DerivedMesh implementation of CCGSubSurf. Only used in editmode at the moment, and does not draw smooth normals correctly. - Just in its own this brings a rather large speedup for editing subsurfs.
DerivedMesh implementation of CCGSubSurf. Only used in editmode at the moment, and does not draw smooth normals correctly. - Just in its own this brings a rather large speedup for editing subsurfs.