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05c01f2b21
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PEP8: import of built-in modules at the top of the file
This also prevents double import of `sys` and `os`.
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2018-08-14 12:07:26 +02:00 |
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7f42fdf5e8
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Initial implementation of blender benchmark addon
Just some glue logic to query progress and results from benchmark.
Needed to move files around, so oth standalone and addon are happy.
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2018-08-02 17:38:55 +02:00 |
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de682f8e8e
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Fix access of uninitialized config key
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2018-01-05 14:53:06 +01:00 |
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0712725ac6
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Quickm hack to support device name overrides
Sometimes device name should be overriden, so it's possible to distinguish
different AMD Vega flavors.
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2017-12-19 16:57:15 +01:00 |
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5a199f14c1
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Make bundle portable by bundling third party packages we need
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2017-11-16 10:12:16 +01:00 |
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c557f0bdec
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Add support of overriding scenes list
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2017-11-15 12:25:34 +01:00 |
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c5f7365d8a
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Initial support of single GPU rendering when multiple cards with same name exists
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2017-10-23 16:50:15 +02:00 |
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3c3c8cbaad
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SOme ground work to support Windows for benchmark farm
Mainly straightforward changes, the only tricky part: detect number of CPU
sockets. Didn't figure out yet how to do this on Windows.
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2017-08-28 15:05:04 +02:00 |
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508fee4812
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Correction to previous commit
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2017-08-22 11:38:27 +02:00 |
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0a8679a506
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Ignroe annoying macOS related folders when enumerating
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2017-08-22 11:35:11 +02:00 |
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10aa91149c
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Add quick way to query for device information without rendering anything
Ideally we need to print those to the console without any extra storage
created, but that's becoming a bit hairy.
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2017-08-22 10:12:38 +02:00 |
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69246133ec
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Fixes for GPU rendering and more readable tooltip with render time
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2017-08-18 17:02:26 +02:00 |
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70ae2ff9dd
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Initial implementation of results parser
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2017-08-18 15:52:08 +02:00 |
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ab2fe20c8f
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Initial commit
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2017-08-18 12:12:25 +02:00 |
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