forked from blender/blender
Realize depth code review fixes #6
@ -14,5 +14,5 @@ bke::GeometrySet join_geometries(Span<bke::GeometrySet> geometries,
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void join_attributes(const Span<const bke::GeometryComponent *> src_components,
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void join_attributes(const Span<const bke::GeometryComponent *> src_components,
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bke::GeometryComponent &r_result,
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bke::GeometryComponent &r_result,
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const Span<StringRef> ignored_attributes = {})
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const Span<StringRef> ignored_attributes = {});
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} // namespace blender::geometry
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} // namespace blender::geometry
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@ -75,7 +75,7 @@ static void fill_new_attribute(const Span<const GeometryComponent *> src_compone
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void join_attributes(const Span<const GeometryComponent *> src_components,
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void join_attributes(const Span<const GeometryComponent *> src_components,
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GeometryComponent &result,
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GeometryComponent &result,
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const Span<StringRef> ignored_attributes = {})
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const Span<StringRef> ignored_attributes)
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{
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{
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const Map<AttributeIDRef, AttributeMetaData> info = get_final_attribute_info(src_components,
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const Map<AttributeIDRef, AttributeMetaData> info = get_final_attribute_info(src_components,
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ignored_attributes);
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ignored_attributes);
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