Blender benchmark cli crashed on Apple Silicon #83648

Open
opened 2020-12-11 01:34:21 +01:00 by Alex Gao · 2 comments

System Information
Operating system: macOS Big Sur 11.0.1
Graphics card: Integrated with M1

benchmark-launcher-cli version 2.0.4

2020/12/11 00:21:57 metadata.go:13: Fetching Metadata: https://opendata.blender.org/benchmarks/metadata/
2020/12/11 00:21:59 metadata.go:48: Successfully fetched metadata
2020/12/11 00:21:59 metadata.go:70: Getting current launcher.
2020/12/11 00:21:59 checksum.go:14: Calculating checksum of current launcher.
2020/12/11 00:22:00 checksum.go:33: Launcher checksum: a267bc9bc4406fbe48ad03c46c2c67bfd29c4a4d5f9f05a5c84fe63746174aa3.
? Choose a Blender version: 2.90
? Choose scenes: bmw27
? No files need to be downloaded, continue? Yes
2020/12/11 00:22:08 download.go:51: Getting Blender version: 2.90
2020/12/11 00:22:08 download.go:55: Blender available locally: /Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/MacOS/Blender.
2020/12/11 00:22:08 download.go:191: Getting benchmark script: 2.0.0
2020/12/11 00:22:08 download.go:195: Benchmark script available locally: /Users/alexgao/Library/Caches/blender-benchmark-launcher/benchmark-scripts/e38921ff7a2959d5e47a83501a2dde3f7f166a4f46b65fac272eec38ae9e5f27/blender-benchmark-script-2.0.0/main.py.
2020/12/11 00:22:08 download.go:313: Getting scene: bmw27
2020/12/11 00:22:08 download.go:317: Scene available locally: /Users/alexgao/Library/Caches/blender-benchmark-launcher/scenes/bc4fd79cbd85a1cc47926e848ec8f322872f5c170ef33c21e0d0ce303c0ec9ea/bmw27/main.blend.
2020/12/11 00:22:08 devices.go:13: Listing devices.
2020/12/11 00:22:08 devices.go:14: blenderExecutable: "/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/MacOS/Blender"
2020/12/11 00:22:08 devices.go:30: arguments: [--background --factory-startup -noaudio --debug-cycles --enable-autoexec --engine CYCLES --python /Users/alexgao/Library/Caches/blender-benchmark-launcher/benchmark-scripts/e38921ff7a2959d5e47a83501a2dde3f7f166a4f46b65fac272eec38ae9e5f27/blender-benchmark-script-2.0.0/main.py -- --list-devices]
BLENDER: I1211 08:22:08.675032 286596608 blender_python.cpp:194] Debug flags initialized to:
BLENDER: CPU flags:
BLENDER:   AVX2       : True
BLENDER:   AVX        : True
BLENDER:   SSE4.1     : True
BLENDER:   SSE3       : True
BLENDER:   SSE2       : True
BLENDER:   BVH layout : EMBREE
BLENDER:   Split      : False
BLENDER: CUDA flags:
BLENDER:   Adaptive Compile : False
BLENDER: OptiX flags:
BLENDER:   CUDA streams : 1
BLENDER: OpenCL flags:
BLENDER:   Device type    : ALL
BLENDER:   Debug          : False
BLENDER:   Memory limit   : 0
BLENDER: I1211 08:22:08.714061 286596608 device_opencl.cpp:52] CLEW initialization failed: Error opening the library
BLENDER: I1211 08:22:08.714937 286596608 device_cuda.cpp:56] CUEW initialization failed: Error opening the library
BLENDER: path: ['/Users/alexgao/Library/Caches/blender-benchmark-launcher/benchmark-scripts/e38921ff7a2959d5e47a83501a2dde3f7f166a4f46b65fac272eec38ae9e5f27/blender-benchmark-script-2.0.0', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/scripts/startup', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/scripts/modules', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/python/lib/python37.zip', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/python/lib/python3.7', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/python/lib/python3.7/lib-dynload', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/python/lib/python3.7/site-packages', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/scripts/freestyle/modules', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/scripts/addons/modules', '/Users/alexgao/Library/Application Support/Blender/2.90/scripts/addons/modules', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/scripts/addons', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/scripts/addons_contrib']
BLENDER: Benchmark JSON Device List: [{"name": "VirtualApple @ 2.50GHz", "type": "CPU"}]
BLENDER: Blender 2.90.0 (hash 0330d1af29c0 built 2020-08-31 12:16:14)
BLENDER: found bundled python: /Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/python
BLENDER: 
BLENDER: Blender quit
2020/12/11 00:22:08 devices.go:79: Finished listing devices.
? Choose a device: VirtualApple @ 2.50GHz (CPU)
? Start benchmarking? Yes
Warming up bmw27
2020/12/11 00:22:11 benchmark.go:102: Starting benchmark.
2020/12/11 00:22:11 benchmark.go:103: blenderExecutable: "/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/MacOS/Blender"
2020/12/11 00:22:11 benchmark.go:130: arguments: [--background --factory-startup -noaudio --debug-cycles --enable-autoexec --engine CYCLES /Users/alexgao/Library/Caches/blender-benchmark-launcher/scenes/bc4fd79cbd85a1cc47926e848ec8f322872f5c170ef33c21e0d0ce303c0ec9ea/bmw27/main.blend --python /Users/alexgao/Library/Caches/blender-benchmark-launcher/benchmark-scripts/e38921ff7a2959d5e47a83501a2dde3f7f166a4f46b65fac272eec38ae9e5f27/blender-benchmark-script-2.0.0/main.py -- --device-type CPU --device VirtualApple @ 2.50GHz --warm-up]
BLENDER: I1211 08:22:11.532009 318737920 blender_python.cpp:194] Debug flags initialized to:
BLENDER: CPU flags:
BLENDER:   AVX2       : True
BLENDER:   AVX        : True
BLENDER:   SSE4.1     : True
BLENDER:   SSE3       : True
BLENDER:   SSE2       : True
BLENDER:   BVH layout : EMBREE
BLENDER:   Split      : False
BLENDER: CUDA flags:
BLENDER:   Adaptive Compile : False
BLENDER: OptiX flags:
BLENDER:   CUDA streams : 1
BLENDER: OpenCL flags:
BLENDER:   Device type    : ALL
BLENDER:   Debug          : False
BLENDER:   Memory limit   : 0
BLENDER: I1211 08:22:11.684334 318737920 device_opencl.cpp:52] CLEW initialization failed: Error opening the library
BLENDER: I1211 08:22:11.685299 318737920 device_cuda.cpp:56] CUEW initialization failed: Error opening the library
BLENDER: I1211 08:22:11.888211 318737920 device_cpu.cpp:131] Will be using SSE4.1 kernels.
BLENDER: I1211 08:22:11.888933 394883072 nodes.cpp:2393] Using sharp glossy BSDF.
BLENDER: I1211 08:22:11.888931 390676480 nodes.cpp:2393] Using sharp glossy BSDF.
BLENDER: I1211 08:22:11.888985 390676480 graph.cpp:675] Deduplicated 2 nodes.
BLENDER: I1211 08:22:11.889003 386469888 nodes.cpp:2393] Using sharp glossy BSDF.
BLENDER: I1211 08:22:11.889041 382263296 nodes.cpp:2486] Using sharp glass BSDF.
BLENDER: I1211 08:22:11.889091 382263296 nodes.cpp:2486] Using sharp glass BSDF.
BLENDER: I1211 08:22:11.889099 382263296 nodes.cpp:2393] Using sharp glossy BSDF.
BLENDER: Blender 2.90.0 (hash 0330d1af29c0 built 2020-08-31 12:16:14)
BLENDER: found bundled python: /Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/python
BLENDER: Read blend: /Users/alexgao/Library/Caches/blender-benchmark-launcher/scenes/bc4fd79cbd85a1cc47926e848ec8f322872f5c170ef33c21e0d0ce303c0ec9ea/bmw27/main.blend
BLENDER: Fra:1 Mem:69.74M (Peak 70.03M) | Time:00:00.20 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Light
BLENDER: Fra:1 Mem:69.74M (Peak 70.03M) | Time:00:00.20 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Floor
BLENDER: Fra:1 Mem:69.74M (Peak 70.03M) | Time:00:00.20 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | carShell
BLENDER: Fra:1 Mem:84.30M (Peak 84.30M) | Time:00:00.32 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | plate
BLENDER: Fra:1 Mem:84.32M (Peak 84.32M) | Time:00:00.32 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | carShell.001
BLENDER: Fra:1 Mem:84.35M (Peak 84.35M) | Time:00:00.32 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | RoundelBack
BLENDER: Fra:1 Mem:84.80M (Peak 86.22M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | RoundelFront
BLENDER: Fra:1 Mem:85.25M (Peak 86.67M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | taillight
BLENDER: Fra:1 Mem:85.86M (Peak 86.67M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | MStreak
BLENDER: Fra:1 Mem:86.26M (Peak 86.67M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Window
BLENDER: Fra:1 Mem:86.80M (Peak 86.80M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | exhaust
BLENDER: Fra:1 Mem:87.13M (Peak 87.13M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | rearDiffuser
BLENDER: Fra:1 Mem:87.79M (Peak 87.79M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsLid
BLENDER: Fra:1 Mem:87.92M (Peak 87.92M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Platform
BLENDER: Fra:1 Mem:87.93M (Peak 87.93M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsGlass
BLENDER: Fra:1 Mem:88.10M (Peak 88.10M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | LowerIntake
BLENDER: Fra:1 Mem:88.81M (Peak 88.81M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsOutline
BLENDER: Fra:1 Mem:89.46M (Peak 89.46M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lowerIntake
BLENDER: Fra:1 Mem:89.84M (Peak 89.84M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | kidneyBars
BLENDER: Fra:1 Mem:90.71M (Peak 90.71M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | kidneyChrome
BLENDER: Fra:1 Mem:90.91M (Peak 90.91M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Interior
BLENDER: Fra:1 Mem:91.91M (Peak 91.91M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | trimming
BLENDER: Fra:1 Mem:92.47M (Peak 92.47M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsAngelEyes
BLENDER: Fra:1 Mem:93.29M (Peak 93.29M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsReflector
BLENDER: Fra:1 Mem:94.65M (Peak 94.65M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsInterior2
BLENDER: Fra:1 Mem:97.33M (Peak 97.33M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsBulb
BLENDER: Fra:1 Mem:97.36M (Peak 97.36M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsSeparator
BLENDER: Fra:1 Mem:97.58M (Peak 97.58M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsInterior
BLENDER: Fra:1 Mem:98.45M (Peak 98.45M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | SideMirror
BLENDER: Fra:1 Mem:98.49M (Peak 98.49M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Cube
BLENDER: Fra:1 Mem:98.49M (Peak 98.50M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | brakeAssembly
BLENDER: Fra:1 Mem:98.52M (Peak 98.64M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | TireBolts
BLENDER: Fra:1 Mem:98.82M (Peak 98.82M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | TireRubber
BLENDER: Fra:1 Mem:105.04M (Peak 105.04M) | Time:00:00.35 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | TireRoundel
BLENDER: Fra:1 Mem:105.49M (Peak 106.91M) | Time:00:00.35 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | TireRim
BLENDER: Fra:1 Mem:109.09M (Peak 109.10M) | Time:00:00.36 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Initializing
BLENDER: Fra:1 Mem:88.07M (Peak 109.10M) | Time:00:00.36 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Images | Loading sidewall.jpg
BLENDER: Fra:1 Mem:88.07M (Peak 109.10M) | Time:00:00.36 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Images | Loading plate.PNG
BLENDER: Fra:1 Mem:88.07M (Peak 109.10M) | Time:00:00.36 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Images | Loading brake.jpg
BLENDER: Fra:1 Mem:88.07M (Peak 109.10M) | Time:00:00.36 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Images | Loading tailight.jpg
BLENDER: I1211 08:22:12.151942 318737920 colorspace.cpp:153] Colorspace sRGB is sRGB
BLENDER: I1211 08:22:12.151970 382263296 colorspace.cpp:153] Colorspace sRGB is sRGB
BLENDER: I1211 08:22:12.151988 386469888 colorspace.cpp:153] Colorspace sRGB is sRGB
BLENDER: I1211 08:22:12.152034 373850112 colorspace.cpp:153] Colorspace sRGB is sRGB
BLENDER: I1211 08:22:12.152607 382263296 device_cpu.cpp:488] Texture allocate: __tex_image_byte4_000, 2,066,640 bytes. (1.97M)
BLENDER: I1211 08:22:12.153260 386469888 device_cpu.cpp:488] Texture allocate: __tex_image_byte4_002, 1,440,000 bytes. (1.37M)
BLENDER: I1211 08:22:12.153719 373850112 device_cpu.cpp:488] Texture allocate: __tex_image_byte4_001, 1,959,688 bytes. (1.87M)
BLENDER: I1211 08:22:12.191504 318737920 device_cpu.cpp:488] Texture allocate: __tex_image_byte4_003, 64,000,000 bytes. (61.04M)
BLENDER: Fra:1 Mem:139.73M (Peak 286.85M) | Time:00:00.50 | Mem:66.25M, Peak:66.25M | Scene, RenderLayer | Waiting for render to start
BLENDER: Fra:1 Mem:139.81M (Peak 286.85M) | Time:00:00.50 | Mem:66.25M, Peak:66.25M | Scene, RenderLayer | Loading render kernels (may take a few minutes the first time)
BLENDER: I1211 08:22:12.193179 396992512 session.cpp:837] Requested features:
BLENDER: Experimental features: Off
BLENDER: Max nodes group: 3
BLENDER: Nodes features: 4
BLENDER: Use Hair: False
BLENDER: Use Object Motion: False
BLENDER: Use Camera Motion: False
BLENDER: Use Baking: False
BLENDER: Use Subsurface: False
BLENDER: Use Volume: False
BLENDER: Use Branched Integrator: False
BLENDER: Use Patch Evaluation: False
BLENDER: Use Transparent Shadows: True
BLENDER: Use Principled BSDF: False
BLENDER: Use Denoising: False
BLENDER: Use Displacement: False
BLENDER: Use Background Light: False
BLENDER: I1211 08:22:12.193203 396992512 session.cpp:850] Total time spent loading kernels: 3.00407e-05
BLENDER: Fra:1 Mem:139.81M (Peak 286.85M) | Time:00:00.50 | Mem:66.25M, Peak:66.25M | Scene, RenderLayer | Updating Scene
BLENDER: Fra:1 Mem:139.81M (Peak 286.85M) | Time:00:00.50 | Mem:66.25M, Peak:66.25M | Scene, RenderLayer | Updating Shaders
BLENDER: I1211 08:22:12.193229 396992512 svm.cpp:81] Total 28 shaders.
BLENDER: I1211 08:22:12.193488 382263296 constant_fold.cpp:58] Folding RGB::Color to constant (0.36948, 0.437762, 0.5).
BLENDER: I1211 08:22:12.193521 396992512 svm.cpp:66] Compilation summary:
BLENDER: Shader name: TireRubber
BLENDER: Number of SVM nodes: 48
BLENDER: Peak stack usage:    23
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000042
BLENDER:   Surface:           0.000003
BLENDER:   Bump:              0.000034
BLENDER:   Volume:            0.000001
BLENDER:   Displacement:      0.000004
BLENDER: Generate:            0.000042
BLENDER: Total:               0.000085
BLENDER: I1211 08:22:12.193527 373850112 constant_fold.cpp:132] Discarding closure emission.
BLENDER: I1211 08:22:12.193542 382263296 svm.cpp:66] Compilation summary:
BLENDER: Shader name: default_background
BLENDER: Number of SVM nodes: 5
BLENDER: Peak stack usage:    0
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000076
BLENDER:   Surface:           0.000002
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000001
BLENDER:   Displacement:      0.000001
BLENDER: Generate:            0.000004
BLENDER: Total:               0.000081
BLENDER: I1211 08:22:12.193552 396992512 svm.cpp:66] Compilation summary:
BLENDER: Shader name: Brake
BLENDER: Number of SVM nodes: 10
BLENDER: Peak stack usage:    7
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000001
BLENDER:   Surface:           0.000003
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000001
BLENDER:   Displacement:      0.000000
BLENDER: Generate:            0.000004
BLENDER: Total:               0.000005
BLENDER: I1211 08:22:12.193537 394883072 svm.cpp:66] Compilation summary:
BLENDER: Shader name: default_volume
BLENDER: Number of SVM nodes: 3
BLENDER: Peak stack usage:    0
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000025
BLENDER:   Surface:           0.000001
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000000
BLENDER:   Displacement:      0.000001
BLENDER: Generate:            0.000002
BLENDER: Total:               0.000028
BLENDER: I1211 08:22:12.193517 378056704 svm.cpp:66] Compilation summary:
BLENDER: Shader name: default_empty
BLENDER: Number of SVM nodes: 3
BLENDER: Peak stack usage:    0
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000001
BLENDER:   Surface:           0.000002
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000000
BLENDER:   Displacement:      0.000001
BLENDER: Generate:            0.000003
BLENDER: Total:               0.000004
BLENDER: I1211 08:22:12.193578 373850112 svm.cpp:66] Compilation summary:
BLENDER: Shader name: default_light
BLENDER: Number of SVM nodes: 3
BLENDER: Peak stack usage:    0
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000113
BLENDER:   Surface:           0.000001
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000001
BLENDER:   Displacement:      0.000000
BLENDER: Generate:            0.000002
BLENDER: Total:               0.000117
BLENDER: I1211 08:22:12.193578 390676480 svm.cpp:66] Compilation summary:
BLENDER: Shader name: Emit
BLENDER: Number of SVM nodes: 5
BLENDER: Peak stack usage:    0
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000002
BLENDER:   Surface:           0.000010
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000003
BLENDER:   Displacement:      0.000003
BLENDER: Generate:            0.000016
BLENDER: Total:               0.000018
BLENDER: I1211 08:22:12.193593 386469888 svm.cpp:66] Compilation summary:
BLENDER: Shader name: default_surface
BLENDER: Number of SVM nodes: 8
BLENDER: Peak stack usage:    4
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000015
BLENDER:   Surface:           0.000045
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000003
BLENDER:   Displacement:      0.000002
BLENDER: Generate:            0.000050
BLENDER: Total:               0.000065
BLENDER: I1211 08:22:12.193619 396992512 svm.cpp:66] Compilation summary:
BLENDER: Shader name: Material
BLENDER: Number of SVM nodes: 15
BLENDER: Peak stack usage:    7
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000002
BLENDER:   Surface:           0.000006
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000001
BLENDER:   Displacement:      0.000001
BLENDER: Generate:            0.000008
BLENDER: Total:               0.000010
BLENDER: I1211 08:22:12.193636 382263296 svm.cpp:66] Compilation summary:
BLENDER: Shader name: CarShellNew
BLENDER: Number of SVM nodes: 23
BLENDER: Peak stack usage:    10
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000016
BLENDER:   Surface:           0.000017
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000001
BLENDER:   Displacement:      0.000000
BLENDER: Generate:            0.000018
BLENDER: Total:               0.000036
BLENDER: I1211 08:22:12.193610 369643520 svm.cpp:66] Compilation summary:
BLENDER: Shader name: Floor
BLENDER: Number of SVM nodes: 15
BLENDER: Peak stack usage:    7
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000008
BLENDER:   Surface:           0.000010
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000001
BLENDER:   Displacement:      0.000001
BLENDER: Generate:            0.000012
BLENDER: Total:               0.000020
BLENDER: I1211 08:22:12.193656 394883072 svm.cpp:66] Compilation summary:
BLENDER: Shader name: Plate
BLENDER: Number of SVM nodes: 16
BLENDER: Peak stack usage:    10
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000002
BLENDER:   Surface:           0.000008
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000000
BLENDER:   Displacement:      0.000001
BLENDER: Generate:            0.000009
BLENDER: Total:               0.000011
BLENDER: I1211 08:22:12.193688 390676480 svm.cpp:66] Compilation summary:
BLENDER: Shader name: BMWWhite
BLENDER: Number of SVM nodes: 8
BLENDER: Peak stack usage:    4
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000001
BLENDER:   Surface:           0.000004
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000002
BLENDER:   Displacement:      0.000001
BLENDER: Generate:            0.000007
BLENDER: Total:               0.000009
BLENDER: I1211 08:22:12.193694 373850112 svm.cpp:66] Compilation summary:
BLENDER: Shader name: BMWSilver
BLENDER: Number of SVM nodes: 8
BLENDER: Peak stack usage:    4
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000000
BLENDER:   Surface:           0.000012
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000002
BLENDER:   Displacement:      0.000001
BLENDER: Generate:            0.000015
BLENDER: Total:               0.000016
BLENDER: I1211 08:22:12.193691 378056704 svm.cpp:66] Compilation summary:
BLENDER: Shader name: MatteBlack
BLENDER: Number of SVM nodes: 8
BLENDER: Peak stack usage:    4
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000001
BLENDER:   Surface:           0.000013
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000003
BLENDER:   Displacement:      0.000001
BLENDER: Generate:            0.000017
BLENDER: Total:               0.000018
BLENDER: I1211 08:22:12.193722 396992512 svm.cpp:66] Compilation summary:
BLENDER: Shader name: ChromeMatte
BLENDER: Number of SVM nodes: 15
BLENDER: Peak stack usage:    7
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000002
BLENDER:   Surface:           0.000006
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000001
BLENDER:   Displacement:      0.000001
BLENDER: Generate:            0.000008
BLENDER: Total:               0.000011
BLENDER: I1211 08:22:12.193715 386469888 svm.cpp:66] Compilation summary:
BLENDER: Shader name: BMWBlack
BLENDER: Number of SVM nodes: 7
BLENDER: Peak stack usage:    3
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000000
BLENDER:   Surface:           0.000007
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000002
BLENDER:   Displacement:      0.000003
BLENDER: Generate:            0.000012
BLENDER: Total:               0.000013
BLENDER: I1211 08:22:12.193763 369643520 svm.cpp:66] Compilation summary:
BLENDER: Shader name: Tailight
BLENDER: Number of SVM nodes: 13
BLENDER: Peak stack usage:    7
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000000
BLENDER:   Surface:           0.000006
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000001
BLENDER:   Displacement:      0.000002
BLENDER: Generate:            0.000009
BLENDER: Total:               0.000009
BLENDER: I1211 08:22:12.193809 373850112 svm.cpp:66] Compilation summary:
BLENDER: Shader name: Glass
BLENDER: Number of SVM nodes: 14
BLENDER: Peak stack usage:    7
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000003
BLENDER:   Surface:           0.000006
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000001
BLENDER:   Displacement:      0.000001
BLENDER: Generate:            0.000008
BLENDER: Total:               0.000011
BLENDER: I1211 08:22:12.193756 382263296 svm.cpp:66] Compilation summary:
BLENDER: Shader name: BMWBlue
BLENDER: Number of SVM nodes: 8
BLENDER: Peak stack usage:    4
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000001
BLENDER:   Surface:           0.000007
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000002
BLENDER:   Displacement:      0.000002
BLENDER: Generate:            0.000011
BLENDER: Total:               0.000012
BLENDER: I1211 08:22:12.193809 394883072 svm.cpp:66] Compilation summary:
BLENDER: Shader name: Chrome
BLENDER: Number of SVM nodes: 8
BLENDER: Peak stack usage:    4
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000001
BLENDER:   Surface:           0.000012
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000002
BLENDER:   Displacement:      0.000023
BLENDER: Generate:            0.000037
BLENDER: Total:               0.000040
BLENDER: I1211 08:22:12.193825 378056704 svm.cpp:66] Compilation summary:
BLENDER: Shader name: HeadlightMatte
BLENDER: Number of SVM nodes: 9
BLENDER: Peak stack usage:    5
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000001
BLENDER:   Surface:           0.000009
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000002
BLENDER:   Displacement:      0.000002
BLENDER: Generate:            0.000013
BLENDER: Total:               0.000015
BLENDER: I1211 08:22:12.193846 396992512 svm.cpp:66] Compilation summary:
BLENDER: Shader name: HeadLightGlass
BLENDER: Number of SVM nodes: 5
BLENDER: Peak stack usage:    0
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000001
BLENDER:   Surface:           0.000002
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000000
BLENDER:   Displacement:      0.000001
BLENDER: Generate:            0.000003
BLENDER: Total:               0.000004
BLENDER: I1211 08:22:12.193825 390676480 svm.cpp:66] Compilation summary:
BLENDER: Shader name: BlackPlastic
BLENDER: Number of SVM nodes: 8
BLENDER: Peak stack usage:    4
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000000
BLENDER:   Surface:           0.000016
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000002
BLENDER:   Displacement:      0.000003
BLENDER: Generate:            0.000021
BLENDER: Total:               0.000022
BLENDER: I1211 08:22:12.193890 386469888 svm.cpp:66] Compilation summary:
BLENDER: Shader name: Interior
BLENDER: Number of SVM nodes: 8
BLENDER: Peak stack usage:    4
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000000
BLENDER:   Surface:           0.000007
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000002
BLENDER:   Displacement:      0.000001
BLENDER: Generate:            0.000010
BLENDER: Total:               0.000011
BLENDER: I1211 08:22:12.193908 369643520 svm.cpp:66] Compilation summary:
BLENDER: Shader name: HeadlightChrome
BLENDER: Number of SVM nodes: 8
BLENDER: Peak stack usage:    4
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000000
BLENDER:   Surface:           0.000009
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000003
BLENDER:   Displacement:      0.000002
BLENDER: Generate:            0.000014
BLENDER: Total:               0.000015
BLENDER: I1211 08:22:12.193956 382263296 svm.cpp:66] Compilation summary:
BLENDER: Shader name: HeadLightAngelEye
BLENDER: Number of SVM nodes: 5
BLENDER: Peak stack usage:    0
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000000
BLENDER:   Surface:           0.000003
BLENDER:   Bump:              0.000000
BLENDER:   Volume:            0.000001
BLENDER:   Displacement:      0.000000
BLENDER: Generate:            0.000004
BLENDER: Total:               0.000004
BLENDER: I1211 08:22:12.193969 373850112 svm.cpp:66] Compilation summary:
BLENDER: Shader name: HeadlightGlass
BLENDER: Number of SVM nodes: 71
BLENDER: Peak stack usage:    23
BLENDER: Time (in seconds):
BLENDER: Finalize:            0.000046
BLENDER:   Surface:           0.000005
BLENDER:   Bump:              0.000023
BLENDER:   Volume:            0.000001
BLENDER:   Displacement:      0.000006
BLENDER: Generate:            0.000035
BLENDER: Total:               0.000081
BLENDER: I1211 08:22:12.194063 396992512 device_cpu.cpp:466] Global memory allocate: __svm_nodes, 6,160 bytes. (6.02K)
BLENDER: I1211 08:22:12.194082 396992512 device_cpu.cpp:466] Global memory allocate: __shaders, 896 bytes. (896)
BLENDER: I1211 08:22:12.209879 396992512 svm.cpp:157] Shader manager updated 28 shaders in 0.01665 seconds.
BLENDER: Fra:1 Mem:140.32M (Peak 286.85M) | Time:00:00.52 | Mem:66.25M, Peak:66.25M | Scene, RenderLayer | Updating Background
BLENDER: Fra:1 Mem:140.32M (Peak 286.85M) | Time:00:00.52 | Mem:66.25M, Peak:66.25M | Scene, RenderLayer | Updating Camera
BLENDER: Fra:1 Mem:140.32M (Peak 286.85M) | Time:00:00.52 | Mem:66.25M, Peak:66.25M | Scene, RenderLayer | Updating Meshes Flags
BLENDER: Fra:1 Mem:140.32M (Peak 286.85M) | Time:00:00.52 | Mem:66.25M, Peak:66.25M | Scene, RenderLayer | Updating Objects
BLENDER: I1211 08:22:12.209940 396992512 object.cpp:632] Total 104 objects.
BLENDER: Fra:1 Mem:140.32M (Peak 286.85M) | Time:00:00.52 | Mem:66.25M, Peak:66.25M | Scene, RenderLayer | Updating Objects | Copying Transformations to device
BLENDER: I1211 08:22:12.212435 396992512 device_cpu.cpp:466] Global memory allocate: __objects, 19,968 bytes. (19.50K)
BLENDER: Fra:1 Mem:140.34M (Peak 286.85M) | Time:00:00.52 | Mem:66.27M, Peak:66.27M | Scene, RenderLayer | Updating Objects | Applying Static Transformations
BLENDER: Fra:1 Mem:140.34M (Peak 286.85M) | Time:00:00.52 | Mem:66.27M, Peak:66.27M | Scene, RenderLayer | Updating Particle Systems
BLENDER: I1211 08:22:12.212481 396992512 particles.cpp:108] Total 0 particle systems.
BLENDER: Fra:1 Mem:140.34M (Peak 286.85M) | Time:00:00.52 | Mem:66.27M, Peak:66.27M | Scene, RenderLayer | Updating Particle Systems | Copying Particles to device
BLENDER: I1211 08:22:12.212494 396992512 device_cpu.cpp:466] Global memory allocate: __particles, 80 bytes. (80)
BLENDER: Fra:1 Mem:140.34M (Peak 286.85M) | Time:00:00.52 | Mem:66.27M, Peak:66.27M | Scene, RenderLayer | Updating Meshes
BLENDER: I1211 08:22:12.212509 396992512 geometry.cpp:1230] Total 35 meshes.
BLENDER: Fra:1 Mem:147.04M (Peak 286.85M) | Time:00:00.52 | Mem:66.27M, Peak:66.27M | Scene, RenderLayer | Updating Mesh | Computing attributes
BLENDER: I1211 08:22:12.217231 396992512 device_cpu.cpp:466] Global memory allocate: __attributes_map, 1,408 bytes. (1.38K)
BLENDER: Fra:1 Mem:157.60M (Peak 286.85M) | Time:00:00.53 | Mem:66.28M, Peak:66.28M | Scene, RenderLayer | Updating Mesh | Copying Attributes to device
BLENDER: I1211 08:22:12.217293 396992512 device_cpu.cpp:466] Global memory allocate: __attributes_float, 1,193,856 bytes. (1.14M)
BLENDER: I1211 08:22:12.217299 396992512 device_cpu.cpp:466] Global memory allocate: __attributes_float2, 4,284,192 bytes. (4.08M)
BLENDER: I1211 08:22:12.217306 396992512 device_cpu.cpp:466] Global memory allocate: __attributes_float3, 5,594,288 bytes. (5.33M)
BLENDER: I1211 08:22:12.217319 396992512 device_cpu.cpp:466] Global memory allocate: __objects, 19,968 bytes. (19.50K)
BLENDER: Fra:1 Mem:157.60M (Peak 286.85M) | Time:00:00.53 | Mem:76.83M, Peak:76.83M | Scene, RenderLayer | Updating Geometry BVH Cube.004 2/33 | Building BVH
BLENDER: Fra:1 Mem:157.60M (Peak 286.85M) | Time:00:00.53 | Mem:76.83M, Peak:76.83M | Scene, RenderLayer | Updating Geometry BVH Cube.006 3/33 | Building BVH
BLENDER: Fra:1 Mem:157.60M (Peak 286.85M) | Time:00:00.53 | Mem:76.83M, Peak:76.83M | Scene, RenderLayer | Updating Geometry BVH Plane 33/33 | Building BVH
BLENDER: Fra:1 Mem:157.60M (Peak 286.85M) | Time:00:00.53 | Mem:76.83M, Peak:76.83M | Scene, RenderLayer | Updating Geometry BVH Mesh.003 4/33 | Building BVH
BLENDER: Fra:1 Mem:157.60M (Peak 286.85M) | Time:00:00.53 | Mem:76.83M, Peak:76.83M | Scene, RenderLayer | Updating Geometry BVH Mesh.002 5/33 | Building BVH
BLENDER: Fra:1 Mem:157.60M (Peak 286.85M) | Time:00:00.53 | Mem:76.83M, Peak:76.83M | Scene, RenderLayer | Updating Geometry BVH Cube.012 1/33 | Building BVH
BLENDER: Fra:1 Mem:157.60M (Peak 286.85M) | Time:00:00.53 | Mem:76.83M, Peak:76.83M | Scene, RenderLayer | Updating Geometry BVH Cube.016 6/33 | Building BVH
BLENDER: Fra:1 Mem:157.60M (Peak 286.85M) | Time:00:00.53 | Mem:76.83M, Peak:76.83M | Scene, RenderLayer | Updating Geometry BVH Cube.013 7/33 | Building BVH
BLENDER: Fra:1 Mem:160.30M (Peak 286.85M) | Time:00:00.53 | Mem:76.83M, Peak:76.83M | Scene, RenderLayer | Updating Geometry BVH Cube.013 7/33 | Building BVH 0%
ERROR: An unexpected error occurred. Run with '--verbosity 3' for detailed logs.
ERROR: Did not receive Benchmark JSON Data.
**System Information** Operating system: macOS Big Sur 11.0.1 Graphics card: Integrated with M1 benchmark-launcher-cli version 2.0.4 ```lines 2020/12/11 00:21:57 metadata.go:13: Fetching Metadata: https://opendata.blender.org/benchmarks/metadata/ 2020/12/11 00:21:59 metadata.go:48: Successfully fetched metadata 2020/12/11 00:21:59 metadata.go:70: Getting current launcher. 2020/12/11 00:21:59 checksum.go:14: Calculating checksum of current launcher. 2020/12/11 00:22:00 checksum.go:33: Launcher checksum: a267bc9bc4406fbe48ad03c46c2c67bfd29c4a4d5f9f05a5c84fe63746174aa3. ? Choose a Blender version: 2.90 ? Choose scenes: bmw27 ? No files need to be downloaded, continue? Yes 2020/12/11 00:22:08 download.go:51: Getting Blender version: 2.90 2020/12/11 00:22:08 download.go:55: Blender available locally: /Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/MacOS/Blender. 2020/12/11 00:22:08 download.go:191: Getting benchmark script: 2.0.0 2020/12/11 00:22:08 download.go:195: Benchmark script available locally: /Users/alexgao/Library/Caches/blender-benchmark-launcher/benchmark-scripts/e38921ff7a2959d5e47a83501a2dde3f7f166a4f46b65fac272eec38ae9e5f27/blender-benchmark-script-2.0.0/main.py. 2020/12/11 00:22:08 download.go:313: Getting scene: bmw27 2020/12/11 00:22:08 download.go:317: Scene available locally: /Users/alexgao/Library/Caches/blender-benchmark-launcher/scenes/bc4fd79cbd85a1cc47926e848ec8f322872f5c170ef33c21e0d0ce303c0ec9ea/bmw27/main.blend. 2020/12/11 00:22:08 devices.go:13: Listing devices. 2020/12/11 00:22:08 devices.go:14: blenderExecutable: "/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/MacOS/Blender" 2020/12/11 00:22:08 devices.go:30: arguments: [--background --factory-startup -noaudio --debug-cycles --enable-autoexec --engine CYCLES --python /Users/alexgao/Library/Caches/blender-benchmark-launcher/benchmark-scripts/e38921ff7a2959d5e47a83501a2dde3f7f166a4f46b65fac272eec38ae9e5f27/blender-benchmark-script-2.0.0/main.py -- --list-devices] BLENDER: I1211 08:22:08.675032 286596608 blender_python.cpp:194] Debug flags initialized to: BLENDER: CPU flags: BLENDER: AVX2 : True BLENDER: AVX : True BLENDER: SSE4.1 : True BLENDER: SSE3 : True BLENDER: SSE2 : True BLENDER: BVH layout : EMBREE BLENDER: Split : False BLENDER: CUDA flags: BLENDER: Adaptive Compile : False BLENDER: OptiX flags: BLENDER: CUDA streams : 1 BLENDER: OpenCL flags: BLENDER: Device type : ALL BLENDER: Debug : False BLENDER: Memory limit : 0 BLENDER: I1211 08:22:08.714061 286596608 device_opencl.cpp:52] CLEW initialization failed: Error opening the library BLENDER: I1211 08:22:08.714937 286596608 device_cuda.cpp:56] CUEW initialization failed: Error opening the library BLENDER: path: ['/Users/alexgao/Library/Caches/blender-benchmark-launcher/benchmark-scripts/e38921ff7a2959d5e47a83501a2dde3f7f166a4f46b65fac272eec38ae9e5f27/blender-benchmark-script-2.0.0', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/scripts/startup', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/scripts/modules', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/python/lib/python37.zip', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/python/lib/python3.7', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/python/lib/python3.7/lib-dynload', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/python/lib/python3.7/site-packages', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/scripts/freestyle/modules', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/scripts/addons/modules', '/Users/alexgao/Library/Application Support/Blender/2.90/scripts/addons/modules', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/scripts/addons', '/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/scripts/addons_contrib'] BLENDER: Benchmark JSON Device List: [{"name": "VirtualApple @ 2.50GHz", "type": "CPU"}] BLENDER: Blender 2.90.0 (hash 0330d1af29c0 built 2020-08-31 12:16:14) BLENDER: found bundled python: /Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/python BLENDER: BLENDER: Blender quit 2020/12/11 00:22:08 devices.go:79: Finished listing devices. ? Choose a device: VirtualApple @ 2.50GHz (CPU) ? Start benchmarking? Yes Warming up bmw27 2020/12/11 00:22:11 benchmark.go:102: Starting benchmark. 2020/12/11 00:22:11 benchmark.go:103: blenderExecutable: "/Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/MacOS/Blender" 2020/12/11 00:22:11 benchmark.go:130: arguments: [--background --factory-startup -noaudio --debug-cycles --enable-autoexec --engine CYCLES /Users/alexgao/Library/Caches/blender-benchmark-launcher/scenes/bc4fd79cbd85a1cc47926e848ec8f322872f5c170ef33c21e0d0ce303c0ec9ea/bmw27/main.blend --python /Users/alexgao/Library/Caches/blender-benchmark-launcher/benchmark-scripts/e38921ff7a2959d5e47a83501a2dde3f7f166a4f46b65fac272eec38ae9e5f27/blender-benchmark-script-2.0.0/main.py -- --device-type CPU --device VirtualApple @ 2.50GHz --warm-up] BLENDER: I1211 08:22:11.532009 318737920 blender_python.cpp:194] Debug flags initialized to: BLENDER: CPU flags: BLENDER: AVX2 : True BLENDER: AVX : True BLENDER: SSE4.1 : True BLENDER: SSE3 : True BLENDER: SSE2 : True BLENDER: BVH layout : EMBREE BLENDER: Split : False BLENDER: CUDA flags: BLENDER: Adaptive Compile : False BLENDER: OptiX flags: BLENDER: CUDA streams : 1 BLENDER: OpenCL flags: BLENDER: Device type : ALL BLENDER: Debug : False BLENDER: Memory limit : 0 BLENDER: I1211 08:22:11.684334 318737920 device_opencl.cpp:52] CLEW initialization failed: Error opening the library BLENDER: I1211 08:22:11.685299 318737920 device_cuda.cpp:56] CUEW initialization failed: Error opening the library BLENDER: I1211 08:22:11.888211 318737920 device_cpu.cpp:131] Will be using SSE4.1 kernels. BLENDER: I1211 08:22:11.888933 394883072 nodes.cpp:2393] Using sharp glossy BSDF. BLENDER: I1211 08:22:11.888931 390676480 nodes.cpp:2393] Using sharp glossy BSDF. BLENDER: I1211 08:22:11.888985 390676480 graph.cpp:675] Deduplicated 2 nodes. BLENDER: I1211 08:22:11.889003 386469888 nodes.cpp:2393] Using sharp glossy BSDF. BLENDER: I1211 08:22:11.889041 382263296 nodes.cpp:2486] Using sharp glass BSDF. BLENDER: I1211 08:22:11.889091 382263296 nodes.cpp:2486] Using sharp glass BSDF. BLENDER: I1211 08:22:11.889099 382263296 nodes.cpp:2393] Using sharp glossy BSDF. BLENDER: Blender 2.90.0 (hash 0330d1af29c0 built 2020-08-31 12:16:14) BLENDER: found bundled python: /Users/alexgao/Library/Caches/blender-benchmark-launcher/blender-versions/51a999d21bf50a6e1f8423b9190571403ee1adc1248911207af13ce21599320b/Blender.app/Contents/Resources/2.90/python BLENDER: Read blend: /Users/alexgao/Library/Caches/blender-benchmark-launcher/scenes/bc4fd79cbd85a1cc47926e848ec8f322872f5c170ef33c21e0d0ce303c0ec9ea/bmw27/main.blend BLENDER: Fra:1 Mem:69.74M (Peak 70.03M) | Time:00:00.20 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Light BLENDER: Fra:1 Mem:69.74M (Peak 70.03M) | Time:00:00.20 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Floor BLENDER: Fra:1 Mem:69.74M (Peak 70.03M) | Time:00:00.20 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | carShell BLENDER: Fra:1 Mem:84.30M (Peak 84.30M) | Time:00:00.32 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | plate BLENDER: Fra:1 Mem:84.32M (Peak 84.32M) | Time:00:00.32 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | carShell.001 BLENDER: Fra:1 Mem:84.35M (Peak 84.35M) | Time:00:00.32 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | RoundelBack BLENDER: Fra:1 Mem:84.80M (Peak 86.22M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | RoundelFront BLENDER: Fra:1 Mem:85.25M (Peak 86.67M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | taillight BLENDER: Fra:1 Mem:85.86M (Peak 86.67M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | MStreak BLENDER: Fra:1 Mem:86.26M (Peak 86.67M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Window BLENDER: Fra:1 Mem:86.80M (Peak 86.80M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | exhaust BLENDER: Fra:1 Mem:87.13M (Peak 87.13M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | rearDiffuser BLENDER: Fra:1 Mem:87.79M (Peak 87.79M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsLid BLENDER: Fra:1 Mem:87.92M (Peak 87.92M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Platform BLENDER: Fra:1 Mem:87.93M (Peak 87.93M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsGlass BLENDER: Fra:1 Mem:88.10M (Peak 88.10M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | LowerIntake BLENDER: Fra:1 Mem:88.81M (Peak 88.81M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsOutline BLENDER: Fra:1 Mem:89.46M (Peak 89.46M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lowerIntake BLENDER: Fra:1 Mem:89.84M (Peak 89.84M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | kidneyBars BLENDER: Fra:1 Mem:90.71M (Peak 90.71M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | kidneyChrome BLENDER: Fra:1 Mem:90.91M (Peak 90.91M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Interior BLENDER: Fra:1 Mem:91.91M (Peak 91.91M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | trimming BLENDER: Fra:1 Mem:92.47M (Peak 92.47M) | Time:00:00.33 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsAngelEyes BLENDER: Fra:1 Mem:93.29M (Peak 93.29M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsReflector BLENDER: Fra:1 Mem:94.65M (Peak 94.65M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsInterior2 BLENDER: Fra:1 Mem:97.33M (Peak 97.33M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsBulb BLENDER: Fra:1 Mem:97.36M (Peak 97.36M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsSeparator BLENDER: Fra:1 Mem:97.58M (Peak 97.58M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | lightsInterior BLENDER: Fra:1 Mem:98.45M (Peak 98.45M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | SideMirror BLENDER: Fra:1 Mem:98.49M (Peak 98.49M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Cube BLENDER: Fra:1 Mem:98.49M (Peak 98.50M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | brakeAssembly BLENDER: Fra:1 Mem:98.52M (Peak 98.64M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | TireBolts BLENDER: Fra:1 Mem:98.82M (Peak 98.82M) | Time:00:00.34 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | TireRubber BLENDER: Fra:1 Mem:105.04M (Peak 105.04M) | Time:00:00.35 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | TireRoundel BLENDER: Fra:1 Mem:105.49M (Peak 106.91M) | Time:00:00.35 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | TireRim BLENDER: Fra:1 Mem:109.09M (Peak 109.10M) | Time:00:00.36 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Initializing BLENDER: Fra:1 Mem:88.07M (Peak 109.10M) | Time:00:00.36 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Images | Loading sidewall.jpg BLENDER: Fra:1 Mem:88.07M (Peak 109.10M) | Time:00:00.36 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Images | Loading plate.PNG BLENDER: Fra:1 Mem:88.07M (Peak 109.10M) | Time:00:00.36 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Images | Loading brake.jpg BLENDER: Fra:1 Mem:88.07M (Peak 109.10M) | Time:00:00.36 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Images | Loading tailight.jpg BLENDER: I1211 08:22:12.151942 318737920 colorspace.cpp:153] Colorspace sRGB is sRGB BLENDER: I1211 08:22:12.151970 382263296 colorspace.cpp:153] Colorspace sRGB is sRGB BLENDER: I1211 08:22:12.151988 386469888 colorspace.cpp:153] Colorspace sRGB is sRGB BLENDER: I1211 08:22:12.152034 373850112 colorspace.cpp:153] Colorspace sRGB is sRGB BLENDER: I1211 08:22:12.152607 382263296 device_cpu.cpp:488] Texture allocate: __tex_image_byte4_000, 2,066,640 bytes. (1.97M) BLENDER: I1211 08:22:12.153260 386469888 device_cpu.cpp:488] Texture allocate: __tex_image_byte4_002, 1,440,000 bytes. (1.37M) BLENDER: I1211 08:22:12.153719 373850112 device_cpu.cpp:488] Texture allocate: __tex_image_byte4_001, 1,959,688 bytes. (1.87M) BLENDER: I1211 08:22:12.191504 318737920 device_cpu.cpp:488] Texture allocate: __tex_image_byte4_003, 64,000,000 bytes. (61.04M) BLENDER: Fra:1 Mem:139.73M (Peak 286.85M) | Time:00:00.50 | Mem:66.25M, Peak:66.25M | Scene, RenderLayer | Waiting for render to start BLENDER: Fra:1 Mem:139.81M (Peak 286.85M) | Time:00:00.50 | Mem:66.25M, Peak:66.25M | Scene, RenderLayer | Loading render kernels (may take a few minutes the first time) BLENDER: I1211 08:22:12.193179 396992512 session.cpp:837] Requested features: BLENDER: Experimental features: Off BLENDER: Max nodes group: 3 BLENDER: Nodes features: 4 BLENDER: Use Hair: False BLENDER: Use Object Motion: False BLENDER: Use Camera Motion: False BLENDER: Use Baking: False BLENDER: Use Subsurface: False BLENDER: Use Volume: False BLENDER: Use Branched Integrator: False BLENDER: Use Patch Evaluation: False BLENDER: Use Transparent Shadows: True BLENDER: Use Principled BSDF: False BLENDER: Use Denoising: False BLENDER: Use Displacement: False BLENDER: Use Background Light: False BLENDER: I1211 08:22:12.193203 396992512 session.cpp:850] Total time spent loading kernels: 3.00407e-05 BLENDER: Fra:1 Mem:139.81M (Peak 286.85M) | Time:00:00.50 | Mem:66.25M, Peak:66.25M | Scene, RenderLayer | Updating Scene BLENDER: Fra:1 Mem:139.81M (Peak 286.85M) | Time:00:00.50 | Mem:66.25M, Peak:66.25M | Scene, RenderLayer | Updating Shaders BLENDER: I1211 08:22:12.193229 396992512 svm.cpp:81] Total 28 shaders. BLENDER: I1211 08:22:12.193488 382263296 constant_fold.cpp:58] Folding RGB::Color to constant (0.36948, 0.437762, 0.5). BLENDER: I1211 08:22:12.193521 396992512 svm.cpp:66] Compilation summary: BLENDER: Shader name: TireRubber BLENDER: Number of SVM nodes: 48 BLENDER: Peak stack usage: 23 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000042 BLENDER: Surface: 0.000003 BLENDER: Bump: 0.000034 BLENDER: Volume: 0.000001 BLENDER: Displacement: 0.000004 BLENDER: Generate: 0.000042 BLENDER: Total: 0.000085 BLENDER: I1211 08:22:12.193527 373850112 constant_fold.cpp:132] Discarding closure emission. BLENDER: I1211 08:22:12.193542 382263296 svm.cpp:66] Compilation summary: BLENDER: Shader name: default_background BLENDER: Number of SVM nodes: 5 BLENDER: Peak stack usage: 0 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000076 BLENDER: Surface: 0.000002 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000001 BLENDER: Displacement: 0.000001 BLENDER: Generate: 0.000004 BLENDER: Total: 0.000081 BLENDER: I1211 08:22:12.193552 396992512 svm.cpp:66] Compilation summary: BLENDER: Shader name: Brake BLENDER: Number of SVM nodes: 10 BLENDER: Peak stack usage: 7 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000001 BLENDER: Surface: 0.000003 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000001 BLENDER: Displacement: 0.000000 BLENDER: Generate: 0.000004 BLENDER: Total: 0.000005 BLENDER: I1211 08:22:12.193537 394883072 svm.cpp:66] Compilation summary: BLENDER: Shader name: default_volume BLENDER: Number of SVM nodes: 3 BLENDER: Peak stack usage: 0 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000025 BLENDER: Surface: 0.000001 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000000 BLENDER: Displacement: 0.000001 BLENDER: Generate: 0.000002 BLENDER: Total: 0.000028 BLENDER: I1211 08:22:12.193517 378056704 svm.cpp:66] Compilation summary: BLENDER: Shader name: default_empty BLENDER: Number of SVM nodes: 3 BLENDER: Peak stack usage: 0 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000001 BLENDER: Surface: 0.000002 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000000 BLENDER: Displacement: 0.000001 BLENDER: Generate: 0.000003 BLENDER: Total: 0.000004 BLENDER: I1211 08:22:12.193578 373850112 svm.cpp:66] Compilation summary: BLENDER: Shader name: default_light BLENDER: Number of SVM nodes: 3 BLENDER: Peak stack usage: 0 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000113 BLENDER: Surface: 0.000001 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000001 BLENDER: Displacement: 0.000000 BLENDER: Generate: 0.000002 BLENDER: Total: 0.000117 BLENDER: I1211 08:22:12.193578 390676480 svm.cpp:66] Compilation summary: BLENDER: Shader name: Emit BLENDER: Number of SVM nodes: 5 BLENDER: Peak stack usage: 0 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000002 BLENDER: Surface: 0.000010 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000003 BLENDER: Displacement: 0.000003 BLENDER: Generate: 0.000016 BLENDER: Total: 0.000018 BLENDER: I1211 08:22:12.193593 386469888 svm.cpp:66] Compilation summary: BLENDER: Shader name: default_surface BLENDER: Number of SVM nodes: 8 BLENDER: Peak stack usage: 4 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000015 BLENDER: Surface: 0.000045 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000003 BLENDER: Displacement: 0.000002 BLENDER: Generate: 0.000050 BLENDER: Total: 0.000065 BLENDER: I1211 08:22:12.193619 396992512 svm.cpp:66] Compilation summary: BLENDER: Shader name: Material BLENDER: Number of SVM nodes: 15 BLENDER: Peak stack usage: 7 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000002 BLENDER: Surface: 0.000006 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000001 BLENDER: Displacement: 0.000001 BLENDER: Generate: 0.000008 BLENDER: Total: 0.000010 BLENDER: I1211 08:22:12.193636 382263296 svm.cpp:66] Compilation summary: BLENDER: Shader name: CarShellNew BLENDER: Number of SVM nodes: 23 BLENDER: Peak stack usage: 10 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000016 BLENDER: Surface: 0.000017 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000001 BLENDER: Displacement: 0.000000 BLENDER: Generate: 0.000018 BLENDER: Total: 0.000036 BLENDER: I1211 08:22:12.193610 369643520 svm.cpp:66] Compilation summary: BLENDER: Shader name: Floor BLENDER: Number of SVM nodes: 15 BLENDER: Peak stack usage: 7 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000008 BLENDER: Surface: 0.000010 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000001 BLENDER: Displacement: 0.000001 BLENDER: Generate: 0.000012 BLENDER: Total: 0.000020 BLENDER: I1211 08:22:12.193656 394883072 svm.cpp:66] Compilation summary: BLENDER: Shader name: Plate BLENDER: Number of SVM nodes: 16 BLENDER: Peak stack usage: 10 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000002 BLENDER: Surface: 0.000008 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000000 BLENDER: Displacement: 0.000001 BLENDER: Generate: 0.000009 BLENDER: Total: 0.000011 BLENDER: I1211 08:22:12.193688 390676480 svm.cpp:66] Compilation summary: BLENDER: Shader name: BMWWhite BLENDER: Number of SVM nodes: 8 BLENDER: Peak stack usage: 4 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000001 BLENDER: Surface: 0.000004 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000002 BLENDER: Displacement: 0.000001 BLENDER: Generate: 0.000007 BLENDER: Total: 0.000009 BLENDER: I1211 08:22:12.193694 373850112 svm.cpp:66] Compilation summary: BLENDER: Shader name: BMWSilver BLENDER: Number of SVM nodes: 8 BLENDER: Peak stack usage: 4 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000000 BLENDER: Surface: 0.000012 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000002 BLENDER: Displacement: 0.000001 BLENDER: Generate: 0.000015 BLENDER: Total: 0.000016 BLENDER: I1211 08:22:12.193691 378056704 svm.cpp:66] Compilation summary: BLENDER: Shader name: MatteBlack BLENDER: Number of SVM nodes: 8 BLENDER: Peak stack usage: 4 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000001 BLENDER: Surface: 0.000013 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000003 BLENDER: Displacement: 0.000001 BLENDER: Generate: 0.000017 BLENDER: Total: 0.000018 BLENDER: I1211 08:22:12.193722 396992512 svm.cpp:66] Compilation summary: BLENDER: Shader name: ChromeMatte BLENDER: Number of SVM nodes: 15 BLENDER: Peak stack usage: 7 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000002 BLENDER: Surface: 0.000006 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000001 BLENDER: Displacement: 0.000001 BLENDER: Generate: 0.000008 BLENDER: Total: 0.000011 BLENDER: I1211 08:22:12.193715 386469888 svm.cpp:66] Compilation summary: BLENDER: Shader name: BMWBlack BLENDER: Number of SVM nodes: 7 BLENDER: Peak stack usage: 3 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000000 BLENDER: Surface: 0.000007 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000002 BLENDER: Displacement: 0.000003 BLENDER: Generate: 0.000012 BLENDER: Total: 0.000013 BLENDER: I1211 08:22:12.193763 369643520 svm.cpp:66] Compilation summary: BLENDER: Shader name: Tailight BLENDER: Number of SVM nodes: 13 BLENDER: Peak stack usage: 7 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000000 BLENDER: Surface: 0.000006 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000001 BLENDER: Displacement: 0.000002 BLENDER: Generate: 0.000009 BLENDER: Total: 0.000009 BLENDER: I1211 08:22:12.193809 373850112 svm.cpp:66] Compilation summary: BLENDER: Shader name: Glass BLENDER: Number of SVM nodes: 14 BLENDER: Peak stack usage: 7 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000003 BLENDER: Surface: 0.000006 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000001 BLENDER: Displacement: 0.000001 BLENDER: Generate: 0.000008 BLENDER: Total: 0.000011 BLENDER: I1211 08:22:12.193756 382263296 svm.cpp:66] Compilation summary: BLENDER: Shader name: BMWBlue BLENDER: Number of SVM nodes: 8 BLENDER: Peak stack usage: 4 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000001 BLENDER: Surface: 0.000007 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000002 BLENDER: Displacement: 0.000002 BLENDER: Generate: 0.000011 BLENDER: Total: 0.000012 BLENDER: I1211 08:22:12.193809 394883072 svm.cpp:66] Compilation summary: BLENDER: Shader name: Chrome BLENDER: Number of SVM nodes: 8 BLENDER: Peak stack usage: 4 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000001 BLENDER: Surface: 0.000012 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000002 BLENDER: Displacement: 0.000023 BLENDER: Generate: 0.000037 BLENDER: Total: 0.000040 BLENDER: I1211 08:22:12.193825 378056704 svm.cpp:66] Compilation summary: BLENDER: Shader name: HeadlightMatte BLENDER: Number of SVM nodes: 9 BLENDER: Peak stack usage: 5 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000001 BLENDER: Surface: 0.000009 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000002 BLENDER: Displacement: 0.000002 BLENDER: Generate: 0.000013 BLENDER: Total: 0.000015 BLENDER: I1211 08:22:12.193846 396992512 svm.cpp:66] Compilation summary: BLENDER: Shader name: HeadLightGlass BLENDER: Number of SVM nodes: 5 BLENDER: Peak stack usage: 0 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000001 BLENDER: Surface: 0.000002 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000000 BLENDER: Displacement: 0.000001 BLENDER: Generate: 0.000003 BLENDER: Total: 0.000004 BLENDER: I1211 08:22:12.193825 390676480 svm.cpp:66] Compilation summary: BLENDER: Shader name: BlackPlastic BLENDER: Number of SVM nodes: 8 BLENDER: Peak stack usage: 4 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000000 BLENDER: Surface: 0.000016 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000002 BLENDER: Displacement: 0.000003 BLENDER: Generate: 0.000021 BLENDER: Total: 0.000022 BLENDER: I1211 08:22:12.193890 386469888 svm.cpp:66] Compilation summary: BLENDER: Shader name: Interior BLENDER: Number of SVM nodes: 8 BLENDER: Peak stack usage: 4 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000000 BLENDER: Surface: 0.000007 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000002 BLENDER: Displacement: 0.000001 BLENDER: Generate: 0.000010 BLENDER: Total: 0.000011 BLENDER: I1211 08:22:12.193908 369643520 svm.cpp:66] Compilation summary: BLENDER: Shader name: HeadlightChrome BLENDER: Number of SVM nodes: 8 BLENDER: Peak stack usage: 4 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000000 BLENDER: Surface: 0.000009 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000003 BLENDER: Displacement: 0.000002 BLENDER: Generate: 0.000014 BLENDER: Total: 0.000015 BLENDER: I1211 08:22:12.193956 382263296 svm.cpp:66] Compilation summary: BLENDER: Shader name: HeadLightAngelEye BLENDER: Number of SVM nodes: 5 BLENDER: Peak stack usage: 0 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000000 BLENDER: Surface: 0.000003 BLENDER: Bump: 0.000000 BLENDER: Volume: 0.000001 BLENDER: Displacement: 0.000000 BLENDER: Generate: 0.000004 BLENDER: Total: 0.000004 BLENDER: I1211 08:22:12.193969 373850112 svm.cpp:66] Compilation summary: BLENDER: Shader name: HeadlightGlass BLENDER: Number of SVM nodes: 71 BLENDER: Peak stack usage: 23 BLENDER: Time (in seconds): BLENDER: Finalize: 0.000046 BLENDER: Surface: 0.000005 BLENDER: Bump: 0.000023 BLENDER: Volume: 0.000001 BLENDER: Displacement: 0.000006 BLENDER: Generate: 0.000035 BLENDER: Total: 0.000081 BLENDER: I1211 08:22:12.194063 396992512 device_cpu.cpp:466] Global memory allocate: __svm_nodes, 6,160 bytes. (6.02K) BLENDER: I1211 08:22:12.194082 396992512 device_cpu.cpp:466] Global memory allocate: __shaders, 896 bytes. (896) BLENDER: I1211 08:22:12.209879 396992512 svm.cpp:157] Shader manager updated 28 shaders in 0.01665 seconds. BLENDER: Fra:1 Mem:140.32M (Peak 286.85M) | Time:00:00.52 | Mem:66.25M, Peak:66.25M | Scene, RenderLayer | Updating Background BLENDER: Fra:1 Mem:140.32M (Peak 286.85M) | Time:00:00.52 | Mem:66.25M, Peak:66.25M | Scene, RenderLayer | Updating Camera BLENDER: Fra:1 Mem:140.32M (Peak 286.85M) | Time:00:00.52 | Mem:66.25M, Peak:66.25M | Scene, RenderLayer | Updating Meshes Flags BLENDER: Fra:1 Mem:140.32M (Peak 286.85M) | Time:00:00.52 | Mem:66.25M, Peak:66.25M | Scene, RenderLayer | Updating Objects BLENDER: I1211 08:22:12.209940 396992512 object.cpp:632] Total 104 objects. BLENDER: Fra:1 Mem:140.32M (Peak 286.85M) | Time:00:00.52 | Mem:66.25M, Peak:66.25M | Scene, RenderLayer | Updating Objects | Copying Transformations to device BLENDER: I1211 08:22:12.212435 396992512 device_cpu.cpp:466] Global memory allocate: __objects, 19,968 bytes. (19.50K) BLENDER: Fra:1 Mem:140.34M (Peak 286.85M) | Time:00:00.52 | Mem:66.27M, Peak:66.27M | Scene, RenderLayer | Updating Objects | Applying Static Transformations BLENDER: Fra:1 Mem:140.34M (Peak 286.85M) | Time:00:00.52 | Mem:66.27M, Peak:66.27M | Scene, RenderLayer | Updating Particle Systems BLENDER: I1211 08:22:12.212481 396992512 particles.cpp:108] Total 0 particle systems. BLENDER: Fra:1 Mem:140.34M (Peak 286.85M) | Time:00:00.52 | Mem:66.27M, Peak:66.27M | Scene, RenderLayer | Updating Particle Systems | Copying Particles to device BLENDER: I1211 08:22:12.212494 396992512 device_cpu.cpp:466] Global memory allocate: __particles, 80 bytes. (80) BLENDER: Fra:1 Mem:140.34M (Peak 286.85M) | Time:00:00.52 | Mem:66.27M, Peak:66.27M | Scene, RenderLayer | Updating Meshes BLENDER: I1211 08:22:12.212509 396992512 geometry.cpp:1230] Total 35 meshes. BLENDER: Fra:1 Mem:147.04M (Peak 286.85M) | Time:00:00.52 | Mem:66.27M, Peak:66.27M | Scene, RenderLayer | Updating Mesh | Computing attributes BLENDER: I1211 08:22:12.217231 396992512 device_cpu.cpp:466] Global memory allocate: __attributes_map, 1,408 bytes. (1.38K) BLENDER: Fra:1 Mem:157.60M (Peak 286.85M) | Time:00:00.53 | Mem:66.28M, Peak:66.28M | Scene, RenderLayer | Updating Mesh | Copying Attributes to device BLENDER: I1211 08:22:12.217293 396992512 device_cpu.cpp:466] Global memory allocate: __attributes_float, 1,193,856 bytes. (1.14M) BLENDER: I1211 08:22:12.217299 396992512 device_cpu.cpp:466] Global memory allocate: __attributes_float2, 4,284,192 bytes. (4.08M) BLENDER: I1211 08:22:12.217306 396992512 device_cpu.cpp:466] Global memory allocate: __attributes_float3, 5,594,288 bytes. (5.33M) BLENDER: I1211 08:22:12.217319 396992512 device_cpu.cpp:466] Global memory allocate: __objects, 19,968 bytes. (19.50K) BLENDER: Fra:1 Mem:157.60M (Peak 286.85M) | Time:00:00.53 | Mem:76.83M, Peak:76.83M | Scene, RenderLayer | Updating Geometry BVH Cube.004 2/33 | Building BVH BLENDER: Fra:1 Mem:157.60M (Peak 286.85M) | Time:00:00.53 | Mem:76.83M, Peak:76.83M | Scene, RenderLayer | Updating Geometry BVH Cube.006 3/33 | Building BVH BLENDER: Fra:1 Mem:157.60M (Peak 286.85M) | Time:00:00.53 | Mem:76.83M, Peak:76.83M | Scene, RenderLayer | Updating Geometry BVH Plane 33/33 | Building BVH BLENDER: Fra:1 Mem:157.60M (Peak 286.85M) | Time:00:00.53 | Mem:76.83M, Peak:76.83M | Scene, RenderLayer | Updating Geometry BVH Mesh.003 4/33 | Building BVH BLENDER: Fra:1 Mem:157.60M (Peak 286.85M) | Time:00:00.53 | Mem:76.83M, Peak:76.83M | Scene, RenderLayer | Updating Geometry BVH Mesh.002 5/33 | Building BVH BLENDER: Fra:1 Mem:157.60M (Peak 286.85M) | Time:00:00.53 | Mem:76.83M, Peak:76.83M | Scene, RenderLayer | Updating Geometry BVH Cube.012 1/33 | Building BVH BLENDER: Fra:1 Mem:157.60M (Peak 286.85M) | Time:00:00.53 | Mem:76.83M, Peak:76.83M | Scene, RenderLayer | Updating Geometry BVH Cube.016 6/33 | Building BVH BLENDER: Fra:1 Mem:157.60M (Peak 286.85M) | Time:00:00.53 | Mem:76.83M, Peak:76.83M | Scene, RenderLayer | Updating Geometry BVH Cube.013 7/33 | Building BVH BLENDER: Fra:1 Mem:160.30M (Peak 286.85M) | Time:00:00.53 | Mem:76.83M, Peak:76.83M | Scene, RenderLayer | Updating Geometry BVH Cube.013 7/33 | Building BVH 0% ERROR: An unexpected error occurred. Run with '--verbosity 3' for detailed logs. ERROR: Did not receive Benchmark JSON Data. ```
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Added subscriber: @smoothdvd

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