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README.md
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# Blender Benchmark Client
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Run benchmarks, collect data!
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## Build for release
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### macOS
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* Open Xcode, view account settings and ensure the presence of a macOS distribution certificate
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of type "Developer ID Application".
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* Open Terminal, run `security find-identity` and ensure the presence of valid identity
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* Set env variable CODESIGN_IDENTITY to the valid identity
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* Set env variable STORAGE_DIRECTORY to a directory where the bundling will happen
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* Run `bundle/bundle.sh`
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The script will generate a .zip file containing the signed .dmg
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