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8c0216fce6
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Use buttons opf default color in file browser
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2018-08-08 10:33:06 +02:00 |
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57a080c9db
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Use blender logo size which is safer for downscale
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2018-08-07 23:58:56 +02:00 |
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206d83d546
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Benchmark: use link button drawing in UI.
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2018-08-07 20:11:44 +02:00 |
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36023cec88
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Bundler: initial port to macOS.
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2018-08-07 18:02:25 +02:00 |
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fc4b8618f0
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Don't use victor scene
It is quite resource-heavy, likely to run out of resources
on lots of machines.
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2018-08-07 16:59:13 +02:00 |
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87ac43b6ec
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Further tweaks to blender logo
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2018-08-07 12:09:45 +02:00 |
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3e16d19178
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Draw shadow under the text
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2018-08-07 11:48:23 +02:00 |
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ef03f62053
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Add placeholder texts
Will make it easier to tweak once final text is ready.
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2018-08-07 11:36:39 +02:00 |
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f391aafb27
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Tweak wording in the interface, hopefulyl to make it more obvious
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2018-08-07 11:11:48 +02:00 |
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24c6749a83
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Send SIGINT once
This is enough (somehow) to abort rendering. With signal sent
twice Blender wil lsave crash report, which is not what we want.
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2018-08-07 10:10:48 +02:00 |
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23ca9b0759
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Fixed bad alignment of device selection
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2018-08-07 10:04:15 +02:00 |
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c98955b3ff
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Add a button to go back to the beginning
Allows to run benchmark on multiple configurations, without
closing benchmark software.
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2018-08-07 10:03:05 +02:00 |
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93c7f172ad
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Save ouytput images to a temp director which will be erased
Also removed hardcoded temp path in benchmark itself.
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2018-08-06 16:58:07 +02:00 |
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8cebc726ca
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Only show device enum when needed
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2018-08-06 16:42:46 +02:00 |
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f41931d77b
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Fix render cancel on Windows
We can nto send SIGINT isgnal on windows, it does not exist.
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2018-08-06 15:46:25 +02:00 |
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4719af789c
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Implement compute device selector
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2018-08-06 14:55:07 +02:00 |
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969776f4ad
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Implement subprocess termination
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2018-08-06 12:27:30 +02:00 |
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49d0569c6b
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Improve HiDPI awareness of Blender logo
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2018-08-06 11:45:44 +02:00 |
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e8844bc0ec
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Prepare for supporting more operation systems
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2018-08-06 11:13:15 +02:00 |
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b190316fbf
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Implement save benchmark operator
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2018-08-06 09:59:52 +02:00 |
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cd9304cff9
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Add BLender logo in the corner
Still need to make it DPI and HiDPI and such aware.
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2018-08-03 18:01:38 +02:00 |
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eca235f3df
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Add final srceen to the benchmark process
Also moved blocks of information around.
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2018-08-03 17:46:28 +02:00 |
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e6dfebbfd7
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Fix uneven multiline text spacing.
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2018-08-03 17:18:34 +02:00 |
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cefaa27640
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Move forward with implementaiton
- The decision was made that blender and scenes can be found next
to the benchmark running script.
- Show real image of the currently rendering scene.
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2018-08-03 16:42:12 +02:00 |
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895b2b88e8
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Merge actual benchmark run operator into interface
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2018-08-03 14:58:17 +02:00 |
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e96efb840a
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Implement placeholder benchmark space UI.
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2018-08-02 19:34:35 +02:00 |
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