This allows the user to paste the code wherever they need. For example,
a blog post takes its contents from 'properties.content' and not from
the description field.
I also added an explanation for new attachment shortcode.
The attachments should now be rendered using `{attachment slug}` instead
of `@[slug]`. The `link` attribute can be specified in the shortcode
(for attachments that support it), rather than in the attachment itself.
The attachment subdocument is now reduced to `{oid: File ObjectID}`, and
nodes without attachments should NOT have an `attachment` property at
all (previously it would be an empty dict). This makes querying for
nodes with/out attachments easier.
The CLI command `upgrade_attachment_schema` can do dry-run and remove
empty attachments:
- Added --go to actually perform the database changes.
- Remove empty attachments, so that a node either has one or more
attachments or no attachments sub-document at all.
The CLI command `upgrade_attachment_usage` converts `@[slug]` to
`{attachment slug}`. It also takes into account 'link' and 'link_custom'
fields on the attachment. After conversion those fields are removed from
the attachment itself.
Simplified maintentance CLI commands that iterate over all projects:
I've moved the common approach (either run on one project or all of
them, skipping deleted ones, giving a message upon dry-run, and showing
duration of the command) to a new _db_projects() function. The new
function is now used by two recently-touched CLI commands; more of them
could be migrated to use this.
Contains all the basics divided in blocks:
* node_preview
* node_details
* node_details_meta_extra (for additional list items)
* node_download - to override the download button
* node_comments
* node_scripts - for node specific scripts, like hdri or video
* footer_scripts
This is done via coercion rules. To cache the field 'content' in the
database, include this in your Eve schema:
{'content': {'type': 'string', 'coerce': 'markdown'},
'_content_html': {'type': 'string'}}
The `_content_html` field will be filled automatically when saving the
document via Eve.
To display the cached HTML, and fall back to display-time rendering if it
is not there, use `{{ document | markdowned('content') }}` in your template.
Still needs unit testing, a CLI command for regenerating the caches, and
a CLI command for migrating the node type definitions in existing projects.
Static files are now served with an 8-character hash before the last
extension. For example, `tutti.min.js` is now served as
`tutti.min.abcd1234.js`. When doing a request the hash is removed before
serving the static file.
The hash must be 8 characters long, and is taken from STATIC_FILE_HASH.
It is up to the deployment to change this configuration variable
whenever static files change. This forces browsers that download newly
deployed HTML to also refresh the dependencies (most importantly
JS/CSS).
For this to work, the URL must be built with `url_for('static_xxx',
filename='/path/to/file')`. The 'static' module still returns regular,
hashless URLs.
By refactoring part of comments_for_node into a dedicated function called render_comments_for_node, we enable Pillar apps to override the comment url and determine in each app what are the conditions that allow a user to post.
Further, we introduce an extensible and overridable list_embed.pug, which currently defines custom blocks for when the user is allowed and not allowed to post a comment,
This actually undoes commits 90c62664a6 and 18fe240b93 and simply adds the node.url property when rendering a post in the posts_view function. This is what the template macro actually expected in the first place.
/join should only be used when someone can actually buy a new subscription.
/renew should be used when someone already has a subscription that needs
to be renewed.
Since url_for('cloud.xxxx') makes no sense in Pillar, I just hard-coded
/renew instead.
This gets rid of the use of javascript for converting node/post description.
Now we only use markdown.js for real time as-we-type stuff, like node/post
editing or commenting.