Maybe it's still early to set the new drawing api for python.
But joining these two modules is an initial step.
```
>>> gpu.
        matrix
        select
        types
```
```
>>> gpu.types.GPU
                 Batch(
                 OffScreen(
                 VertBuf(
                 VertFormat(
```
The creation of a new offscreen object is now done by the `GPUOffscreen.__new__` method.
Reviewers: campbellbarton, dfelinto
Reviewed By: campbellbarton, dfelinto
Tags: #bf_blender_2.8
Differential Revision: https://developer.blender.org/D3667
		
	
		
			
				
	
	
		
			49 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file blender/python/gpu/gpu_py_batch.h
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 *  \ingroup bpygpu
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 */
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#ifndef __GPU_PY_BATCH_H__
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#define __GPU_PY_BATCH_H__
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#include "BLI_compiler_attrs.h"
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#define USE_GPU_PY_REFERENCES
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extern PyTypeObject BPyGPUBatch_Type;
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#define BPyGPUBatch_Check(v)          (Py_TYPE(v) == &BPyGPUBatch_Type)
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typedef struct BPyGPUBatch {
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	PyObject_VAR_HEAD
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	/* The batch is owned, we may support thin wrapped batches later. */
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	struct GPUBatch *batch;
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#ifdef USE_GPU_PY_REFERENCES
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	/* Just to keep a user to prevent freeing buf's we're using */
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	PyObject *references;
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#endif
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} BPyGPUBatch;
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PyObject *BPyGPUBatch_CreatePyObject(struct GPUBatch *batch) ATTR_NONNULL(1);
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#endif /* __GPU_PY_BATCH_H__ */
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