OBJ exporter does not properly export "image sequence" texture names #100669
Labels
No Label
Interest
Animation & Rigging
Interest
Blender Cloud
Interest
Collada
Interest
Core
Interest
Documentation
Interest
Eevee & Viewport
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
Import and Export
Interest
Modeling
Interest
Modifiers
Interest
Nodes & Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds, Tests & Devices
Interest
Python API
Interest
Rendering & Cycles
Interest
Sculpt, Paint & Texture
Interest
Translations
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Meta
Good First Issue
Meta
Papercut
Module
Add-ons (BF-Blender)
Module
Add-ons (Community)
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-addons#100669
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
In the output directory, each of the 10 .mtl files have the same image name (i.e the first image in the sequence). Expected result is that each exported frame would have the correct filename of an "image sequence" texture type.
This is the 4th .mtl file in the sequnce, but as you can see refers to Image0001.png
Added subscriber: @GavinfSmith
Added subscriber: @aras_p
@GavinfSmith can you also attach a .blend file that reproduces the issue?
bakebug.zip
See attached. Each image name in the .mtl files refers to the same map name instead of sequential file names.
Thanks for the quick response!
Cheers
Gavin
When exporting an OBJ sequence, the material files have incorrect image texture names if an image sequence sequence has been used.to OBJ exporter does not properly export "image sequence" texture namesChanged status from 'Needs Triage' to: 'Confirmed'
This issue was referenced by blender/blender@6133434478
This issue was referenced by blender/blender@67dcdebb3a
Changed status from 'Confirmed' to: 'Resolved'