Report threads actually used by Blender
The thing is, due to possibly NUMA or CPU groups used, number of Blender threads might be different from system number of threads.
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@@ -138,6 +138,12 @@ def main():
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scene.cycles.samples = 1
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scene.cycles.samples = 1
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scene.cycles.aa_samples = 1
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scene.cycles.aa_samples = 1
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# Report number of CPU threads used.
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for scene in bpy.data.scenes:
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print("CPU threads used: {}" . format(scene.render.threads))
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# TODO(sergey): What to do if there are multiple scenes?
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break
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# Configure the compute device.
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# Configure the compute device.
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if args.benchmark_device_type == 'CPU':
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if args.benchmark_device_type == 'CPU':
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device_ok = setDeviceCPU(context, cpref)
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device_ok = setDeviceCPU(context, cpref)
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@@ -145,13 +145,17 @@ def benchmarkGetDeviceInfo(ctx):
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# Parse output
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# Parse output
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device_type = ""
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device_type = ""
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compute_devices = []
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compute_devices = []
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num_cpu_threads = 0
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for line in lines:
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for line in lines:
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if line.startswith("Compute device type:"):
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if line.startswith("Compute device type:"):
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device_type = line.split(':', 1)[1].strip()
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device_type = line.split(':', 1)[1].strip()
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elif line.startswith("Using compute device:"):
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elif line.startswith("Using compute device:"):
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compute_devices.append(line.split(':', 1)[1].strip())
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compute_devices.append(line.split(':', 1)[1].strip())
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elif line.startswith("CPU threads used:"):
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num_cpu_threads = int(line.split(':', 1)[1].strip())
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return {"device_type": device_type,
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return {"device_type": device_type,
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"compute_devices": compute_devices}
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"compute_devices": compute_devices,
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"num_cpu_threads": num_cpu_threads}
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def benchmarkPrintDeviceInfo(ctx):
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def benchmarkPrintDeviceInfo(ctx):
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