- Add-on directory name was not a proper identifier before. - index.json was formatted incorrectly (missing commas); new version is generated with updated generate-json.py (which seems to fail for addons_contrib at the moment), and contains data for add-ons in addons repo.
1727 lines
63 KiB
JSON
1727 lines
63 KiB
JSON
{
|
|
"addons": {
|
|
"add_curve_extra_objects": {
|
|
"author": "Multiple Authors",
|
|
"blender": [
|
|
2,
|
|
76,
|
|
0
|
|
],
|
|
"category": "Add Curve",
|
|
"description": "Add extra curve object types",
|
|
"download_url": "https://packages.blender.org/add_curve_extra_objects",
|
|
"location": "View3D > Add > Curve > Extra Objects",
|
|
"name": "Extra Objects",
|
|
"source": "internal",
|
|
"tracker_url": "https://developer.blender.org/maniphest/task/create/?project=3&type=Bug",
|
|
"version": [
|
|
0,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Curve/Curve_Objects"
|
|
},
|
|
"add_curve_ivygen": {
|
|
"author": "testscreenings, PKHG, TrumanBlending",
|
|
"blender": [
|
|
2,
|
|
59,
|
|
0
|
|
],
|
|
"category": "Add Curve",
|
|
"description": "Adds generated ivy to a mesh object starting at the 3D cursor",
|
|
"download_url": "https://packages.blender.org/add_curve_ivygen",
|
|
"location": "View3D > Add > Curve",
|
|
"name": "IvyGen",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
1,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Curve/Ivy_Gen"
|
|
},
|
|
"add_curve_sapling": {
|
|
"author": "Andrew Hale (TrumanBlending), Aaron Buchler",
|
|
"blender": [
|
|
2,
|
|
77,
|
|
0
|
|
],
|
|
"category": "Add Curve",
|
|
"description": "Adds a parametric tree. The method is presented by Jason Weber & Joseph Penn in their paper 'Creation and Rendering of Realistic Trees'.",
|
|
"download_url": "https://packages.blender.org/add_curve_sapling",
|
|
"location": "View3D > Add > Curve",
|
|
"name": "Sapling Tree Gen",
|
|
"source": "internal",
|
|
"tracker_url": "https://developer.blender.org/maniphest/task/create/?project=3&type=Bug",
|
|
"version": [
|
|
0,
|
|
3,
|
|
2
|
|
],
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Curve/Sapling_Tree"
|
|
},
|
|
"add_mesh_BoltFactory": {
|
|
"author": "Aaron Keith",
|
|
"blender": [
|
|
2,
|
|
63,
|
|
0
|
|
],
|
|
"category": "Add Mesh",
|
|
"description": "Add a bolt or nut",
|
|
"download_url": "https://packages.blender.org/add_mesh_BoltFactory",
|
|
"location": "View3D > Add > Mesh",
|
|
"name": "BoltFactory",
|
|
"source": "internal",
|
|
"version": [
|
|
3,
|
|
10
|
|
],
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Add_Mesh/BoltFactory"
|
|
},
|
|
"add_mesh_ant_landscape": {
|
|
"author": "Jimmy Hazevoet",
|
|
"blender": [
|
|
2,
|
|
77,
|
|
0
|
|
],
|
|
"category": "Add Mesh",
|
|
"description": "Add a landscape primitive",
|
|
"download_url": "https://packages.blender.org/add_mesh_ant_landscape",
|
|
"location": "View3D > Add > Mesh",
|
|
"name": "ANT Landscape",
|
|
"source": "internal",
|
|
"tracker_url": "https://developer.blender.org/maniphest/task/create/?project=3&type=Bug",
|
|
"version": [
|
|
0,
|
|
1,
|
|
3
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Add_Mesh/ANT_Landscape"
|
|
},
|
|
"add_mesh_extra_objects": {
|
|
"author": "Multiple Authors",
|
|
"blender": [
|
|
2,
|
|
74,
|
|
5
|
|
],
|
|
"category": "Add Mesh",
|
|
"description": "Add extra mesh object types",
|
|
"download_url": "https://packages.blender.org/add_mesh_extra_objects",
|
|
"location": "View3D > Add > Mesh",
|
|
"name": "Extra Objects",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
3,
|
|
0
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Add_Mesh/Add_Extra"
|
|
},
|
|
"animation_add_corrective_shape_key": {
|
|
"author": "Ivo Grigull (loolarge), Tal Trachtman",
|
|
"blender": [
|
|
2,
|
|
57,
|
|
0
|
|
],
|
|
"category": "Animation",
|
|
"description": "Creates a corrective shape key for the current pose",
|
|
"download_url": "https://packages.blender.org/animation_add_corrective_shape_key",
|
|
"location": "Object Data > Shape Keys (Search: corrective) ",
|
|
"name": "Corrective shape keys",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
0
|
|
],
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Animation/Corrective_Shape_Key"
|
|
},
|
|
"animation_animall": {
|
|
"author": "Daniel Salazar <zanqdo@gmail.com>",
|
|
"blender": [
|
|
2,
|
|
73
|
|
],
|
|
"category": "Animation",
|
|
"description": "Allows animation of mesh, lattice, curve and surface data",
|
|
"download_url": "https://packages.blender.org/animation_animall",
|
|
"location": "Tool bar > Animation tab > AnimAll",
|
|
"name": "AnimAll",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
8
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Animation/AnimAll"
|
|
},
|
|
"bone_selection_sets": {
|
|
"author": "Dan Eicher, Antony Riakiotakis, In\u00c3\u00aas Almeida",
|
|
"blender": [
|
|
2,
|
|
75,
|
|
0
|
|
],
|
|
"category": "Animation",
|
|
"description": "List of Bone sets for easy selection while animating",
|
|
"download_url": "https://packages.blender.org/bone_selection_sets",
|
|
"location": "Properties > Object Data (Armature) > Selection Sets",
|
|
"name": "Bone Selection Sets",
|
|
"source": "internal",
|
|
"version": [
|
|
2,
|
|
0,
|
|
0
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Animation/SelectionSets"
|
|
},
|
|
"curve_simplify": {
|
|
"author": "testscreenings",
|
|
"blender": [
|
|
2,
|
|
75,
|
|
0
|
|
],
|
|
"category": "Add Curve",
|
|
"description": "Simplifies 3D Curve objects and animation F-Curves",
|
|
"download_url": "https://packages.blender.org/curve_simplify",
|
|
"location": "Search > Simplify Curves",
|
|
"name": "Simplify Curves",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
0,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Curve/Curve_Simplify"
|
|
},
|
|
"development_api_navigator": {
|
|
"author": "Dany Lebel (Axon_D)",
|
|
"blender": [
|
|
2,
|
|
57,
|
|
0
|
|
],
|
|
"category": "Development",
|
|
"description": "Allows exploration of the python api via the user interface",
|
|
"download_url": "https://packages.blender.org/development_api_navigator",
|
|
"location": "Text Editor > Properties > API Navigator Panel",
|
|
"name": "API Navigator",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
0,
|
|
2
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Text_Editor/API_Navigator"
|
|
},
|
|
"development_icon_get": {
|
|
"author": "Crouch, N.tox, PKHG, Campbell Barton, Dany Lebel",
|
|
"blender": [
|
|
2,
|
|
57,
|
|
0
|
|
],
|
|
"category": "Development",
|
|
"description": "Click an icon to display its name and copy it to the clipboard",
|
|
"download_url": "https://packages.blender.org/development_icon_get",
|
|
"location": "Text Editor > Properties or Console > Console Menu",
|
|
"name": "Icons",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
5,
|
|
2
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/System/Display_All_Icons"
|
|
},
|
|
"game_engine_publishing": {
|
|
"author": "Mitchell Stokes (Moguri), Oren Titane (Genome36)",
|
|
"blender": [
|
|
2,
|
|
75,
|
|
0
|
|
],
|
|
"category": "Game Engine",
|
|
"description": "Publish .blend file as game engine runtime, manage versions and platforms",
|
|
"download_url": "https://packages.blender.org/game_engine_publishing",
|
|
"location": "Render Properties > Publishing Info",
|
|
"name": "Game Engine Publishing",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
1,
|
|
0
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Game_Engine/Publishing"
|
|
},
|
|
"game_engine_save_as_runtime": {
|
|
"author": "Mitchell Stokes (Moguri)",
|
|
"blender": [
|
|
2,
|
|
61,
|
|
0
|
|
],
|
|
"category": "Game Engine",
|
|
"description": "Bundle a .blend file with the Blenderplayer",
|
|
"download_url": "https://packages.blender.org/game_engine_save_as_runtime",
|
|
"location": "File > Export",
|
|
"name": "Save As Game Engine Runtime",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
3,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Game_Engine/Save_As_Runtime"
|
|
},
|
|
"io_anim_acclaim": {
|
|
"author": "Daniel Monteiro Basso <daniel@basso.inf.br>",
|
|
"blender": [
|
|
2,
|
|
65,
|
|
9
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Imports Acclaim Skeleton and Motion Capture Files",
|
|
"download_url": "https://packages.blender.org/io_anim_acclaim",
|
|
"location": "File > Import-Export",
|
|
"name": "Acclaim Motion Capture Files (.asf, .amc)",
|
|
"source": "internal",
|
|
"version": [
|
|
2013,
|
|
1,
|
|
26,
|
|
1
|
|
],
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Acclaim_Importer"
|
|
},
|
|
"io_anim_bvh": {
|
|
"author": "Campbell Barton",
|
|
"blender": [
|
|
2,
|
|
74,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Import-Export BVH from armature objects",
|
|
"download_url": "https://packages.blender.org/io_anim_bvh",
|
|
"location": "File > Import-Export",
|
|
"name": "BioVision Motion Capture (BVH) format",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/BVH_Importer_Exporter"
|
|
},
|
|
"io_anim_c3d": {
|
|
"author": "Daniel Monteiro Basso <daniel@basso.inf.br>",
|
|
"blender": [
|
|
2,
|
|
69,
|
|
5
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Imports C3D Graphics Lab Motion Capture files",
|
|
"download_url": "https://packages.blender.org/io_anim_c3d",
|
|
"location": "File > Import",
|
|
"name": "C3D Graphics Lab Motion Capture file (.c3d)",
|
|
"source": "internal",
|
|
"version": [
|
|
2013,
|
|
12,
|
|
10,
|
|
1
|
|
],
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/C3D_Importer"
|
|
},
|
|
"io_anim_camera": {
|
|
"author": "Campbell Barton",
|
|
"blender": [
|
|
2,
|
|
57,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Export Cameras & Markers (.py)",
|
|
"download_url": "https://packages.blender.org/io_anim_camera",
|
|
"location": "File > Export > Cameras & Markers (.py)",
|
|
"name": "Export Camera Animation",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"version": [
|
|
0,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Camera_Animation"
|
|
},
|
|
"io_anim_nuke_chan": {
|
|
"author": "Michael Krupa",
|
|
"blender": [
|
|
2,
|
|
61,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Import/Export object's animation with nuke",
|
|
"download_url": "https://packages.blender.org/io_anim_nuke_chan",
|
|
"location": "File > Import/Export > Nuke (.chan)",
|
|
"name": "Nuke Animation Format (.chan)",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
0
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Nuke"
|
|
},
|
|
"io_blend_utils": {
|
|
"author": "Campbell Barton",
|
|
"blender": [
|
|
2,
|
|
76,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Utility for packing blend files",
|
|
"download_url": "https://packages.blender.org/io_blend_utils",
|
|
"location": "File > External Data > Blend Utils",
|
|
"name": "Blend File Utils",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"version": [
|
|
0,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/BlendFile_Utils"
|
|
},
|
|
"io_coat3D": {
|
|
"author": "Kalle-Samuli Riihikoski (haikalle)",
|
|
"blender": [
|
|
2,
|
|
59,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Transfer data between 3D-Coat/Blender",
|
|
"download_url": "https://packages.blender.org/io_coat3D",
|
|
"location": "Scene > 3D-Coat Applink",
|
|
"name": "3D-Coat Applink",
|
|
"source": "internal",
|
|
"version": [
|
|
3,
|
|
5,
|
|
21
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/3dcoat_applink"
|
|
},
|
|
"io_convert_image_to_mesh_img": {
|
|
"author": "Tim Spriggs (tims@uahirise.org)",
|
|
"blender": [
|
|
2,
|
|
63,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Import a HiRISE DTM formatted as a PDS IMG file",
|
|
"download_url": "https://packages.blender.org/io_convert_image_to_mesh_img",
|
|
"location": "File > Import > HiRISE DTM from PDS IMG (.IMG)",
|
|
"name": "HiRISE DTM from PDS IMG",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
1,
|
|
4
|
|
],
|
|
"warning": "May consume a lot of memory",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/HiRISE_DTM_from_PDS_IMG"
|
|
},
|
|
"io_curve_svg": {
|
|
"author": "JM Soler, Sergey Sharybin",
|
|
"blender": [
|
|
2,
|
|
57,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Import SVG as curves",
|
|
"download_url": "https://packages.blender.org/io_curve_svg",
|
|
"location": "File > Import > Scalable Vector Graphics (.svg)",
|
|
"name": "Scalable Vector Graphics (SVG) 1.1 format",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/SVG"
|
|
},
|
|
"io_export_after_effects": {
|
|
"author": "Bartek Skorupa",
|
|
"blender": [
|
|
2,
|
|
69,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Export cameras, selected objects & camera solution 3D Markers to Adobe After Effects CS3 and above",
|
|
"download_url": "https://packages.blender.org/io_export_after_effects",
|
|
"location": "File > Export > Adobe After Effects (.jsx)",
|
|
"name": "Export: Adobe After Effects (.jsx)",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
64
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Adobe_After_Effects"
|
|
},
|
|
"io_export_dxf": {
|
|
"author": "Remigiusz Fiedler (AKA migius), Vaclav Klecanda",
|
|
"blender": [
|
|
2,
|
|
63,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "The script exports Blender geometry to DXF format r12 version.",
|
|
"download_url": "https://packages.blender.org/io_export_dxf",
|
|
"location": "File > Export > Autodesk (.dxf)",
|
|
"name": "Export Autocad DXF Format (.dxf)",
|
|
"source": "internal",
|
|
"version": [
|
|
2,
|
|
1,
|
|
3
|
|
],
|
|
"warning": "Under construction! Visit Wiki for details.",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/DXF_Exporter"
|
|
},
|
|
"io_export_pc2": {
|
|
"author": "Florian Meyer (tstscr)",
|
|
"blender": [
|
|
2,
|
|
71,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Export mesh Pointcache data (.pc2)",
|
|
"download_url": "https://packages.blender.org/io_export_pc2",
|
|
"location": "File > Export > Pointcache (.pc2)",
|
|
"name": "Export Pointcache Format(.pc2)",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/PC2_Pointcache_export"
|
|
},
|
|
"io_export_unreal_psk_psa": {
|
|
"author": "Darknet/Optimus_P-Fat/Active_Trash/Sinsoft/VendorX/Spoof",
|
|
"blender": [
|
|
2,
|
|
65,
|
|
4
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Export Skeleletal Mesh/Animation Data",
|
|
"download_url": "https://packages.blender.org/io_export_unreal_psk_psa",
|
|
"location": "File > Export > Skeletal Mesh/Animation Data (.psk/.psa)",
|
|
"name": "Export Unreal Engine Format(.psk/.psa)",
|
|
"source": "internal",
|
|
"version": [
|
|
2,
|
|
7
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Unreal_psk_psa"
|
|
},
|
|
"io_import_dxf": {
|
|
"author": "Lukas Treyer, Manfred Moitzi (support + dxfgrabber library), Vladimir Elistratov, Bastien Montagne",
|
|
"blender": [
|
|
2,
|
|
7,
|
|
1
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Import files in the Autocad DXF format (.dxf)",
|
|
"download_url": "https://packages.blender.org/io_import_dxf",
|
|
"location": "File > Import > AutoCAD DXF",
|
|
"name": "Import AutoCAD DXF Format (.dxf)",
|
|
"source": "internal",
|
|
"tracker_url": "https://developer.blender.org/maniphest/task/create/?project=3&type=Bug",
|
|
"version": [
|
|
0,
|
|
8,
|
|
6
|
|
],
|
|
"wiki_url": "https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/DXF_Importer"
|
|
},
|
|
"io_import_gimp_image_to_scene": {
|
|
"author": "Daniel Salazar (ZanQdo)",
|
|
"blender": [
|
|
2,
|
|
73,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Imports GIMP multilayer image files as a series of multiple planes",
|
|
"download_url": "https://packages.blender.org/io_import_gimp_image_to_scene",
|
|
"location": "File > Import > GIMP Image to Scene(.xcf/.xjt)",
|
|
"name": "Import GIMP Image to Scene (.xcf/.xjt)",
|
|
"source": "internal",
|
|
"version": [
|
|
2,
|
|
0,
|
|
1
|
|
],
|
|
"warning": "XCF import requires xcftools installed",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/GIMPImageToScene"
|
|
},
|
|
"io_import_images_as_planes": {
|
|
"author": "Florian Meyer (tstscr), mont29, matali",
|
|
"blender": [
|
|
2,
|
|
76,
|
|
1
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Imports images and creates planes with the appropriate aspect ratio. The images are mapped to the planes.",
|
|
"download_url": "https://packages.blender.org/io_import_images_as_planes",
|
|
"location": "File > Import > Images as Planes or Add > Mesh > Images as Planes",
|
|
"name": "Import Images as Planes",
|
|
"source": "internal",
|
|
"version": [
|
|
2,
|
|
0,
|
|
4
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Add_Mesh/Planes_from_Images"
|
|
},
|
|
"io_import_scene_lwo": {
|
|
"author": "Ken Nign (Ken9)",
|
|
"blender": [
|
|
2,
|
|
57,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Imports a LWO file including any UV, Morph and Color maps. Can convert Skelegons to an Armature.",
|
|
"download_url": "https://packages.blender.org/io_import_scene_lwo",
|
|
"location": "File > Import > LightWave Object (.lwo)",
|
|
"name": "Import LightWave Objects",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
2
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/LightWave_Object"
|
|
},
|
|
"io_import_scene_mhx": {
|
|
"author": "Thomas Larsson",
|
|
"blender": [
|
|
2,
|
|
68,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Import files in the MakeHuman eXchange format (.mhx)",
|
|
"download_url": "https://packages.blender.org/io_import_scene_mhx",
|
|
"location": "File > Import > MakeHuman (.mhx)",
|
|
"name": "Import: MakeHuman (.mhx)",
|
|
"source": "internal",
|
|
"version": "1.16.12",
|
|
"warning": "",
|
|
"wiki_url": "http://www.makehuman.org/documentation"
|
|
},
|
|
"io_import_scene_unreal_psa_psk": {
|
|
"author": "Darknet, flufy3d, camg188",
|
|
"blender": [
|
|
2,
|
|
64,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Import Skeleleton Mesh/Animation Data",
|
|
"download_url": "https://packages.blender.org/io_import_scene_unreal_psa_psk",
|
|
"location": "File > Import > Skeleton Mesh (.psk)/Animation Set (psa)",
|
|
"name": "Import Unreal Skeleton Mesh (.psk)/Animation Set (psa)",
|
|
"source": "internal",
|
|
"version": [
|
|
2,
|
|
2,
|
|
0
|
|
],
|
|
"warning": "may produce errors, fix in progress",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Import-Export/Unreal_psk_psa"
|
|
},
|
|
"io_mesh_pdb": {
|
|
"author": "Clemens Barth",
|
|
"blender": [
|
|
2,
|
|
71,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Loading and manipulating atoms from PDB files",
|
|
"download_url": "https://packages.blender.org/io_mesh_pdb",
|
|
"location": "File -> Import -> PDB (.pdb)",
|
|
"name": "Atomic Blender - PDB",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
7
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/PDB"
|
|
},
|
|
"io_mesh_ply": {
|
|
"author": "Bruce Merry, Campbell Barton",
|
|
"blender": [
|
|
2,
|
|
74,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Import-Export PLY mesh data withs UV's and vertex colors",
|
|
"download_url": "https://packages.blender.org/io_mesh_ply",
|
|
"location": "File > Import-Export",
|
|
"name": "Stanford PLY format",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Stanford_PLY"
|
|
},
|
|
"io_mesh_raw": {
|
|
"author": "Anthony D,Agostino (Scorpius), Aurel Wildfellner",
|
|
"blender": [
|
|
2,
|
|
57,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Import-Export Raw Faces",
|
|
"download_url": "https://packages.blender.org/io_mesh_raw",
|
|
"location": "File > Import-Export > Raw Faces (.raw) ",
|
|
"name": "Raw mesh format (.raw)",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
2
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Raw_Mesh_IO"
|
|
},
|
|
"io_mesh_stl": {
|
|
"author": "Guillaume Bouchard (Guillaum)",
|
|
"blender": [
|
|
2,
|
|
74,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Import-Export STL files",
|
|
"download_url": "https://packages.blender.org/io_mesh_stl",
|
|
"location": "File > Import-Export > Stl",
|
|
"name": "STL format",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"version": [
|
|
1,
|
|
1,
|
|
2
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/STL"
|
|
},
|
|
"io_mesh_uv_layout": {
|
|
"author": "Campbell Barton, Matt Ebb",
|
|
"blender": [
|
|
2,
|
|
75,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Export the UV layout as a 2D graphic",
|
|
"download_url": "https://packages.blender.org/io_mesh_uv_layout",
|
|
"location": "Image-Window > UVs > Export UV Layout",
|
|
"name": "UV Layout",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"version": [
|
|
1,
|
|
1,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/UV_Layout"
|
|
},
|
|
"io_online_sketchfab": {
|
|
"author": "Bart Crouch",
|
|
"blender": [
|
|
2,
|
|
7,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Upload your model to Sketchfab",
|
|
"download_url": "https://packages.blender.org/io_online_sketchfab",
|
|
"location": "Tools > Upload tab",
|
|
"name": "Sketchfab Exporter",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
2,
|
|
2
|
|
],
|
|
"warning": "",
|
|
"wiki_url": ""
|
|
},
|
|
"io_scene_3ds": {
|
|
"author": "Bob Holcomb, Campbell Barton",
|
|
"blender": [
|
|
2,
|
|
74,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Import-Export 3DS, meshes, uvs, materials, textures, cameras & lamps",
|
|
"download_url": "https://packages.blender.org/io_scene_3ds",
|
|
"location": "File > Import-Export",
|
|
"name": "Autodesk 3DS format",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Autodesk_3DS"
|
|
},
|
|
"io_scene_fbx": {
|
|
"author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
|
|
"blender": [
|
|
2,
|
|
77,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions",
|
|
"download_url": "https://packages.blender.org/io_scene_fbx",
|
|
"location": "File > Import-Export",
|
|
"name": "FBX format",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"version": [
|
|
3,
|
|
7,
|
|
4
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Autodesk_FBX"
|
|
},
|
|
"io_scene_ms3d": {
|
|
"author": "Alexander Nussbaumer",
|
|
"blender": [
|
|
2,
|
|
72,
|
|
2
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Import / Export MilkShape3D MS3D files (conform with MilkShape3D v1.8.4)",
|
|
"download_url": "https://packages.blender.org/io_scene_ms3d",
|
|
"location": "File > Import & File > Export",
|
|
"name": "MilkShape3D MS3D format (.ms3d)",
|
|
"source": "internal",
|
|
"version": [
|
|
2,
|
|
72,
|
|
2
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/MilkShape3D_MS3D"
|
|
},
|
|
"io_scene_obj": {
|
|
"author": "Campbell Barton, Bastien Montagne",
|
|
"blender": [
|
|
2,
|
|
77,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Import-Export OBJ, Import OBJ mesh, UV's, materials and textures",
|
|
"download_url": "https://packages.blender.org/io_scene_obj",
|
|
"location": "File > Import-Export",
|
|
"name": "Wavefront OBJ format",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"version": [
|
|
2,
|
|
3,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Wavefront_OBJ"
|
|
},
|
|
"io_scene_vrml2": {
|
|
"author": "Campbell Barton",
|
|
"blender": [
|
|
2,
|
|
74,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Exports mesh objects to VRML2, supporting vertex and material colors",
|
|
"download_url": "https://packages.blender.org/io_scene_vrml2",
|
|
"location": "File > Export",
|
|
"name": "VRML2 (Virtual Reality Modeling Language)",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/VRML2"
|
|
},
|
|
"io_scene_x": {
|
|
"author": "Chris Foster",
|
|
"blender": [
|
|
2,
|
|
69,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Export mesh vertices, UV's, materials, textures, vertex colors, armatures, empties, and actions.",
|
|
"download_url": "https://packages.blender.org/io_scene_x",
|
|
"location": "File > Export > DirectX (.x)",
|
|
"name": "DirectX X Format",
|
|
"source": "internal",
|
|
"version": [
|
|
3,
|
|
1,
|
|
0
|
|
],
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/DirectX_Exporter"
|
|
},
|
|
"io_scene_x3d": {
|
|
"author": "Campbell Barton, Bart, Bastien Montagne, Seva Alekseyev",
|
|
"blender": [
|
|
2,
|
|
76,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Import-Export X3D, Import VRML2",
|
|
"download_url": "https://packages.blender.org/io_scene_x3d",
|
|
"location": "File > Import-Export",
|
|
"name": "Web3D X3D/VRML2 format",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"version": [
|
|
1,
|
|
2,
|
|
0
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/Web3D"
|
|
},
|
|
"io_sequencer_edl": {
|
|
"author": "Campbell Barton",
|
|
"blender": [
|
|
2,
|
|
65,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Load a CMX formatted EDL into the sequencer",
|
|
"download_url": "https://packages.blender.org/io_sequencer_edl",
|
|
"location": "Sequencer -> Track View Properties",
|
|
"name": "Import EDL",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
0
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/EDL_Import"
|
|
},
|
|
"io_shape_mdd": {
|
|
"author": "Bill L.Nieuwendorp",
|
|
"blender": [
|
|
2,
|
|
57,
|
|
0
|
|
],
|
|
"category": "Import-Export",
|
|
"description": "Import-Export MDD as mesh shape keys",
|
|
"download_url": "https://packages.blender.org/io_shape_mdd",
|
|
"location": "File > Import-Export",
|
|
"name": "NewTek MDD format",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/NewTek_OBJ"
|
|
},
|
|
"light_field_tools": {
|
|
"author": "Aurel Wildfellner",
|
|
"blender": [
|
|
2,
|
|
64,
|
|
0
|
|
],
|
|
"category": "Render",
|
|
"description": "Tools to create a light field camera and projector",
|
|
"download_url": "https://packages.blender.org/light_field_tools",
|
|
"location": "View3D > Tool Shelf > Light Field Tools",
|
|
"name": "Light Field Tools",
|
|
"source": "internal",
|
|
"url": "http://www.jku.at/cg/",
|
|
"version": [
|
|
0,
|
|
3,
|
|
0
|
|
],
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Render/Light_Field_Tools"
|
|
},
|
|
"mesh_bsurfaces": {
|
|
"author": "Eclectiel",
|
|
"blender": [
|
|
2,
|
|
76,
|
|
0
|
|
],
|
|
"category": "Mesh",
|
|
"description": "Modeling and retopology tool.",
|
|
"download_url": "https://packages.blender.org/mesh_bsurfaces",
|
|
"location": "View3D > EditMode > ToolShelf",
|
|
"name": "Bsurfaces GPL Edition",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
5
|
|
],
|
|
"wiki_url": "http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Bsurfaces_1.5"
|
|
},
|
|
"mesh_custom_normals_tools": {
|
|
"author": "Bastien Montagne (mont29)",
|
|
"blender": [
|
|
2,
|
|
75,
|
|
0
|
|
],
|
|
"category": "Mesh",
|
|
"description": "Various tools/helpers for custom normals",
|
|
"download_url": "https://packages.blender.org/mesh_custom_normals_tools",
|
|
"location": "3DView > Tools",
|
|
"name": "Custom Normals Tools",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"version": [
|
|
0,
|
|
0,
|
|
1
|
|
],
|
|
"warning": ""
|
|
},
|
|
"mesh_f2": {
|
|
"author": "Bart Crouch, Alexander Nedovizin, Paul Kotelevets (concept design)",
|
|
"blender": [
|
|
2,
|
|
70,
|
|
0
|
|
],
|
|
"category": "Mesh",
|
|
"description": "Extends the 'Make Edge/Face' functionality",
|
|
"download_url": "https://packages.blender.org/mesh_f2",
|
|
"location": "Editmode > F",
|
|
"name": "F2",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
7,
|
|
2
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/F2"
|
|
},
|
|
"mesh_inset": {
|
|
"author": "Howard Trickey",
|
|
"blender": [
|
|
2,
|
|
73,
|
|
0
|
|
],
|
|
"category": "Mesh",
|
|
"description": "Make an inset polygon inside selection.",
|
|
"download_url": "https://packages.blender.org/mesh_inset",
|
|
"location": "View3D > Tools",
|
|
"name": "Inset Polygon",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
0,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/Inset-Polygon"
|
|
},
|
|
"mesh_looptools": {
|
|
"author": "Bart Crouch",
|
|
"blender": [
|
|
2,
|
|
72,
|
|
2
|
|
],
|
|
"category": "Mesh",
|
|
"description": "Mesh modelling toolkit. Several tools to aid modelling",
|
|
"download_url": "https://packages.blender.org/mesh_looptools",
|
|
"location": "View3D > Toolbar and View3D > Specials (W-key)",
|
|
"name": "LoopTools",
|
|
"source": "internal",
|
|
"version": [
|
|
4,
|
|
6,
|
|
6
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/LoopTools"
|
|
},
|
|
"mesh_relax": {
|
|
"author": "Fabian Fricke",
|
|
"blender": [
|
|
2,
|
|
57,
|
|
0
|
|
],
|
|
"category": "Mesh",
|
|
"description": "Relax the selected verts while retaining the shape",
|
|
"download_url": "https://packages.blender.org/mesh_relax",
|
|
"location": "View3D > Specials > Relax ",
|
|
"name": "Relax",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/Relax"
|
|
},
|
|
"mocap": {
|
|
"author": "Benjy Cook",
|
|
"blender": [
|
|
2,
|
|
73,
|
|
0
|
|
],
|
|
"category": "Animation",
|
|
"description": "Various tools for working with motion capture animation",
|
|
"download_url": "https://packages.blender.org/mocap",
|
|
"location": "Object UI > Mocap tools",
|
|
"name": "Motion Capture Tools",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"version": [
|
|
1,
|
|
1,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Animation/Motion_Capture_Tools"
|
|
},
|
|
"netrender": {
|
|
"author": "Martin Poirier",
|
|
"blender": [
|
|
2,
|
|
60,
|
|
0
|
|
],
|
|
"category": "Render",
|
|
"description": "Distributed rendering for Blender",
|
|
"download_url": "https://packages.blender.org/netrender",
|
|
"location": "Render > Engine > Network Render",
|
|
"name": "Network Renderer",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
8
|
|
],
|
|
"warning": "Stable but still work in progress",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Doc:2.5/Manual/Render/Engines/Netrender"
|
|
},
|
|
"node_wrangler": {
|
|
"author": "Bartek Skorupa, Greg Zaal, Sebastian Koenig",
|
|
"blender": [
|
|
2,
|
|
75,
|
|
0
|
|
],
|
|
"category": "Node",
|
|
"description": "Various tools to enhance and speed up node-based workflow",
|
|
"download_url": "https://packages.blender.org/node_wrangler",
|
|
"location": "Node Editor Toolbar or Ctrl-Space",
|
|
"name": "Node Wrangler",
|
|
"source": "internal",
|
|
"version": [
|
|
3,
|
|
30
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Nodes/Nodes_Efficiency_Tools"
|
|
},
|
|
"object_add_chain": {
|
|
"author": "Brian Hinton (Nichod)",
|
|
"blender": [
|
|
2,
|
|
71,
|
|
0
|
|
],
|
|
"category": "Object",
|
|
"description": "Adds Chain with curve guide for easy creation",
|
|
"download_url": "https://packages.blender.org/object_add_chain",
|
|
"location": "Toolshelf > Create Tab",
|
|
"name": "Add Chain",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
1,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Object/Add_Chain"
|
|
},
|
|
"object_animrenderbake": {
|
|
"author": "Janne Karhu (jahka)",
|
|
"blender": [
|
|
2,
|
|
75,
|
|
0
|
|
],
|
|
"category": "Object",
|
|
"description": "Renderbakes a series of frames",
|
|
"download_url": "https://packages.blender.org/object_animrenderbake",
|
|
"location": "Properties > Render > Bake Panel",
|
|
"name": "Animated Render Baker",
|
|
"source": "internal",
|
|
"version": [
|
|
2,
|
|
0
|
|
],
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Object/Animated_Render_Baker"
|
|
},
|
|
"object_cloud_gen": {
|
|
"author": "Nick Keeline(nrk)",
|
|
"blender": [
|
|
2,
|
|
77,
|
|
0
|
|
],
|
|
"category": "Object",
|
|
"description": "Creates Volumetric Clouds",
|
|
"download_url": "https://packages.blender.org/object_cloud_gen",
|
|
"location": "Tool Shelf > Create Tab",
|
|
"name": "Cloud Generator",
|
|
"source": "internal",
|
|
"tracker_url": "https://developer.blender.org/maniphest/project/3/type/Bug/",
|
|
"version": [
|
|
1,
|
|
0
|
|
],
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Object/Cloud_Gen"
|
|
},
|
|
"object_edit_linked": {
|
|
"author": "Jason van Gumster (Fweeb), Bassam Kurdali, Pablo Vazquez",
|
|
"blender": [
|
|
2,
|
|
74,
|
|
0
|
|
],
|
|
"category": "Object",
|
|
"description": "Allows editing of objects linked from a .blend library.",
|
|
"download_url": "https://packages.blender.org/object_edit_linked",
|
|
"location": "View3D > Toolshelf > Edit Linked Library",
|
|
"name": "Edit Linked Library",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
8,
|
|
1
|
|
],
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Object/Edit_Linked_Library"
|
|
},
|
|
"object_fracture": {
|
|
"author": "pildanovak",
|
|
"blender": [
|
|
2,
|
|
72,
|
|
0
|
|
],
|
|
"category": "Object",
|
|
"description": "Fractured Object, Bomb, Projectile, Recorder",
|
|
"download_url": "https://packages.blender.org/object_fracture",
|
|
"location": "Search > Fracture Object & Add > Fracture Helper Objects",
|
|
"name": "Fracture Tools",
|
|
"source": "internal",
|
|
"version": [
|
|
2,
|
|
0,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Object/Fracture"
|
|
},
|
|
"object_fracture_cell": {
|
|
"author": "ideasman42, phymec, Sergey Sharybin",
|
|
"blender": [
|
|
2,
|
|
70,
|
|
0
|
|
],
|
|
"category": "Object",
|
|
"description": "Fractured Object, Bomb, Projectile, Recorder",
|
|
"download_url": "https://packages.blender.org/object_fracture_cell",
|
|
"location": "Edit panel of Tools tab, in Object mode, 3D View tools",
|
|
"name": "Cell Fracture",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Object/CellFracture"
|
|
},
|
|
"object_grease_scatter": {
|
|
"author": "Campbell Barton",
|
|
"blender": [
|
|
2,
|
|
58,
|
|
0
|
|
],
|
|
"category": "Object",
|
|
"description": "Scatter a group of objects onto the active mesh using the grease pencil lines",
|
|
"download_url": "https://packages.blender.org/object_grease_scatter",
|
|
"location": "3D View, Add Mesh",
|
|
"name": "Grease Scatter Objects",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"version": [
|
|
0,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Object/Grease_Scatter"
|
|
},
|
|
"object_print3d_utils": {
|
|
"author": "Campbell Barton",
|
|
"blender": [
|
|
2,
|
|
65,
|
|
0
|
|
],
|
|
"category": "Mesh",
|
|
"description": "Utilities for 3D printing",
|
|
"download_url": "https://packages.blender.org/object_print3d_utils",
|
|
"location": "3D View > Toolbox",
|
|
"name": "3D Print Toolbox",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/PrintToolbox"
|
|
},
|
|
"paint_palette": {
|
|
"author": "Dany Lebel (Axon D)",
|
|
"blender": [
|
|
2,
|
|
63,
|
|
0
|
|
],
|
|
"category": "Paint",
|
|
"description": "Palettes for color and weight paint modes",
|
|
"download_url": "https://packages.blender.org/paint_palette",
|
|
"location": "Image Editor and 3D View > Any Paint mode > Color Palette or Weight Palette panel",
|
|
"name": "Paint Palettes",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
9,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Paint/Palettes"
|
|
},
|
|
"render_auto_tile_size": {
|
|
"author": "Greg Zaal",
|
|
"blender": [
|
|
2,
|
|
74,
|
|
0
|
|
],
|
|
"category": "Render",
|
|
"description": "Estimate and set the tile size that will render the fastest",
|
|
"download_url": "https://packages.blender.org/render_auto_tile_size",
|
|
"location": "Render Settings > Performance",
|
|
"name": "Auto Tile Size",
|
|
"source": "internal",
|
|
"version": [
|
|
3,
|
|
1,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php?title=Extensions:2.6/Py/Scripts/Render/Auto_Tile_Size"
|
|
},
|
|
"render_copy_settings": {
|
|
"author": "Bastien Montagne",
|
|
"blender": [
|
|
2,
|
|
65,
|
|
9
|
|
],
|
|
"category": "Render",
|
|
"description": "Allows to copy a selection of render settings from current scene to others.",
|
|
"download_url": "https://packages.blender.org/render_copy_settings",
|
|
"location": "Render buttons (Properties window)",
|
|
"name": "Copy Settings",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
1,
|
|
5
|
|
],
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Render/Copy Settings"
|
|
},
|
|
"render_freestyle_svg": {
|
|
"author": "Folkert de Vries",
|
|
"blender": [
|
|
2,
|
|
72,
|
|
1
|
|
],
|
|
"category": "Render",
|
|
"description": "Exports Freestyle's stylized edges in SVG format",
|
|
"download_url": "https://packages.blender.org/render_freestyle_svg",
|
|
"location": "Properties > Render > Freestyle SVG Export",
|
|
"name": "Freestyle SVG Exporter",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
0
|
|
],
|
|
"warning": "",
|
|
"wiki_url": ""
|
|
},
|
|
"render_povray": {
|
|
"author": "Campbell Barton, Silvio Falcinelli, Maurice Raybaud, Constantin Rahn, Bastien Montagne, Leonid Desyatkov",
|
|
"blender": [
|
|
2,
|
|
75,
|
|
0
|
|
],
|
|
"category": "Render",
|
|
"description": "Basic POV-Ray 3.7 integration for blender",
|
|
"download_url": "https://packages.blender.org/render_povray",
|
|
"location": "Render > Engine > POV-Ray 3.7",
|
|
"name": "POV-Ray 3.7",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
0,
|
|
9
|
|
],
|
|
"warning": "this script is RC",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Render/POV-Ray"
|
|
},
|
|
"rigify": {
|
|
"author": "Nathan Vegdahl",
|
|
"blender": [
|
|
2,
|
|
66,
|
|
0
|
|
],
|
|
"category": "Rigging",
|
|
"description": "Automatic rigging from building-block components",
|
|
"download_url": "https://packages.blender.org/rigify",
|
|
"location": "Armature properties, Bone properties, View3d tools panel, Armature Add menu",
|
|
"name": "Rigify",
|
|
"source": "internal",
|
|
"tracker_url": "http://github.com/cessen/rigify/issues",
|
|
"version": [
|
|
0,
|
|
4
|
|
],
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Rigging/Rigify"
|
|
},
|
|
"space_view3d_3d_navigation": {
|
|
"author": "Demohero, uriel",
|
|
"blender": [
|
|
2,
|
|
77,
|
|
0
|
|
],
|
|
"category": "3D View",
|
|
"description": "Navigate the Camera & 3D View from the Toolshelf",
|
|
"download_url": "https://packages.blender.org/space_view3d_3d_navigation",
|
|
"location": "View3D > Tool Shelf > 3D Navigation Tab",
|
|
"name": "3D Navigation",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
2,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/3D_Navigation"
|
|
},
|
|
"space_view3d_copy_attributes": {
|
|
"author": "Bassam Kurdali, Fabian Fricke, Adam Wiseman",
|
|
"blender": [
|
|
2,
|
|
63,
|
|
0
|
|
],
|
|
"category": "3D View",
|
|
"description": "Copy Attributes Menu from Blender 2.4",
|
|
"download_url": "https://packages.blender.org/space_view3d_copy_attributes",
|
|
"location": "View3D > Ctrl-C",
|
|
"name": "Copy Attributes Menu",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
4,
|
|
7
|
|
],
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/Copy_Attributes_Menu"
|
|
},
|
|
"space_view3d_materials_utils": {
|
|
"author": "michaelw",
|
|
"blender": [
|
|
2,
|
|
74,
|
|
0
|
|
],
|
|
"category": "Material",
|
|
"description": "Menu of material tools (assign, select..) in the 3D View",
|
|
"download_url": "https://packages.blender.org/space_view3d_materials_utils",
|
|
"location": "View3D > shift-Q key",
|
|
"name": "Material Utils",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
6
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D interaction/Materials Utils"
|
|
},
|
|
"space_view3d_math_vis": {
|
|
"author": "Campbell Barton",
|
|
"blender": [
|
|
2,
|
|
57,
|
|
0
|
|
],
|
|
"category": "3D View",
|
|
"description": "Display console defined mathutils variables in the 3D view",
|
|
"download_url": "https://packages.blender.org/space_view3d_math_vis",
|
|
"location": "View3D > Tool Shelf or Console",
|
|
"name": "Math Vis (Console)",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"version": [
|
|
0,
|
|
1
|
|
],
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/Math_Viz"
|
|
},
|
|
"space_view3d_spacebar_menu": {
|
|
"author": "meta-androcto",
|
|
"blender": [
|
|
2,
|
|
77,
|
|
0
|
|
],
|
|
"category": "3D View",
|
|
"description": "Object Mode Context Sensitive Spacebar Menu",
|
|
"download_url": "https://packages.blender.org/space_view3d_spacebar_menu",
|
|
"location": "View3D > Spacebar",
|
|
"name": "Dynamic Context Menu",
|
|
"source": "internal",
|
|
"tracker_url": "https://developer.blender.org/maniphest/task/create/?project=3&type=Bug",
|
|
"version": [
|
|
1,
|
|
8,
|
|
2
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/Dynamic_Spacebar_Menu"
|
|
},
|
|
"system_blend_info": {
|
|
"author": "uselessdreamer",
|
|
"blender": [
|
|
2,
|
|
59,
|
|
0
|
|
],
|
|
"category": "System",
|
|
"description": "Show information about the .blend",
|
|
"download_url": "https://packages.blender.org/system_blend_info",
|
|
"location": "Properties > Scene > Blend Info Panel",
|
|
"name": "Scene Information",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
3
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/System/Blend Info"
|
|
},
|
|
"system_demo_mode": {
|
|
"author": "Campbell Barton",
|
|
"blender": [
|
|
2,
|
|
57,
|
|
0
|
|
],
|
|
"category": "System",
|
|
"description": "Demo mode lets you select multiple blend files and loop over them.",
|
|
"download_url": "https://packages.blender.org/system_demo_mode",
|
|
"location": "Demo Menu",
|
|
"name": "Demo Mode",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/System/Demo_Mode#Running_Demo_Mode"
|
|
},
|
|
"system_property_chart": {
|
|
"author": "Campbell Barton (ideasman42)",
|
|
"blender": [
|
|
2,
|
|
57,
|
|
0
|
|
],
|
|
"category": "System",
|
|
"description": "Edit arbitrary selected properties for objects/sequence strips of the same type",
|
|
"download_url": "https://packages.blender.org/system_property_chart",
|
|
"location": "Tool Shelf",
|
|
"name": "Property Chart",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
1
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/System/Object Property Chart"
|
|
},
|
|
"ui_layer_manager": {
|
|
"author": "Alfonso Annarumma, Bastien Montagne",
|
|
"blender": [
|
|
2,
|
|
76,
|
|
0
|
|
],
|
|
"category": "3D View",
|
|
"description": "Display and Edit Layer Name",
|
|
"download_url": "https://packages.blender.org/ui_layer_manager",
|
|
"location": "Toolshelf > Layers Tab",
|
|
"name": "Layer Management",
|
|
"source": "internal",
|
|
"version": [
|
|
1,
|
|
5,
|
|
2
|
|
],
|
|
"warning": "",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/layer_manager"
|
|
},
|
|
"ui_pie_menus_official": {
|
|
"author": "Antony Riakiotakis, Sebastian Koenig",
|
|
"blender": [
|
|
2,
|
|
77,
|
|
0
|
|
],
|
|
"category": "User Interface",
|
|
"description": "Enable official Pie Menus in Blender",
|
|
"download_url": "https://packages.blender.org/ui_pie_menus_official",
|
|
"name": "Pie Menus Official",
|
|
"source": "internal",
|
|
"tracker_url": "https://developer.blender.org/maniphest/task/create/?project=3&type=Bug",
|
|
"version": [
|
|
1,
|
|
0,
|
|
3
|
|
],
|
|
"wiki_url": "http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/UI/Pie_Menus"
|
|
},
|
|
"ui_translate": {
|
|
"author": "Bastien Montagne",
|
|
"blender": [
|
|
2,
|
|
75,
|
|
0
|
|
],
|
|
"category": "System",
|
|
"description": "Allow to manage UI translations directly from Blender (update main po files, update scripts' translations, etc.)",
|
|
"download_url": "https://packages.blender.org/ui_translate",
|
|
"location": "Main \"File\" menu, text editor, any UI control",
|
|
"name": "Manage UI translations",
|
|
"source": "internal",
|
|
"support": "OFFICIAL",
|
|
"version": [
|
|
1,
|
|
1,
|
|
2
|
|
],
|
|
"warning": "Still in development, not all features are fully implemented yet!",
|
|
"wiki_url": "http://wiki.blender.org/index.php/Dev:Doc/How_to/Translate_Blender"
|
|
},
|
|
"uv_bake_texture_to_vcols": {
|
|
"author": "Patrick Boelens, CoDEmanX",
|
|
"blender": [
|
|
2,
|
|
63,
|
|
0
|
|
],
|
|
"category": "UV",
|
|
"description": "Bakes the colors of the active UV Texture to a Vertex Color layer.",
|
|
"download_url": "https://packages.blender.org/uv_bake_texture_to_vcols",
|
|
"location": "3D View > Vertex Paint > Toolshelf > Bake",
|
|
"name": "Bake UV-Texture to Vertex Colors",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
6
|
|
],
|
|
"warning": "Requires image texture, generated textures aren't supported.",
|
|
"wiki_url": "http://wiki.blender.org/index.php?title=Extensions:2.6/Py/Scripts/UV/Bake_Texture_to_Vertex_Colors"
|
|
},
|
|
"uv_texture_atlas": {
|
|
"author": "Andreas Esau, Paul Geraskin, Campbell Barton",
|
|
"blender": [
|
|
2,
|
|
67,
|
|
0
|
|
],
|
|
"category": "UV",
|
|
"description": "A simple Texture Atlas for unwrapping many objects. It creates additional UV",
|
|
"download_url": "https://packages.blender.org/uv_texture_atlas",
|
|
"location": "Properties > Render",
|
|
"name": "Texture Atlas",
|
|
"source": "internal",
|
|
"version": [
|
|
0,
|
|
2,
|
|
1
|
|
],
|
|
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/UV/TextureAtlas"
|
|
}
|
|
},
|
|
"schema-version": 1
|
|
} |