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blender-addons-contrib/system_project_folder.py

83 lines
2.4 KiB
Python

# system_project_folder.py (c) 2010 Dany Lebel (Axon_D)
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENCE BLOCK *****
bl_info = {
"name": "Project Folder",
"author": "Dany Lebel (Axon_D), Spirou4D",
"version": (0, 3, 1),
"blender": (2, 80, 0),
"location": "Info -> File Menu -> Project Folder",
"description": "Open the project folder in a file browser",
"warning": "",
"doc_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/System/Project_Folder",
"tracker_url": "https://developer.blender.org/maniphest/task/edit/form/2/",
"category": "System"}
import bpy
import os
from platform import system as currentOS
class ProjectFolder(bpy.types.Operator):
"""Open the Project Folder in a file Browser"""
bl_idname = "file.project_folder"
bl_label = "Project Folder"
def execute(self, context):
try :
path = self.path()
except ValueError:
self.report({'INFO'}, "No project folder yet")
return {'FINISHED'}
bpy.ops.wm.path_open(filepath=path)
return {'FINISHED'}
def path(self):
filepath = bpy.data.filepath
relpath = bpy.path.relpath(filepath)
path = filepath[0: -1 * (relpath.__len__() - 2)]
return path
# Registration
def menu_func(self, context):
self.layout.operator(
ProjectFolder.bl_idname,
text="Project Folder",
icon='FILEBROWSER')
def register():
bpy.utils.register_class(ProjectFolder)
bpy.types.TOPBAR_MT_file.prepend(menu_func)
def unregister():
bpy.utils.unregister_class(ProjectFolder)
bpy.types.TOPBAR_MT_file.remove(menu_func)
if __name__ == "__main__":
register()