Use project UUID from new property in preferences
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@ -135,7 +135,7 @@ class AttractOperatorMixin:
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from .. import pillar, blender
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from .. import pillar, blender
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prefs = blender.preferences()
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prefs = blender.preferences()
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project = self.find_project(prefs.project_uuid)
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project = self.find_project(prefs.attract_project.project)
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# FIXME: Eve doesn't seem to handle the $elemMatch projection properly,
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# FIXME: Eve doesn't seem to handle the $elemMatch projection properly,
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# even though it works fine in MongoDB itself. As a result, we have to
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# even though it works fine in MongoDB itself. As a result, we have to
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@ -184,7 +184,7 @@ class AttractShotSubmitNew(AttractOperatorMixin, Operator):
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'cut_out': strip.frame_offset_start + strip.frame_final_duration},
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'cut_out': strip.frame_offset_start + strip.frame_final_duration},
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'order': 0,
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'order': 0,
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'node_type': 'shot',
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'node_type': 'shot',
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'project': blender.preferences().project_uuid,
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'project': blender.preferences().attract_project.project,
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'user': user_uuid}
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'user': user_uuid}
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# Create a Node item with the attract API
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# Create a Node item with the attract API
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