
RNA_def_property_ui_text(prop, "Filter 2D Type", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "glsl_shader", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "text");
RNA_def_property_struct_type(prop, "Text");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Script", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "filter_pass", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "int_arg");
RNA_def_property_ui_text(prop, "Pass Number", "Set filter order");
RNA_def_property_range(prop, 0, 99); /*MAX_RENDER_PASS-1 */
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "motion_blur_factor", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "float_arg");
RNA_def_property_ui_text(prop, "Value", "Motion blur factor");
RNA_def_property_range(prop, 0.0, 1.0);
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* booleans */
prop = RNA_def_property(srna, "use_motion_blur", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", 1);
RNA_def_property_ui_text(prop, "Enable", "Enable/Disable Motion Blur");
RNA_def_property_update(prop, NC_LOGIC, NULL);
}
static void rna_def_parent_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem prop_type_items[] = {
{ACT_PARENT_SET, "SETPARENT", 0, "Set Parent", ""},
{ACT_PARENT_REMOVE, "REMOVEPARENT", 0, "Remove Parent", ""},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "ParentActuator", "Actuator");
RNA_def_struct_ui_text(srna, "Parent Actuator", "");
RNA_def_struct_sdna_from(srna, "bParentActuator", "data");
prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, prop_type_items);
RNA_def_property_ui_text(prop, "Scene", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_pointer_sdna(prop, NULL, "ob");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Parent Object", "Set this object as parent");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* booleans */
prop = RNA_def_property(srna, "use_compound", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", ACT_PARENT_COMPOUND);
RNA_def_property_ui_text(prop, "Compound",
"Add this object shape to the parent shape "
"(only if the parent shape is already compound)");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_ghost", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", ACT_PARENT_GHOST);
RNA_def_property_ui_text(prop, "Ghost", "Make this object ghost while parented");
RNA_def_property_update(prop, NC_LOGIC, NULL);
}
static void rna_def_shape_action_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem prop_type_items[] = {
{ACT_ACTION_PLAY, "PLAY", 0, "Play", ""},
{ACT_ACTION_PINGPONG, "PINGPONG", 0, "Ping Pong", ""},
{ACT_ACTION_FLIPPER, "FLIPPER", 0, "Flipper", ""},
{ACT_ACTION_LOOP_STOP, "LOOPSTOP", 0, "Loop Stop", ""},
{ACT_ACTION_LOOP_END, "LOOPEND", 0, "Loop End", ""},
{ACT_ACTION_FROM_PROP, "PROPERTY", 0, "Property", ""},
#ifdef __NLA_ACTION_BY_MOTION_ACTUATOR
{ACT_ACTION_MOTION, "MOTION", 0, "Displacement", ""},
#endif
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "ShapeActionActuator", "Actuator");
RNA_def_struct_ui_text(srna, "Shape Action Actuator", "Actuator to control shape key animations");
RNA_def_struct_sdna_from(srna, "bActionActuator", "data");
prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, prop_type_items);
RNA_def_property_ui_text(prop, "Action Type", "Action playback type");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "action", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "act");
RNA_def_property_struct_type(prop, "Action");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Action", "");
/* note: custom set function is ONLY to avoid rna setting a user for this. */
RNA_def_property_pointer_funcs(prop, NULL, "rna_Actuator_action_action_set", NULL, NULL);
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "use_continue_last_frame", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "end_reset", 1);
RNA_def_property_ui_text(prop, "Continue",
"Restore last frame when switching on/off, otherwise play from the start each time");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "property", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_property_ui_text(prop, "Property", "Use this property to define the Action position");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "frame_start", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "sta");
RNA_def_property_ui_range(prop, 0.0, MAXFRAME, 100, 2);
RNA_def_property_ui_text(prop, "Start Frame", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "frame_end", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "end");
RNA_def_property_ui_range(prop, 0.0, MAXFRAME, 100, 2);
RNA_def_property_ui_text(prop, "End Frame", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "frame_blend_in", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "blendin");
RNA_def_property_range(prop, 0, 32767);
RNA_def_property_ui_text(prop, "Blendin", "Number of frames of motion blending");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "priority", PROP_INT, PROP_NONE);
RNA_def_property_range(prop, 0, 100);
RNA_def_property_ui_text(prop, "Priority",
"Execution priority - lower numbers will override actions with higher numbers "
"(with 2 or more actions at once, the overriding channels must be lower in the stack)");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "frame_property", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "frameProp");
RNA_def_property_ui_text(prop, "Frame Property", "Assign the action's current frame number to this property");
RNA_def_property_update(prop, NC_LOGIC, NULL);
#ifdef __NLA_ACTION_BY_MOTION_ACTUATOR
prop = RNA_def_property(srna, "stride_length", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "stridelength");
RNA_def_property_range(prop, 0.0, 2500.0);
RNA_def_property_ui_text(prop, "Cycle", "Distance covered by a single cycle of the action");
RNA_def_property_update(prop, NC_LOGIC, NULL);
#endif
}
static void rna_def_state_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem prop_type_items[] = {
{ACT_STATE_SET, "SET", 0, "Set State", ""},
{ACT_STATE_ADD, "ADD", 0, "Add State", ""},
{ACT_STATE_REMOVE, "REMOVE", 0, "Remove State", ""},
{ACT_STATE_CHANGE, "CHANGE", 0, "Change State", ""},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "StateActuator", "Actuator");
RNA_def_struct_ui_text(srna, "State Actuator", "Actuator to handle states");
RNA_def_struct_sdna_from(srna, "bStateActuator", "data");
prop = RNA_def_property(srna, "operation", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, prop_type_items);
RNA_def_property_ui_text(prop, "Operation", "Select the bit operation on object state mask");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "states", PROP_BOOLEAN, PROP_LAYER_MEMBER);
RNA_def_property_boolean_sdna(prop, NULL, "mask", 1);
RNA_def_property_array(prop, OB_MAX_STATES);
RNA_def_property_ui_text(prop, "State", "");
RNA_def_property_boolean_funcs(prop, NULL, "rna_StateActuator_state_set");
}
static void rna_def_armature_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem prop_type_items[] = {
{ACT_ARM_RUN, "RUN", 0, "Run Armature", ""},
{ACT_ARM_ENABLE, "ENABLE", 0, "Enable", ""},
{ACT_ARM_DISABLE, "DISABLE", 0, "Disable", ""},
{ACT_ARM_SETTARGET, "SETTARGET", 0, "Set Target", ""},
{ACT_ARM_SETWEIGHT, "SETWEIGHT", 0, "Set Weight", ""},
{ACT_ARM_SETINFLUENCE, "SETINFLUENCE", 0, "Set Influence", ""},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "ArmatureActuator", "Actuator");
RNA_def_struct_ui_text(srna, "Armature Actuator", "");
RNA_def_struct_sdna_from(srna, "bArmatureActuator", "data");
prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, prop_type_items);
RNA_def_property_ui_text(prop, "Constraint Type", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "bone", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "posechannel");
RNA_def_property_ui_text(prop, "Bone", "Bone on which the constraint is defined");
RNA_def_property_update(prop, NC_LOGIC, "rna_Actuator_Armature_update");
prop = RNA_def_property(srna, "constraint", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "constraint");
RNA_def_property_ui_text(prop, "Constraint", "Name of the constraint to control");
RNA_def_property_update(prop, NC_LOGIC, "rna_Actuator_Armature_update");
prop = RNA_def_property(srna, "target", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Target", "Set this object as the target of the constraint");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "secondary_target", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "subtarget");
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Secondary Target",
"Set this object as the secondary target of the constraint "
"(only IK polar target at the moment)");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "weight", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "weight");
RNA_def_property_range(prop, 0.0, 1.0);
RNA_def_property_ui_text(prop, "Weight", "Weight of this constraint");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "influence", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "influence");
RNA_def_property_range(prop, 0.0, 1.0);
RNA_def_property_ui_text(prop, "Influence", "Influence of this constraint");
RNA_def_property_update(prop, NC_LOGIC, NULL);
}
static void rna_def_steering_actuator(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem prop_type_items[] = {
{ACT_STEERING_SEEK, "SEEK", 0, "Seek", ""},
{ACT_STEERING_FLEE, "FLEE", 0, "Flee", ""},
{ACT_STEERING_PATHFOLLOWING, "PATHFOLLOWING", 0, "Path following", ""},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem facingaxis_items[] = {
{1, "X", 0, "X", ""},
{2, "Y", 0, "Y", ""},
{3, "Z", 0, "Z", ""},
{4, "NEG_X", 0, "-X", ""},
{5, "NEG_Y", 0, "-Y", ""},
{6, "NEG_Z", 0, "-Z", ""},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "SteeringActuator", "Actuator");
RNA_def_struct_ui_text(srna, "Steering Actuator", "");
RNA_def_struct_sdna_from(srna, "bSteeringActuator", "data");
prop = RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, prop_type_items);
RNA_def_property_ui_text(prop, "Behavior", "");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "velocity", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "velocity");
RNA_def_property_range(prop, 0.0, 1000.0);
RNA_def_property_ui_text(prop, "Velocity", "Velocity magnitude");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "acceleration", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "acceleration");
RNA_def_property_range(prop, 0.0, 1000.0);
RNA_def_property_ui_text(prop, "Acceleration", "Max acceleration");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "turn_speed", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "turnspeed");
RNA_def_property_range(prop, 0.0, 720.0);
RNA_def_property_ui_text(prop, "Turn Speed", "Max turn speed");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "dist");
RNA_def_property_range(prop, 0.0, 1000.0);
RNA_def_property_ui_text(prop, "Dist", "Relax distance");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "target", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_pointer_sdna(prop, NULL, "target");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Target Object", "Target object");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "self_terminated", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_STEERING_SELFTERMINATED);
RNA_def_property_ui_text(prop, "Self Terminated", "Terminate when target is reached");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "show_visualization", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_STEERING_ENABLEVISUALIZATION);
RNA_def_property_ui_text(prop, "Visualize", "Enable debug visualization for 'Path following'");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "update_period", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "updateTime");
RNA_def_property_ui_range(prop, -1, 100000, 1, 1);
RNA_def_property_ui_text(prop, "Update period", "Path update period");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "navmesh", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_pointer_sdna(prop, NULL, "navmesh");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Navigation Mesh Object", "Navigation mesh");
RNA_def_property_pointer_funcs(prop, NULL, "rna_SteeringActuator_navmesh_set", NULL, NULL);
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "facing", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_STEERING_AUTOMATICFACING);
RNA_def_property_ui_text(prop, "Facing", "Enable automatic facing");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "facing_axis", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "facingaxis");
RNA_def_property_enum_items(prop, facingaxis_items);
RNA_def_property_ui_text(prop, "Axis", "Axis for automatic facing");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop = RNA_def_property(srna, "normal_up", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ACT_STEERING_NORMALUP);
RNA_def_property_ui_text(prop, "N", "Use normal of the navmesh to set \"UP\" vector");
RNA_def_property_update(prop, NC_LOGIC, NULL);
}
void RNA_def_actuator(BlenderRNA *brna)
{
rna_def_actuator(brna);
rna_def_action_actuator(brna);
rna_def_object_actuator(brna);
rna_def_camera_actuator(brna);
rna_def_sound_actuator(brna);
rna_def_property_actuator(brna);
rna_def_constraint_actuator(brna);
rna_def_edit_object_actuator(brna);
rna_def_scene_actuator(brna);
rna_def_random_actuator(brna);
rna_def_message_actuator(brna);
rna_def_game_actuator(brna);
rna_def_visibility_actuator(brna);
rna_def_twodfilter_actuator(brna);
rna_def_parent_actuator(brna);
rna_def_shape_action_actuator(brna);
rna_def_state_actuator(brna);
rna_def_armature_actuator(brna);
rna_def_steering_actuator(brna);
}
#endif