 935ced1edd
			
		
	
	935ced1edd
	
	
	
		
			
			Summary: Ref T7785. This prepares for (but does not yet use) a pure PHP implementation of Figlet parsing and rendering. Figlet is somewhat complex, but a parser already exists in PEAR. I'll make sure it's suitable and hook it up in the next diff. Test Plan: N/A, code not reachable Reviewers: chad Reviewed By: chad Maniphest Tasks: T9408, T7785 Differential Revision: https://secure.phabricator.com/D14101
		
			
				
	
	
		
			1322 lines
		
	
	
		
			43 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1322 lines
		
	
	
		
			43 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * inflate.c -  inflate decompression routine
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|  *
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|  * Version 1.1.2
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|  */
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| 
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| /*
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|  * Copyright (C) 1995, Edward B. Hamrick
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|  *
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|  * Permission to use, copy, modify, and distribute this software and
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|  * its documentation for any purpose and without fee is hereby granted,
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|  * provided that the above copyright notice appear in all copies and
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|  * that both that copyright notice and this permission notice appear in
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|  * supporting documentation, and that the name of the copyright holders
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|  * not be used in advertising or publicity pertaining to distribution of
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|  * the software without specific, written prior permission. The copyright
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|  * holders makes no representations about the suitability of this software
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|  * for any purpose. It is provided "as is" without express or implied warranty.
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|  *
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|  * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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|  * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS,
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|  * IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT
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|  * OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
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|  * USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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|  * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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|  * OF THIS SOFTWARE.
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|  */
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| 
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| /*
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|  * Changes from 1.1 to 1.1.2:
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|  * Relicensed under the MIT license, with consent of the copyright holders.
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|  * Claudio Matsuoka (Jan 11 2011)
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|  */
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| 
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| /*
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|  * inflate.c is based on the public-domain (non-copyrighted) version
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|  * written by Mark Adler, version c14o, 23 August 1994.  It has been 
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|  * modified to be reentrant, more portable, and to be data driven.
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|  */
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| 
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| /*
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|  * 1) All file i/o is done externally to these routines
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|  * 2) Routines are symmetrical so inflate can feed into deflate
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|  * 3) Routines can be easily integrated into wide range of applications
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|  * 4) Routines are very portable, and use only ANSI C
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|  * 5) No #defines in inflate.h to conflict with external #defines
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|  * 6) No external routines need be called by these routines
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|  * 7) Buffers are owned by the calling routine
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|  * 8) No static non-constant variables are allowed
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|  */
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| 
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| /*
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|  * Note that for each call to InflatePutBuffer, there will be
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|  * 0 or more calls to (*putbuffer_ptr).  Before InflatePutBuffer
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|  * returns, it will have output as much uncompressed data as
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|  * is possible.
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|  */
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| 
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| #ifdef MEMCPY
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| #include <mem.h>
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| #endif
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| 
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| #include "inflate.h"
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| 
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| /*
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|  * Macros for constants
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|  */
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| 
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| #ifndef NULL
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| #define NULL ((void *) 0)
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| #endif
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| 
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| #ifndef TRUE
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| #define TRUE 1
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| #endif
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| 
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| #ifndef FALSE
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| #define FALSE 0
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| #endif
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| 
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| #ifndef WINDOWSIZE
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| #define WINDOWSIZE 0x8000
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| #endif
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| 
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| #ifndef WINDOWMASK
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| #define WINDOWMASK 0x7fff
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| #endif
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| 
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| #ifndef BUFFERSIZE
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| #define BUFFERSIZE 0x4000
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| #endif
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| 
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| #ifndef BUFFERMASK
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| #define BUFFERMASK 0x3fff
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| #endif
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| 
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| #ifndef INFLATESTATETYPE
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| #define INFLATESTATETYPE   0xabcdabcdL
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| #endif
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| 
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| /*
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|  * typedefs
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|  */
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| 
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| typedef unsigned long  ulg;
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| typedef unsigned short ush;
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| typedef unsigned char  uch;
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| 
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| /* Structure to hold state for inflating zip files */
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| struct InflateState {
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| 
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|   unsigned long  runtimetypeid1;             /* to detect run-time errors  */
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|   int            errorencountered;           /* error encountered flag     */
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| 
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|   /* Decoding state */
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|   int            state;                      /* -1 -> need block type      */
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|                                              /*  0 -> need stored setup    */
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|                                              /*  1 -> need fixed setup     */
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|                                              /*  2 -> need dynamic setup   */
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|                                              /* 10 -> need stored data     */
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|                                              /* 11 -> need fixed data      */
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|                                              /* 12 -> need dynamic data    */
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| 
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| /* State for decoding fixed & dynamic data */
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|   struct huft   *tl;                         /* literal/length decoder tbl */
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|   struct huft   *td;                         /* distance decoder table     */
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|   int            bl;                         /* bits decoded by tl         */
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|   int            bd;                         /* bits decoded by td         */
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| 
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|   /* State for decoding stored data */
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|   unsigned int   storelength;
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| 
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|   /* State to keep track that last block has been encountered */
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|   int            lastblock;                  /* current block is last      */
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| 
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|   /* Input buffer state (circular) */
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|   ulg            bb;                         /* input buffer bits          */
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|   unsigned int   bk;                         /* input buffer count of bits */
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|   unsigned int   bp;                         /* input buffer pointer       */
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|   unsigned int   bs;                         /* input buffer size          */
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|   unsigned char  buffer[BUFFERSIZE];         /* input buffer data          */
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| 
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|   /* Storage for try/catch */
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|   ulg            catch_bb;                   /* bit buffer                 */
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|   unsigned int   catch_bk;                   /* bits in bit buffer         */
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|   unsigned int   catch_bp;                   /* buffer pointer             */
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|   unsigned int   catch_bs;                   /* buffer size                */
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| 
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|   /* Output window state (circular) */
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|   unsigned int   wp;                         /* output window pointer      */
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|   unsigned int   wf;                         /* output window flush-from   */
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|   unsigned char  window[WINDOWSIZE];         /* output window data         */
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| 
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|   /* Application state */
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|   void          *AppState;                   /* opaque ptr for callout     */
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| 
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|   /* pointers to call-outs */
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|   int (*putbuffer_ptr)(                      /* returns 0 on success       */
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|     void *AppState,                          /* opaque ptr from Initialize */
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|     unsigned char *buffer,                   /* buffer to put              */
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|     long length                              /* length of buffer           */
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|   );
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| 
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|   void *(*malloc_ptr)(long length);          /* utility routine            */
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| 
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|   void (*free_ptr)(void *buffer);            /* utility routine            */
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| 
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|   unsigned long  runtimetypeid2;             /* to detect run-time errors  */
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| };
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| 
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| /*
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|  * Error handling macro
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|  */
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| 
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| #define ERROREXIT(is) {(is)->errorencountered = TRUE; return TRUE;}
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| 
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| /*
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|  * Macros for handling data in the input buffer
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|  *
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|  * Note that the NEEDBITS and DUMPBITS macros
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|  * need to be bracketed by the TRY/CATCH macros
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|  *
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|  * The usage is:
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|  *
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|  *      TRY
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|  *      {
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|  *        NEEDBITS(j)
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|  *        x = b & mask_bits[j];
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|  *        DUMPBITS(j)
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|  *      }
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|  *      CATCH_BEGIN
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|  *        cleanup code
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|  *      CATCH_END
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|  *
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|  * Note that there can only be one TRY/CATCH pair per routine
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|  * because of the use of goto in the implementation of the macros.
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|  *
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|  * NEEDBITS makes sure that b has at least j bits in it, and
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|  * DUMPBITS removes the bits from b.  The macros use the variable k
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|  * for the number of bits in b.  Normally, b and k are register
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|  * variables for speed, and are initialized at the beginning of a
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|  * routine that uses these macros from a global bit buffer and count.
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|  *
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|  * In order to not ask for more bits than there are in the compressed
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|  * stream, the Huffman tables are constructed to only ask for just
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|  * enough bits to make up the end-of-block code (value 256).  Then no
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|  * bytes need to be "returned" to the buffer at the end of the last
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|  * block.  See the huft_build() routine.
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|  */
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| 
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| #define TRY              \
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|   is->catch_bb = b;      \
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|   is->catch_bk = k;      \
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|   is->catch_bp = is->bp; \
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|   is->catch_bs = is->bs;
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| 
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| #define CATCH_BEGIN      \
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|   goto cleanup_done;     \
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|   cleanup:               \
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|   b      = is->catch_bb; \
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|   k      = is->catch_bk; \
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|   is->bb = b;            \
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|   is->bk = k;            \
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|   is->bp = is->catch_bp; \
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|   is->bs = is->catch_bs;
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| 
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| #define CATCH_END \
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|   cleanup_done: ;
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| 
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| #define NEEDBITS(n)                                      \
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| {                                                        \
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|   while (k < (n))                                        \
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|   {                                                      \
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|     if (is->bs <= 0)                                     \
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|     {                                                    \
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|       goto cleanup;                                      \
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|     }                                                    \
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|     b |= ((ulg) (is->buffer[is->bp & BUFFERMASK])) << k; \
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|     is->bs--;                                            \
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|     is->bp++;                                            \
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|     k += 8;                                              \
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|   }                                                      \
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| }
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| 
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| #define DUMPBITS(n) \
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| {                   \
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|   b >>= (n);        \
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|   k -= (n);         \
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| }
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| 
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| /*
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|  * Macro for flushing the output window to the putbuffer callout.
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|  *
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|  * Note that the window is always flushed when it fills to 32K,
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|  * and before returning to the application.
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|  */
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| 
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| #define FLUSHWINDOW(w, now)                               \
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| if ((now && (is->wp > is->wf)) || ((w) >= WINDOWSIZE))    \
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| {                                                         \
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|   is->wp = (w);                                           \
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|   if ((*(is->putbuffer_ptr))                              \
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|         (is->AppState, is->window+is->wf, is->wp-is->wf)) \
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|     ERROREXIT(is);                                        \
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|   is->wp &= WINDOWMASK;                                   \
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|   is->wf  = is->wp;                                       \
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|   (w) = is->wp;                                           \
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| }
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| 
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| /*
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|  * Inflate deflated (PKZIP's method 8 compressed) data.  The compression
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|  * method searches for as much of the current string of bytes (up to a
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|  * length of 258) in the previous 32K bytes.  If it doesn't find any
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|  * matches (of at least length 3), it codes the next byte.  Otherwise, it
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|  * codes the length of the matched string and its distance backwards from
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|  * the current position.  There is a single Huffman code that codes both
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|  * single bytes (called "literals") and match lengths.  A second Huffman
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|  * code codes the distance information, which follows a length code.  Each
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|  * length or distance code actually represents a base value and a number
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|  * of "extra" (sometimes zero) bits to get to add to the base value.  At
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|  * the end of each deflated block is a special end-of-block (EOB) literal/
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|  * length code.  The decoding process is basically: get a literal/length
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|  * code; if EOB then done; if a literal, emit the decoded byte; if a
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|  * length then get the distance and emit the referred-to bytes from the
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|  * sliding window of previously emitted data.
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|  *
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|  * There are (currently) three kinds of inflate blocks: stored, fixed, and
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|  * dynamic.  The compressor outputs a chunk of data at a time and decides
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|  * which method to use on a chunk-by-chunk basis.  A chunk might typically
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|  * be 32K to 64K, uncompressed.  If the chunk is uncompressible, then the
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|  * "stored" method is used.  In this case, the bytes are simply stored as
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|  * is, eight bits per byte, with none of the above coding.  The bytes are
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|  * preceded by a count, since there is no longer an EOB code.
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|  *
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|  * If the data is compressible, then either the fixed or dynamic methods
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|  * are used.  In the dynamic method, the compressed data is preceded by
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|  * an encoding of the literal/length and distance Huffman codes that are
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|  * to be used to decode this block.  The representation is itself Huffman
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|  * coded, and so is preceded by a description of that code.  These code
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|  * descriptions take up a little space, and so for small blocks, there is
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|  * a predefined set of codes, called the fixed codes.  The fixed method is
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|  * used if the block ends up smaller that way (usually for quite small
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|  * chunks); otherwise the dynamic method is used.  In the latter case, the
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|  * codes are customized to the probabilities in the current block and so
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|  * can code it much better than the pre-determined fixed codes can.
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|  *
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|  * The Huffman codes themselves are decoded using a mutli-level table
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|  * lookup, in order to maximize the speed of decoding plus the speed of
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|  * building the decoding tables.  See the comments below that precede the
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|  * lbits and dbits tuning parameters.
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|  */
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| 
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| /*
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|  * Notes beyond the 1.93a appnote.txt:
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|  *
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|  * 1. Distance pointers never point before the beginning of the output
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|  *    stream.
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|  * 2. Distance pointers can point back across blocks, up to 32k away.
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|  * 3. There is an implied maximum of 7 bits for the bit length table and
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|  *    15 bits for the actual data.
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|  * 4. If only one code exists, then it is encoded using one bit.  (Zero
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|  *    would be more efficient, but perhaps a little confusing.)  If two
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|  *    codes exist, they are coded using one bit each (0 and 1).
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|  * 5. There is no way of sending zero distance codes--a dummy must be
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|  *    sent if there are none.  (History: a pre 2.0 version of PKZIP would
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|  *    store blocks with no distance codes, but this was discovered to be
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|  *    too harsh a criterion.)  Valid only for 1.93a.  2.04c does allow
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|  *    zero distance codes, which is sent as one code of zero bits in
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|  *    length.
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|  * 6. There are up to 286 literal/length codes.  Code 256 represents the
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|  *    end-of-block.  Note however that the static length tree defines
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|  *    288 codes just to fill out the Huffman codes.  Codes 286 and 287
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|  *    cannot be used though, since there is no length base or extra bits
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|  *    defined for them.  Similarly, there are up to 30 distance codes.
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|  *    However, static trees define 32 codes (all 5 bits) to fill out the
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|  *    Huffman codes, but the last two had better not show up in the data.
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|  * 7. Unzip can check dynamic Huffman blocks for complete code sets.
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|  *    The exception is that a single code would not be complete (see #4).
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|  * 8. The five bits following the block type is really the number of
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|  *    literal codes sent minus 257.
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|  * 9. Length codes 8,16,16 are interpreted as 13 length codes of 8 bits
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|  *    (1+6+6).  Therefore, to output three times the length, you output
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|  *    three codes (1+1+1), whereas to output four times the same length,
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|  *    you only need two codes (1+3).  Hmm.
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|  *10. In the tree reconstruction algorithm, Code = Code + Increment
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|  *    only if BitLength(i) is not zero.  (Pretty obvious.)
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|  *11. Correction: 4 Bits: # of Bit Length codes - 4     (4 - 19)
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|  *12. Note: length code 284 can represent 227-258, but length code 285
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|  *    really is 258.  The last length deserves its own, short code
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|  *    since it gets used a lot in very redundant files.  The length
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|  *    258 is special since 258 - 3 (the min match length) is 255.
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|  *13. The literal/length and distance code bit lengths are read as a
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|  *    single stream of lengths.  It is possible (and advantageous) for
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|  *    a repeat code (16, 17, or 18) to go across the boundary between
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|  *    the two sets of lengths.
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|  */
 | |
| 
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| /*
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|  * Huffman code lookup table entry--this entry is four bytes for machines
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|  * that have 16-bit pointers (e.g. PC's in the small or medium model).
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|  * Valid extra bits are 0..13.  e == 15 is EOB (end of block), e == 16
 | |
|  * means that v is a literal, 16 < e < 32 means that v is a pointer to
 | |
|  * the next table, which codes e - 16 bits, and lastly e == 99 indicates
 | |
|  * an unused code.  If a code with e == 99 is looked up, this implies an
 | |
|  * error in the data.
 | |
|  */
 | |
| 
 | |
| struct huft {
 | |
|   uch e;                /* number of extra bits or operation */
 | |
|   uch b;                /* number of bits in this code or subcode */
 | |
|   union {
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|     ush n;              /* literal, length base, or distance base */
 | |
|     struct huft *t;     /* pointer to next level of table */
 | |
|   } v;
 | |
| };
 | |
| 
 | |
| /*
 | |
|  * Tables for deflate from PKZIP's appnote.txt.
 | |
|  */
 | |
| 
 | |
| static const unsigned border[] = { /* Order of the bit length code lengths */
 | |
|         16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
 | |
| 
 | |
| static const ush cplens[] = {      /* Copy lengths for literal codes 257..285 */
 | |
|         3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
 | |
|         35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
 | |
|         /* note: see note #13 above about the 258 in this list. */
 | |
| 
 | |
| static const ush cplext[] = {      /* Extra bits for literal codes 257..285 */
 | |
|         0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
 | |
|         3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 99, 99}; /* 99==invalid */
 | |
| 
 | |
| static const ush cpdist[] = {      /* Copy offsets for distance codes 0..29 */
 | |
|         1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
 | |
|         257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
 | |
|         8193, 12289, 16385, 24577};
 | |
| 
 | |
| static const ush cpdext[] = {      /* Extra bits for distance codes */
 | |
|         0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
 | |
|         7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
 | |
|         12, 12, 13, 13};
 | |
| 
 | |
| /*
 | |
|  * Constants for run-time computation of mask
 | |
|  */
 | |
| 
 | |
| static const ush mask_bits[] = {
 | |
|     0x0000,
 | |
|     0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
 | |
|     0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff
 | |
| };
 | |
| 
 | |
| /*
 | |
|  * Huffman code decoding is performed using a multi-level table lookup.
 | |
|  * The fastest way to decode is to simply build a lookup table whose
 | |
|  * size is determined by the longest code.  However, the time it takes
 | |
|  * to build this table can also be a factor if the data being decoded
 | |
|  * is not very long.  The most common codes are necessarily the
 | |
|  * shortest codes, so those codes dominate the decoding time, and hence
 | |
|  * the speed.  The idea is you can have a shorter table that decodes the
 | |
|  * shorter, more probable codes, and then point to subsidiary tables for
 | |
|  * the longer codes.  The time it costs to decode the longer codes is
 | |
|  * then traded against the time it takes to make longer tables.
 | |
|  *
 | |
|  * This results of this trade are in the variables lbits and dbits
 | |
|  * below.  lbits is the number of bits the first level table for literal/
 | |
|  * length codes can decode in one step, and dbits is the same thing for
 | |
|  * the distance codes.  Subsequent tables are also less than or equal to
 | |
|  * those sizes.  These values may be adjusted either when all of the
 | |
|  * codes are shorter than that, in which case the longest code length in
 | |
|  * bits is used, or when the shortest code is *longer* than the requested
 | |
|  * table size, in which case the length of the shortest code in bits is
 | |
|  * used.
 | |
|  *
 | |
|  * There are two different values for the two tables, since they code a
 | |
|  * different number of possibilities each.  The literal/length table
 | |
|  * codes 286 possible values, or in a flat code, a little over eight
 | |
|  * bits.  The distance table codes 30 possible values, or a little less
 | |
|  * than five bits, flat.  The optimum values for speed end up being
 | |
|  * about one bit more than those, so lbits is 8+1 and dbits is 5+1.
 | |
|  * The optimum values may differ though from machine to machine, and
 | |
|  * possibly even between compilers.  Your mileage may vary.
 | |
|  */
 | |
| 
 | |
| static const int lbits = 9;  /* bits in base literal/length lookup table */
 | |
| static const int dbits = 6;  /* bits in base distance lookup table */
 | |
| 
 | |
| /* If BMAX needs to be larger than 16, then h and x[] should be ulg. */
 | |
| #define BMAX 16         /* maximum bit length of any code (16 for explode) */
 | |
| #define N_MAX 288       /* maximum number of codes in any set */
 | |
| 
 | |
| /*
 | |
|  * Free the malloc'ed tables built by huft_build(), which makes a linked
 | |
|  * list of the tables it made, with the links in a dummy first entry of
 | |
|  * each table.
 | |
|  */
 | |
| 
 | |
| static int huft_free(
 | |
|   struct InflateState *is, /* Inflate state */
 | |
|   struct huft *t           /* table to free */
 | |
| )
 | |
| {
 | |
|   struct huft *p, *q;
 | |
| 
 | |
|   /* Go through linked list, freeing from the malloced (t[-1]) address. */
 | |
|   p = t;
 | |
|   while (p != (struct huft *)NULL)
 | |
|   {
 | |
|     q = (--p)->v.t;
 | |
|     (*is->free_ptr)((char*)p);
 | |
|     p = q;
 | |
|   }
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Given a list of code lengths and a maximum table size, make a set of
 | |
|  * tables to decode that set of codes.  Return zero on success, one if
 | |
|  * the given code set is incomplete (the tables are still built in this
 | |
|  * case), two if the input is invalid (all zero length codes or an
 | |
|  * oversubscribed set of lengths), and three if not enough memory.
 | |
|  * The code with value 256 is special, and the tables are constructed
 | |
|  * so that no bits beyond that code are fetched when that code is
 | |
|  * decoded.
 | |
|  */
 | |
| 
 | |
| static int huft_build(
 | |
|   struct InflateState *is, /* Inflate state */
 | |
|   unsigned *b,             /* code lengths in bits (all assumed <= BMAX) */
 | |
|   unsigned n,              /* number of codes (assumed <= N_MAX) */
 | |
|   unsigned s,              /* number of simple-valued codes (0..s-1) */
 | |
|   const ush *d,            /* list of base values for non-simple codes */
 | |
|   const ush *e,            /* list of extra bits for non-simple codes */
 | |
|   struct huft **t,         /* result: starting table */
 | |
|   int *m                   /* maximum lookup bits, returns actual */
 | |
| )
 | |
| {
 | |
|   unsigned a;                   /* counter for codes of length k */
 | |
|   unsigned c[BMAX+1];           /* bit length count table */
 | |
|   unsigned el;                  /* length of EOB code (value 256) */
 | |
|   unsigned f;                   /* i repeats in table every f entries */
 | |
|   int g;                        /* maximum code length */
 | |
|   int h;                        /* table level */
 | |
|   unsigned i;                   /* counter, current code */
 | |
|   unsigned j;                   /* counter */
 | |
|   int k;                        /* number of bits in current code */
 | |
|   int lx[BMAX+1];               /* memory for l[-1..BMAX-1] */
 | |
|   int *l = lx+1;                /* stack of bits per table */
 | |
|   unsigned *p;                  /* pointer into c[], b[], or v[] */
 | |
|   struct huft *q;               /* points to current table */
 | |
|   struct huft r;                /* table entry for structure assignment */
 | |
|   struct huft *u[BMAX];         /* table stack */
 | |
|   unsigned v[N_MAX];            /* values in order of bit length */
 | |
|   int w;                        /* bits before this table == (l * h) */
 | |
|   unsigned x[BMAX+1];           /* bit offsets, then code stack */
 | |
|   unsigned *xp;                 /* pointer into x */
 | |
|   int y;                        /* number of dummy codes added */
 | |
|   unsigned z;                   /* number of entries in current table */
 | |
| 
 | |
|   /* clear the bit length count table */
 | |
|   for (i=0; i<(BMAX+1); i++)
 | |
|   {
 | |
|     c[i] = 0;
 | |
|   }
 | |
| 
 | |
|   /* Generate counts for each bit length */
 | |
|   el = n > 256 ? b[256] : BMAX; /* set length of EOB code, if any */
 | |
|   p = b;  i = n;
 | |
|   do {
 | |
|     c[*p]++; p++;               /* assume all entries <= BMAX */
 | |
|   } while (--i);
 | |
|   if (c[0] == n)                /* null input--all zero length codes */
 | |
|   {
 | |
|     *t = (struct huft *)NULL;
 | |
|     *m = 0;
 | |
|     return 0;
 | |
|   }
 | |
| 
 | |
|   /* Find minimum and maximum length, bound *m by those */
 | |
|   for (j = 1; j <= BMAX; j++)
 | |
|     if (c[j])
 | |
|       break;
 | |
|   k = j;                        /* minimum code length */
 | |
|   if ((unsigned)*m < j)
 | |
|     *m = j;
 | |
|   for (i = BMAX; i; i--)
 | |
|     if (c[i])
 | |
|       break;
 | |
|   g = i;                        /* maximum code length */
 | |
|   if ((unsigned)*m > i)
 | |
|     *m = i;
 | |
| 
 | |
|   /* Adjust last length count to fill out codes, if needed */
 | |
|   for (y = 1 << j; j < i; j++, y <<= 1)
 | |
|     if ((y -= c[j]) < 0)
 | |
|       return 2;                 /* bad input: more codes than bits */
 | |
|   if ((y -= c[i]) < 0)
 | |
|     return 2;
 | |
|   c[i] += y;
 | |
| 
 | |
|   /* Generate starting offsets into the value table for each length */
 | |
|   x[1] = j = 0;
 | |
|   p = c + 1;  xp = x + 2;
 | |
|   while (--i) {                 /* note that i == g from above */
 | |
|     *xp++ = (j += *p++);
 | |
|   }
 | |
| 
 | |
|   /* Make a table of values in order of bit lengths */
 | |
|   p = b;  i = 0;
 | |
|   do {
 | |
|     if ((j = *p++) != 0)
 | |
|       v[x[j]++] = i;
 | |
|   } while (++i < n);
 | |
| 
 | |
|   /* Generate the Huffman codes and for each, make the table entries */
 | |
|   x[0] = i = 0;                 /* first Huffman code is zero */
 | |
|   p = v;                        /* grab values in bit order */
 | |
|   h = -1;                       /* no tables yet--level -1 */
 | |
|   w = l[-1] = 0;                /* no bits decoded yet */
 | |
|   u[0] = (struct huft *)NULL;   /* just to keep compilers happy */
 | |
|   q = (struct huft *)NULL;      /* ditto */
 | |
|   z = 0;                        /* ditto */
 | |
| 
 | |
|   /* go through the bit lengths (k already is bits in shortest code) */
 | |
|   for (; k <= g; k++)
 | |
|   {
 | |
|     a = c[k];
 | |
|     while (a--)
 | |
|     {
 | |
|       /* here i is the Huffman code of length k bits for value *p */
 | |
|       /* make tables up to required level */
 | |
|       while (k > w + l[h])
 | |
|       {
 | |
|         w += l[h++];            /* add bits already decoded */
 | |
| 
 | |
|         /* compute minimum size table less than or equal to *m bits */
 | |
|         z = (z = g - w) > (unsigned)*m ? *m : z;        /* upper limit */
 | |
|         if ((f = 1 << (j = k - w)) > a + 1)     /* try a k-w bit table */
 | |
|         {                       /* too few codes for k-w bit table */
 | |
|           f -= a + 1;           /* deduct codes from patterns left */
 | |
|           xp = c + k;
 | |
|           while (++j < z)       /* try smaller tables up to z bits */
 | |
|           {
 | |
|             if ((f <<= 1) <= *++xp)
 | |
|               break;            /* enough codes to use up j bits */
 | |
|             f -= *xp;           /* else deduct codes from patterns */
 | |
|           }
 | |
|         }
 | |
|         if ((unsigned)w + j > el && (unsigned)w < el)
 | |
|           j = el - w;           /* make EOB code end at table */
 | |
|         z = 1 << j;             /* table entries for j-bit table */
 | |
|         l[h] = j;               /* set table size in stack */
 | |
| 
 | |
|         /* allocate and link in new table */
 | |
|         if ((q = (struct huft *)
 | |
|                    ((*is->malloc_ptr)((z + 1)*sizeof(struct huft)))) ==
 | |
|                  (struct huft *)NULL)
 | |
|         {
 | |
|           if (h)
 | |
|             huft_free(is, u[0]);
 | |
|           return 3;             /* not enough memory */
 | |
|         }
 | |
|         *t = q + 1;             /* link to list for huft_free() */
 | |
|         *(t = &(q->v.t)) = (struct huft *)NULL;
 | |
|         u[h] = ++q;             /* table starts after link */
 | |
| 
 | |
|         /* connect to last table, if there is one */
 | |
|         if (h)
 | |
|         {
 | |
|           x[h] = i;             /* save pattern for backing up */
 | |
|           r.b = (uch)l[h-1];    /* bits to dump before this table */
 | |
|           r.e = (uch)(16 + j);  /* bits in this table */
 | |
|           r.v.t = q;            /* pointer to this table */
 | |
|           j = (i & ((1 << w) - 1)) >> (w - l[h-1]);
 | |
|           u[h-1][j] = r;        /* connect to last table */
 | |
|         }
 | |
|       }
 | |
| 
 | |
|       /* set up table entry in r */
 | |
|       r.b = (uch)(k - w);
 | |
|       if (p >= v + n)
 | |
|         r.e = 99;               /* out of values--invalid code */
 | |
|       else if (*p < s)
 | |
|       {
 | |
|         r.e = (uch)(*p < 256 ? 16 : 15);    /* 256 is end-of-block code */
 | |
|         r.v.n = (ush) *p++;                 /* simple code is just the value */
 | |
|       }
 | |
|       else
 | |
|       {
 | |
|         r.e = (uch)e[*p - s];   /* non-simple--look up in lists */
 | |
|         r.v.n = d[*p++ - s];
 | |
|       }
 | |
| 
 | |
|       /* fill code-like entries with r */
 | |
|       f = 1 << (k - w);
 | |
|       for (j = i >> w; j < z; j += f)
 | |
|         q[j] = r;
 | |
| 
 | |
|       /* backwards increment the k-bit code i */
 | |
|       for (j = 1 << (k - 1); i & j; j >>= 1)
 | |
|         i ^= j;
 | |
|       i ^= j;
 | |
| 
 | |
|       /* backup over finished tables */
 | |
|       while ((i & ((1 << w) - 1)) != x[h])
 | |
|         w -= l[--h];            /* don't need to update q */
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* return actual size of base table */
 | |
|   *m = l[0];
 | |
| 
 | |
|   /* Return true (1) if we were given an incomplete table */
 | |
|   return y != 0 && g != 1;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * inflate (decompress) the codes in a stored (uncompressed) block.
 | |
|  * Return an error code or zero if it all goes ok.
 | |
|  */
 | |
| 
 | |
| static int inflate_stored(
 | |
|   struct InflateState *is  /* Inflate state */
 | |
| )
 | |
| {
 | |
|   ulg b;                /* bit buffer */
 | |
|   unsigned k;           /* number of bits in bit buffer */
 | |
|   unsigned w;           /* current window position */
 | |
| 
 | |
|   /* make local copies of state */
 | |
|   b = is->bb;           /* initialize bit buffer */
 | |
|   k = is->bk;           /* initialize bit count */
 | |
|   w = is->wp;           /* initialize window position */
 | |
| 
 | |
|   /*
 | |
|    * Note that this code knows that NEEDBITS jumps to cleanup
 | |
|    */
 | |
| 
 | |
|   while (is->storelength > 0)  /* do until end of block */
 | |
|   {
 | |
|     NEEDBITS(8)
 | |
|     is->window[w++] = (uch) b;
 | |
|     DUMPBITS(8)
 | |
|     FLUSHWINDOW(w, FALSE);
 | |
|     is->storelength--;
 | |
|   }
 | |
| 
 | |
|   cleanup:
 | |
| 
 | |
|   /* restore the state from the locals */
 | |
|   is->bb = b;              /* restore bit buffer */
 | |
|   is->bk = k;              /* restore bit count */
 | |
|   is->wp = w;              /* restore window pointer */
 | |
| 
 | |
|   if (is->storelength > 0)
 | |
|     return -1;
 | |
|   else
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| static int inflate_codes(
 | |
|   struct InflateState *is, /* Inflate state */
 | |
|   struct huft *tl,         /* literal/length decoder table */
 | |
|   struct huft *td,         /* distance decoder table */
 | |
|   int bl,                  /* number of bits decoded by tl[] */
 | |
|   int bd                   /* number of bits decoded by td[] */
 | |
| )
 | |
| {
 | |
|   unsigned e;           /* table entry flag/number of extra bits */
 | |
|   unsigned n, d;        /* length and index for copy */
 | |
|   unsigned w;           /* current window position */
 | |
|   struct huft *t;       /* pointer to table entry */
 | |
|   unsigned ml, md;      /* masks for bl and bd bits */
 | |
|   ulg b;                /* bit buffer */
 | |
|   unsigned k;           /* number of bits in bit buffer */
 | |
| 
 | |
|   /* make local copies of state */
 | |
|   b = is->bb;           /* initialize bit buffer */
 | |
|   k = is->bk;           /* initialize bit count */
 | |
|   w = is->wp;           /* initialize window position */
 | |
| 
 | |
|   /* inflate the coded data */
 | |
|   ml = mask_bits[bl];           /* precompute masks for speed */
 | |
|   md = mask_bits[bd];
 | |
|   for (;;)                      /* do until end of block */
 | |
|   {
 | |
|     TRY
 | |
|     {
 | |
|       NEEDBITS((unsigned)bl)
 | |
|       if ((e = (t = tl + ((unsigned)b & ml))->e) > 16)
 | |
|         do {
 | |
|           if (e == 99)
 | |
|             return 1;
 | |
|           DUMPBITS(t->b)
 | |
|           e -= 16;
 | |
|           NEEDBITS(e)
 | |
|         } while ((e = (t = t->v.t + ((unsigned)b & mask_bits[e]))->e) > 16);
 | |
|       DUMPBITS(t->b)
 | |
| 
 | |
|       if (e == 16)                /* it's a literal */
 | |
|       {
 | |
|         is->window[w++] = (uch)t->v.n;
 | |
|         FLUSHWINDOW(w, FALSE);
 | |
|       }
 | |
|       else if (e == 15)           /* it's an EOB */
 | |
|       {
 | |
|         break;
 | |
|       }
 | |
|       else                        /* it's a length */
 | |
|       {
 | |
|         /* get length of block to copy */
 | |
|         NEEDBITS(e)
 | |
|         n = t->v.n + ((unsigned)b & mask_bits[e]);
 | |
|         DUMPBITS(e);
 | |
| 
 | |
|         /* decode distance of block to copy */
 | |
|         NEEDBITS((unsigned)bd)
 | |
|         if ((e = (t = td + ((unsigned)b & md))->e) > 16)
 | |
|           do {
 | |
|             if (e == 99)
 | |
|               return 1;
 | |
|             DUMPBITS(t->b)
 | |
|             e -= 16;
 | |
|             NEEDBITS(e)
 | |
|           } while ((e = (t = t->v.t + ((unsigned)b & mask_bits[e]))->e) > 16);
 | |
|         DUMPBITS(t->b)
 | |
|         NEEDBITS(e)
 | |
|         d = w - t->v.n - ((unsigned)b & mask_bits[e]);
 | |
|         DUMPBITS(e)
 | |
| 
 | |
|         /* do the copy */
 | |
|         do {
 | |
|           n -= (e = ((e = WINDOWSIZE - ((d &= WINDOWMASK) > w ? d : w)) > n)
 | |
|                     ? n : e
 | |
|                );
 | |
| #if defined(MEMCPY)
 | |
|           if (w - d >= e)         /* (this test assumes unsigned comparison) */
 | |
|           {
 | |
|             memcpy(is->window + w, is->window + d, e);
 | |
|             w += e;
 | |
|             d += e;
 | |
|           }
 | |
|           else                      /* do it slow to avoid memcpy() overlap */
 | |
| #endif /* MEMCPY */
 | |
|             do {
 | |
|               is->window[w++] = is->window[d++];
 | |
|             } while (--e);
 | |
|           FLUSHWINDOW(w, FALSE);
 | |
|         } while (n);
 | |
|       }
 | |
|     }
 | |
|     CATCH_BEGIN
 | |
|       is->wp = w;          /* restore window pointer */
 | |
|       return -1;
 | |
|     CATCH_END
 | |
|   }
 | |
| 
 | |
|   /* restore the state from the locals */
 | |
|   is->bb = b;              /* restore bit buffer */
 | |
|   is->bk = k;              /* restore bit count */
 | |
|   is->wp = w;              /* restore window pointer */
 | |
| 
 | |
|   /* done */
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * "decompress" an inflated type 0 (stored) block.
 | |
|  */
 | |
| 
 | |
| static int inflate_stored_setup(
 | |
|   struct InflateState *is  /* Inflate state */
 | |
| )
 | |
| {
 | |
|   unsigned n;           /* number of bytes in block */
 | |
|   ulg b;                /* bit buffer */
 | |
|   unsigned k;           /* number of bits in bit buffer */
 | |
| 
 | |
|   /* make local copies of state */
 | |
|   b = is->bb;           /* initialize bit buffer */
 | |
|   k = is->bk;           /* initialize bit count */
 | |
| 
 | |
|   TRY
 | |
|   {
 | |
|     /* go to byte boundary */
 | |
|     n = k & 7;
 | |
|     DUMPBITS(n);
 | |
| 
 | |
|     /* get the length and its complement */
 | |
|     NEEDBITS(16)
 | |
|     n = ((unsigned)b & 0xffff);
 | |
|     DUMPBITS(16)
 | |
|     NEEDBITS(16)
 | |
|     if (n != (unsigned)((~b) & 0xffff))
 | |
|       return 1;                   /* error in compressed data */
 | |
|     DUMPBITS(16)
 | |
|   }
 | |
|   CATCH_BEGIN
 | |
|     return -1;
 | |
|   CATCH_END
 | |
| 
 | |
|   /* Save store state for this block */
 | |
|   is->storelength = n;
 | |
| 
 | |
|   /* restore the state from the locals */
 | |
|   is->bb = b;              /* restore bit buffer */
 | |
|   is->bk = k;              /* restore bit count */
 | |
|   
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * decompress an inflated type 1 (fixed Huffman codes) block.  We should
 | |
|  * either replace this with a custom decoder, or at least precompute the
 | |
|  * Huffman tables.
 | |
|  */
 | |
| 
 | |
| static int inflate_fixed_setup(
 | |
|   struct InflateState *is  /* Inflate state */
 | |
| )
 | |
| {
 | |
|   int i;                /* temporary variable */
 | |
|   struct huft *tl;      /* literal/length code table */
 | |
|   struct huft *td;      /* distance code table */
 | |
|   int bl;               /* lookup bits for tl */
 | |
|   int bd;               /* lookup bits for td */
 | |
|   unsigned l[288];      /* length list for huft_build */
 | |
| 
 | |
|   /* set up literal table */
 | |
|   for (i = 0; i < 144; i++)
 | |
|     l[i] = 8;
 | |
|   for (; i < 256; i++)
 | |
|     l[i] = 9;
 | |
|   for (; i < 280; i++)
 | |
|     l[i] = 7;
 | |
|   for (; i < 288; i++)          /* make a complete, but wrong code set */
 | |
|     l[i] = 8;
 | |
|   bl = 7;
 | |
|   if ((i = huft_build(is, l, 288, 257, cplens, cplext, &tl, &bl)) != 0)
 | |
|     return i;
 | |
| 
 | |
|   /* set up distance table */
 | |
|   for (i = 0; i < 30; i++)      /* make an incomplete code set */
 | |
|     l[i] = 5;
 | |
|   bd = 5;
 | |
|   if ((i = huft_build(is, l, 30, 0, cpdist, cpdext, &td, &bd)) > 1)
 | |
|   {
 | |
|     huft_free(is, tl);
 | |
|     return i;
 | |
|   }
 | |
| 
 | |
|   /* Save inflate state for this block */
 | |
|   is->tl = tl;
 | |
|   is->td = td;
 | |
|   is->bl = bl;
 | |
|   is->bd = bd;
 | |
| 
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * decompress an inflated type 2 (dynamic Huffman codes) block.
 | |
|  */
 | |
| 
 | |
| #define PKZIP_BUG_WORKAROUND
 | |
| 
 | |
| static int inflate_dynamic_setup(
 | |
|   struct InflateState *is  /* Inflate state */
 | |
| )
 | |
| {
 | |
|   int i;                /* temporary variables */
 | |
|   unsigned j;
 | |
|   unsigned l;           /* last length */
 | |
|   unsigned m;           /* mask for bit lengths table */
 | |
|   unsigned n;           /* number of lengths to get */
 | |
|   struct huft *tl;      /* literal/length code table */
 | |
|   struct huft *td;      /* distance code table */
 | |
|   int bl;               /* lookup bits for tl */
 | |
|   int bd;               /* lookup bits for td */
 | |
|   unsigned nb;          /* number of bit length codes */
 | |
|   unsigned nl;          /* number of literal/length codes */
 | |
|   unsigned nd;          /* number of distance codes */
 | |
| #ifdef PKZIP_BUG_WORKAROUND
 | |
|   unsigned ll[288+32];  /* literal/length and distance code lengths */
 | |
| #else
 | |
|   unsigned ll[286+30];  /* literal/length and distance code lengths */
 | |
| #endif
 | |
|   ulg b;                /* bit buffer */
 | |
|   unsigned k;           /* number of bits in bit buffer */
 | |
| 
 | |
|   /* make local copies of state */
 | |
|   b = is->bb;           /* initialize bit buffer */
 | |
|   k = is->bk;           /* initialize bit count */
 | |
| 
 | |
|   /* initialize tl for cleanup */
 | |
|   tl = NULL;
 | |
| 
 | |
|   TRY
 | |
|   {
 | |
|     /* read in table lengths */
 | |
|     NEEDBITS(5)
 | |
|     nl = 257 + ((unsigned)b & 0x1f);      /* number of literal/length codes */
 | |
|     DUMPBITS(5)
 | |
|     NEEDBITS(5)
 | |
|     nd = 1 + ((unsigned)b & 0x1f);        /* number of distance codes */
 | |
|     DUMPBITS(5)
 | |
|     NEEDBITS(4)
 | |
|     nb = 4 + ((unsigned)b & 0xf);         /* number of bit length codes */
 | |
|     DUMPBITS(4)
 | |
| #ifdef PKZIP_BUG_WORKAROUND
 | |
|     if (nl > 288 || nd > 32)
 | |
| #else
 | |
|     if (nl > 286 || nd > 30)
 | |
| #endif
 | |
|       return 1;                   /* bad lengths */
 | |
| 
 | |
|     /* read in bit-length-code lengths */
 | |
|     for (j = 0; j < 19; j++) ll[j] = 0;
 | |
|     for (j = 0; j < nb; j++)
 | |
|     {
 | |
|       NEEDBITS(3)
 | |
|       ll[border[j]] = (unsigned)b & 7;
 | |
|       DUMPBITS(3)
 | |
|     }
 | |
| 
 | |
|     /* build decoding table for trees--single level, 7 bit lookup */
 | |
|     bl = 7;
 | |
|     if ((i = huft_build(is, ll, 19, 19, NULL, NULL, &tl, &bl)) != 0)
 | |
|     {
 | |
|       if (i == 1)
 | |
|         huft_free(is, tl);
 | |
|       return i;                   /* incomplete code set */
 | |
|     }
 | |
| 
 | |
|     /* read in literal and distance code lengths */
 | |
|     n = nl + nd;
 | |
|     m = mask_bits[bl];
 | |
|     i = l = 0;
 | |
|     while ((unsigned)i < n)
 | |
|     {
 | |
|       NEEDBITS((unsigned)bl)
 | |
|       j = (td = tl + ((unsigned)b & m))->b;
 | |
|       DUMPBITS(j)
 | |
|       j = td->v.n;
 | |
|       if (j < 16)                 /* length of code in bits (0..15) */
 | |
|         ll[i++] = l = j;          /* save last length in l */
 | |
|       else if (j == 16)           /* repeat last length 3 to 6 times */
 | |
|       {
 | |
|         NEEDBITS(2)
 | |
|         j = 3 + ((unsigned)b & 3);
 | |
|         DUMPBITS(2)
 | |
|         if ((unsigned)i + j > n)
 | |
|           return 1;
 | |
|         while (j--)
 | |
|           ll[i++] = l;
 | |
|       }
 | |
|       else if (j == 17)           /* 3 to 10 zero length codes */
 | |
|       {
 | |
|         NEEDBITS(3)
 | |
|         j = 3 + ((unsigned)b & 7);
 | |
|         DUMPBITS(3)
 | |
|         if ((unsigned)i + j > n)
 | |
|           return 1;
 | |
|         while (j--)
 | |
|           ll[i++] = 0;
 | |
|         l = 0;
 | |
|       }
 | |
|       else                        /* j == 18: 11 to 138 zero length codes */
 | |
|       {
 | |
|         NEEDBITS(7)
 | |
|         j = 11 + ((unsigned)b & 0x7f);
 | |
|         DUMPBITS(7)
 | |
|         if ((unsigned)i + j > n)
 | |
|           return 1;
 | |
|         while (j--)
 | |
|           ll[i++] = 0;
 | |
|         l = 0;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     /* free decoding table for trees */
 | |
|     huft_free(is, tl);
 | |
|   }
 | |
|   CATCH_BEGIN
 | |
|     if (tl) huft_free(is, tl);
 | |
|     return -1;
 | |
|   CATCH_END
 | |
| 
 | |
|   /* restore the state from the locals */
 | |
|   is->bb = b;              /* restore bit buffer */
 | |
|   is->bk = k;              /* restore bit count */
 | |
| 
 | |
|   /* build the decoding tables for literal/length and distance codes */
 | |
|   bl = lbits;
 | |
|   if ((i = huft_build(is, ll, nl, 257, cplens, cplext, &tl, &bl)) != 0)
 | |
|   {
 | |
|     if (i == 1) {
 | |
|       /* incomplete literal tree */
 | |
|       huft_free(is, tl);
 | |
|     }
 | |
|     return i;                   /* incomplete code set */
 | |
|   }
 | |
|   bd = dbits;
 | |
|   if ((i = huft_build(is, ll + nl, nd, 0, cpdist, cpdext, &td, &bd)) != 0)
 | |
|   {
 | |
|     if (i == 1) {
 | |
|       /* incomplete distance tree */
 | |
| #ifdef PKZIP_BUG_WORKAROUND
 | |
|     }
 | |
| #else
 | |
|       huft_free(is, td);
 | |
|     }
 | |
|     huft_free(is, tl);
 | |
|     return i;                   /* incomplete code set */
 | |
| #endif
 | |
|   }
 | |
| 
 | |
|   /* Save inflate state for this block */
 | |
|   is->tl = tl;
 | |
|   is->td = td;
 | |
|   is->bl = bl;
 | |
|   is->bd = bd;
 | |
| 
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| /* Routine to initialize inflate decompression */
 | |
| void *InflateInitialize(                      /* returns InflateState       */
 | |
|   void *AppState,                             /* for passing to putbuffer   */
 | |
|   int (*putbuffer_ptr)(                       /* returns 0 on success       */
 | |
|     void *AppState,                           /* opaque ptr from Initialize */
 | |
|     unsigned char *buffer,                    /* buffer to put              */
 | |
|     long length                               /* length of buffer           */
 | |
|   ),
 | |
|   void *(*malloc_ptr)(long length),           /* utility routine            */
 | |
|   void (*free_ptr)(void *buffer)              /* utility routine            */
 | |
| )
 | |
| {
 | |
|   struct InflateState *is;
 | |
| 
 | |
|   /* Do some argument checking */
 | |
|   if ((!putbuffer_ptr) || (!malloc_ptr) || (!free_ptr)) return NULL;
 | |
| 
 | |
|   /* Allocate the InflateState memory area */
 | |
|   is = (struct InflateState *) (*malloc_ptr)(sizeof(struct InflateState));
 | |
|   if (!is) return NULL;
 | |
| 
 | |
|   /* Set up the initial values of the inflate state */
 | |
|   is->runtimetypeid1   = INFLATESTATETYPE;
 | |
|   is->errorencountered = FALSE;
 | |
| 
 | |
|   is->bb               = 0;
 | |
|   is->bk               = 0;
 | |
|   is->bp               = 0;
 | |
|   is->bs               = 0;
 | |
| 
 | |
|   is->wp               = 0;
 | |
|   is->wf               = 0;
 | |
| 
 | |
|   is->state            = -1;
 | |
|   is->lastblock        = FALSE;
 | |
| 
 | |
|   is->AppState         = AppState;
 | |
| 
 | |
|   is->putbuffer_ptr    = putbuffer_ptr;
 | |
|   is->malloc_ptr       = malloc_ptr;
 | |
|   is->free_ptr         = free_ptr;
 | |
| 
 | |
|   is->runtimetypeid2   = INFLATESTATETYPE;
 | |
| 
 | |
|   /* Return this state info to the caller */
 | |
|   return is;
 | |
| }
 | |
| 
 | |
| /* Call-in routine to put a buffer into inflate decompression */
 | |
| int InflatePutBuffer(                         /* returns 0 on success       */
 | |
|   void *InflateState,                         /* opaque ptr from Initialize */
 | |
|   unsigned char *buffer,                      /* buffer to put              */
 | |
|   long length                                 /* length of buffer           */
 | |
| )
 | |
| {
 | |
|   struct InflateState *is;
 | |
| 
 | |
|   int beginstate;
 | |
| 
 | |
|   /* Get (and check) the InflateState structure */
 | |
|   is = (struct InflateState *) InflateState;
 | |
|   if (!is || (is->runtimetypeid1 != INFLATESTATETYPE)
 | |
|           || (is->runtimetypeid2 != INFLATESTATETYPE)) return TRUE;
 | |
|   if (is->errorencountered) return TRUE;
 | |
| 
 | |
|   do
 | |
|   {
 | |
|     int size, i;
 | |
|     
 | |
| 
 | |
|     if ((is->state == -1) && (is->lastblock)) break;
 | |
| 
 | |
|     /* Save the beginning state */
 | |
|     beginstate = is->state;
 | |
| 
 | |
|     /* Push as much as possible into input buffer */
 | |
|     size = BUFFERSIZE - is->bs;
 | |
|     if (size > length) size = (int) length;
 | |
|     i = is->bp + is->bs;
 | |
| 
 | |
|     while (size-- > 0)
 | |
|     {
 | |
|       is->buffer[i++ & BUFFERMASK] = *buffer;
 | |
|       is->bs++;
 | |
|       buffer++;
 | |
|       length--;
 | |
|     }
 | |
| 
 | |
|     /* Process some more data */
 | |
|     if (is->state == -1)
 | |
|     {
 | |
|       int e;                /* last block flag */
 | |
|       unsigned t;           /* block type */
 | |
| 
 | |
|       ulg b;                /* bit buffer */
 | |
|       unsigned k;           /* number of bits in bit buffer */
 | |
| 
 | |
|       /* make local copies of state */
 | |
|       b = is->bb;           /* initialize bit buffer */
 | |
|       k = is->bk;           /* initialize bit count */
 | |
| 
 | |
|       TRY
 | |
|       {
 | |
|         /* read in last block bit */
 | |
|         NEEDBITS(1)
 | |
|         e = (int)b & 1;
 | |
|         DUMPBITS(1)
 | |
| 
 | |
|         /* read in block type */
 | |
|         NEEDBITS(2)
 | |
|         t = (unsigned)b & 3;
 | |
|         DUMPBITS(2)
 | |
| 
 | |
|         if (t <= 2)
 | |
|         {
 | |
|           is->state     = t;
 | |
|           is->lastblock = e;
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|           ERROREXIT(is);
 | |
|         }
 | |
|       }
 | |
|       CATCH_BEGIN
 | |
|       CATCH_END
 | |
|         
 | |
|       /* restore the state from the locals */
 | |
|       is->bb = b;              /* restore bit buffer */
 | |
|       is->bk = k;              /* restore bit count */
 | |
|     }
 | |
|     else if (is->state == 0)
 | |
|     {
 | |
|       int ret;
 | |
| 
 | |
|       ret = inflate_stored_setup(is);
 | |
| 
 | |
|       if (ret > 0)
 | |
|         ERROREXIT(is);
 | |
| 
 | |
|       if (ret == 0) is->state += 10;
 | |
|     }
 | |
|     else if (is->state == 1)
 | |
|     {
 | |
|       int ret;
 | |
| 
 | |
|       ret = inflate_fixed_setup(is);
 | |
| 
 | |
|       if (ret > 0)
 | |
|         ERROREXIT(is);
 | |
| 
 | |
|       if (ret == 0) is->state += 10;
 | |
|     }
 | |
|     else if (is->state == 2)
 | |
|     {
 | |
|       int ret;
 | |
| 
 | |
|       ret = inflate_dynamic_setup(is);
 | |
|       
 | |
|       if (ret > 0)
 | |
|         ERROREXIT(is);
 | |
| 
 | |
|       if (ret == 0) is->state += 10;
 | |
|     }
 | |
|     else if (is->state == 10)
 | |
|     {
 | |
|       int ret;
 | |
| 
 | |
|       ret = inflate_stored(is);
 | |
| 
 | |
|       if (ret > 0)
 | |
|         ERROREXIT(is);
 | |
| 
 | |
|       if (ret == 0)
 | |
|       {
 | |
|         is->state = -1;
 | |
|       }
 | |
|     }
 | |
|     else if ((is->state == 11) ||
 | |
|              (is->state == 12)    )
 | |
|     {
 | |
|       int ret;
 | |
| 
 | |
|       ret = inflate_codes(is, is->tl, is->td, is->bl, is->bd);
 | |
| 
 | |
|       if (ret > 0)
 | |
|         ERROREXIT(is);
 | |
| 
 | |
|       if (ret == 0)
 | |
|       {
 | |
|         /* free the decoding tables */
 | |
|         huft_free(is, is->tl);
 | |
|         huft_free(is, is->td);
 | |
|         is->state = -1;
 | |
|       }
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|       ERROREXIT(is);
 | |
|     }
 | |
|   }
 | |
|   while (length || (is->state != beginstate));
 | |
|   
 | |
|   FLUSHWINDOW(is->wp, TRUE);
 | |
| 
 | |
|   return is->errorencountered;
 | |
| }
 | |
| 
 | |
| /* Routine to terminate inflate decompression */
 | |
| int InflateTerminate(                         /* returns 0 on success       */
 | |
|   void *InflateState                          /* opaque ptr from Initialize */
 | |
| )
 | |
| {
 | |
|   int err;
 | |
|   void (*free_ptr)(void *buffer);
 | |
| 
 | |
|   struct InflateState *is;
 | |
| 
 | |
|   /* Get (and check) the InflateState structure */
 | |
|   is = (struct InflateState *) InflateState;
 | |
|   if (!is || (is->runtimetypeid1 != INFLATESTATETYPE)
 | |
|           || (is->runtimetypeid2 != INFLATESTATETYPE)) return TRUE;
 | |
| 
 | |
|   /* save the error return */
 | |
|   err = is->errorencountered || (is->bs > 0)
 | |
|                              || (is->state != -1)
 | |
|                              || (!is->lastblock);
 | |
| 
 | |
|   /* save the address of the free routine */
 | |
|   free_ptr = is->free_ptr;
 | |
| 
 | |
|   /* Deallocate everything */
 | |
|   (*free_ptr)(is);
 | |
| 
 | |
|   return err;
 | |
| }
 |