57a080c9db
Use blender logo size which is safer for downscale
2018-08-07 23:58:56 +02:00
92d124b7a2
Bundler: add macOS code signing and .dmg + .zip packing.
2018-08-07 22:55:15 +02:00
329da310db
Bundle: Support ImageMagic on Windows
2018-08-07 22:22:53 +02:00
f5da4a106c
Bundle: Better approach for previous commit
...
Saves some submodule checkout, which is especially slow
on WIndows for some reason.
2018-08-07 22:16:37 +02:00
30de7ef414
Bundle: Initialize submodules after checkout to branch
...
Ensures we've got benchmark submodule initialized.
2018-08-07 22:12:06 +02:00
cbc18a44f1
Bundle: Unpack blender release archive
2018-08-07 22:05:39 +02:00
6210ae1404
Bundle: Run install target on windows
2018-08-07 21:53:55 +02:00
782af39ed3
Bundle: Pass compilation step on Windows
2018-08-07 20:18:05 +02:00
206d83d546
Benchmark: use link button drawing in UI.
2018-08-07 20:11:44 +02:00
db239757cb
Bundle: Tweaks to detect MSbuild rather than make
2018-08-07 18:49:15 +02:00
91e5e4b6a4
Bundle: Tweaks to bootstrap bunlder
...
It seems running vcvarsall from inside Git bash
does not make proper change in the environment.
Workaround is to have separate script, which
sets environment up and calls bash scripts.
2018-08-07 18:44:31 +02:00
65fc21feb1
Fix for previous commit
2018-08-07 18:21:18 +02:00
338d6f3be9
Make bitness to be detected on Windows
...
Required to run script from Git bash. MSVC_ARCH is to
be provided by either configuration or environment.
2018-08-07 18:19:19 +02:00
c376273ae4
Bundler: fixes for macOS.
2018-08-07 18:17:04 +02:00
36023cec88
Bundler: initial port to macOS.
2018-08-07 18:02:25 +02:00
95005ce271
Exit script if compilation failed
2018-08-07 17:44:48 +02:00
074cfff333
Report packign state
2018-08-07 17:15:30 +02:00
1c7c35901f
Allow build environment to tweak cmake flags
2018-08-07 17:13:55 +02:00
89a29b36c0
Tweak tile size on GPU
2018-08-07 17:07:44 +02:00
fc4b8618f0
Don't use victor scene
...
It is quite resource-heavy, likely to run out of resources
on lots of machines.
2018-08-07 16:59:13 +02:00
710042f509
Archive the result bundle
2018-08-07 16:45:19 +02:00
aa30086fef
Bundler: ADownload blender from internet and package it
2018-08-07 15:29:26 +02:00
0a9b8b251a
Initial work on bundling script
...
Not finished, but has something workign already.
2018-08-07 15:07:04 +02:00
87ac43b6ec
Further tweaks to blender logo
2018-08-07 12:09:45 +02:00
3e16d19178
Draw shadow under the text
2018-08-07 11:48:23 +02:00
16284d4505
Update images to be moar final
2018-08-07 11:43:08 +02:00
ef03f62053
Add placeholder texts
...
Will make it easier to tweak once final text is ready.
2018-08-07 11:36:39 +02:00
f391aafb27
Tweak wording in the interface, hopefulyl to make it more obvious
2018-08-07 11:11:48 +02:00
24c6749a83
Send SIGINT once
...
This is enough (somehow) to abort rendering. With signal sent
twice Blender wil lsave crash report, which is not what we want.
2018-08-07 10:10:48 +02:00
23ca9b0759
Fixed bad alignment of device selection
2018-08-07 10:04:15 +02:00
c98955b3ff
Add a button to go back to the beginning
...
Allows to run benchmark on multiple configurations, without
closing benchmark software.
2018-08-07 10:03:05 +02:00
93c7f172ad
Save ouytput images to a temp director which will be erased
...
Also removed hardcoded temp path in benchmark itself.
2018-08-06 16:58:07 +02:00
8cebc726ca
Only show device enum when needed
2018-08-06 16:42:46 +02:00
f41931d77b
Fix render cancel on Windows
...
We can nto send SIGINT isgnal on windows, it does not exist.
2018-08-06 15:46:25 +02:00
4719af789c
Implement compute device selector
2018-08-06 14:55:07 +02:00
969776f4ad
Implement subprocess termination
2018-08-06 12:27:30 +02:00
49d0569c6b
Improve HiDPI awareness of Blender logo
2018-08-06 11:45:44 +02:00
e8844bc0ec
Prepare for supporting more operation systems
2018-08-06 11:13:15 +02:00
b190316fbf
Implement save benchmark operator
2018-08-06 09:59:52 +02:00
cd9304cff9
Add BLender logo in the corner
...
Still need to make it DPI and HiDPI and such aware.
2018-08-03 18:01:38 +02:00
eca235f3df
Add final srceen to the benchmark process
...
Also moved blocks of information around.
2018-08-03 17:46:28 +02:00
e6dfebbfd7
Fix uneven multiline text spacing.
2018-08-03 17:18:34 +02:00
cefaa27640
Move forward with implementaiton
...
- The decision was made that blender and scenes can be found next
to the benchmark running script.
- Show real image of the currently rendering scene.
2018-08-03 16:42:12 +02:00
ec84471b99
Up[dates to make things to work after new buildbot site was deployed
2018-08-03 16:37:34 +02:00
895b2b88e8
Merge actual benchmark run operator into interface
2018-08-03 14:58:17 +02:00
e96efb840a
Implement placeholder benchmark space UI.
2018-08-02 19:34:35 +02:00
7f42fdf5e8
Initial implementation of blender benchmark addon
...
Just some glue logic to query progress and results from benchmark.
Needed to move files around, so oth standalone and addon are happy.
2018-08-02 17:38:55 +02:00
de682f8e8e
Fix access of uninitialized config key
2018-01-05 14:53:06 +01:00
c3e6b8473d
Workarounbd missing entries in the spreadsheet
2017-12-19 17:21:01 +01:00
0712725ac6
Quickm hack to support device name overrides
...
Sometimes device name should be overriden, so it's possible to distinguish
different AMD Vega flavors.
2017-12-19 16:57:15 +01:00