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blender-archive/source
Clément Foucault ff40b90f99 GPU: UniformBuffer: Add possibility to bind as SSBO
This way UBOs can be modified directly in shader just like VBOs and IBOs.
2022-11-15 14:41:38 +01:00
..
2022-11-12 18:33:31 +01:00
2022-11-02 22:35:42 -04:00