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blender-addons-contrib/automat/automatic_material.json

82 lines
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JSON

{
"NodeSetup":[
{
"type": "ShaderNodeTexImage",
"label": "Color Image",
"location": [-450, 100]
},
{
"type": "ShaderNodeBump",
"label": "Convert to Bump Map",
"location": [200, 70],
"inputs[0].default_value": 0.595,
"in": [
["Color Image", "\"Color\"", "\"Height\""]
]
},
{
"type": "ShaderNodeBsdfDiffuse",
"label": "Diffuse Component",
"location": [480, 270],
"in": [
["Color Image", "\"Color\"", "\"Color\""],
["Convert to Bump Map", "\"Normal\"", "\"Normal\""]
]
},
{
"type": "ShaderNodeMath",
"label": "Adjust reflectivity",
"location": [480, 70],
"in": [
["Color Image", "\"Color\"", 0]
],
"operation": "\"MULTIPLY\"",
"inputs[1].default_value": 0.6,
"use_clamp": "True"
},
{
"type": "ShaderNodeMixRGB",
"label": "Adjust reflections",
"location": [200, -130],
"in": [
["Color Image", "\"Color\"", "\"Color1\""]
],
"inputs[0].default_value": 0.15,
"inputs[2].default_value": "(1, 1, 1, 1)"
},
{
"type": "ShaderNodeBsdfGlossy",
"label": "Glossy Component",
"location": [480, -130],
"in": [
["Adjust reflections", "\"Color\"", "\"Color\""],
["Convert to Bump Map", "\"Normal\"", "\"Normal\""]
]
},
{
"type": "ShaderNodeMixShader",
"label": "Mix Shaders",
"location": [720, 70],
"in": [
["Adjust reflectivity", "\"Value\"", "\"Fac\""],
["Diffuse Component", "\"BSDF\"", 1],
["Glossy Component", "\"BSDF\"", 2]
]
},
{
"type": "ShaderNodeOutputMaterial",
"label": "Output",
"location": [920, 70],
"in": [
["Mix Shaders", "\"Shader\""]
]
}
]
}