Texture browser: simplified HDRi replacing.
It now just loads a new image into the existing image datablock.
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@ -823,9 +823,15 @@ class BlenderCloudBrowser(pillar.PillarOperatorMixin,
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if isinstance(node, HdriFileNode):
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if isinstance(node, HdriFileNode):
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# We want to obtain the real node, not the fake one.
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# We want to obtain the real node, not the fake one.
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node = self.menu_item_stack[-1].node
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node = self.menu_item_stack[-1].node
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use_relative_path = context.scene.local_texture_dir.startswith('//')
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image_dblock = load_image_dblock(file_path, use_relative_path, file_desc['_id'], node)
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if context.scene.local_texture_dir.startswith('//'):
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file_path = bpy.path.relpath(file_path)
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image_dblock = bpy.data.images.load(filepath=file_path)
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image_dblock['bcloud_file_uuid'] = file_desc['_id']
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image_dblock['bcloud_node_uuid'] = node['_id']
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image_dblock['bcloud_node_type'] = node['node_type']
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image_dblock['bcloud_node'] = pillar.node_to_id(node)
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# Select the image in the image editor (if the context is right).
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# Select the image in the image editor (if the context is right).
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# Just set the first image we download,
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# Just set the first image we download,
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@ -927,71 +933,21 @@ class PILLAR_OT_switch_hdri(pillar.PillarOperatorMixin,
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if user_id is None:
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if user_id is None:
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raise pillar.UserNotLoggedInError()
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raise pillar.UserNotLoggedInError()
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await self.swap_variations(context)
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await self.download_and_replace(context)
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except Exception as ex:
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except Exception as ex:
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self.log.exception('Unexpected exception caught.')
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self.log.exception('Unexpected exception caught.')
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self.report({'ERROR'}, 'Unexpected error %s: %s' % (type(ex), ex))
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self.report({'ERROR'}, 'Unexpected error %s: %s' % (type(ex), ex))
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self._state = 'QUIT'
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self._state = 'QUIT'
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async def swap_variations(self, context):
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async def download_and_replace(self, context):
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"""Performs the download & swap."""
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current_image = self.find_image_to_replace()
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swap_to = await self.new_image_datablock(context, current_image)
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# Select the image in the image editor (if the context is right).
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if context.area.type == 'IMAGE_EDITOR':
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context.space_data.image = swap_to
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await self.swap_images(context, current_image, swap_to)
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async def swap_images(self, context, swap_from: bpy.types.Image, swap_to: bpy.types.Image):
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"""Replaces 'swap_from' with 'swap_to' in certain node trees."""
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# Iterate over a couple of places where the image can be used.
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# TODO: replace with bpy.types.ID.user_remap() once we target Blender 2.78.
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def interesting_nodes():
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yield from context.scene.world.node_tree.nodes
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for mat in bpy.data.materials:
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yield from mat.node_tree.nodes
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image_node_types = {'TEX_ENVIRONMENT', 'TEX_IMAGE'}
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for node in interesting_nodes():
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if node.type in image_node_types:
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if node.image == swap_from:
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self.log.info('Swapping on world node %s' % node.name)
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node.image = swap_to
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self.report({'INFO'}, 'Swapped %s with %s' % (swap_from.name, swap_to.name))
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async def new_image_datablock(self, context, current_image) -> bpy.types.Image:
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"""Finds the swap-target datablock, loading it if it doesn't exist yet."""
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image = image_by_file_uuid(self.file_uuid)
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# Already loaded, so don't bother.
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if image is not None:
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return image
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image_path = bpy.path.abspath(current_image.filepath)
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image_dir = os.path.dirname(image_path)
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node_dict = current_image['bcloud_node']
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use_relative_path = current_image.filepath.startswith('//')
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return await self.download_variation(context, node_dict, image_dir, use_relative_path)
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def find_image_to_replace(self) -> bpy.types.Image:
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return bpy.data.images[self.image_name]
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async def download_variation(self, context,
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node: dict,
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local_path: str,
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use_relative_path=False):
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self._state = 'DOWNLOADING_TEXTURE'
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self._state = 'DOWNLOADING_TEXTURE'
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current_image = bpy.data.images[self.image_name]
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local_path = os.path.dirname(bpy.path.abspath(current_image.filepath))
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node = current_image['bcloud_node']
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top_texture_directory = bpy.path.abspath(context.scene.local_texture_dir)
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top_texture_directory = bpy.path.abspath(context.scene.local_texture_dir)
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meta_path = os.path.join(top_texture_directory, '.blender_cloud')
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meta_path = os.path.join(top_texture_directory, '.blender_cloud')
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@ -1006,13 +962,13 @@ class PILLAR_OT_switch_hdri(pillar.PillarOperatorMixin,
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self.log.info('Texture downloading to %s (%s)',
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self.log.info('Texture downloading to %s (%s)',
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file_path, utils.sizeof_fmt(file_desc['length']))
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file_path, utils.sizeof_fmt(file_desc['length']))
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image_dblock = None
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async def file_loaded(file_path, file_desc):
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async def file_loaded(file_path, file_desc):
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nonlocal image_dblock
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if context.scene.local_texture_dir.startswith('//'):
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file_path = bpy.path.relpath(file_path)
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self.log.info('Texture downloaded to %s', file_path)
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self.log.info('Texture downloaded to %s', file_path)
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image_dblock = load_image_dblock(file_path, use_relative_path, file_desc['_id'], node)
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current_image['bcloud_file_uuid'] = file_uuid
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current_image.filepath = file_path # This automatically reloads the image from disk.
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await pillar.download_file_by_uuid(file_uuid,
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await pillar.download_file_by_uuid(file_uuid,
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local_path,
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local_path,
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@ -1021,33 +977,14 @@ class PILLAR_OT_switch_hdri(pillar.PillarOperatorMixin,
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file_loading=file_loading,
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file_loading=file_loading,
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file_loaded_sync=file_loaded,
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file_loaded_sync=file_loaded,
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future=self.signalling_future)
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future=self.signalling_future)
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assert image_dblock is not None, 'Image downloaded but not downloaded? How strange.'
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self.report({'INFO'}, 'Image download complete')
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self.report({'INFO'}, 'Image download complete')
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return image_dblock
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# store keymaps here to access after registration
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# store keymaps here to access after registration
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addon_keymaps = []
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addon_keymaps = []
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def load_image_dblock(file_path, use_relative_path, file_uuid, node) -> bpy.types.Image:
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"""Loads an image from disk, returning the datablock.
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Includes the file UUID and node information in the datablock ID properties.
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"""
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if use_relative_path:
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file_path = bpy.path.relpath(file_path)
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image_dblock = bpy.data.images.load(filepath=file_path)
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image_dblock['bcloud_file_uuid'] = file_uuid
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image_dblock['bcloud_node_uuid'] = node['_id']
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image_dblock['bcloud_node_type'] = node['node_type']
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image_dblock['bcloud_node'] = pillar.node_to_id(node)
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return image_dblock
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def image_by_file_uuid(file_uuid):
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def image_by_file_uuid(file_uuid):
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"""Finds the image datablock by its file UUID.
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"""Finds the image datablock by its file UUID.
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@ -1074,7 +1011,8 @@ def hdri_download_panel(self, context):
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return
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return
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row = self.layout.row()
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row = self.layout.row()
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row.prop(context.window_manager, 'hdri_variation')
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row.prop(context.window_manager, 'hdri_variation',
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text='HDRi')
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props = row.operator(PILLAR_OT_switch_hdri.bl_idname,
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props = row.operator(PILLAR_OT_switch_hdri.bl_idname,
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text='Replace',
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text='Replace',
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icon_value=blender.icon('CLOUD'))
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icon_value=blender.icon('CLOUD'))
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