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Sybren A. Stüvel 4fd4ad7448 Added 'blender-video-chunks' job type
Requires that the file is configured for rendering to Matroska video
files.

Audio is only extracted when there is an audio codec configured. This is
a bit arbitrary, but it's at least a way to tell whether the artist is
considering that there is audio of any relevance in the current blend
file.
2018-12-07 11:28:09 +01:00

1075 lines
40 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
"""Flamenco interface.
The preferences are managed blender.py, the rest of the Flamenco-specific stuff is here.
"""
import functools
import logging
import os
from pathlib import Path, PurePath
import typing
if "bpy" in locals():
import importlib
try:
bat_interface = importlib.reload(bat_interface)
sdk = importlib.reload(sdk)
blender = importlib.reload(blender)
except NameError:
from . import bat_interface, sdk
from .. import blender
else:
from . import bat_interface, sdk
from .. import blender
import bpy
from bpy.types import AddonPreferences, Operator, WindowManager, Scene, PropertyGroup
from bpy.props import StringProperty, EnumProperty, PointerProperty, BoolProperty, IntProperty
from .. import async_loop, pillar, project_specific, utils
from ..utils import pyside_cache, redraw
log = logging.getLogger(__name__)
# Global flag used to determine whether panels etc. can be drawn.
flamenco_is_active = False
# 'image' file formats that actually produce a video.
VIDEO_FILE_FORMATS = {'FFMPEG', 'AVI_RAW', 'AVI_JPEG'}
# Video container name (from bpy.context.scene.render.ffmpeg.format) to file
# extension mapping. Any container name not listed here will be converted to
# lower case and prepended with a period. This is basically copied from
# Blender's source, get_file_extensions() in writeffmpeg.c.
VIDEO_CONTAINER_TO_EXTENSION = {
'QUICKTIME': '.mov',
'MPEG1': '.mpg',
'MPEG2': '.dvd',
'MPEG4': '.mp4',
'OGG': '.ogv',
'FLASH': '.flv',
}
@pyside_cache('manager')
def available_managers(self, context):
"""Returns the list of items used by a manager-selector EnumProperty."""
from ..blender import preferences
mngrs = preferences().flamenco_manager.available_managers
if not mngrs:
return [('', 'No managers available in your Blender Cloud', '')]
return [(p['_id'], p['name'], '') for p in mngrs]
def manager_updated(self: 'FlamencoManagerGroup', context):
from ..blender import preferences
flamenco_manager_id = self.manager
log.debug('manager updated to %r', flamenco_manager_id)
prefs = preferences()
project_id = prefs.project.project
ps = prefs.get('project_settings', {}).get(project_id, {})
# Load per-project, per-manager settings for the current Manager.
try:
pppm = ps['flamenco_managers_settings'][flamenco_manager_id]
except KeyError:
# No settings for this manager, so nothing to do.
return
with project_specific.mark_as_loading():
project_specific.update_preferences(prefs,
project_specific.FLAMENCO_PER_PROJECT_PER_MANAGER,
pppm)
class FlamencoManagerGroup(PropertyGroup):
manager = EnumProperty(
items=available_managers,
name='Flamenco Manager',
description='Which Flamenco Manager to use for jobs',
update=manager_updated,
)
status = EnumProperty(
items=[
('NONE', 'NONE', 'We have done nothing at all yet'),
('IDLE', 'IDLE', 'User requested something, which is done, and we are now idle'),
('FETCHING', 'FETCHING', 'Fetching available Flamenco managers from Blender Cloud'),
],
name='status',
update=redraw)
# List of managers is stored in 'available_managers' ID property,
# because I don't know how to store a variable list of strings in a proper RNA property.
@property
def available_managers(self) -> list:
return self.get('available_managers', [])
@available_managers.setter
def available_managers(self, new_managers):
self['available_managers'] = new_managers
project_specific.store()
class FlamencoPollMixin:
@classmethod
def poll(cls, context):
return flamenco_is_active
class FLAMENCO_OT_fmanagers(async_loop.AsyncModalOperatorMixin,
pillar.AuthenticatedPillarOperatorMixin,
FlamencoPollMixin,
Operator):
"""Fetches the Flamenco Managers available to the user"""
bl_idname = 'flamenco.managers'
bl_label = 'Fetch available Flamenco Managers'
stop_upon_exception = True
log = logging.getLogger('%s.FLAMENCO_OT_fmanagers' % __name__)
@property
def mypref(self) -> FlamencoManagerGroup:
from ..blender import preferences
return preferences().flamenco_manager
async def async_execute(self, context):
if not await self.authenticate(context):
return
from .sdk import Manager
from ..pillar import pillar_call
from ..blender import preferences
prefs = preferences()
self.log.info('Going to fetch managers for user %s', self.user_id)
self.mypref.status = 'FETCHING'
params = {'where': '{"projects" : "%s"}' % prefs.project.project}
managers = await pillar_call(Manager.all, params)
# We need to convert to regular dicts before storing in ID properties.
# Also don't store more properties than we need.
as_list = [{'_id': p['_id'], 'name': p['name']} for p in managers['_items']]
self.mypref.available_managers = as_list
self.quit()
def quit(self):
self.mypref.status = 'IDLE'
super().quit()
def guess_output_file_extension(output_format: str, scene) -> str:
"""Return extension, including period, like '.png' or '.mkv'."""
if output_format not in VIDEO_FILE_FORMATS:
return scene.render.file_extension
container = scene.render.ffmpeg.format
try:
return VIDEO_CONTAINER_TO_EXTENSION[container]
except KeyError:
return '.' + container.lower()
class FLAMENCO_OT_render(async_loop.AsyncModalOperatorMixin,
pillar.AuthenticatedPillarOperatorMixin,
FlamencoPollMixin,
Operator):
"""Performs a Blender render on Flamenco."""
bl_idname = 'flamenco.render'
bl_label = 'Render on Flamenco'
bl_description = __doc__.rstrip('.')
stop_upon_exception = True
log = logging.getLogger('%s.FLAMENCO_OT_render' % __name__)
async def async_execute(self, context):
# Refuse to start if the file hasn't been saved. It's okay if
# it's dirty, but we do need a filename and a location.
if not os.path.exists(context.blend_data.filepath):
self.report({'ERROR'}, 'Please save your Blend file before using '
'the Blender Cloud addon.')
self.quit()
return
if not await self.authenticate(context):
return
import pillarsdk.exceptions
from .sdk import Manager
from ..pillar import pillar_call
from ..blender import preferences
scene = context.scene
# Save to a different file, specifically for Flamenco.
context.window_manager.flamenco_status = 'SAVING'
filepath = await self._save_blendfile(context)
# Determine where the render output will be stored.
render_output = render_output_path(context, filepath)
if render_output is None:
self.report({'ERROR'}, 'Current file is outside of project path.')
self.quit()
return
self.log.info('Will output render files to %s', render_output)
# Fetch Manager for doing path replacement.
self.log.info('Going to fetch manager %s', self.user_id)
prefs = preferences()
manager_id = prefs.flamenco_manager.manager
try:
manager = await pillar_call(Manager.find, manager_id)
except pillarsdk.exceptions.ResourceNotFound:
self.report({'ERROR'}, 'Manager %s not found, refresh your managers in '
'the Blender Cloud add-on settings.' % manager_id)
self.quit()
return
# Construct as much of the job settings as we can before BAT-packing.
# Validation should happen as soon as possible (BAT-packing can take minutes).
frame_range = scene.flamenco_render_frame_range.strip() or scene_frame_range(context)
settings = {'blender_cmd': '{blender}',
'chunk_size': scene.flamenco_render_fchunk_size,
'frames': frame_range,
'render_output': manager.replace_path(render_output),
# Used for FFmpeg combining output frames into a video.
'fps': scene.render.fps / scene.render.fps_base,
'extract_audio': scene.render.ffmpeg.audio_codec != 'NONE',
}
# Add extra settings specific to the job type
if scene.flamenco_render_job_type == 'blender-render-progressive':
if scene.cycles.progressive == 'BRANCHED_PATH':
samples = scene.cycles.aa_samples
else:
samples = scene.cycles.samples
if scene.cycles.use_square_samples:
samples **= 2
settings['cycles_num_chunks'] = scene.flamenco_render_schunk_count
settings['cycles_sample_count'] = samples
settings['format'] = 'EXR'
# Let Flamenco Server know whether we'll output images or video.
output_format = settings.get('format') or scene.render.image_settings.file_format
if output_format in VIDEO_FILE_FORMATS:
settings['images_or_video'] = 'video'
else:
settings['images_or_video'] = 'images'
# Always pass the file format, even though it won't be
# necessary for the actual render command (the blend file
# already has the correct setting). It's used by other
# commands, such as FFmpeg combining output frames into
# a video.
#
# Note that this might be overridden above when the job type
# requires a specific file format.
settings.setdefault('format', scene.render.image_settings.file_format)
settings['output_file_extension'] = guess_output_file_extension(output_format, scene)
if not self.validate_job_settings(context, settings):
self.quit()
return
# BAT-pack the files to the destination directory.
outdir, outfile, missing_sources = await self.bat_pack(filepath)
if not outfile:
return
settings['filepath'] = manager.replace_path(outfile)
# Create the job at Flamenco Server.
context.window_manager.flamenco_status = 'COMMUNICATING'
project_id = prefs.project.project
try:
job_info = await create_job(self.user_id,
project_id,
manager_id,
scene.flamenco_render_job_type,
settings,
'Render %s' % filepath.name,
priority=scene.flamenco_render_job_priority,
start_paused=scene.flamenco_start_paused)
except Exception as ex:
self.report({'ERROR'}, 'Error creating Flamenco job: %s' % ex)
self.quit()
return
# Store the job ID in a file in the output dir.
with open(str(outdir / 'jobinfo.json'), 'w', encoding='utf8') as outfile:
import json
# Version 1: Only the job doc was saved, with 'missing_files' added inside it.
# Version 2:
# - '_meta' key was added to indicate version.
# - 'job' is saved in a 'job' key, 'misssing_files' still top-level key.
# - 'exclusion_filter', 'project_settings', and 'flamenco_manager_settings'
# keys were added.
project_settings = prefs.get('project_settings', {}).get(project_id, {})
if hasattr(project_settings, 'to_dict'):
project_settings = project_settings.to_dict()
# Pop out some settings so that settings of irrelevant Managers are excluded.
flamenco_managers_settings = project_settings.pop('flamenco_managers_settings', {})
flamenco_manager_settings = flamenco_managers_settings.pop(manager_id)
info = {
'_meta': {'version': 2},
'job': job_info,
'missing_files': [str(mf) for mf in missing_sources],
'exclusion_filter': (prefs.flamenco_exclude_filter or '').strip(),
'project_settings': project_settings,
'flamenco_manager_settings': flamenco_manager_settings,
}
json.dump(info, outfile, sort_keys=True, indent=4, cls=utils.JSONEncoder)
# We can now remove the local copy we made with bpy.ops.wm.save_as_mainfile().
# Strictly speaking we can already remove it after the BAT-pack, but it may come in
# handy in case of failures.
try:
self.log.info('Removing temporary file %s', filepath)
filepath.unlink()
except Exception as ex:
self.report({'ERROR'}, 'Unable to remove file: %s' % ex)
self.quit()
return
if prefs.flamenco_open_browser_after_submit:
import webbrowser
from urllib.parse import urljoin
from ..blender import PILLAR_WEB_SERVER_URL
url = urljoin(PILLAR_WEB_SERVER_URL, '/flamenco/jobs/%s/redir' % job_info['_id'])
webbrowser.open_new_tab(url)
# Do a final report.
if missing_sources:
names = (ms.name for ms in missing_sources)
self.report({'WARNING'}, 'Flamenco job created with missing files: %s' %
'; '.join(names))
else:
self.report({'INFO'}, 'Flamenco job created.')
self.quit()
def validate_job_settings(self, context, settings: dict) -> bool:
"""Perform settings validations for the selected job type.
:returns: True if ok, False if there was an error.
"""
job_type = context.scene.flamenco_render_job_type
if job_type == 'blender-video-chunks':
# This is not really a requirement, but should catch the mistake where it was
# left at the default setting (at the moment of writing that's 1 frame per chunk).
if context.scene.flamenco_render_fchunk_size < 10:
self.report({'ERROR'}, 'Job type requires chunks of at least 10 frames.')
return False
if settings['output_file_extension'] != '.mkv':
self.report({'ERROR'}, 'Job type requires rendering to Matroska files.')
return False
return True
def quit(self):
if bpy.context.window_manager.flamenco_status != 'ABORTED':
bpy.context.window_manager.flamenco_status = 'DONE'
super().quit()
async def _save_blendfile(self, context):
"""Save to a different file, specifically for Flamenco.
We shouldn't overwrite the artist's file.
We can compress, since this file won't be managed by SVN and doesn't need diffability.
"""
render = context.scene.render
# Remember settings we need to restore after saving.
old_use_file_extension = render.use_file_extension
old_use_overwrite = render.use_overwrite
old_use_placeholder = render.use_placeholder
try:
# The file extension should be determined by the render settings, not necessarily
# by the setttings in the output panel.
render.use_file_extension = True
# Rescheduling should not overwrite existing frames.
render.use_overwrite = False
render.use_placeholder = False
filepath = Path(context.blend_data.filepath).with_suffix('.flamenco.blend')
self.log.info('Saving copy to temporary file %s', filepath)
bpy.ops.wm.save_as_mainfile(filepath=str(filepath),
compress=True,
copy=True)
finally:
# Restore the settings we changed, even after an exception.
render.use_file_extension = old_use_file_extension
render.use_overwrite = old_use_overwrite
render.use_placeholder = old_use_placeholder
return filepath
async def bat_pack(self, filepath: Path) -> (Path, typing.Optional[Path], typing.List[Path]):
"""BAT-packs the blendfile to the destination directory.
Returns the path of the destination blend file.
:param filepath: the blend file to pack (i.e. the current blend file)
:returns: the destination directory, the destination blend file or None
if there were errors BAT-packing, and a list of missing paths.
"""
from datetime import datetime
from ..blender import preferences
prefs = preferences()
# Create a unique directory that is still more or less identifyable.
# This should work better than a random ID.
unique_dir = '%s-%s-%s' % (datetime.now().isoformat('-').replace(':', ''),
self.db_user['username'],
filepath.stem)
outdir = Path(prefs.flamenco_job_file_path) / unique_dir
proj_abspath = bpy.path.abspath(prefs.cloud_project_local_path)
projdir = Path(proj_abspath).resolve()
exclusion_filter = (prefs.flamenco_exclude_filter or '').strip()
relative_only = prefs.flamenco_relative_only
self.log.debug('outdir : %s', outdir)
self.log.debug('projdir: %s', projdir)
try:
outdir.mkdir(parents=True)
except Exception as ex:
self.log.exception('Unable to create output path %s', outdir)
self.report({'ERROR'}, 'Unable to create output path: %s' % ex)
self.quit()
return outdir, None, []
try:
outfile, missing_sources = await bat_interface.copy(
bpy.context, filepath, projdir, outdir, exclusion_filter,
relative_only=relative_only)
except bat_interface.FileTransferError as ex:
self.log.error('Could not transfer %d files, starting with %s',
len(ex.files_remaining), ex.files_remaining[0])
self.report({'ERROR'}, 'Unable to transfer %d files' % len(ex.files_remaining))
self.quit()
return outdir, None, []
except bat_interface.Aborted:
self.log.warning('BAT Pack was aborted')
self.report({'WARNING'}, 'Aborted Flamenco file packing/transferring')
self.quit()
return outdir, None, []
bpy.context.window_manager.flamenco_status = 'DONE'
return outdir, outfile, missing_sources
def scene_frame_range(context) -> str:
"""Returns the frame range string for the current scene."""
s = context.scene
return '%i-%i' % (s.frame_start, s.frame_end)
class FLAMENCO_OT_scene_to_frame_range(FlamencoPollMixin, Operator):
"""Sets the scene frame range as the Flamenco render frame range."""
bl_idname = 'flamenco.scene_to_frame_range'
bl_label = 'Sets the scene frame range as the Flamenco render frame range'
bl_description = __doc__.rstrip('.')
def execute(self, context):
context.scene.flamenco_render_frame_range = scene_frame_range(context)
return {'FINISHED'}
class FLAMENCO_OT_copy_files(Operator,
FlamencoPollMixin,
async_loop.AsyncModalOperatorMixin):
"""Uses BAT to copy the current blendfile + dependencies to the target directory.
This operator is not used directly, but can be useful for testing.
"""
bl_idname = 'flamenco.copy_files'
bl_label = 'Copy files to target'
bl_description = __doc__.rstrip('.')
stop_upon_exception = True
async def async_execute(self, context) -> None:
from pathlib import Path
from ..blender import preferences
prefs = preferences()
exclusion_filter = (prefs.flamenco_exclude_filter or '').strip()
storage_path = prefs.flamenco_job_file_path # type: str
try:
outpath, missing_sources = await bat_interface.copy(
context,
Path(context.blend_data.filepath),
Path(prefs.cloud_project_local_path),
Path(storage_path),
exclusion_filter
)
except bat_interface.FileTransferError as ex:
self.log.error('Could not transfer %d files, starting with %s',
len(ex.files_remaining), ex.files_remaining[0])
self.report({'ERROR'}, 'Unable to transfer %d files' % len(ex.files_remaining))
self.quit()
return
except bat_interface.Aborted:
self.log.warning('BAT Pack was aborted')
self.report({'WARNING'}, 'Aborted Flamenco file packing/transferring')
self.quit()
return
if missing_sources:
names = (ms.name for ms in missing_sources)
self.report({'ERROR'}, 'Missing source files: %s' % '; '.join(names))
else:
self.report({'INFO'}, 'Written %s' % outpath)
context.window_manager.flamenco_status = 'DONE'
self.quit()
class FLAMENCO_OT_abort(Operator, FlamencoPollMixin):
"""Aborts a running Flamenco file packing/transfer operation."""
bl_idname = 'flamenco.abort'
bl_label = 'Abort'
bl_description = __doc__.rstrip('.')
@classmethod
def poll(cls, context):
return super().poll(context) and context.window_manager.flamenco_status != 'ABORTING'
def execute(self, context):
context.window_manager.flamenco_status = 'ABORTING'
bat_interface.abort()
return {'FINISHED'}
class FLAMENCO_OT_explore_file_path(FlamencoPollMixin,
Operator):
"""Opens the Flamenco job storage path in a file explorer.
If the path cannot be found, this operator tries to open its parent.
"""
bl_idname = 'flamenco.explore_file_path'
bl_label = 'Open in file explorer'
bl_description = __doc__.rstrip('.')
path = StringProperty(name='Path', description='Path to explore', subtype='DIR_PATH')
def execute(self, context):
import platform
import pathlib
# Possibly open a parent of the path
to_open = pathlib.Path(self.path)
while to_open.parent != to_open: # while we're not at the root
if to_open.exists():
break
to_open = to_open.parent
else:
self.report({'ERROR'}, 'Unable to open %s or any of its parents.' % self.path)
return {'CANCELLED'}
to_open = str(to_open)
if platform.system() == "Windows":
import os
os.startfile(to_open)
elif platform.system() == "Darwin":
import subprocess
subprocess.Popen(["open", to_open])
else:
import subprocess
subprocess.Popen(["xdg-open", to_open])
return {'FINISHED'}
class FLAMENCO_OT_enable_output_path_override(Operator):
"""Enables the 'override output path' setting."""
bl_idname = 'flamenco.enable_output_path_override'
bl_label = 'Enable Overriding of Output Path'
bl_description = 'Click to specify a non-default Output Path for this particular job'
def execute(self, context):
context.scene.flamenco_do_override_output_path = True
return {'FINISHED'}
class FLAMENCO_OT_disable_output_path_override(Operator):
"""Disables the 'override output path' setting."""
bl_idname = 'flamenco.disable_output_path_override'
bl_label = 'disable Overriding of Output Path'
bl_description = 'Click to use the default Output Path'
def execute(self, context):
context.scene.flamenco_do_override_output_path = False
return {'FINISHED'}
async def create_job(user_id: str,
project_id: str,
manager_id: str,
job_type: str,
job_settings: dict,
job_name: str = None,
*,
priority: int = 50,
job_description: str = None,
start_paused=False) -> dict:
"""Creates a render job at Flamenco Server, returning the job object as dictionary."""
import json
from .sdk import Job
from ..pillar import pillar_call
job_attrs = {
'status': 'queued',
'priority': priority,
'name': job_name,
'settings': job_settings,
'job_type': job_type,
'user': user_id,
'manager': manager_id,
'project': project_id,
}
if job_description:
job_attrs['description'] = job_description
if start_paused:
job_attrs['start_paused'] = True
log.info('Going to create Flamenco job:\n%s',
json.dumps(job_attrs, indent=4, sort_keys=True))
job = Job(job_attrs)
await pillar_call(job.create)
log.info('Job created succesfully: %s', job._id)
return job.to_dict()
def is_image_type(render_output_type: str) -> bool:
"""Determines whether the render output type is an image (True) or video (False)."""
# This list is taken from rna_scene.c:273, rna_enum_image_type_items.
video_types = {'AVI_JPEG', 'AVI_RAW', 'FRAMESERVER', 'FFMPEG', 'QUICKTIME'}
return render_output_type not in video_types
@functools.lru_cache(1)
def _render_output_path(
local_project_path: str,
blend_filepath: Path,
flamenco_render_job_type: str,
flamenco_job_output_strip_components: int,
flamenco_job_output_path: str,
render_image_format: str,
flamenco_render_frame_range: str,
*,
include_rel_path: bool = True,
) -> typing.Optional[PurePath]:
"""Cached version of render_output_path()
This ensures that redraws of the Flamenco Render and Add-on preferences panels
is fast.
"""
try:
project_path = Path(bpy.path.abspath(local_project_path)).resolve()
except FileNotFoundError:
# Path.resolve() will raise a FileNotFoundError if the project path doesn't exist.
return None
try:
blend_abspath = blend_filepath.resolve().absolute()
except FileNotFoundError:
# Path.resolve() will raise a FileNotFoundError if the path doesn't exist.
return None
try:
proj_rel = blend_abspath.parent.relative_to(project_path)
except ValueError:
return None
output_top = PurePath(flamenco_job_output_path)
# Strip off '.flamenco' too; we use 'xxx.flamenco.blend' as job file, but
# don't want to have all the output paths ending in '.flamenco'.
stem = blend_filepath.stem
if stem.endswith('.flamenco'):
stem = stem[:-9]
if flamenco_render_job_type == 'blender-video-chunks':
return output_top / ('YYYY_MM_DD_SEQ-%s.mkv' % stem)
if include_rel_path:
rel_parts = proj_rel.parts[flamenco_job_output_strip_components:]
dir_components = output_top.joinpath(*rel_parts) / stem
else:
dir_components = output_top
# Blender will have to append the file extensions by itself.
if is_image_type(render_image_format):
return dir_components / '######'
return dir_components / flamenco_render_frame_range
def render_output_path(context, filepath: Path = None) -> typing.Optional[PurePath]:
"""Returns the render output path to be sent to Flamenco.
:param context: the Blender context (used to find Flamenco preferences etc.)
:param filepath: the Path of the blend file to render, or None for the current file.
Returns None when the current blend file is outside the project path.
"""
from ..blender import preferences
scene = context.scene
prefs = preferences()
if filepath is None:
filepath = Path(context.blend_data.filepath)
if scene.flamenco_do_override_output_path:
job_output_path = scene.flamenco_override_output_path
else:
job_output_path = prefs.flamenco_job_output_path
return _render_output_path(
prefs.cloud_project_local_path,
filepath,
scene.flamenco_render_job_type,
prefs.flamenco_job_output_strip_components,
job_output_path,
scene.render.image_settings.file_format,
scene.flamenco_render_frame_range,
include_rel_path=not scene.flamenco_do_override_output_path,
)
class FLAMENCO_PT_render(bpy.types.Panel, FlamencoPollMixin):
bl_label = "Flamenco Render"
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "render"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
from ..blender import preferences
prefs = preferences()
labeled_row = layout.split(**blender.factor(0.25), align=True)
labeled_row.label(text='Manager:')
prop_btn_row = labeled_row.row(align=True)
bcp = prefs.flamenco_manager
if bcp.status in {'NONE', 'IDLE'}:
if not bcp.available_managers or not bcp.manager:
prop_btn_row.operator('flamenco.managers',
text='Find Flamenco Managers',
icon='FILE_REFRESH')
else:
prop_btn_row.prop(bcp, 'manager', text='')
prop_btn_row.operator('flamenco.managers',
text='',
icon='FILE_REFRESH')
else:
prop_btn_row.label(text='Fetching available managers.')
labeled_row = layout.split(**blender.factor(0.25), align=True)
labeled_row.label(text='Job Type:')
labeled_row.prop(context.scene, 'flamenco_render_job_type', text='')
labeled_row = layout.split(**blender.factor(0.25), align=True)
labeled_row.label(text='Frame Range:')
prop_btn_row = labeled_row.row(align=True)
prop_btn_row.prop(context.scene, 'flamenco_render_frame_range', text='')
prop_btn_row.operator('flamenco.scene_to_frame_range', text='', icon='ARROW_LEFTRIGHT')
layout.prop(context.scene, 'flamenco_render_job_priority')
layout.prop(context.scene, 'flamenco_render_fchunk_size')
layout.prop(context.scene, 'flamenco_start_paused')
if getattr(context.scene, 'flamenco_render_job_type', None) == 'blender-render-progressive':
layout.prop(context.scene, 'flamenco_render_schunk_count')
paths_layout = layout.column(align=True)
labeled_row = paths_layout.split(**blender.factor(0.25), align=True)
labeled_row.label(text='Storage:')
prop_btn_row = labeled_row.row(align=True)
prop_btn_row.label(text=prefs.flamenco_job_file_path)
props = prop_btn_row.operator(FLAMENCO_OT_explore_file_path.bl_idname,
text='', icon='DISK_DRIVE')
props.path = prefs.flamenco_job_file_path
render_output = render_output_path(context)
if render_output is None:
paths_layout.label(text='Unable to render with Flamenco, outside of project directory.')
return
labeled_row = paths_layout.split(**blender.factor(0.25), align=True)
labeled_row.label(text='Output:')
prop_btn_row = labeled_row.row(align=True)
if context.scene.flamenco_do_override_output_path:
prop_btn_row.prop(context.scene, 'flamenco_override_output_path', text='')
op = FLAMENCO_OT_disable_output_path_override.bl_idname
icon = 'X'
else:
prop_btn_row.label(text=str(render_output))
op = FLAMENCO_OT_enable_output_path_override.bl_idname
icon = 'GREASEPENCIL'
prop_btn_row.operator(op, icon=icon, text='')
props = prop_btn_row.operator(FLAMENCO_OT_explore_file_path.bl_idname,
text='', icon='DISK_DRIVE')
props.path = str(render_output.parent)
if context.scene.flamenco_do_override_output_path:
labeled_row = paths_layout.split(**blender.factor(0.25), align=True)
labeled_row.label(text='Effective Output Path:')
labeled_row.label(text=str(render_output))
# Show current status of Flamenco.
flamenco_status = context.window_manager.flamenco_status
if flamenco_status in {'IDLE', 'ABORTED', 'DONE'}:
layout.operator(FLAMENCO_OT_render.bl_idname,
text='Render on Flamenco',
icon='RENDER_ANIMATION')
if bpy.app.debug:
layout.operator(FLAMENCO_OT_copy_files.bl_idname)
elif flamenco_status == 'INVESTIGATING':
row = layout.row(align=True)
row.label(text='Investigating your files')
row.operator(FLAMENCO_OT_abort.bl_idname, text='', icon='CANCEL')
elif flamenco_status == 'COMMUNICATING':
layout.label(text='Communicating with Flamenco Server')
elif flamenco_status == 'ABORTING':
row = layout.row(align=True)
row.label(text='Aborting, please wait.')
row.operator(FLAMENCO_OT_abort.bl_idname, text='', icon='CANCEL')
if flamenco_status == 'TRANSFERRING':
row = layout.row(align=True)
row.prop(context.window_manager, 'flamenco_progress',
text=context.window_manager.flamenco_status_txt)
row.operator(FLAMENCO_OT_abort.bl_idname, text='', icon='CANCEL')
elif flamenco_status != 'IDLE' and context.window_manager.flamenco_status_txt:
layout.label(text=context.window_manager.flamenco_status_txt)
def activate():
"""Activates draw callbacks, menu items etc. for Flamenco."""
global flamenco_is_active
log.info('Activating Flamenco')
flamenco_is_active = True
_render_output_path.cache_clear()
def deactivate():
"""Deactivates draw callbacks, menu items etc. for Flamenco."""
global flamenco_is_active
log.info('Deactivating Flamenco')
flamenco_is_active = False
_render_output_path.cache_clear()
def flamenco_do_override_output_path_updated(scene, context):
"""Set the override paths to the default, if not yet set."""
# Only set a default when enabling the override.
if not scene.flamenco_do_override_output_path:
return
# Don't overwrite existing setting.
if scene.flamenco_override_output_path:
return
from ..blender import preferences
scene.flamenco_override_output_path = preferences().flamenco_job_output_path
log.info('Setting Override Output Path to %s', scene.flamenco_override_output_path)
# FlamencoManagerGroup needs to be registered before classes that use it.
_rna_classes = [FlamencoManagerGroup]
_rna_classes.extend(
cls for cls in locals().values()
if (isinstance(cls, type)
and cls.__name__.startswith('FLAMENCO')
and cls not in _rna_classes)
)
def register():
from ..utils import redraw
for cls in _rna_classes:
bpy.utils.register_class(cls)
scene = bpy.types.Scene
scene.flamenco_render_fchunk_size = IntProperty(
name='Frame Chunk Size',
description='Maximum number of frames to render per task',
min=1,
default=1,
)
scene.flamenco_render_schunk_count = IntProperty(
name='Number of Sample Chunks',
description='Number of Cycles samples chunks to use per frame',
min=2,
default=3,
soft_max=10,
)
scene.flamenco_render_frame_range = StringProperty(
name='Frame Range',
description='Frames to render, in "printer range" notation'
)
scene.flamenco_render_job_type = EnumProperty(
name='Job Type',
items=[
('blender-render', 'Simple Render', 'Simple frame-by-frame render'),
('blender-render-progressive', 'Progressive Render',
'Each frame is rendered multiple times with different Cycles sample chunks, then combined'),
('blender-video-chunks', 'Video Chunks',
'Render each frame chunk to a video file, then concateate those video files')
]
)
scene.flamenco_start_paused = BoolProperty(
name='Start Paused',
description="When enabled, the job will be created in 'paused' state, rather than"
" 'queued'. The job will need manual queueing before it will start",
default=False,
)
scene.flamenco_render_job_priority = IntProperty(
name='Job Priority',
min=0,
default=50,
max=100,
description='Higher numbers mean higher priority'
)
scene.flamenco_do_override_output_path = BoolProperty(
name='Override Output Path for this Job',
description='When enabled, allows you to specify a non-default Output path '
'for this particular job',
default=False,
update=flamenco_do_override_output_path_updated
)
scene.flamenco_override_output_path = StringProperty(
name='Override Output Path',
description='Path where to store output files, should be accessible for Workers',
subtype='DIR_PATH',
default='')
bpy.types.WindowManager.flamenco_status = EnumProperty(
items=[
('IDLE', 'IDLE', 'Not doing anything.'),
('SAVING', 'SAVING', 'Saving your file.'),
('INVESTIGATING', 'INVESTIGATING', 'Finding all dependencies.'),
('TRANSFERRING', 'TRANSFERRING', 'Transferring all dependencies.'),
('COMMUNICATING', 'COMMUNICATING', 'Communicating with Flamenco Server.'),
('DONE', 'DONE', 'Not doing anything, but doing something earlier.'),
('ABORTING', 'ABORTING', 'User requested we stop doing something.'),
('ABORTED', 'ABORTED', 'We stopped doing something.'),
],
name='flamenco_status',
default='IDLE',
description='Current status of the Flamenco add-on',
update=redraw)
bpy.types.WindowManager.flamenco_status_txt = StringProperty(
name='Flamenco Status',
default='',
description='Textual description of what Flamenco is doing',
update=redraw)
bpy.types.WindowManager.flamenco_progress = IntProperty(
name='Flamenco Progress',
default=0,
description='File transfer progress',
subtype='PERCENTAGE',
min=0,
max=100,
update=redraw)
def unregister():
deactivate()
for cls in _rna_classes:
try:
bpy.utils.unregister_class(cls)
except RuntimeError:
log.warning('Unable to unregister class %r, probably already unregistered', cls)
for name in ('flamenco_render_fchunk_size',
'flamenco_render_schunk_count',
'flamenco_render_frame_range',
'flamenco_render_job_type',
'flamenco_start_paused',
'flamenco_render_job_priority',
'flamenco_do_override_output_path',
'flamenco_override_output_path'):
try:
delattr(bpy.types.Scene, name)
except AttributeError:
pass
try:
del bpy.types.WindowManager.flamenco_status
except AttributeError:
pass