8e9d62b5c5
Include addon version in all Pillar HTTP requests
2016-07-20 14:26:36 +02:00
f899f6d1ab
Started pagination support, but it isn't used yet.
2016-07-15 16:56:39 +02:00
c9a92dd5d1
Added start of image sharing.
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Sharing an image datablock works, if it has been saved and not packed.
Directly sharing a file, and dirty/packed datablocks are for a future
commit.
2016-07-06 15:20:50 +02:00
1c2def3b84
Moved some code from settings_sync.py to home_project.py and pillar.py
2016-07-05 17:26:26 +02:00
d53938e03b
Check specific roles for specific addon features.
2016-06-24 15:22:12 +02:00
0f26551368
Texture browser now uses pillar.PillarOperatorMixin too.
2016-06-24 15:00:38 +02:00
671e9f31fa
Nicer UI, and Blender Sync all in one operator.
2016-06-23 19:00:47 +02:00
6462561f2d
Moved some code around.
2016-06-22 16:48:16 +02:00
2ee9d1ebfa
Added callback that can be an 'async def' function
2016-06-22 15:17:35 +02:00
332c32ca9c
Allow downloading files with None file_loading/file_loaded/map_type
2016-06-17 15:48:22 +02:00
82c7560c7b
Allow easy switching between cached and uncached requests to Pillar
2016-06-17 15:48:22 +02:00
483e847ffe
Added checking credentials for settings sync
2016-06-17 13:14:10 +02:00
791b3f480c
Uploading setting files to home project works.
2016-06-16 17:19:49 +02:00
58785977e7
Easy access to pillar user ID
2016-06-16 16:33:21 +02:00
5f5f0d8db9
Prevent double map types in the filename.
2016-05-20 16:20:33 +02:00
b94998d12e
Fall back on texture.properties.files[0].file if texture.picture doesn't exist.
2016-05-18 16:27:04 +02:00
079689a532
Client-side sorting of nodes.
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The sorting happens after obtaining the individual nodes, as this is done
in parallel in unpredictable order.
2016-05-18 15:13:44 +02:00
7b59391872
Place map type (col, spec, etc) at end of filename instead of start.
2016-05-18 14:14:38 +02:00
8f2b0f8faa
Allow querying for multiple node types.
2016-05-18 14:11:49 +02:00
be46b9cf81
Handling more cases of login/credentials issues
2016-05-18 13:01:04 +02:00
ba4c951d32
Use /bcloud/texture-library end point to fetch texture library projects.
2016-05-18 12:50:51 +02:00
64d36818fe
Start browsing at project overview, instead of inside one project.
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Also moved from using project_uuid and node_uuid to using CloudPath
objects.
2016-05-18 11:57:36 +02:00
5eaee872bf
Added check for user's roles -- disallow usage by non-subscribers.
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This makes it clear from the get-go that users need to subscribe. Otherwise
they'll get unexpected errors once they try to download something.
2016-05-10 14:52:51 +02:00
1d662a0314
Automatic refresh of subclient token.
2016-05-04 14:30:47 +02:00
f3699f651a
Removed unused code.
2016-05-04 11:00:26 +02:00
6450db9c9e
Added CloudPath class for easier cloud browsing.
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This allows us to have a structured, well-defined way to point at a node
in Pillar (and store its parent nodes).
2016-04-15 10:13:28 +02:00
b70ab9678b
BlenderID addon stores subclient token in different key now
2016-04-13 15:37:41 +02:00
a6256bd47b
Switched to using subclient-specific authentication tokens.
2016-04-12 16:59:34 +02:00
29230f09e7
More streamlined interface with Pillar.
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Using a semaphore to ensure requests to Pillar aren't too parallel,
so that we can cancel requests faster.
2016-04-01 18:47:06 +02:00
2c4c102302
Use the new Blender ID API
2016-04-01 17:16:29 +02:00
5396fd765d
Better reporting when the user is not logged in.
2016-04-01 14:11:30 +02:00
1bb32033b6
Using new Blender ID addon public API
2016-04-01 14:11:12 +02:00
3a69f1fcb4
Less restrictive permissions for texture directory
2016-03-31 12:01:41 +02:00
ac29d49450
Per-BlenderID-user cache.
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Different users might have different access rights, and thus access
to different information.
2016-03-22 15:20:22 +01:00
394a4f4764
Include 'map type' in filename
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Map types are 'col', 'spec', 'bump' etc.
2016-03-22 14:47:55 +01:00
9e939dfd03
Added some filename sanitation
2016-03-22 14:31:34 +01:00
6b84dcf282
Added downloading of all files belonging to one texture.
2016-03-22 14:31:29 +01:00
db10201cd3
Faster cancelling of thumbnail downloads.
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I forgot to pass the 'future' object to the download_texture_thumbnail
function, and as such it wasn't notified of cancellations.
2016-03-22 11:30:00 +01:00
c679809c18
Removed some unnecessary code.
2016-03-22 10:51:45 +01:00
0b4a1a7098
Only download a file once per Blender session.
2016-03-22 10:41:35 +01:00
5f3a83737c
Slight tweak
2016-03-21 17:43:25 +01:00
3352d405c9
Redownload if file size is not what it should be.
2016-03-21 17:36:43 +01:00
7df27426ef
Caching of texture thumbnails.
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Based on HTTP headers stored in sidecar files.
2016-03-21 17:21:51 +01:00
e4cd6643b0
Removed unused code.
2016-03-21 15:50:03 +01:00
6bf8300948
Don't attempt thumbnail download when we receive an error HTTP code
2016-03-21 11:47:29 +01:00
5c2beaf7b2
Browsing now uses node objects, instead of just node UUID
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This made the browsing code slightly simpler, and reduces the number
of Pillar queries. The list of nodes visited to end up at the current node
is also stored, so that we can easily go back up.
2016-03-21 11:46:47 +01:00
5f43b355b0
Renamed blender_cloud.cache to blender_cloud.http_cache.
2016-03-21 09:32:10 +01:00
5039a33053
Switched caching to CacheControl + pillar module usable without Blender
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Making the blender_cloud.pillar and blender_cloud.cache modules usable
without Blender required some moving of the code, from __init__.py to
blender.py.
CacheControl requires the lockfile package, which increases the number
of bundled wheel files to 3. Those are now managed by
blender_cloud.wheels.load_wheels(). The wheels are only loaded if the
Python installation doesn't yet contain the required packages. This allows
development with virtualenv-installed packages, debugging in the IDE, etc.
2016-03-18 16:53:52 +01:00
9267faac8e
Add caching at HTTP level.
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This uses Reqests-Cache, which should be installed on the PYTHONPATH or
provided as a wheel in blender_cache/requests_cache-*.whl. In the latter
case, it'll be automatically added to sys.path.
2016-03-18 14:03:25 +01:00
5730f43848
Allow downloading to non-existant directory
2016-03-15 15:35:28 +01:00