Files
blender-cloud/docker/3_buildwheels/build.sh
Sybren A. Stüvel 7cb4b37ae2 Renamed some docker files to Dockerfile
This makes it simpler to manage by using the default name. It also helps
my editor to recognise the file and highlight it properly.
2018-03-23 12:42:56 +01:00

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#!/usr/bin/env bash
set -e
# macOS does not support readlink -f, so we use greadlink instead
if [ $(uname) == 'Darwin' ]; then
command -v greadlink 2>/dev/null 2>&1 || { echo >&2 "Install greadlink using brew."; exit 1; }
readlink='greadlink'
else
readlink='readlink'
fi
TOPDEVDIR="$($readlink -f ../../..)"
echo "Top-level development dir is $TOPDEVDIR"
WHEELHOUSE="$($readlink -f ../4_run/wheelhouse)"
if [ -z "$WHEELHOUSE" ]; then
echo "Error, ../4_run might not exist." >&2
exit 2
fi
echo "Wheelhouse is $WHEELHOUSE"
mkdir -p "$WHEELHOUSE"
docker build -t pillar_wheelbuilder .
GID=$(id -g)
docker run --rm -i \
-v "$WHEELHOUSE:/data/wheelhouse" \
-v "$TOPDEVDIR:/data/topdev" \
pillar_wheelbuilder <<EOT
set -e
# Build wheels for all dependencies.
cd /data/topdev/blender-cloud
pip3 install wheel
pip3 wheel --wheel-dir=/data/wheelhouse -r requirements.txt
chown -R $UID:$GID /data/wheelhouse
# Install the dependencies so that we can get a full freeze.
pip3 install --no-index --find-links=/data/wheelhouse -r requirements.txt
pip3 freeze | grep -v '^-[ef] ' > /data/wheelhouse/requirements.txt
EOT
# Remove our own projects, they shouldn't be installed as wheel (for now).
rm -f $WHEELHOUSE/{attract,flamenco,pillar,pillarsdk}*.whl