Moved GUI to 3D viewport

We now draw the GUI using OpenGL in Python. This allows for much more
control on the Python side. It's still a prototype, and allows us to
test the features without depending on C support in Blender itself.
GUI code was taken from the Asset Flinger addon.
This commit is contained in:
2016-03-14 17:23:56 +01:00
parent 55eea4a9dc
commit 59401d9c41
5 changed files with 455 additions and 173 deletions

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