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blender-archive/source/blender/blenkernel
Daniel Dunbar fef6e0012e - initial commit of a real (as in not just copying the DispListMesh)
DerivedMesh implementation of CCGSubSurf. Only used in editmode at
   the moment, and does not draw smooth normals correctly.
 - Just in its own this brings a rather large speedup for editing
   subsurfs.
2005-03-30 08:12:27 +00:00
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