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blender-archive/source
Bastien Montagne ff6b249046 Simplify Array modifier 'relative offset' handling.
Was looping three times over the source mesh's vertices to get min/max
along all three axes... Nothing critical, but still!
2017-06-08 09:17:08 +02:00
..
2017-05-27 15:34:55 -04:00
2017-05-27 15:34:55 -04:00
2017-06-02 15:38:04 +10:00
2017-01-29 17:21:57 +03:00