Store project-specific settings in the preferences.
This stores project-specific settings, such as filesystem paths, for each project, and restores those settings when the project is selected again. Does not touch settings that haven't been set for the newly selected project.
This commit is contained in:
parent
0a7e7195a2
commit
ba14c33b6d
@ -88,9 +88,10 @@ def register():
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settings_sync = reload_mod('settings_sync')
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settings_sync = reload_mod('settings_sync')
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image_sharing = reload_mod('image_sharing')
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image_sharing = reload_mod('image_sharing')
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blender = reload_mod('blender')
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blender = reload_mod('blender')
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project_specific = reload_mod('project_specific')
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else:
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else:
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from . import (blender, texture_browser, async_loop, settings_sync, blendfile, home_project,
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from . import (blender, texture_browser, async_loop, settings_sync, blendfile, home_project,
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image_sharing, attract, flamenco)
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image_sharing, attract, flamenco, project_specific)
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async_loop.setup_asyncio_executor()
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async_loop.setup_asyncio_executor()
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async_loop.register()
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async_loop.register()
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@ -102,7 +103,7 @@ def register():
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image_sharing.register()
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image_sharing.register()
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blender.register()
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blender.register()
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blender.handle_project_update()
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project_specific.handle_project_update()
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def _monkey_patch_requests():
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def _monkey_patch_requests():
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@ -30,7 +30,7 @@ from bpy.types import AddonPreferences, Operator, WindowManager, Scene, Property
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from bpy.props import StringProperty, EnumProperty, PointerProperty, BoolProperty, IntProperty
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from bpy.props import StringProperty, EnumProperty, PointerProperty, BoolProperty, IntProperty
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import rna_prop_ui
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import rna_prop_ui
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from . import pillar, async_loop, flamenco
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from . import pillar, async_loop, flamenco, project_specific
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from .utils import pyside_cache, redraw
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from .utils import pyside_cache, redraw
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PILLAR_WEB_SERVER_URL = os.environ.get('BCLOUD_SERVER', 'https://cloud.blender.org/')
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PILLAR_WEB_SERVER_URL = os.environ.get('BCLOUD_SERVER', 'https://cloud.blender.org/')
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@ -38,7 +38,6 @@ PILLAR_SERVER_URL = '%sapi/' % PILLAR_WEB_SERVER_URL
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ADDON_NAME = 'blender_cloud'
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ADDON_NAME = 'blender_cloud'
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log = logging.getLogger(__name__)
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log = logging.getLogger(__name__)
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icons = None
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icons = None
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@ -140,30 +139,6 @@ def project_extensions(project_id) -> set:
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return set(proj.get('enabled_for', ()))
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return set(proj.get('enabled_for', ()))
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def handle_project_update(_=None, _2=None):
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"""Handles changing projects, which may cause extensions to be disabled/enabled.
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Ignores arguments so that it can be used as property update callback.
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"""
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project_id = preferences().project.project
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log.info('Updating internal state to reflect extensions enabled on current project %s.',
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project_id)
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project_extensions.cache_clear()
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from blender_cloud import attract, flamenco
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attract.deactivate()
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flamenco.deactivate()
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enabled_for = project_extensions(project_id)
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log.info('Project extensions: %s', enabled_for)
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if 'attract' in enabled_for:
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attract.activate()
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if 'flamenco' in enabled_for:
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flamenco.activate()
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class BlenderCloudProjectGroup(PropertyGroup):
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class BlenderCloudProjectGroup(PropertyGroup):
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status = EnumProperty(
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status = EnumProperty(
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items=[
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items=[
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@ -178,7 +153,7 @@ class BlenderCloudProjectGroup(PropertyGroup):
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items=bcloud_available_projects,
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items=bcloud_available_projects,
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name='Cloud project',
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name='Cloud project',
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description='Which Blender Cloud project to work with',
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description='Which Blender Cloud project to work with',
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update=handle_project_update
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update=project_specific.handle_project_update
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)
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)
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# List of projects is stored in 'available_projects' ID property,
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# List of projects is stored in 'available_projects' ID property,
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@ -190,13 +165,13 @@ class BlenderCloudProjectGroup(PropertyGroup):
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@available_projects.setter
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@available_projects.setter
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def available_projects(self, new_projects):
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def available_projects(self, new_projects):
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self['available_projects'] = new_projects
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self['available_projects'] = new_projects
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handle_project_update()
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project_specific.handle_project_update()
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class BlenderCloudPreferences(AddonPreferences):
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class BlenderCloudPreferences(AddonPreferences):
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bl_idname = ADDON_NAME
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bl_idname = ADDON_NAME
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# The following two properties are read-only to limit the scope of the
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# The following property is read-only to limit the scope of the
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# addon and allow for proper testing within this scope.
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# addon and allow for proper testing within this scope.
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pillar_server = StringProperty(
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pillar_server = StringProperty(
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name='Blender Cloud Server',
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name='Blender Cloud Server',
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@ -225,24 +200,32 @@ class BlenderCloudPreferences(AddonPreferences):
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description='Local path of your Attract project, used to search for blend files; '
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description='Local path of your Attract project, used to search for blend files; '
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'usually best to set to an absolute path',
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'usually best to set to an absolute path',
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subtype='DIR_PATH',
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subtype='DIR_PATH',
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default='//../')
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default='//../',
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update=project_specific.store,
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)
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flamenco_manager = PointerProperty(type=flamenco.FlamencoManagerGroup)
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flamenco_manager = PointerProperty(type=flamenco.FlamencoManagerGroup)
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flamenco_exclude_filter = StringProperty(
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flamenco_exclude_filter = StringProperty(
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name='File Exclude Filter',
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name='File Exclude Filter',
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description='Filter like "*.abc;*.mkv" to prevent certain files to be packed '
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description='Filter like "*.abc;*.mkv" to prevent certain files to be packed '
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'into the output directory',
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'into the output directory',
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default='')
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default='',
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update=project_specific.store,
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)
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flamenco_job_file_path = StringProperty(
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flamenco_job_file_path = StringProperty(
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name='Job Storage Path',
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name='Job Storage Path',
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description='Path where to store job files, should be accesible for Workers too',
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description='Path where to store job files, should be accesible for Workers too',
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subtype='DIR_PATH',
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subtype='DIR_PATH',
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default=tempfile.gettempdir())
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default=tempfile.gettempdir(),
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update=project_specific.store,
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)
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flamenco_job_output_path = StringProperty(
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flamenco_job_output_path = StringProperty(
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name='Job Output Path',
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name='Job Output Path',
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description='Path where to store output files, should be accessible for Workers',
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description='Path where to store output files, should be accessible for Workers',
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subtype='DIR_PATH',
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subtype='DIR_PATH',
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default=tempfile.gettempdir())
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default=tempfile.gettempdir(),
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update=project_specific.store,
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)
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flamenco_job_output_strip_components = IntProperty(
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flamenco_job_output_strip_components = IntProperty(
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name='Job Output Path Strip Components',
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name='Job Output Path Strip Components',
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description='The final output path comprises of the job output path, and the blend file '
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description='The final output path comprises of the job output path, and the blend file '
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@ -251,11 +234,12 @@ class BlenderCloudPreferences(AddonPreferences):
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min=0,
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min=0,
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default=0,
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default=0,
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soft_max=4,
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soft_max=4,
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update=project_specific.store,
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)
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)
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flamenco_open_browser_after_submit = BoolProperty(
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flamenco_open_browser_after_submit = BoolProperty(
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name='Open Browser after Submitting Job',
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name='Open Browser after Submitting Job',
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description='When enabled, Blender will open a webbrowser',
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description='When enabled, Blender will open a webbrowser',
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default=True
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default=True,
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)
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)
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def draw(self, context):
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def draw(self, context):
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@ -42,7 +42,7 @@ import bpy
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from bpy.types import AddonPreferences, Operator, WindowManager, Scene, PropertyGroup
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from bpy.types import AddonPreferences, Operator, WindowManager, Scene, PropertyGroup
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from bpy.props import StringProperty, EnumProperty, PointerProperty, BoolProperty, IntProperty
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from bpy.props import StringProperty, EnumProperty, PointerProperty, BoolProperty, IntProperty
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from .. import async_loop, pillar
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from .. import async_loop, pillar, project_specific
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from ..utils import pyside_cache, redraw
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from ..utils import pyside_cache, redraw
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log = logging.getLogger(__name__)
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log = logging.getLogger(__name__)
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@ -67,7 +67,9 @@ class FlamencoManagerGroup(PropertyGroup):
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manager = EnumProperty(
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manager = EnumProperty(
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items=available_managers,
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items=available_managers,
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name='Flamenco Manager',
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name='Flamenco Manager',
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description='Which Flamenco Manager to use for jobs')
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description='Which Flamenco Manager to use for jobs',
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update=project_specific.store,
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)
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status = EnumProperty(
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status = EnumProperty(
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items=[
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items=[
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101
blender_cloud/project_specific.py
Normal file
101
blender_cloud/project_specific.py
Normal file
@ -0,0 +1,101 @@
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"""Handle saving and loading project-specific settings."""
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import logging
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# Names of BlenderCloudPreferences properties that are both project-specific
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# and simple enough to store directly in a dict.
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PROJECT_SPECIFIC_SIMPLE_PROPS = (
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'cloud_project_local_path',
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'flamenco_exclude_filter',
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'flamenco_job_file_path',
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'flamenco_job_output_path',
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'flamenco_job_output_strip_components'
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)
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log = logging.getLogger(__name__)
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project_settings_loading = False
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def handle_project_update(_=None, _2=None):
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"""Handles changing projects, which may cause extensions to be disabled/enabled.
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Ignores arguments so that it can be used as property update callback.
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"""
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from .blender import preferences, project_extensions
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global project_settings_loading
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project_settings_loading = True
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try:
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prefs = preferences()
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project_id = prefs.project.project
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log.info('Updating internal state to reflect extensions enabled on current project %s.',
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project_id)
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project_extensions.cache_clear()
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from blender_cloud import attract, flamenco
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attract.deactivate()
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flamenco.deactivate()
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enabled_for = project_extensions(project_id)
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log.info('Project extensions: %s', enabled_for)
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if 'attract' in enabled_for:
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attract.activate()
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if 'flamenco' in enabled_for:
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flamenco.activate()
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# Load project-specific settings from the last time we visited this project.
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ps = prefs.get('project_settings', {}).get(project_id, {})
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if not ps:
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log.debug('no project-specific settings are available, not touching options')
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return
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if log.isEnabledFor(logging.DEBUG):
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from pprint import pformat
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log.debug('loading project-specific settings:\n%s', pformat(ps.to_dict()))
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for name in PROJECT_SPECIFIC_SIMPLE_PROPS:
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if name in ps and hasattr(prefs, name):
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setattr(prefs, name, ps[name])
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if ps.get('flamenco_manager'):
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prefs.flamenco_manager.manager = ps['flamenco_manager']
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log.debug('setting flamenco manager to %s', ps['flamenco_manager'])
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finally:
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project_settings_loading = False
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def store(_=None, _2=None):
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"""Remember project-specific settings as soon as one of them changes.
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Ignores arguments so that it can be used as property update callback.
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No-op when project_settings_loading=True, to prevent saving project-
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specific settings while they are actually being loaded.
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"""
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from .blender import preferences
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global project_settings_loading
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if project_settings_loading:
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return
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prefs = preferences()
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project_id = prefs.project.project
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all_settings = prefs.get('project_settings', {})
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ps = all_settings.get(project_id, {})
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for name in PROJECT_SPECIFIC_SIMPLE_PROPS:
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ps[name] = getattr(prefs, name)
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ps['flamenco_manager'] = prefs.flamenco_manager.manager
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if log.isEnabledFor(logging.DEBUG):
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from pprint import pformat
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if hasattr(ps, 'to_dict'):
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ps_to_log = ps.to_dict()
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else:
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ps_to_log = ps
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log.debug('saving project-specific settings:\n%s', pformat(ps_to_log))
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all_settings[project_id] = ps
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prefs['project_settings'] = all_settings
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Block a user