For now main goal is to be able to request specific Vega card. In the longer term we can use this to select compute device which is a non-display, or the one which is on specific PCI slot or so.
113 lines
4.4 KiB
Python
113 lines
4.4 KiB
Python
import os
|
|
|
|
from . import logger
|
|
|
|
|
|
class Context:
|
|
__slots__ = ('blender',
|
|
'device_type',
|
|
'device_name',
|
|
'device_single',
|
|
'device_index',
|
|
'scenes',
|
|
'scenes_dir',
|
|
'configure_script',
|
|
'image_output_dir',
|
|
'single_compute_scene')
|
|
|
|
def __init__(self):
|
|
# Full path to blender binary.
|
|
self.blender = "blender"
|
|
# Type of the device to run on. It must be either CPU, CUDA or OpenCL.
|
|
self.device_type = 'CPU'
|
|
# Name of the device to render on.
|
|
self.device_name = 'NAME'
|
|
# Use single device when there are multiple one matching the name
|
|
self.device_single = False
|
|
# Use specified device index when device_single is truth.
|
|
self.device_index = -1
|
|
# By default we use empty list, it is up to the user to fill it in.
|
|
self.scenes = []
|
|
# It is up to the user to provide proper path to scenes.
|
|
self.scenes_dir = ""
|
|
# Blender-side configuration script.
|
|
self.configure_script = "configure.py"
|
|
# Directory where render result images will be saved.
|
|
# Empty means no results are saved.
|
|
self.image_output_dir = ""
|
|
# There is only one file for each of compute device types, which will
|
|
# do some post-load setup for compute device and tile size.
|
|
self.single_compute_scene = False
|
|
|
|
def listAllScenes(self, directory):
|
|
import os
|
|
if not os.path.exists(directory):
|
|
logger.ERROR("Non-exiting directory {}" . format(directory))
|
|
return []
|
|
if not os.path.isdir(directory):
|
|
logger.ERROR("Not a directory {}" . format(directory))
|
|
return []
|
|
all_scenes = sorted(os.listdir(directory))
|
|
usable_scenes = []
|
|
for scene in all_scenes:
|
|
scene_filename = self.getSceneFilename(scene, do_checks=False)
|
|
if os.path.exists(scene_filename) and \
|
|
os.path.isfile(scene_filename):
|
|
usable_scenes.append(scene)
|
|
return usable_scenes
|
|
|
|
def printSummary(self):
|
|
logger.INFO("Benchmark summary:")
|
|
logger.INFO(" Device type: {}" . format(self.device_type))
|
|
if self.device_name:
|
|
logger.INFO(" Device name: {}" . format(self.device_name))
|
|
logger.INFO(" Scenes: {}" . format(", ".join(self.scenes)))
|
|
|
|
def verify(self):
|
|
if not os.path.exists(self.blender):
|
|
logger.ERROR("Missing blender: {}" . format(self.blender))
|
|
return False
|
|
if not os.path.isfile(self.blender):
|
|
logger.ERROR("Blender is not a file: {}" . format(self.blender))
|
|
return False
|
|
if not os.path.exists(self.configure_script):
|
|
logger.ERROR("Missing configuration script: {}" .
|
|
format(self.configure_script))
|
|
return False
|
|
if not os.path.isfile(self.configure_script):
|
|
logger.ERROR("Configuration script is not a file: {}" .
|
|
format(self.configure_script))
|
|
return False
|
|
if self.image_output_dir:
|
|
if not os.path.exists(self.image_output_dir):
|
|
logger.ERROR("Missing image output directory: {}" .
|
|
format(self.image_output_dir))
|
|
return False
|
|
if not os.path.isdir(self.image_output_dir):
|
|
logger.ERROR("Image out is not a directory: {}" .
|
|
format(self.image_output_dir))
|
|
return False
|
|
return True
|
|
|
|
def getDeviceFileSuffix(self):
|
|
if self.single_compute_scene:
|
|
return ""
|
|
elif self.device_type == 'CPU':
|
|
return '_cpu'
|
|
elif self.device_type in ('CUDA', 'OPENCL', 'GPU'):
|
|
return '_gpu'
|
|
else:
|
|
logger.FATAL("Unknown device type: {}" . format(self.device_type))
|
|
return ""
|
|
|
|
def getSceneFilename(self, scene, do_checks=True):
|
|
suffix = self.getDeviceFileSuffix()
|
|
blendfile = scene + suffix + ".blend"
|
|
filepath = os.path.join(self.scenes_dir, scene, blendfile)
|
|
if do_checks:
|
|
if not os.path.exists(filepath):
|
|
logger.FATAL("File not file: {}" . format(filepath))
|
|
if not os.path.isfile(filepath):
|
|
logger.FATAL("Scene is not a file: {}" . format(filepath))
|
|
return filepath
|