forked from blender/blender
davidhaver-WIP-realize-depth #3
@ -1628,10 +1628,20 @@ bke::GeometrySet realize_instances(bke::GeometrySet geometry_set,
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}
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gather_realize_tasks_recursive(gather_info, 0, -1, geometry_set, transform, attribute_fallbacks);
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// geometry::join_transform_instance_components(gather_info.instances_components_to_merge,
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// gather_info.instances_components_transforms,
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// new_geometry_set);
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// geometry::join_instances(gather_info.instances_components_to_merge, new_geometry_set);
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Vector<bke::GeometrySet> geometries_to_merge;
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for (const auto &instances_component : gather_info.instances_components_to_merge) {
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// Assuming InstancesComponent is implicitly convertible to GeometryComponent
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const bke::GeometryComponent *geometry_component = static_cast<const bke::GeometryComponent *>(instances_component);
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// Create a new GeometrySet and add the geometry component to it
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bke::GeometrySet new_geometry_se;
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new_geometry_se.add(*geometry_component);
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// Add the new GeometrySet to the Vector
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geometries_to_merge.append(new_geometry_se);
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}
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new_geometry_set = geometry::join_geometries(geometries_to_merge, options.propagation_info);
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execute_realize_pointcloud_tasks(options,
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all_pointclouds_info,
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