Interface tweaks
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@@ -45,12 +45,12 @@ images = {}
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current_progress = 0.0
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progress_lock = Lock()
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WELCOME_TEXT = "Run the Quick Benchmark to get a fast measurement of\n" \
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"your hardware's performance. Requires approximately 10\n" \
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"minutes"
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WELCOME_TEXT = "Run the Quick Benchmark on the selected device to\n" \
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"get a fast measurement of your hardware's performance.\n" \
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"Usually takes less than 30 minutes."
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BLURB_TEXT = "Share your benchmark results with the world on opendata.blender.org!\n" \
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"You can manage the uploaded data in your Blender ID account."
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BLURB_TEXT = "Share your results with the world!\n" \
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"Manage the uploaded benchmark data on your Blender ID."
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def reset_global_state():
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global global_result_platform
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@@ -162,7 +162,7 @@ def benchmark_draw_post_pixel(arg1, arg2):
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if score >= 0:
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blf.size(font_id, int(32 * ui_scale), 72)
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draw_text_center("Your time {}" . format(
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draw_text_center("Your Time: {}" . format(
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util.humanReadableTimeDifference(score)), x, y, shadow=True)
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else:
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blf.size(font_id, int(18 * ui_scale), 72)
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@@ -214,7 +214,7 @@ def benchmark_draw_post_pixel(arg1, arg2):
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y -= 32 * ui_scale
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blf.size(font_id, int(12 * ui_scale), 72)
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draw_text_center("Explore the results on opendata.blender.org",
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draw_text_center("Free and Open Data for everyone.",
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x, y, shadow=True)
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x = 50.0 * ui_scale
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@@ -361,7 +361,7 @@ def get_gpu_names(system_info):
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def indent_gpu_names(gpu_names):
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indented_names = []
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for name in gpu_names:
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indented_names.append("- " + name)
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indented_names.append(" • " + name)
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return indented_names
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def construct_platform_string(system_info):
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@@ -369,8 +369,8 @@ def construct_platform_string(system_info):
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Construct human readable platform string to show in the interface.
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"""
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result = ""
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result += "Operation System: {} {} bit" . format(system_info["system"],
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system_info["bitness"])
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result += "OS: {} {}" . format(system_info["system"],
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system_info["bitness"])
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result += "\nCPU: {}" . format(
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string_strip_trademark(system_info["cpu_brand"]))
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gpu_names = get_gpu_names(system_info)
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@@ -572,14 +572,15 @@ class BENCHMARK_PT_main(Panel):
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sub.operator("benchmark.share", text="SHARE ONLINE")
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sub = col.row()
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sub.emboss = 'LINK'
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sub.scale_y = 1.5
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sub.operator("benchmark.save", text="SAVE LOCALLY")
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subsub = sub.split()
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subsub.emboss = 'LINK'
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subsub.scale_y = 1.5
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subsub.operator("benchmark.save", text="Save Locally...")
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sub = col.row()
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sub.emboss = 'LINK'
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sub.scale_y = 1.5
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sub.operator("benchmark.restart", text="START AGAIN")
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subsub = sub.split()
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subsub.emboss = 'LINK'
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subsub.scale_y = 1.5
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subsub.operator("benchmark.restart", text="Start Again")
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split.label()
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@@ -653,13 +654,13 @@ class BENCHMARK_OT_run_base(bpy.types.Operator):
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progress_lock.acquire()
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step = self.progress_provider.current_step
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if global_cancel:
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global_progress_status = "Cancelling."
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global_progress_status = "Canceling..."
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elif step == 'WARM_UP':
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global_progress_status = "Rendering warm-up pass."
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global_progress_status = "Rendering warm-up pass..."
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elif step == 'RUN':
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global current_progress
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current_progress = self.progress_provider.current_progress
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global_progress_status = "Rendering. Press Esc to stop."
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global_progress_status = "Rendering... Press Esc to stop."
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context.area.tag_redraw()
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# Path to currently displayed background image.
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current_scene = self.progress_provider.current_scene
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@@ -757,7 +758,7 @@ class BENCHMARK_OT_run_base(bpy.types.Operator):
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else:
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ctx.scenes = COMPLETE_SCENES
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for scene in ctx.scenes:
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global_scene_status[scene] = "N/A"
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global_scene_status[scene] = "Queued"
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ctx.scenes_dir = scenes_dir_get()
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ctx.device_type = device_type
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ctx.device_name = device_name
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@@ -810,7 +811,7 @@ class BENCHMARK_OT_run_quick(BENCHMARK_OT_run_base):
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run_type = 'QUICK'
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class BENCHMARK_OT_run_complete(BENCHMARK_OT_run_base):
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"Run complete Blender benchmark (might take 1 hour to finish and 4Gb of GPU Memory)"
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"Run complete Blender benchmark (might take 1.5 hours to finish and 4GiB of GPU memory)"
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bl_label = "Run Benchmark"
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bl_idname = "benchmark.run_complete"
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@@ -982,9 +983,9 @@ def backup_buttons_colors():
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def make_buttons_green():
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userpref = bpy.context.user_preferences
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theme = userpref.themes[0]
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theme.user_interface.wcol_tool.inner = [0.408, 0.690, 0.129, 1.0]
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theme.user_interface.wcol_tool.inner_sel = [0.308, 0.590, 0.029, 1.0]
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theme.user_interface.wcol_tool.outline = [0.408, 0.690, 0.129]
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theme.user_interface.wcol_tool.inner = [0.408, 0.590, 0.129, 1.0]
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theme.user_interface.wcol_tool.inner_sel = [0.308, 0.490, 0.029, 1.0]
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theme.user_interface.wcol_tool.outline = [0.408, 0.590, 0.129]
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def make_buttons_default():
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userpref = bpy.context.user_preferences
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