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blender-asset-manager/client/client/__init__.py

35 lines
855 B
Python
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#!/usr/bin/env python3
import requests
import os
MODULE_DIR = os.path.dirname(__file__)
with open(os.path.join(MODULE_DIR, 'config.json'), 'r') as config:
import json
config = json.load(config)
def request_url(path):
return ('%s%s' % (config['BAM_SERVER'], path))
#payload = {'path': ''}
#r = requests.get(request_url('/files'), params=payload, auth=('bam', 'bam'))
#print (r.json())
payload = {
'filepath': 'shots',
'command' : 'info',
}
r = requests.get(request_url('/file'), params=payload, auth=('bam', 'bam'), stream=True)
local_filename = payload['filepath'].split('/')[-1]
print (r.json())
# with open(local_filename, 'wb') as f:
# for chunk in r.iter_content(chunk_size=1024):
# if chunk: # filter out keep-alive new chunks
# f.write(chunk)
# f.flush()
# print(local_filename)