forked from blender/blender
davidhaver-WIP-realize-depth #3
@ -925,7 +925,7 @@ static void execute_instances_tasks(
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attr.lookup_or_add_for_write_only_span(id, domain, type).finish();
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}
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MutableSpan<float4x4> all_transforms = dst_instances->transforms();
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MutableSpan<float4x4> all_transforms = dst_instances->transforms_for_write();
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MutableSpan<int> all_handles = dst_instances->reference_handles_for_write();
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for (const int component_index : src_components.index_range()) {
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@ -974,7 +974,7 @@ static void execute_instances_tasks(
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}
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result.replace_instances(dst_instances.release());
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auto &dst_component = result.get_component_for_write<bke::InstancesComponent>();
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join_attributes(src_components, dst_component, {"position", ".reference_index"});
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join_attributes(src_components, dst_component, {"position", ".reference_index", "instance_transform"});
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}
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static void execute_realize_pointcloud_tasks(const RealizeInstancesOptions &options,
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