BVH import crashes on specific armature #104712
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Reference: blender/blender-addons#104712
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System Information
Operating system: Windows-10-10.0.22621-SP0 64 Bits
Graphics card: AMD Radeon RX 7900 XTX ATI Technologies Inc. 4.5.0 Core Profile Context 23.5.2.230523
Blender Version
Broken: version: 3.5.1, branch: blender-v3.5-release, commit date: 2023-04-24 18:11, hash:
e1ccd9d4a1d3
Worked: Unknown, 2.83.20 was tested and gave the same results
Addon Information
Name: BioVision Motion Capture (BVH) format (1, 0, 1)
Author: Campbell Barton
Short description of error
Importing this BVH file crashes the addon. It appears to be having trouble with the armature.
As a baseline, you can import the file into http://www.akjava.com/demo/bvhplayer/ to see how it should look.
Exact steps for others to reproduce the error
Based on the default startup:
Small update on this, it appears the BVH has two joints named the same
LEFT_HAND
andRIGHT_HAND
both existing twice. I don't know what the expected behaviour for this should be, but it could be nice to have it automatically re-named to something likeLEFT_HAND.001
for duplicates, much like if you named two bones the same when editing the armature in Blender.If this is intended behaviour, then feel free to close this issue as I have no other problems.
Hi, thanks for the report. No crash here, instead I get AttributeError.
Yes, renaming duplicate names has fixed the problem.
@ideasman42 , can you check? :)