Fixed strip drawing.
It didn't consider meta-strips, we look at that now. Also the line is thinner and uses the same colours as the web interface to indicate strip status.
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parent
6a5c392b5b
commit
4c84fbf339
@ -19,56 +19,53 @@
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# <pep8-80 compliant>
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# <pep8-80 compliant>
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import bpy
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import bpy
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import logging
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import collections
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def get_strip_rectf(strip):
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log = logging.getLogger(__name__)
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strip_status_colour = {
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None: (0.7, 0.7, 0.7),
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'approved': (0.6392156862745098, 0.8784313725490196, 0.30196078431372547),
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'final': (0.9058823529411765, 0.9607843137254902, 0.8274509803921568),
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'in_progress': (1.0, 0.7450980392156863, 0.0),
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'on_hold': (0.796078431372549, 0.6196078431372549, 0.08235294117647059),
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'review': (0.8941176470588236, 0.9607843137254902, 0.9764705882352941),
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'todo': (1.0, 0.5019607843137255, 0.5019607843137255)
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}
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def get_strip_rectf(strip, pixel_size_y):
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# Get x and y in terms of the grid's frames and channels
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# Get x and y in terms of the grid's frames and channels
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x1 = strip.frame_final_start
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x1 = strip.frame_final_start
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x2 = strip.frame_final_end
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x2 = strip.frame_final_end
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y1 = strip.channel + 0.2
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y1 = strip.channel + 0.2 - pixel_size_y
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y2 = y1 + 0.25
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y2 = y1 + 2 * pixel_size_y
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return [x1, y1, x2, y2]
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return (x1, y1, x2, y2)
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def draw_underline_in_strip(scroller_width, strip_coords, curx, color):
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def draw_underline_in_strip(strip_coords, pixel_size, color):
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from bgl import glColor4f, glRectf, glEnable, glDisable, GL_BLEND
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from bgl import glColor3f, glRectf, glEnable, glDisable, GL_BLEND
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context = bpy.context
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context = bpy.context
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# Strip coords
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# Strip coords
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s_x1, s_y1, s_x2, s_y2 = strip_coords
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s_x1, s_y1, s_x2, s_y2 = strip_coords
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# Drawing coords
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# be careful not to draw over the current frame line
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x = 0
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d_y1 = s_y1
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d_y2 = s_y2
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d_x1 = s_x1
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d_x2 = s_x2
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# be careful not to override the current frame line
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cf_x = context.scene.frame_current_final
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cf_x = context.scene.frame_current_final
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y = 0
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r, g, b, a = color
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glColor3f(*color)
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glColor4f(r, g, b, a)
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glEnable(GL_BLEND)
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glEnable(GL_BLEND)
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# // this checks if the strip range overlaps the current f. label range
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if s_x1 < cf_x < s_x2:
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# // then it would need a polygon? to draw around it
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# // TODO: check also if label display is ON
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# Check if the current frame label overlaps the strip
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# label_height = scroller_width * 2
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# if d_y1 < label_height:
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# if cf_x < d_x2 and d_x1 < cf_x + label_height:
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# print("ALARM!!")
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if d_x1 < cf_x and cf_x < d_x2:
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# Bad luck, the line passes our strip
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# Bad luck, the line passes our strip
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glRectf(d_x1, d_y1, cf_x - curx, d_y2)
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glRectf(s_x1, s_y1, cf_x - pixel_size, s_y2)
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glRectf(cf_x + curx, d_y1, d_x2, d_y2)
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glRectf(cf_x + pixel_size, s_y1, s_x2, s_y2)
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else:
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else:
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# Normal, full rectangle draw
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# Normal, full rectangle draw
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glRectf(d_x1, d_y1, d_x2, d_y2)
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glRectf(s_x1, s_y1, s_x2, s_y2)
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glDisable(GL_BLEND)
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glDisable(GL_BLEND)
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@ -79,32 +76,37 @@ def draw_callback_px():
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if not context.scene.sequence_editor:
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if not context.scene.sequence_editor:
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return
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return
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# Calculate scroller width, dpi and pixelsize dependent
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pixel_size = context.user_preferences.system.pixel_size
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dpi = context.user_preferences.system.dpi
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dpi_fac = pixel_size * dpi / 72
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# A normal widget unit is 20, but the scroller is apparently 16
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scroller_width = 16 * dpi_fac
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region = context.region
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region = context.region
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xwin1, ywin1 = region.view2d.region_to_view(0, 0)
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xwin1, ywin1 = region.view2d.region_to_view(0, 0)
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xwin2, ywin2 = region.view2d.region_to_view(region.width, region.height)
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xwin2, ywin2 = region.view2d.region_to_view(region.width, region.height)
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curx, cury = region.view2d.region_to_view(1, 0)
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one_pixel_further_x, one_pixel_further_y = region.view2d.region_to_view(1, 1)
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curx = curx - xwin1
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pixel_size_x = one_pixel_further_x - xwin1
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pixel_size_y = one_pixel_further_y - ywin1
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for strip in context.scene.sequence_editor.sequences:
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if context.scene.sequence_editor.meta_stack:
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if strip.atc_object_id:
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strips = context.scene.sequence_editor.meta_stack[-1].sequences
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else:
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strips = context.scene.sequence_editor.sequences
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for strip in strips:
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if not strip.atc_object_id:
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continue
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# Get corners (x1, y1), (x2, y2) of the strip rectangle in px region coords
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# Get corners (x1, y1), (x2, y2) of the strip rectangle in px region coords
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strip_coords = get_strip_rectf(strip)
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strip_coords = get_strip_rectf(strip, pixel_size_y)
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#check if any of the coordinates are out of bounds
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# check if any of the coordinates are out of bounds
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if strip_coords[0] > xwin2 or strip_coords[2] < xwin1 or strip_coords[1] > ywin2 or strip_coords[3] < ywin1:
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if strip_coords[0] > xwin2 or strip_coords[2] < xwin1 or strip_coords[1] > ywin2 or \
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strip_coords[3] < ywin1:
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continue
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continue
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# Draw
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# Draw
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color = [1.0, 0, 1.0, 0.5]
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status = strip.atc_status
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draw_underline_in_strip(scroller_width, strip_coords, curx, color)
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if status in strip_status_colour:
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color = strip_status_colour[status]
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else:
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color = strip_status_colour[None]
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draw_underline_in_strip(strip_coords, pixel_size_x, color)
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def tag_redraw_all_sequencer_editors():
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def tag_redraw_all_sequencer_editors():
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@ -118,6 +120,7 @@ def tag_redraw_all_sequencer_editors():
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if region.type == 'WINDOW':
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if region.type == 'WINDOW':
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region.tag_redraw()
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region.tag_redraw()
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# This is a list so it can be changed instead of set
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# This is a list so it can be changed instead of set
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# if it is only changed, it does not have to be declared as a global everywhere
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# if it is only changed, it does not have to be declared as a global everywhere
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cb_handle = []
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cb_handle = []
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