Appending of any data adds a link to the file as well #97216
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Reference: archive/blender-file#97216
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System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 497.29
Blender Version
Broken: version: 3.1.0, branch: master, commit date: 2022-03-08 18:16, hash:
blender/blender@c77597cd0e
, 3.1.2, 3.2 masterWorked: (newest version of Blender that worked as expected)
Short description of error
Append any data and the link to this file will appear in the Blender File mode of the outliner
Exact steps for others to reproduce the error
Nothing to append. Just open a new scene, append any data from any file you have and take a look into the Blender File section of the outliner.
Added subscriber: @YegorSmirnov
Added subscriber: @PratikPB2123
Added subscribers: @mont29, @mano-wii
Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
Keeping the file directory of an appended object is useful to allow re-using already appended data, instead of appending it again.
But I'm not sure if that directory should appear between the items in the "Blender File" outliner.
@mont29, do you know if this is expected?
Changed status from 'Needs Developer To Reproduce' to: 'Archived'
This has always been the case, the 'library' ID is created the first time you link/append something from a given .blend file, and stays around at least for the editing session (should disappear after save/reload, if you only appended data). Nothing wrong here, this is how it is supposed to work.