fbx file import error if LimbNode has UByte custom property. #104672
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Reference: blender/blender-addons#104672
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System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 517.48
Blender Version
Broken: version: 3.5.1, branch: blender-v3.5-release, commit date: 2023-04-24 18:11, hash:
e1ccd9d4a1d3
Short description of error
Import error occurs for fbx file that has UByte type node property.
Exact steps for others to reproduce the error
If limb node property data type is Integer, the error doesn't occur.
I confirmed Maya / Houdini can import the fbx file attached.
Thanks!
Originally submitted at: blender/blender#108588
Though I am not sure what LimbNode is actually, I guess it means joint or bone.
I attached ascii fbx file so you can find a LimbNode section and definition of ubyte_attr in it.
The data type is UByte, that is 8 bit Integer type.
LimbNode.txt is an excerpt from the ascii fbx file.
It looks like "Byte" and "UByte" custom properties use the 'Z' (90) data type that the FBX IO addon doesn't currently support. It seems to just be a single byte type which shouldn't be difficult to add.
ufbx thinks 'Z' is
size_t
rather than a single byte, which I suspect is incorrect, but I will look around to see if I can find any other information.Thanks for fixing the issue! 😄