Tweak tile size on GPU
This commit is contained in:
@@ -164,9 +164,10 @@ def main():
|
|||||||
|
|
||||||
# Cycles device.
|
# Cycles device.
|
||||||
device = 'CPU' if args.benchmark_device_type == 'CPU' else 'GPU'
|
device = 'CPU' if args.benchmark_device_type == 'CPU' else 'GPU'
|
||||||
|
tile_size = 16 if device == 'CPU' else 512
|
||||||
for scene in bpy.data.scenes:
|
for scene in bpy.data.scenes:
|
||||||
scene.cycles.device = device
|
scene.cycles.device = device
|
||||||
# TODO(sergey): Tweak tile size.
|
scene.render.tile_x = scene.render.tile_y = tile_size
|
||||||
|
|
||||||
# Report number of CPU threads used.
|
# Report number of CPU threads used.
|
||||||
for scene in bpy.data.scenes:
|
for scene in bpy.data.scenes:
|
||||||
|
Reference in New Issue
Block a user