156 lines
4.6 KiB
Python
156 lines
4.6 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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import bpy
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from bpy.types import Operator
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from bpy.props import IntProperty, BoolProperty
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from sys import platform
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from bpy.app.handlers import persistent
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bl_info = {
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"name": "KTX RenderSlot",
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"description": "Display/select renderslot in the render tab",
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"author": "Roel Koster, @koelooptiemanna, irc:kostex",
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"version": (1, 3, 4),
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"blender": (2, 80, 0),
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"location": "Properties Editor > Render > Render",
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"warning": "",
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"doc_url": "https://github.com/kostex/blenderscripts/",
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"tracker_url": "https://developer.blender.org/maniphest/task/edit/form/2/",
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"category": "Render"}
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nullpath = '/nul' if platform == 'win32' else '/dev/null'
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class OccupiedSlots:
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data = '00000000'
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class KTXRENDERSLOT_Prefs(bpy.types.AddonPreferences):
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bl_idname = __name__
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advanced_mode : bpy.props.BoolProperty(
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name="Advanced Mode",
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description="Gives the addon some advanced options",
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default=False)
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def draw(self, context):
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layout = self.layout
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layout.prop(self, "advanced_mode")
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class KTXRENDERSLOT_OT_Select(Operator):
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bl_label = "Select Render Slot"
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bl_idname = "ktxrenderslot.select"
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bl_description = ("Select Render Slot\n"
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"Note: Dot next to number means slot has image data\n"
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"[x] is active slot")
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number : IntProperty()
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def execute(self, context):
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bpy.data.images['Render Result'].render_slots.active_index = self.number
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return {'FINISHED'}
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@persistent
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def checkslots(scene):
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img = bpy.data.images['Render Result']
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active = img.render_slots.active_index
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slots = ''
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for i in range(0,len(img.render_slots)):
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img.render_slots.active_index = i
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try:
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img.save_render(nullpath)
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slots = slots + '1'
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except RuntimeError:
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slots = slots + '0'
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if scene.ktx_auto_advance_slot:
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active += 1
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if active == len(img.render_slots):
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img.render_slots.new()
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slots = slots + '0'
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scene.ktx_occupied_render_slots.data = slots
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img.render_slots.active_index = active
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def ui(self, context):
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scn = context.scene
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layout = self.layout
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row = layout.row(align=True)
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row.alignment = 'LEFT'
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img = bpy.data.images['Render Result']
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active = img.render_slots.active_index
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if bpy.context.preferences.addons[__name__].preferences.advanced_mode:
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row.prop(scn, 'ktx_auto_advance_slot', text='Auto Advance')
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items = 0
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row = layout.row(align=True)
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row.alignment = 'EXPAND'
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for i in range(0,len(img.render_slots)):
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is_active = bool(i == active)
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test_active = bool(scn.ktx_occupied_render_slots.data[i] == '1')
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icons = "LAYER_ACTIVE" if test_active else "BLANK1"
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label = "[{}]".format(str(i + 1)) if is_active else str(i + 1)
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row.operator('ktxrenderslot.select', text=label, icon=icons).number = i
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items+=1
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if items == 8:
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items=0
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row = layout.row(align=True)
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row.alignment = 'EXPAND'
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classes = (
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KTXRENDERSLOT_OT_Select,
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KTXRENDERSLOT_Prefs
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)
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def register():
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from bpy.utils import register_class
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bpy.types.RENDER_PT_context.prepend(ui)
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bpy.types.Scene.ktx_auto_advance_slot = BoolProperty(default=False, description="Auto Advance to Next Slot after a Render")
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bpy.types.Scene.ktx_occupied_render_slots = OccupiedSlots
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bpy.app.handlers.render_post.append(checkslots)
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for cls in classes:
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register_class(cls)
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def unregister():
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from bpy.utils import unregister_class
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bpy.types.RENDER_PT_context.remove(ui)
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del bpy.types.Scene.ktx_occupied_render_slots
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del bpy.types.Scene.ktx_auto_advance_slot
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bpy.app.handlers.render_post.remove(checkslots)
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for cls in classes:
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unregister_class(cls)
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if __name__ == "__main__":
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register()
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