911 lines
31 KiB
Python
911 lines
31 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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import asyncio
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import logging
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import os
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import threading
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import typing
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import bpy
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import bgl
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import pillarsdk
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from .. import async_loop, pillar, cache, blender, utils
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from . import (
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menu_item as menu_item_mod,
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) # so that we can have menu items called 'menu_item'
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from . import draw, nodes
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REQUIRED_ROLES_FOR_TEXTURE_BROWSER = {"subscriber", "demo"}
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MOUSE_SCROLL_PIXELS_PER_TICK = 50
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TARGET_ITEM_WIDTH = 400
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TARGET_ITEM_HEIGHT = 128
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ITEM_MARGIN_X = 5
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ITEM_MARGIN_Y = 5
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ITEM_PADDING_X = 5
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log = logging.getLogger(__name__)
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class BlenderCloudBrowser(
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pillar.PillarOperatorMixin, async_loop.AsyncModalOperatorMixin, bpy.types.Operator
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):
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bl_idname = "pillar.browser"
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bl_label = "Blender Cloud Texture Browser"
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_draw_handle = None
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current_path = pillar.CloudPath("/")
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project_name = ""
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# This contains a stack of Node objects that lead up to the currently browsed node.
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path_stack = [] # type: typing.List[pillarsdk.Node]
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# This contains a stack of MenuItem objects that lead up to the currently browsed node.
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menu_item_stack = [] # type: typing.List[menu_item_mod.MenuItem]
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timer = None
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log = logging.getLogger("%s.BlenderCloudBrowser" % __name__)
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_menu_item_lock = threading.Lock()
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current_display_content = [] # type: typing.List[menu_item_mod.MenuItem]
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loaded_images = set() # type: typing.Set[str]
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thumbnails_cache = ""
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maximized_area = False
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mouse_x = 0
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mouse_y = 0
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scroll_offset = 0
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scroll_offset_target = 0
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scroll_offset_max = 0
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scroll_offset_space_left = 0
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def invoke(self, context, event):
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# Refuse to start if the file hasn't been saved. It's okay if
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# it's dirty, we just need to know where '//' points to.
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if not os.path.exists(context.blend_data.filepath):
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self.report(
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{"ERROR"},
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"Please save your Blend file before using " "the Blender Cloud addon.",
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)
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return {"CANCELLED"}
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wm = context.window_manager
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self.current_path = pillar.CloudPath(wm.last_blender_cloud_location)
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self.path_stack = [] # list of nodes that make up the current path.
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self.thumbnails_cache = cache.cache_directory("thumbnails")
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self.mouse_x = event.mouse_x
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self.mouse_y = event.mouse_y
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# See if we have to maximize the current area
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if not context.screen.show_fullscreen:
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self.maximized_area = True
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bpy.ops.screen.screen_full_area(use_hide_panels=True)
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# Add the region OpenGL drawing callback
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# draw in view space with 'POST_VIEW' and 'PRE_VIEW'
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self._draw_handle = context.space_data.draw_handler_add(
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self.draw_menu, (context,), "WINDOW", "POST_PIXEL"
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)
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self.current_display_content = []
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self.loaded_images = set()
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self._scroll_reset()
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context.window.cursor_modal_set("DEFAULT")
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return async_loop.AsyncModalOperatorMixin.invoke(self, context, event)
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def modal(self, context, event):
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result = async_loop.AsyncModalOperatorMixin.modal(self, context, event)
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if not {"PASS_THROUGH", "RUNNING_MODAL"}.intersection(result):
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return result
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if event.type == "TAB" and event.value == "RELEASE":
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self.log.info("Ensuring async loop is running")
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async_loop.ensure_async_loop()
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if event.type == "TIMER":
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self._scroll_smooth()
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context.area.tag_redraw()
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return {"RUNNING_MODAL"}
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if "MOUSE" in event.type:
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context.area.tag_redraw()
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self.mouse_x = event.mouse_x
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self.mouse_y = event.mouse_y
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left_mouse_release = event.type == "LEFTMOUSE" and event.value == "RELEASE"
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if left_mouse_release and self._state in {"PLEASE_SUBSCRIBE", "PLEASE_RENEW"}:
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self.open_browser_subscribe(renew=self._state == "PLEASE_RENEW")
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self._finish(context)
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return {"FINISHED"}
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if self._state == "BROWSING":
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selected = self.get_clicked()
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if selected:
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if selected.is_spinning:
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context.window.cursor_set("WAIT")
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else:
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context.window.cursor_set("HAND")
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else:
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context.window.cursor_set("DEFAULT")
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# Scrolling
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if event.type == "WHEELUPMOUSE":
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self._scroll_by(MOUSE_SCROLL_PIXELS_PER_TICK)
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context.area.tag_redraw()
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elif event.type == "WHEELDOWNMOUSE":
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self._scroll_by(-MOUSE_SCROLL_PIXELS_PER_TICK)
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context.area.tag_redraw()
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elif event.type == "TRACKPADPAN":
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self._scroll_by(event.mouse_prev_y - event.mouse_y, smooth=False)
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context.area.tag_redraw()
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if left_mouse_release:
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if selected is None:
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# No item clicked, ignore it.
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return {"RUNNING_MODAL"}
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if selected.is_spinning:
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# This can happen when the thumbnail information isn't loaded yet.
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return {"RUNNING_MODAL"}
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if selected.is_folder:
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self.descend_node(selected)
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else:
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self.handle_item_selection(context, selected)
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if event.type in {"RIGHTMOUSE", "ESC"}:
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self._finish(context)
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return {"CANCELLED"}
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return {"RUNNING_MODAL"}
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async def async_execute(self, context):
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self._state = "CHECKING_CREDENTIALS"
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self.log.debug("Checking credentials")
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try:
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db_user = await self.check_credentials(
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context, REQUIRED_ROLES_FOR_TEXTURE_BROWSER
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)
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except pillar.NotSubscribedToCloudError as ex:
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self._log_subscription_needed(can_renew=ex.can_renew, level="INFO")
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self._show_subscribe_screen(can_renew=ex.can_renew)
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return None
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if db_user is None:
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raise pillar.UserNotLoggedInError()
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await self.async_download_previews()
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def _show_subscribe_screen(self, *, can_renew: bool):
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"""Shows the "You need to subscribe" screen."""
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if can_renew:
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self._state = "PLEASE_RENEW"
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else:
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self._state = "PLEASE_SUBSCRIBE"
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bpy.context.window.cursor_set("HAND")
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def descend_node(self, menu_item: menu_item_mod.MenuItem):
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"""Descends the node hierarchy by visiting this menu item's node.
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Also keeps track of the current node, so that we know where the "up" button should go.
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"""
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node = menu_item.node
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assert isinstance(node, pillarsdk.Node), "Wrong type %s" % node
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if isinstance(node, nodes.UpNode):
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# Going up.
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self.log.debug("Going up to %r", self.current_path)
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self.current_path = self.current_path.parent
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if self.path_stack:
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self.path_stack.pop()
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if self.menu_item_stack:
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self.menu_item_stack.pop()
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if not self.path_stack:
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self.project_name = ""
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else:
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# Going down, keep track of where we were
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if isinstance(node, nodes.ProjectNode):
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self.project_name = node["name"]
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self.current_path /= node["_id"]
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self.log.debug("Going down to %r", self.current_path)
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self.path_stack.append(node)
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self.menu_item_stack.append(menu_item)
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self.browse_assets()
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@property
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def node(self):
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if not self.path_stack:
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return None
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return self.path_stack[-1]
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def _finish(self, context):
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self.log.debug("Finishing the modal operator")
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async_loop.AsyncModalOperatorMixin._finish(self, context)
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self.clear_images()
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context.space_data.draw_handler_remove(self._draw_handle, "WINDOW")
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context.window.cursor_modal_restore()
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if self.maximized_area:
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bpy.ops.screen.screen_full_area(use_hide_panels=True)
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context.area.tag_redraw()
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self.log.debug("Modal operator finished")
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def clear_images(self):
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"""Removes all images we loaded from Blender's memory."""
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for image in bpy.data.images:
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if image.filepath_raw not in self.loaded_images:
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continue
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image.user_clear()
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bpy.data.images.remove(image)
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self.loaded_images.clear()
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self.current_display_content.clear()
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def add_menu_item(self, *args) -> menu_item_mod.MenuItem:
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menu_item = menu_item_mod.MenuItem(*args)
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# Just make this thread-safe to be on the safe side.
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with self._menu_item_lock:
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self.current_display_content.append(menu_item)
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if menu_item.icon is not None:
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self.loaded_images.add(menu_item.icon.filepath_raw)
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self.sort_menu()
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return menu_item
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def update_menu_item(self, node, *args):
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node_uuid = node["_id"]
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# Just make this thread-safe to be on the safe side.
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with self._menu_item_lock:
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for menu_item in self.current_display_content:
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if menu_item.represents(node):
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menu_item.update(node, *args)
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self.loaded_images.add(menu_item.icon.filepath_raw)
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break
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else:
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raise ValueError("Unable to find MenuItem(node_uuid=%r)" % node_uuid)
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self.sort_menu()
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def sort_menu(self):
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"""Sorts the self.current_display_content list."""
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if not self.current_display_content:
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return
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with self._menu_item_lock:
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self.current_display_content.sort(key=menu_item_mod.MenuItem.sort_key)
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async def async_download_previews(self):
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self._state = "BROWSING"
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thumbnails_directory = self.thumbnails_cache
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self.log.info("Asynchronously downloading previews to %r", thumbnails_directory)
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self.log.info("Current BCloud path is %r", self.current_path)
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self.clear_images()
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self._scroll_reset()
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project_uuid = self.current_path.project_uuid
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node_uuid = self.current_path.node_uuid
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if node_uuid:
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# Query for sub-nodes of this node.
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self.log.debug("Getting subnodes for parent node %r", node_uuid)
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children = await pillar.get_nodes(
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parent_node_uuid=node_uuid, node_type={"group_texture", "group_hdri"}
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)
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elif project_uuid:
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# Query for top-level nodes.
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self.log.debug("Getting subnodes for project node %r", project_uuid)
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children = await pillar.get_nodes(
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project_uuid=project_uuid,
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parent_node_uuid="",
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node_type={"group_texture", "group_hdri"},
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)
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else:
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# Query for projects
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self.log.debug(
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"No node UUID and no project UUID, listing available projects"
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)
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children = await pillar.get_texture_projects()
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for proj_dict in children:
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self.add_menu_item(
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nodes.ProjectNode(proj_dict), None, "FOLDER", proj_dict["name"]
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)
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return
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# Make sure we can go up again.
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self.add_menu_item(nodes.UpNode(), None, "FOLDER", ".. up ..")
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# Download all child nodes
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self.log.debug("Iterating over child nodes of %r", self.current_path)
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for child in children:
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# print(' - %(_id)s = %(name)s' % child)
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if child["node_type"] not in menu_item_mod.MenuItem.SUPPORTED_NODE_TYPES:
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self.log.debug("Skipping node of type %r", child["node_type"])
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continue
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self.add_menu_item(child, None, "FOLDER", child["name"])
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# There are only sub-nodes at the project level, no texture nodes,
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# so we won't have to bother looking for textures.
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if not node_uuid:
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return
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directory = os.path.join(thumbnails_directory, project_uuid, node_uuid)
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os.makedirs(directory, exist_ok=True)
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self.log.debug("Fetching texture thumbnails for node %r", node_uuid)
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def thumbnail_loading(node, texture_node):
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self.add_menu_item(node, None, "SPINNER", texture_node["name"])
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def thumbnail_loaded(node, file_desc, thumb_path):
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self.log.debug("Node %s thumbnail loaded", node["_id"])
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self.update_menu_item(node, file_desc, thumb_path)
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await pillar.fetch_texture_thumbs(
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node_uuid,
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"s",
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directory,
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thumbnail_loading=thumbnail_loading,
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thumbnail_loaded=thumbnail_loaded,
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future=self.signalling_future,
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)
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def browse_assets(self):
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self.log.debug("Browsing assets at %r", self.current_path)
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bpy.context.window_manager.last_blender_cloud_location = str(self.current_path)
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self._new_async_task(self.async_download_previews())
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def draw_menu(self, context):
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"""Draws the GUI with OpenGL."""
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drawers = {
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"INITIALIZING": self._draw_initializing,
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"CHECKING_CREDENTIALS": self._draw_checking_credentials,
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"BROWSING": self._draw_browser,
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"DOWNLOADING_TEXTURE": self._draw_downloading,
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"EXCEPTION": self._draw_exception,
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"PLEASE_SUBSCRIBE": self._draw_subscribe,
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"PLEASE_RENEW": self._draw_renew,
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}
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if self._state in drawers:
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drawer = drawers[self._state]
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drawer(context)
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# For debugging: draw the state
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draw.text(
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(5, 5),
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"%s %s" % (self._state, self.project_name),
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rgba=(1.0, 1.0, 1.0, 1.0),
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fsize=12,
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)
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@staticmethod
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def _window_region(context):
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window_regions = [
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region for region in context.area.regions if region.type == "WINDOW"
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]
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return window_regions[0]
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def _draw_browser(self, context):
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"""OpenGL drawing code for the BROWSING state."""
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from . import draw
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if not self.current_display_content:
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self._draw_text_on_colour(
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context, "Communicating with Blender Cloud", (0.0, 0.0, 0.0, 0.6)
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)
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return
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window_region = self._window_region(context)
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content_width = window_region.width - ITEM_MARGIN_X * 2
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content_height = window_region.height - ITEM_MARGIN_Y * 2
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content_x = ITEM_MARGIN_X
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content_y = context.area.height - ITEM_MARGIN_Y - TARGET_ITEM_HEIGHT
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col_count = content_width // TARGET_ITEM_WIDTH
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item_width = (content_width - (col_count * ITEM_PADDING_X)) / col_count
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item_height = TARGET_ITEM_HEIGHT
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block_width = item_width + ITEM_PADDING_X
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block_height = item_height + ITEM_MARGIN_Y
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bgl.glEnable(bgl.GL_BLEND)
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draw.aabox(
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(0, 0), (window_region.width, window_region.height), (0.0, 0.0, 0.0, 0.6)
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)
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bottom_y = float("inf")
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# The -1 / +2 are for extra rows that are drawn only half at the top/bottom.
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first_item_idx = max(
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0, int(-self.scroll_offset // block_height - 1) * col_count
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)
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items_per_page = int(content_height // item_height + 2) * col_count
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last_item_idx = first_item_idx + items_per_page
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for item_idx, item in enumerate(self.current_display_content):
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x = content_x + (item_idx % col_count) * block_width
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y = content_y - (item_idx // col_count) * block_height - self.scroll_offset
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item.update_placement(x, y, item_width, item_height)
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if first_item_idx <= item_idx < last_item_idx:
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# Only draw if the item is actually on screen.
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item.draw(highlighted=item.hits(self.mouse_x, self.mouse_y))
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bottom_y = min(y, bottom_y)
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self.scroll_offset_space_left = window_region.height - bottom_y
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self.scroll_offset_max = (
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self.scroll_offset - self.scroll_offset_space_left + 0.25 * block_height
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)
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bgl.glDisable(bgl.GL_BLEND)
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def _draw_downloading(self, context):
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"""OpenGL drawing code for the DOWNLOADING_TEXTURE state."""
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self._draw_text_on_colour(
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context, "Downloading texture from Blender Cloud", (0.0, 0.0, 0.2, 0.6)
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)
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def _draw_checking_credentials(self, context):
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"""OpenGL drawing code for the CHECKING_CREDENTIALS state."""
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self._draw_text_on_colour(
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context, "Checking login credentials", (0.0, 0.0, 0.2, 0.6)
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)
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def _draw_initializing(self, context):
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"""OpenGL drawing code for the INITIALIZING state."""
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self._draw_text_on_colour(context, "Initializing", (0.0, 0.0, 0.2, 0.6))
|
|
|
|
def _draw_text_on_colour(self, context, text: str, bgcolour):
|
|
content_height, content_width = self._window_size(context)
|
|
|
|
bgl.glEnable(bgl.GL_BLEND)
|
|
|
|
draw.aabox((0, 0), (content_width, content_height), bgcolour)
|
|
draw.text(
|
|
(content_width * 0.5, content_height * 0.7), text, fsize=20, align="C"
|
|
)
|
|
|
|
bgl.glDisable(bgl.GL_BLEND)
|
|
|
|
def _window_size(self, context):
|
|
window_region = self._window_region(context)
|
|
content_width = window_region.width
|
|
content_height = window_region.height
|
|
return content_height, content_width
|
|
|
|
def _draw_exception(self, context):
|
|
"""OpenGL drawing code for the EXCEPTION state."""
|
|
|
|
import textwrap
|
|
|
|
content_height, content_width = self._window_size(context)
|
|
|
|
bgl.glEnable(bgl.GL_BLEND)
|
|
draw.aabox((0, 0), (content_width, content_height), (0.2, 0.0, 0.0, 0.6))
|
|
|
|
ex = self.async_task.exception()
|
|
if isinstance(ex, pillar.UserNotLoggedInError):
|
|
ex_msg = (
|
|
"You are not logged in on Blender ID. Please log in at User Preferences, "
|
|
"Add-ons, Blender ID Authentication."
|
|
)
|
|
else:
|
|
ex_msg = str(ex)
|
|
if not ex_msg:
|
|
ex_msg = str(type(ex))
|
|
text = "An error occurred:\n%s" % ex_msg
|
|
lines = textwrap.wrap(text, width=100)
|
|
|
|
draw.text((content_width * 0.1, content_height * 0.9), lines, fsize=16)
|
|
|
|
bgl.glDisable(bgl.GL_BLEND)
|
|
|
|
def _draw_subscribe(self, context):
|
|
self._draw_text_on_colour(
|
|
context, "Click to subscribe to the Blender Cloud", (0.0, 0.0, 0.2, 0.6)
|
|
)
|
|
|
|
def _draw_renew(self, context):
|
|
self._draw_text_on_colour(
|
|
context,
|
|
"Click to renew your Blender Cloud subscription",
|
|
(0.0, 0.0, 0.2, 0.6),
|
|
)
|
|
|
|
def get_clicked(self) -> typing.Optional[menu_item_mod.MenuItem]:
|
|
|
|
for item in self.current_display_content:
|
|
if item.hits(self.mouse_x, self.mouse_y):
|
|
return item
|
|
|
|
return None
|
|
|
|
def handle_item_selection(self, context, item: menu_item_mod.MenuItem):
|
|
"""Called when the user clicks on a menu item that doesn't represent a folder."""
|
|
|
|
from pillarsdk.utils import sanitize_filename
|
|
|
|
self.clear_images()
|
|
self._state = "DOWNLOADING_TEXTURE"
|
|
|
|
node_path_components = (
|
|
node["name"] for node in self.path_stack if node is not None
|
|
)
|
|
local_path_components = [
|
|
sanitize_filename(comp) for comp in node_path_components
|
|
]
|
|
|
|
top_texture_directory = bpy.path.abspath(context.scene.local_texture_dir)
|
|
local_path = os.path.join(top_texture_directory, *local_path_components)
|
|
meta_path = os.path.join(top_texture_directory, ".blender_cloud")
|
|
|
|
self.log.info("Downloading texture %r to %s", item.node_uuid, local_path)
|
|
self.log.debug("Metadata will be stored at %s", meta_path)
|
|
|
|
file_paths = []
|
|
select_dblock = None
|
|
node = item.node
|
|
|
|
def texture_downloading(file_path, *_):
|
|
self.log.info("Texture downloading to %s", file_path)
|
|
|
|
def texture_downloaded(file_path, file_desc, map_type):
|
|
nonlocal select_dblock
|
|
|
|
self.log.info("Texture downloaded to %r.", file_path)
|
|
|
|
if context.scene.local_texture_dir.startswith("//"):
|
|
file_path = bpy.path.relpath(file_path)
|
|
|
|
image_dblock = bpy.data.images.load(filepath=file_path)
|
|
image_dblock["bcloud_file_uuid"] = file_desc["_id"]
|
|
image_dblock["bcloud_node_uuid"] = node["_id"]
|
|
image_dblock["bcloud_node_type"] = node["node_type"]
|
|
image_dblock["bcloud_node"] = pillar.node_to_id(node)
|
|
|
|
if node["node_type"] == "hdri":
|
|
# All HDRi variations should use the same image datablock, hence once name.
|
|
image_dblock.name = node["name"]
|
|
else:
|
|
# All texture variations are loaded at once, and thus need the map type in the name.
|
|
image_dblock.name = "%s-%s" % (node["name"], map_type)
|
|
|
|
# Select the image in the image editor (if the context is right).
|
|
# Just set the first image we download,
|
|
if context.area.type == "IMAGE_EDITOR":
|
|
if select_dblock is None or file_desc.map_type == "color":
|
|
select_dblock = image_dblock
|
|
context.space_data.image = select_dblock
|
|
|
|
file_paths.append(file_path)
|
|
|
|
def texture_download_completed(_):
|
|
self.log.info(
|
|
"Texture download complete, inspect:\n%s", "\n".join(file_paths)
|
|
)
|
|
self._state = "QUIT"
|
|
|
|
# For HDRi nodes: only download the first file.
|
|
download_node = pillarsdk.Node.new(node)
|
|
if node["node_type"] == "hdri":
|
|
download_node.properties.files = [download_node.properties.files[0]]
|
|
|
|
signalling_future = asyncio.Future()
|
|
self._new_async_task(
|
|
pillar.download_texture(
|
|
download_node,
|
|
local_path,
|
|
metadata_directory=meta_path,
|
|
texture_loading=texture_downloading,
|
|
texture_loaded=texture_downloaded,
|
|
future=signalling_future,
|
|
)
|
|
)
|
|
self.async_task.add_done_callback(texture_download_completed)
|
|
|
|
def open_browser_subscribe(self, *, renew: bool):
|
|
import webbrowser
|
|
|
|
url = "renew" if renew else "join"
|
|
webbrowser.open_new_tab("https://cloud.blender.org/%s" % url)
|
|
self.report({"INFO"}, "We just started a browser for you.")
|
|
|
|
def _scroll_smooth(self):
|
|
diff = self.scroll_offset_target - self.scroll_offset
|
|
if diff == 0:
|
|
return
|
|
|
|
if abs(round(diff)) < 1:
|
|
self.scroll_offset = self.scroll_offset_target
|
|
return
|
|
|
|
self.scroll_offset += diff * 0.5
|
|
|
|
def _scroll_by(self, amount, *, smooth=True):
|
|
# Slow down scrolling up
|
|
if smooth and amount < 0 and -amount > self.scroll_offset_space_left / 4:
|
|
amount = -self.scroll_offset_space_left / 4
|
|
|
|
self.scroll_offset_target = min(
|
|
0, max(self.scroll_offset_max, self.scroll_offset_target + amount)
|
|
)
|
|
|
|
if not smooth:
|
|
self._scroll_offset = self.scroll_offset_target
|
|
|
|
def _scroll_reset(self):
|
|
self.scroll_offset_target = self.scroll_offset = 0
|
|
|
|
|
|
class PILLAR_OT_switch_hdri(
|
|
pillar.PillarOperatorMixin, async_loop.AsyncModalOperatorMixin, bpy.types.Operator
|
|
):
|
|
bl_idname = "pillar.switch_hdri"
|
|
bl_label = "Switch with another variation"
|
|
bl_description = (
|
|
"Downloads the selected variation of an HDRi, " "replacing the current image"
|
|
)
|
|
|
|
log = logging.getLogger("bpy.ops.%s" % bl_idname)
|
|
|
|
image_name: bpy.props.StringProperty(
|
|
name="image_name", description="Name of the image block to replace"
|
|
)
|
|
|
|
file_uuid: bpy.props.StringProperty(
|
|
name="file_uuid", description="File ID to download"
|
|
)
|
|
|
|
async def async_execute(self, context):
|
|
"""Entry point of the asynchronous operator."""
|
|
|
|
self.report({"INFO"}, "Communicating with Blender Cloud")
|
|
|
|
try:
|
|
try:
|
|
db_user = await self.check_credentials(
|
|
context, REQUIRED_ROLES_FOR_TEXTURE_BROWSER
|
|
)
|
|
user_id = db_user["_id"]
|
|
except pillar.NotSubscribedToCloudError as ex:
|
|
self._log_subscription_needed(can_renew=ex.can_renew)
|
|
self._state = "QUIT"
|
|
return
|
|
except pillar.UserNotLoggedInError:
|
|
self.log.exception("Error checking/refreshing credentials.")
|
|
self.report({"ERROR"}, "Please log in on Blender ID first.")
|
|
self._state = "QUIT"
|
|
return
|
|
|
|
if not user_id:
|
|
raise pillar.UserNotLoggedInError()
|
|
|
|
await self.download_and_replace(context)
|
|
except Exception as ex:
|
|
self.log.exception("Unexpected exception caught.")
|
|
self.report({"ERROR"}, "Unexpected error %s: %s" % (type(ex), ex))
|
|
|
|
self._state = "QUIT"
|
|
|
|
async def download_and_replace(self, context):
|
|
self._state = "DOWNLOADING_TEXTURE"
|
|
|
|
current_image = bpy.data.images[self.image_name]
|
|
node = current_image["bcloud_node"]
|
|
filename = "%s.taken_from_file" % pillar.sanitize_filename(node["name"])
|
|
|
|
local_path = os.path.dirname(bpy.path.abspath(current_image.filepath))
|
|
top_texture_directory = bpy.path.abspath(context.scene.local_texture_dir)
|
|
meta_path = os.path.join(top_texture_directory, ".blender_cloud")
|
|
|
|
file_uuid = self.file_uuid
|
|
resolution = next(
|
|
file_ref["resolution"]
|
|
for file_ref in node["properties"]["files"]
|
|
if file_ref["file"] == file_uuid
|
|
)
|
|
|
|
my_log = self.log
|
|
my_log.info("Downloading file %r-%s to %s", file_uuid, resolution, local_path)
|
|
my_log.debug("Metadata will be stored at %s", meta_path)
|
|
|
|
def file_loading(file_path, file_desc, map_type):
|
|
my_log.info(
|
|
"Texture downloading to %s (%s)",
|
|
file_path,
|
|
utils.sizeof_fmt(file_desc["length"]),
|
|
)
|
|
|
|
async def file_loaded(file_path, file_desc, map_type):
|
|
if context.scene.local_texture_dir.startswith("//"):
|
|
file_path = bpy.path.relpath(file_path)
|
|
|
|
my_log.info("Texture downloaded to %s", file_path)
|
|
current_image["bcloud_file_uuid"] = file_uuid
|
|
current_image.filepath = (
|
|
file_path # This automatically reloads the image from disk.
|
|
)
|
|
|
|
# This forces users of the image to update.
|
|
for datablocks in bpy.data.user_map({current_image}).values():
|
|
for datablock in datablocks:
|
|
datablock.update_tag()
|
|
|
|
await pillar.download_file_by_uuid(
|
|
file_uuid,
|
|
local_path,
|
|
meta_path,
|
|
filename=filename,
|
|
map_type=resolution,
|
|
file_loading=file_loading,
|
|
file_loaded_sync=file_loaded,
|
|
future=self.signalling_future,
|
|
)
|
|
|
|
self.report({"INFO"}, "Image download complete")
|
|
|
|
|
|
# store keymaps here to access after registration
|
|
addon_keymaps = []
|
|
|
|
|
|
def image_editor_menu(self, context):
|
|
self.layout.operator(
|
|
BlenderCloudBrowser.bl_idname,
|
|
text="Get image from Blender Cloud",
|
|
icon_value=blender.icon("CLOUD"),
|
|
)
|
|
|
|
|
|
def hdri_download_panel__image_editor(self, context):
|
|
_hdri_download_panel(self, context.edit_image)
|
|
|
|
|
|
def hdri_download_panel__node_editor(self, context):
|
|
if context.active_node.type not in {"TEX_ENVIRONMENT", "TEX_IMAGE"}:
|
|
return
|
|
|
|
_hdri_download_panel(self, context.active_node.image)
|
|
|
|
|
|
def _hdri_download_panel(self, current_image):
|
|
if not current_image:
|
|
return
|
|
if "bcloud_node_type" not in current_image:
|
|
return
|
|
if current_image["bcloud_node_type"] != "hdri":
|
|
return
|
|
try:
|
|
current_variation = current_image["bcloud_file_uuid"]
|
|
except KeyError:
|
|
log.warning(
|
|
"Image %r has a bcloud_node_type but no bcloud_file_uuid property.",
|
|
current_image.name,
|
|
)
|
|
return
|
|
|
|
row = self.layout.row(align=True).split(factor=0.3)
|
|
row.label(text="HDRi", icon_value=blender.icon("CLOUD"))
|
|
row.prop(current_image, "hdri_variation", text="")
|
|
|
|
if current_image.hdri_variation != current_variation:
|
|
props = row.operator(
|
|
PILLAR_OT_switch_hdri.bl_idname, text="Replace", icon="FILE_REFRESH"
|
|
)
|
|
props.image_name = current_image.name
|
|
props.file_uuid = current_image.hdri_variation
|
|
|
|
|
|
# Storage for variation labels, as the strings in EnumProperty items
|
|
# MUST be kept in Python memory.
|
|
variation_label_storage = {}
|
|
|
|
|
|
def hdri_variation_choices(self, context):
|
|
if context.area.type == "IMAGE_EDITOR":
|
|
image = context.edit_image
|
|
elif context.area.type == "NODE_EDITOR":
|
|
image = context.active_node.image
|
|
else:
|
|
return []
|
|
|
|
if "bcloud_node" not in image:
|
|
return []
|
|
|
|
choices = []
|
|
for file_doc in image["bcloud_node"]["properties"]["files"]:
|
|
label = file_doc["resolution"]
|
|
variation_label_storage[label] = label
|
|
choices.append((file_doc["file"], label, ""))
|
|
|
|
return choices
|
|
|
|
|
|
def register():
|
|
bpy.utils.register_class(BlenderCloudBrowser)
|
|
bpy.utils.register_class(PILLAR_OT_switch_hdri)
|
|
bpy.types.IMAGE_MT_image.prepend(image_editor_menu)
|
|
bpy.types.IMAGE_PT_image_properties.append(hdri_download_panel__image_editor)
|
|
bpy.types.NODE_PT_active_node_properties.append(hdri_download_panel__node_editor)
|
|
|
|
# HDRi resolution switcher/chooser.
|
|
# TODO: when an image is selected, switch this property to its current resolution.
|
|
bpy.types.Image.hdri_variation = bpy.props.EnumProperty(
|
|
name="HDRi variations",
|
|
items=hdri_variation_choices,
|
|
description="Select a variation with which to replace this image",
|
|
)
|
|
|
|
# handle the keymap
|
|
wm = bpy.context.window_manager
|
|
kc = wm.keyconfigs.addon
|
|
if not kc:
|
|
print("No addon key configuration space found, so no custom hotkeys added.")
|
|
return
|
|
|
|
km = kc.keymaps.new(name="Screen")
|
|
kmi = km.keymap_items.new(
|
|
"pillar.browser", "A", "PRESS", ctrl=True, shift=True, alt=True
|
|
)
|
|
addon_keymaps.append((km, kmi))
|
|
|
|
|
|
def unregister():
|
|
# handle the keymap
|
|
for km, kmi in addon_keymaps:
|
|
km.keymap_items.remove(kmi)
|
|
addon_keymaps.clear()
|
|
|
|
if hasattr(bpy.types.Image, "hdri_variation"):
|
|
del bpy.types.Image.hdri_variation
|
|
|
|
bpy.types.IMAGE_MT_image.remove(image_editor_menu)
|
|
bpy.types.IMAGE_PT_image_properties.remove(hdri_download_panel__image_editor)
|
|
bpy.types.NODE_PT_active_node_properties.remove(hdri_download_panel__node_editor)
|
|
bpy.utils.unregister_class(BlenderCloudBrowser)
|
|
bpy.utils.unregister_class(PILLAR_OT_switch_hdri)
|