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blender-archive/intern/cycles/render
Lukas Stockner feed46c4ae Merge per-shader SVM nodes in the main update thread to avoid locking and resizing overhead
In a test file containing 1300 copies of the same shader, this reduces shader update time from 3.1 sec to 0.05 sec.

Thanks to @swerner for noticing this issue.

Reviewers: brecht, sergey, swerner

Subscribers: swerner

Differential Revision: https://developer.blender.org/D5376
2019-07-31 12:03:45 -07:00
..
2019-04-25 14:31:45 +02:00
2019-06-21 18:00:48 +02:00
2019-07-07 15:38:41 +10:00